mirror of
https://github.com/gwdevhub/Daybreak.git
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@@ -0,0 +1,22 @@
|
||||
# This action simulates a CD pipeline without the package publishing
|
||||
# to ensure that changes don't break the real run
|
||||
name: Daybreak Dry-Run CD Pipeline
|
||||
|
||||
on:
|
||||
pull_request:
|
||||
branches:
|
||||
- master
|
||||
paths:
|
||||
- "Daybreak.Core/**"
|
||||
- "Daybreak.Installer/**"
|
||||
- "Daybreak.API/**"
|
||||
- "Daybreak.Shared/**"
|
||||
- "Daybreak.Windows/**"
|
||||
- "Daybreak.Linux/**"
|
||||
|
||||
jobs:
|
||||
cd:
|
||||
uses: ./.github/workflows/cd-template.yml
|
||||
with:
|
||||
publishRelease: false
|
||||
secrets: inherit
|
||||
@@ -0,0 +1,271 @@
|
||||
# Reusable CD pipeline with optional release publishing
|
||||
name: Daybreak CD Template
|
||||
|
||||
on:
|
||||
workflow_call:
|
||||
inputs:
|
||||
publishRelease:
|
||||
description: "Whether to create and publish the GitHub release"
|
||||
required: false
|
||||
type: boolean
|
||||
default: false
|
||||
|
||||
jobs:
|
||||
# ───────────────────────────────────────────────────────
|
||||
# Stage 1 — Build the x86 Windows-only components
|
||||
# (Injector + API) that both platforms need.
|
||||
# ───────────────────────────────────────────────────────
|
||||
build-x86:
|
||||
runs-on: windows-latest
|
||||
|
||||
outputs:
|
||||
version: ${{ steps.get_version.outputs.version }}
|
||||
|
||||
env:
|
||||
Configuration: Release
|
||||
Actions_Allow_Unsecure_Commands: true
|
||||
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v6
|
||||
with:
|
||||
fetch-depth: 0
|
||||
submodules: recursive
|
||||
|
||||
- name: Get version
|
||||
id: get_version
|
||||
shell: pwsh
|
||||
run: |
|
||||
$version = (Select-String -Path Directory.Build.props -Pattern '<Version>(.*)</Version>').Matches.Groups[1].Value
|
||||
echo "version=$version" >> $env:GITHUB_OUTPUT
|
||||
|
||||
- name: Install .NET
|
||||
uses: actions/setup-dotnet@v5
|
||||
with:
|
||||
dotnet-version: "10.x"
|
||||
|
||||
- name: Publish x86 components
|
||||
run: .\Scripts\PublishWindowsX86.ps1
|
||||
shell: pwsh
|
||||
|
||||
- name: Upload x86 artifacts
|
||||
uses: actions/upload-artifact@v6
|
||||
with:
|
||||
name: x86-components
|
||||
path: |
|
||||
Publish/Injector/
|
||||
Publish/Api/
|
||||
retention-days: 1
|
||||
|
||||
# ───────────────────────────────────────────────────────
|
||||
# Stage 2 — Platform builds (parallel)
|
||||
# ───────────────────────────────────────────────────────
|
||||
build-windows:
|
||||
needs: build-x86
|
||||
runs-on: windows-latest
|
||||
|
||||
env:
|
||||
Configuration: Release
|
||||
Actions_Allow_Unsecure_Commands: true
|
||||
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v6
|
||||
with:
|
||||
fetch-depth: 0
|
||||
submodules: recursive
|
||||
|
||||
- name: Install .NET
|
||||
uses: actions/setup-dotnet@v5
|
||||
with:
|
||||
dotnet-version: "10.x"
|
||||
|
||||
- name: Setup project secrets
|
||||
run: |
|
||||
dotnet user-secrets --project Daybreak.Core\Daybreak.Core.csproj set AadApplicationId "${{ secrets.AadApplicationId }}"
|
||||
dotnet user-secrets --project Daybreak.Core\Daybreak.Core.csproj set AadTenantId "${{ secrets.AadTenantId }}"
|
||||
dotnet user-secrets --project Daybreak.Core\Daybreak.Core.csproj set ApmServiceAccount "${{ secrets.ApmServiceAccount }}"
