updated github readme

This commit is contained in:
Dylan Wilson
2015-07-16 09:44:41 +10:00
parent 456ba648ef
commit 6498bd19f6
2 changed files with 24 additions and 2 deletions
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2013
VisualStudioVersion = 12.0.30501.0
VisualStudioVersion = 12.0.31101.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Game1", "Game1\Game1.csproj", "{B7965D5F-83D2-4C04-B9FE-7D5FBF365F93}"
ProjectSection(ProjectDependencies) = postProject
@@ -10,6 +10,11 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Game1", "Game1\Game1.csproj
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MonoGame.Extended", "MonoGame.Extended\MonoGame.Extended.csproj", "{41724C52-3D50-45BB-81EB-3C8A247EAFD1}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{068B9F42-8B49-4FAF-9D8C-701862FAC799}"
ProjectSection(SolutionItems) = preProject
..\README.md = ..\README.md
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
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# MonoGame.Extended
Classes and extensions to make MonoGame more awesome
MonoGame.Extended is an open source extension library for [MonoGame](http://www.monogame.net/). It contains a collection of classes and extension methods that provide functionality MonoGame doesn't provide out of the box.
## Development status
MonoGame.Extended is a work in progress. I'm adding new classes to it almost every day and [blogging about them here](http://dylanwilson.net/). At this stage of the project the API is not set in stone, in particular,namespaces are likely to change as the project grows.
## Contributing
What I'm looking for most at this stage is an open discussion about what should be included in the library and how to design a consistent API that makes sense to MonoGame developers. If you've got any thoughts at all about the project, please raise an issue here on github or comment on [my blog](http://dylanwilson.net/).
Of course, you can also make a fork of the project and have a play with it. If you find any bugs or even want to add a new features this is the way to do it. I'll be accepting pull requests, as long as there's a reasonable discussion it first. It's important to keep the API and code quality consistent.
## License
MonoGame.Extended is released under the [The MIT License (MIT)](https://github.com/craftworkgames/MonoGame.Extended/blob/master/LICENSE).