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https://github.com/AlexMacocian/MonoGame.Extended.git
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Merge Release into Develop (#912)
* Make CurrentFrame return the actual frame index from the source atlas * Start the animation controller playing, don't make the consumer manually call it initially * Play is automatically called in the controller ctor * Added property to get name of current animation * Only copy reference files if user opts in by specifying property in csproj * Update Kni solution to new project structure * Update Fna solution to new project structure * Bump version number to 4.0.0 * Update release workflow * Remove old test
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@@ -14,25 +14,30 @@ on:
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prerelease:
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description: 'Is this a prerelease?'
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required: true
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default: 'true'
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type: boolean
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default: true
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source-feed:
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description: |
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Which source feed to publish to?
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(Valid values are 'NuGet' or 'GitHub')
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description: 'Which source feed to publish to?'
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required: true
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default: GitHub
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type: choice
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options:
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- GitHub
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- NuGet
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default: 'GitHub'
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jobs:
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build:
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name: "Build MonoGame.Extended"
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runs-on: ubuntu-latest
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env:
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IS_PRERELEASE: ${{ inputs.prerelease == 'true' }}
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BUILD_NUMBER: ${{ inputs.prerelease == 'true' && github.run_number || '' }}
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IS_PRERELEASE: ${{ inputs.prerelease || '' }}
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BUILD_NUMBER: ${{ inputs.prerelease && github.run_number || '' }}
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steps:
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- name: Clone Repository
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uses: actions/checkout@v4
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with:
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ref: ${{ inputs.prerelease && 'develop' || 'main' }}
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- name: Setup Dotnet
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uses: actions/setup-dotnet@v4
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