|
||||
dotnet user-secrets --project Daybreak.Core\Daybreak.Core.csproj set ApmServiceKey "${{ secrets.ApmServiceKey }}"
|
||||
dotnet user-secrets --project Daybreak.Core\Daybreak.Core.csproj set ApmUri "${{ secrets.ApmUri }}"
|
||||
|
||||
- name: Download x86 artifacts
|
||||
uses: actions/download-artifact@v7
|
||||
with:
|
||||
name: x86-components
|
||||
path: Publish/
|
||||
|
||||
- name: Publish Windows x64
|
||||
run: .\Scripts\PublishWindows.ps1
|
||||
shell: pwsh
|
||||
|
||||
- name: Upload Windows build
|
||||
uses: actions/upload-artifact@v6
|
||||
with:
|
||||
name: windows-build
|
||||
path: Publish/
|
||||
retention-days: 1
|
||||
|
||||
build-linux:
|
||||
needs: build-x86
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
env:
|
||||
Configuration: Release
|
||||
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v6
|
||||
with:
|
||||
fetch-depth: 0
|
||||
submodules: recursive
|
||||
|
||||
- name: Install .NET
|
||||
uses: actions/setup-dotnet@v5
|
||||
with:
|
||||
dotnet-version: "10.x"
|
||||
|
||||
- name: Setup project secrets
|
||||
run: |
|
||||
dotnet user-secrets --project Daybreak.Core/Daybreak.Core.csproj set AadApplicationId "${{ secrets.AadApplicationId }}"
|
||||
dotnet user-secrets --project Daybreak.Core/Daybreak.Core.csproj set AadTenantId "${{ secrets.AadTenantId }}"
|
||||
dotnet user-secrets --project Daybreak.Core/Daybreak.Core.csproj set ApmServiceAccount "${{ secrets.ApmServiceAccount }}"
|
||||
dotnet user-secrets --project Daybreak.Core/Daybreak.Core.csproj set ApmServiceKey "${{ secrets.ApmServiceKey }}"
|
||||
dotnet user-secrets --project Daybreak.Core/Daybreak.Core.csproj set ApmUri "${{ secrets.ApmUri }}"
|
||||
|
||||
- name: Download x86 artifacts
|
||||
uses: actions/download-artifact@v7
|
||||
with:
|
||||
name: x86-components
|
||||
path: Publish/
|
||||
|
||||
- name: Publish Linux x64
|
||||
run: pwsh ./Scripts/PublishLinux.ps1
|
||||
shell: bash
|
||||
|
||||
- name: Set executable permissions
|
||||
run: |
|
||||
chmod +x Publish/Daybreak
|
||||
chmod +x Publish/Daybreak.Wayland.sh
|
||||
chmod +x Publish/Installer/Daybreak.Installer
|
||||
|
||||
- name: Upload Linux build
|
||||
uses: actions/upload-artifact@v6
|
||||
with:
|
||||
name: linux-build
|
||||
path: Publish/
|
||||
retention-days: 1
|
||||
|
||||
# ───────────────────────────────────────────────────────
|
||||
# Stage 3 — Package (always)
|
||||
# ───────────────────────────────────────────────────────
|
||||
package:
|
||||
needs: [build-x86, build-windows, build-linux]
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
env:
|
||||
Actions_Allow_Unsecure_Commands: true
|
||||
Version: ${{ needs.build-x86.outputs.version }}
|
||||
|
||||
steps:
|
||||
# ── Windows package ──
|
||||
- name: Download Windows build
|
||||
uses: actions/download-artifact@v7
|
||||
with:
|
||||
name: windows-build
|
||||
path: windows-publish/
|
||||
|
||||
- name: Clean and zip Windows build
|
||||
run: |
|
||||
cd windows-publish
|
||||
find . -name '*.pdb' -delete
|
||||
find . -name '*.dbg' -delete
|
||||
if [ -f Installer/Daybreak.Installer.exe ]; then
|
||||
mv Installer/Daybreak.Installer.exe Installer/Daybreak.Installer.Temp.exe
|
||||
fi
|
||||
cd ..
|
||||
cd windows-publish && zip -r ../daybreakv${{ env.Version }}.zip . && cd ..
