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remove content pipeline pcl
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@@ -32,10 +32,10 @@
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="MonoGame.Framework">
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<HintPath>..\..\Dependencies\MonoGame.Framework.dll</HintPath>
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<HintPath>$(MSBuildExtensionsPath)\MonoGame\v3.0\Tools\MonoGame.Framework.dll</HintPath>
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</Reference>
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<Reference Include="MonoGame.Framework.Content.Pipeline">
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<HintPath>..\..\Dependencies\MonoGame.Framework.Content.Pipeline.dll</HintPath>
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<HintPath>$(MSBuildExtensionsPath)\MonoGame\v3.0\Tools\MonoGame.Framework.Content.Pipeline.dll</HintPath>
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</Reference>
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<Reference Include="Newtonsoft.Json, Version=8.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
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<HintPath>..\packages\Newtonsoft.Json.8.0.2\lib\net45\Newtonsoft.Json.dll</HintPath>
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