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https://github.com/AlexMacocian/MonoGame.Extended.git
synced 2026-07-26 00:45:20 +00:00
added an object layer file to the unit tests
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+5
@@ -61,6 +61,7 @@
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<None Include="packages.config">
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<SubType>Designer</SubType>
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</None>
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<Content Include="TestData\isometric_tileset.png" />
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<Content Include="TestData\level01.tmx">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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@@ -88,6 +89,10 @@
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<Content Include="TestData\astrid-animator-atlas.json">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<None Include="TestData\isometric.tmx" />
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<None Include="TestData\test-object-layer.tmx">
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<SubType>Designer</SubType>
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</None>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\MonoGame.Extended.Content.Pipeline\MonoGame.Extended.Content.Pipeline.csproj">
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@@ -0,0 +1,23 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.0" orientation="orthogonal" renderorder="right-down" width="25" height="15" tilewidth="64" tileheight="64" nextobjectid="12">
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<objectgroup name="Object Layer 1">
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<object id="1" x="131" y="65" width="311" height="311">
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<properties>
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<property name="shape" value="circle"/>
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</properties>
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<ellipse/>
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</object>
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<object id="7" x="240" y="440" width="322" height="186" visible="0"/>
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<object id="8" type="rectangle" x="506" y="142" width="136" height="234">
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<properties>
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<property name="area" value="player-spawn"/>
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</properties>
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</object>
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<object id="9" name="polygon" x="621" y="450">
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<polygon points="0,0 180,90 -8,275 -45,81 38,77"/>
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</object>
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<object id="11" x="43" y="350">
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<polyline points="0,0 28,299 326,413 461,308"/>
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</object>
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</objectgroup>
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</map>
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