|
||||
|
||||
# ── Linux package ──
|
||||
- name: Download Linux build
|
||||
uses: actions/download-artifact@v7
|
||||
with:
|
||||
name: linux-build
|
||||
path: linux-publish/
|
||||
|
||||
- name: Clean and zip Linux build
|
||||
run: |
|
||||
cd linux-publish
|
||||
find . -name '*.pdb' -delete
|
||||
find . -name '*.dbg' -delete
|
||||
if [ -f Installer/Daybreak.Installer ]; then
|
||||
chmod +x Installer/Daybreak.Installer
|
||||
mv Installer/Daybreak.Installer Installer/Daybreak.Installer.Temp
|
||||
fi
|
||||
chmod +x Daybreak Daybreak.Wayland.sh
|
||||
cd ..
|
||||
cd linux-publish && zip -r ../daybreakv${{ env.Version }}-linux.zip . && cd ..
|
||||
|
||||
- name: Upload release artifacts
|
||||
uses: actions/upload-artifact@v6
|
||||
with:
|
||||
name: release-zips
|
||||
path: |
|
||||
daybreakv${{ env.Version }}.zip
|
||||
daybreakv${{ env.Version }}-linux.zip
|
||||
retention-days: 7
|
||||
|
||||
# ───────────────────────────────────────────────────────
|
||||
# Stage 4 — Release (optional)
|
||||
# ───────────────────────────────────────────────────────
|
||||
release:
|
||||
needs: [build-x86, package]
|
||||
runs-on: ubuntu-latest
|
||||
if: ${{ inputs.publishRelease }}
|
||||
|
||||
env:
|
||||
Actions_Allow_Unsecure_Commands: true
|
||||
Version: ${{ needs.build-x86.outputs.version }}
|
||||
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v6
|
||||
with:
|
||||
fetch-depth: 0
|
||||
submodules: recursive
|
||||
|
||||
- name: Download release artifacts
|
||||
uses: actions/download-artifact@v7
|
||||
with:
|
||||
name: release-zips
|
||||
path: release-assets/
|
||||
|
||||
- name: Get Latest Tag
|
||||
id: getLatestTag
|
||||
uses: WyriHaximus/github-action-get-previous-tag@v2
|
||||
|
||||
- name: Generate changelog
|
||||
id: changelog
|
||||
run: |
|
||||
changeLog=$(git log --no-merges --pretty="%h - %s (%an)<br />" ${{ steps.getLatestTag.outputs.tag }}..HEAD)
|
||||
echo "content<<EOF" >> $GITHUB_OUTPUT
|
||||
echo "$changeLog" >> $GITHUB_OUTPUT
|
||||
echo "EOF" >> $GITHUB_OUTPUT
|
||||
|
||||
# ── Release ──
|
||||
- name: Create release draft
|
||||
uses: Xotl/cool-github-releases@v1.1.10
|
||||
with:
|
||||
mode: update
|
||||
tag_name: v${{ env.Version }}
|
||||
release_name: Daybreak v${{ env.Version }}
|
||||
assets: release-assets/daybreakv${{ env.Version }}.zip;release-assets/daybreakv${{ env.Version }}-linux.zip
|
||||
github_token: ${{ secrets.GITHUB_TOKEN }}
|
||||
replace_assets: true
|
||||
body_mrkdwn: |
|
||||
${{ steps.changelog.outputs.content }}
|
||||
isDraft: true
|
||||
|
||||
- name: Publish release
|
||||
run: gh release edit v${{ env.Version }} --draft=false
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
+16
-147
@@ -1,156 +1,25 @@
|
||||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT license.
|
||||
|
||||
# This continuous integration pipeline is triggered anytime a user pushes code to the repo.
|
||||
# This pipeline builds the Wpf project, runs unit tests, then saves the MSIX build artifact.
|
||||
name: Daybreak CD Pipeline
|
||||
# This continuous delivery pipeline is triggered on pushes to master.
|
||||
# It builds the Windows x86 components (Injector + API), then builds
|
||||
# the Windows x64 and Linux x64 platform bundles in parallel, and
|
||||
# finally packages both into release zips and publishes a GitHub release.
|
||||
name: Daybreak CD Pipeline
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
paths:
|
||||
- "Daybreak/**"
|
||||
- "Daybreak.Core/**"
|
||||
- "Daybreak.Installer/**"
|
||||
- "Daybreak.API/**"
|
||||
- "Daybreak.Shared/**"
|
||||
- "Daybreak.Windows/**"
|
||||
- "Daybreak.Linux/**"
|
||||
workflow_dispatch:
|
||||
|
||||
|
||||
jobs:
|
||||
|
||||
build:
|
||||
|
||||
strategy:
|
||||
matrix:
|
||||
targetplatform: [x86]
|
||||
|
||||
runs-on: windows-latest
|
||||
|
||||
env:
|
||||
Configuration: Release
|
||||
Solution_Path: Daybreak.sln
|
||||
Test_Project_Path: Daybreak.Tests\Daybreak.Tests.csproj
|
||||
Wpf_Project_Path: Daybreak\Daybreak.csproj
|
||||
Actions_Allow_Unsecure_Commands: true
|
||||
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
fetch-depth: 0
|
||||
|
||||
- name: Get Latest Tag
|
||||
id: getLatestTag
|
||||
uses: WyriHaximus/github-action-get-previous-tag@v1
|
||||
|
||||
- name: Generate changelog
|
||||
id: gen_changelog
|
||||
run: |
|
||||
$changeLog = git log --no-merges --pretty="%h - %s (%an)<br />" ${{ env.LatestReleaseTag }}..HEAD
|
||||
echo "::set-env name=Changelog::$changeLog"
|
||||
mkdir Publish
|
||||
echo $changeLog > .\Publish\changelog.txt
|
||||
env:
|
||||
LatestReleaseTag: ${{steps.getLatestTag.outputs.tag}}
|
||||
|
||||
- name: Install .NET Core
|
||||
uses: actions/setup-dotnet@v4
|
||||
with:
|
||||
dotnet-version: '9.x'
|
||||
|
||||
- name: Setup MSBuild.exe
|
||||
uses: microsoft/setup-msbuild@v2.0.0
|
||||
|
||||
- name: Setup project secrets
|
||||
run: |
|
||||
dotnet user-secrets --project Daybreak\Daybreak.csproj set AadApplicationId "${{ secrets.AadApplicationId }}"
|
||||
dotnet user-secrets --project Daybreak\Daybreak.csproj set AadTenantId "${{ secrets.AadTenantId }}"
|
||||
dotnet user-secrets --project Daybreak\Daybreak.csproj set ApmApiKey "${{ secrets.ApmApiKey }}"
|
||||
dotnet user-secrets --project Daybreak\Daybreak.csproj set ApmUri "${{ secrets.ApmUri }}"
|
||||
|
||||
- name: Restore project
|
||||
run: msbuild $env:Solution_Path /t:Restore /p:Configuration=$env:Configuration /p:RuntimeIdentifier=$env:RuntimeIdentifier --property:SolutionDir=$GITHUB_WORKSPACE
|
||||
env:
|
||||
RuntimeIdentifier: win-${{ matrix.targetplatform }}
|
||||
|
||||
- name: Build Daybreak project
|
||||
run: dotnet build Daybreak -c $env:Configuration --property:SolutionDir=$env:GITHUB_WORKSPACE
|
||||
|
||||
- name: Set version variable
|
||||
run: |
|
||||
$version = .\Scripts\GetBuildVersion.ps1
|
||||
echo "::set-env name=Version::$version"
|
||||
|
||||
- name: Create publish launcher files
|
||||
run: dotnet publish .\Daybreak\Daybreak.csproj -c $env:Configuration -r $env:RuntimeIdentifier --property:SolutionDir=$env:GITHUB_WORKSPACE -p:PublishReadyToRun=true -p:PublishSingleFile=false --self-contained true -o .\Publish
|
||||
env:
|
||||
RuntimeIdentifier: win-${{ matrix.targetplatform }}
|
||||
|
||||
- name: Pack publish files
|
||||
run: |
|
||||
Write-Host $env
|
||||
.\Scripts\BuildRelease.ps1 -version $env:Version
|
||||
shell: pwsh
|
||||
|
||||
- name: Submit virustotal scan
|
||||
shell: pwsh
|
||||
run: |
|
||||
cd Publish
|
||||
$apiKey = "${{ secrets.VIRUSTOTAL_APIKEY }}"
|
||||
$archiveName = "daybreakv${{ env.Version }}.zip"
|
||||
$uploadUrlResponse = curl https://www.virustotal.com/api/v3/files/upload_url -H x-apikey:"$apiKey"
|
||||
$uploadUrlResponse
|
||||
$uploadUrlJson = $uploadUrlResponse | ConvertFrom-Json
|
||||
$uploadUrl = $uploadUrlJson.data
|
||||
$uploadResponse = curl --request POST --header x-apikey:"$apiKey" --header 'content-type: multipart/form-data' --form file="@$archiveName" --url $uploadUrl
|
||||
$uploadResponse
|
||||
$uploadResponseJson = $uploadResponse | ConvertFrom-Json
|
||||
$resultsUrl = "https://www.virustotal.com/api/v3/analyses/$($uploadResponseJson.data.id)"
|
||||
$resultsUrl
|
||||
# Poll the results until the status is "completed"
|
||||
$status = ""
|
||||
while ($status -ne "completed") {
|
||||
Start-Sleep -Seconds 10 # Wait for 10 seconds between checks
|
||||
$results = curl --header x-apikey:"$apiKey" --url $resultsUrl
|
||||
$results
|
||||
$resultsJson = $results | ConvertFrom-Json
|
||||
$status = $resultsJson.data.attributes.status
|
||||
Write-Host "Current status: $status"
|
||||
}
|
||||
|
||||
$resultsJson.data.attributes.results | ConvertTo-Json | Out-File -FilePath "VirusTotal.Results.json" -Encoding UTF8
|
||||
$resultsJson.data.attributes.stats | ConvertTo-Json | Out-File -FilePath "VirusTotal.Stats.json" -Encoding UTF8
|
||||
$stats = $resultsJson.data.attributes.stats
|
||||
echo "::set-env name=VirusTotalStats::$stats"
|
||||
|
||||
- name: Publish blob files
|
||||
run: |
|
||||
Write-Host $env
|
||||
.\Scripts\PushFilesToBlobStorage.ps1 -version $env:Version -sourcePath .\Publish\ -connectionString "${{ secrets.BLOBSTORAGE_CONNECTIONSTRING }}"
|
||||
shell: pwsh
|
||||
|
||||
- name: Create release draft
|
||||
uses: Xotl/cool-github-releases@v1.1.10
|
||||
with:
|
||||
mode: update
|
||||
tag_name: v${{ env.Version }}
|
||||
release_name: Daybreak v${{ env.Version }}
|
||||
assets: .\Publish\daybreakv${{ env.Version }}.zip;.\Publish\VirusTotal.Results.json;.\Publish\VirusTotal.Stats.json
|
||||
github_token: ${{ env.GITHUB_TOKEN }}
|
||||
replace_assets: true
|
||||
body_mrkdwn: |
|
||||
${{ env.Changelog }}
|
||||
|
||||
** VirustTotal Stats: **
|
||||
```
|
||||
${{ env.VirusTotalStats }}
|
||||
```
|
||||
isDraft: true
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
- name: Publish release
|
||||
run: |
|
||||
gh release edit v${{ env.Version }} --draft=false
|
||||
shell: powershell
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
cd:
|
||||
uses: ./.github/workflows/cd-template.yml
|
||||
with:
|
||||
publishRelease: true
|
||||
secrets: inherit
|
||||
|
||||
+51
-36
@@ -1,51 +1,66 @@
|
||||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT license.
|
||||
|
||||
# This continuous integration pipeline is triggered anytime a user pushes code to the repo.
|
||||
# This pipeline builds the Wpf project, runs unit tests, then saves the MSIX build artifact.
|
||||
name: Daybreak CI Pipeline
|
||||
# This continuous integration pipeline is triggered on pull requests to master.
|
||||
# It validates that both the Windows and Linux builds compile successfully.
|
||||
name: Daybreak CI Pipeline
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
pull_request:
|
||||
branches:
|
||||
- master
|
||||
|
||||
jobs:
|
||||
|
||||
build:
|
||||
|
||||
strategy:
|
||||
matrix:
|
||||
targetplatform: [x86]
|
||||
|
||||
build-windows:
|
||||
runs-on: windows-latest
|
||||
|
||||
env:
|
||||
Solution_Path: Daybreak.sln
|
||||
Test_Project_Path: Daybreak.Tests\Daybreak.Tests.csproj
|
||||
Wpf_Project_Path: Daybreak\Daybreak.csproj
|
||||
Actions_Allow_Unsecure_Commands: true
|
||||
Configuration: Debug
|
||||
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
fetch-depth: 0
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v6
|
||||
with:
|
||||
fetch-depth: 0
|
||||
submodules: recursive
|
||||
|
||||
- name: Install .NET Core
|
||||
uses: actions/setup-dotnet@v4
|
||||
with:
|
||||
dotnet-version: '9.x'
|
||||
architecture: x86
|
||||
- name: Install .NET
|
||||
uses: actions/setup-dotnet@v5
|
||||
with:
|
||||
dotnet-version: "10.x"
|
||||
|
||||
- name: Setup MSBuild.exe
|
||||
uses: microsoft/setup-msbuild@v2.0.0
|
||||
- name: Build Windows project
|
||||
run: dotnet build Daybreak.Windows/Daybreak.Windows.csproj -c $env:Configuration
|
||||
|
||||
- name: Restore the Wpf application to populate the obj folder
|
||||
run: msbuild $env:Solution_Path /t:Restore /p:Configuration=$env:Configuration /p:RuntimeIdentifier=$env:RuntimeIdentifier --property:SolutionDir=$env:GITHUB_WORKSPACE
|
||||
env:
|
||||
Configuration: Debug
|
||||
RuntimeIdentifier: win-${{ matrix.targetplatform }}
|
||||
- name: Build Injector
|
||||
run: dotnet build Daybreak.Injector/Daybreak.Injector.csproj -c $env:Configuration
|
||||
|
||||
- name: Build API
|
||||
run: dotnet build Daybreak.API/Daybreak.API.csproj -c $env:Configuration
|
||||
|
||||
- name: Build Installer
|
||||
run: dotnet build Daybreak.Installer/Daybreak.Installer.csproj -c $env:Configuration
|
||||
|
||||
- name: Run tests
|
||||
run: dotnet test Daybreak.Tests/Daybreak.Tests.csproj -c $env:Configuration
|
||||
|
||||
build-linux:
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
env:
|
||||
Configuration: Debug
|
||||
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v6
|
||||
with:
|
||||
fetch-depth: 0
|
||||
submodules: recursive
|
||||
|
||||
- name: Install .NET
|
||||
uses: actions/setup-dotnet@v5
|
||||
with:
|
||||
dotnet-version: "10.x"
|
||||
|
||||
- name: Build Linux project
|
||||
run: dotnet build Daybreak.Linux/Daybreak.Linux.csproj -c $Configuration
|
||||
|
||||
- name: Build Installer (linux-x64)
|
||||
run: dotnet build Daybreak.Installer/Daybreak.Installer.csproj -c $Configuration
|
||||
@@ -12,10 +12,7 @@
|
||||
name: "CodeQL"
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ "master" ]
|
||||
pull_request:
|
||||
# The branches below must be a subset of the branches above
|
||||
branches: [ "master" ]
|
||||
schedule:
|
||||
- cron: '41 12 * * 6'
|
||||
@@ -38,14 +35,14 @@ jobs:
|
||||
|
||||
env:
|
||||
Configuration: Release
|
||||
Solution_Path: Daybreak.sln
|
||||
Solution_Path: Daybreak.slnx
|
||||
Test_Project_Path: Daybreak.Tests\Daybreak.Tests.csproj
|
||||
Wpf_Project_Path: Daybreak\Daybreak.csproj
|
||||
Wpf_Project_Path: Daybreak.Windows\Daybreak.Windows.csproj
|
||||
Actions_Allow_Unsecure_Commands: true
|
||||
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v4
|
||||
uses: actions/checkout@v6
|
||||
with:
|
||||
fetch-depth: 0
|
||||
|
||||
@@ -66,9 +63,9 @@ jobs:
|
||||
# If this step fails, then you should remove it and run the build manually (see below)
|
||||
|
||||
- name: Install .NET Core
|
||||
uses: actions/setup-dotnet@v4
|
||||
uses: actions/setup-dotnet@v5
|
||||
with:
|
||||
dotnet-version: '9.x'
|
||||
dotnet-version: '10.x'
|
||||
|
||||
#- name: Autobuild
|
||||
# uses: github/codeql-action/autobuild@v2
|
||||
@@ -84,7 +81,7 @@ jobs:
|
||||
# ./location_of_script_within_repo/buildscript.sh
|
||||
|
||||
- name: Build Daybreak project
|
||||
run: dotnet build Daybreak -c $env:Configuration --property:SolutionDir=$env:GITHUB_WORKSPACE
|
||||
run: dotnet build Daybreak.Windows -c $env:Configuration --property:SolutionDir=$env:GITHUB_WORKSPACE
|
||||
|
||||
- name: Perform CodeQL Analysis
|
||||
uses: github/codeql-action/analyze@v3
|
||||
|
||||
@@ -0,0 +1,12 @@
|
||||
# Manually trigger to create a new release branch with bumped build version
|
||||
name: Create Build Release Branch
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
|
||||
jobs:
|
||||
create-release:
|
||||
uses: ./.github/workflows/create-release-branch-template.yml
|
||||
with:
|
||||
versionBump: "*.*.^.0"
|
||||
secrets: inherit
|
||||
@@ -0,0 +1,12 @@
|
||||
# Manually trigger to create a new release branch with bumped major version
|
||||
name: Create Major Release Branch
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
|
||||
jobs:
|
||||
create-release:
|
||||
uses: ./.github/workflows/create-release-branch-template.yml
|
||||
with:
|
||||
versionBump: "^.0.0.0"
|
||||
secrets: inherit
|
||||
@@ -0,0 +1,12 @@
|
||||
# Manually trigger to create a new release branch with bumped minor version
|
||||
name: Create Minor Release Branch
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
|
||||
jobs:
|
||||
create-release:
|
||||
uses: ./.github/workflows/create-release-branch-template.yml
|
||||
with:
|
||||
versionBump: "*.^.0.0"
|
||||
secrets: inherit
|
||||
@@ -0,0 +1,66 @@
|
||||
# Reusable template for creating release branches with version bumps
|
||||
name: Create Release Branch Template
|
||||
|
||||
on:
|
||||
workflow_call:
|
||||
inputs:
|
||||
versionBump:
|
||||
description: "Version bump command: bump-major, bump-minor, bump-build, bump-revision"
|
||||
required: true
|
||||
type: string
|
||||
|
||||
jobs:
|
||||
create-release-branch:
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
permissions:
|
||||
contents: write
|
||||
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v6
|
||||
with:
|
||||
fetch-depth: 0
|
||||
token: ${{ secrets.RELEASE_PAT }}
|
||||
|
||||
- name: Configure Git
|
||||
run: |
|
||||
git config user.name "github-actions[bot]"
|
||||
git config user.email "github-actions[bot]@users.noreply.github.com"
|
||||
|
||||
- name: Bump version in Directory.Build.props
|
||||
id: bump
|
||||
uses: vers-one/dotnet-project-version-updater@v1.7
|
||||
with:
|
||||
file: "Directory.Build.props"
|
||||
version: ${{ inputs.versionBump }}
|
||||
|
||||
- name: Check if release branch already exists
|
||||
id: check_branch
|
||||
run: |
|
||||
branch_name="release/${{ steps.bump.outputs.newVersion }}"
|
||||
if git ls-remote --heads origin "$branch_name" | grep -q "$branch_name"; then
|
||||
echo "Branch $branch_name already exists"
|
||||
echo "exists=true" >> $GITHUB_OUTPUT
|
||||
else
|
||||
echo "Branch $branch_name does not exist"
|
||||
echo "exists=false" >> $GITHUB_OUTPUT
|
||||
fi
|
||||
|
||||
- name: Create release branch
|
||||
if: steps.check_branch.outputs.exists == 'false'
|
||||
run: |
|
||||
new_version="${{ steps.bump.outputs.newVersion }}"
|
||||
branch_name="release/$new_version"
|
||||
|
||||
# Create new branch from master
|
||||
git checkout -b "$branch_name"
|
||||
|
||||
# Commit the version change (already updated by the action)
|
||||
git add Directory.Build.props
|
||||
git commit -m "Bump version to $new_version"
|
||||
|
||||
# Push the new branch
|
||||
git push origin "$branch_name"
|
||||
|
||||
echo "✅ Created release branch: $branch_name with version $new_version"
|
||||
@@ -0,0 +1,20 @@
|
||||
# Automatically creates a new release branch with bumped revision
|
||||
# after a successful CD pipeline run on master
|
||||
name: Create Revision Release Branch
|
||||
|
||||
on:
|
||||
workflow_run:
|
||||
workflows: ["Daybreak CD Pipeline"]
|
||||
types:
|
||||
- completed
|
||||
branches:
|
||||
- master
|
||||
|
||||
jobs:
|
||||
create-release:
|
||||
# Only run if the CD pipeline succeeded
|
||||
if: ${{ github.event.workflow_run.conclusion == 'success' }}
|
||||
uses: ./.github/workflows/create-release-branch-template.yml
|
||||
with:
|
||||
versionBump: bump-revision
|
||||
secrets: inherit
|
||||
@@ -0,0 +1,47 @@
|
||||
name: Label Merged Issues
|
||||
|
||||
on:
|
||||
pull_request:
|
||||
types: [closed]
|
||||
branches:
|
||||
- 'release/**'
|
||||
|
||||
jobs:
|
||||
label-issues:
|
||||
if: github.event.pull_request.merged == true
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
steps:
|
||||
- name: Label linked issues as merged
|
||||
uses: actions/github-script@v8
|
||||
with:
|
||||
github-token: ${{ secrets.GITHUB_TOKEN }}
|
||||
script: |
|
||||
const prBody = context.payload.pull_request.body || '';
|
||||
const prTitle = context.payload.pull_request.title || '';
|
||||
|
||||
// Match issue references like #123, fixes #123, closes #123, resolves #123
|
||||
const issuePattern = /(?:close[sd]?|fix(?:e[sd])?|resolve[sd]?)?[\s:]*#(\d+)/gi;
|
||||
const issueNumbers = new Set();
|
||||
|
||||
// Search in PR body and title
|
||||
const textToSearch = `${prTitle} ${prBody}`;
|
||||
let match;
|
||||
while ((match = issuePattern.exec(textToSearch)) !== null) {
|
||||
issueNumbers.add(parseInt(match[1]));
|
||||
}
|
||||
|
||||
// Apply 'merged' label to each linked issue
|
||||
for (const issueNumber of issueNumbers) {
|
||||
try {
|
||||
await github.rest.issues.addLabels({
|
||||
owner: context.repo.owner,
|
||||
repo: context.repo.repo,
|
||||
issue_number: issueNumber,
|
||||
labels: ['merged']
|
||||
});
|
||||
console.log(`Added 'merged' label to issue #${issueNumber}`);
|
||||
} catch (error) {
|
||||
console.log(`Failed to label issue #${issueNumber}: ${error.message}`);
|
||||
}
|
||||
}
|
||||
@@ -1,53 +1,55 @@
|
||||
name: Daybreak Version Check
|
||||
name: Daybreak Version Check
|
||||
|
||||
on:
|
||||
pull_request:
|
||||
branches:
|
||||
- master
|
||||
paths:
|
||||
- "Daybreak/**"
|
||||
- "Daybreak.Core/**"
|
||||
- "Daybreak.Installer/**"
|
||||
- "Daybreak.API/**"
|
||||
- "Daybreak.Shared/**"
|
||||
- "Daybreak.Windows/**"
|
||||
- "Daybreak.Linux/**"
|
||||
|
||||
jobs:
|
||||
|
||||
check_version:
|
||||
|
||||
strategy:
|
||||
matrix:
|
||||
targetplatform: [x86]
|
||||
targetplatform: [x64]
|
||||
|
||||
runs-on: windows-latest
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
env:
|
||||
Configuration: Release
|
||||
Solution_Path: Daybreak.sln
|
||||
Solution_Path: Daybreak.slnx
|
||||
Actions_Allow_Unsecure_Commands: true
|
||||
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
fetch-depth: 0
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v6
|
||||
with:
|
||||
fetch-depth: 0
|
||||
|
||||
- name: Install .NET Core
|
||||
uses: actions/setup-dotnet@v4
|
||||
with:
|
||||
dotnet-version: '9.x'
|
||||
- name: Install .NET Core
|
||||
uses: actions/setup-dotnet@v5
|
||||
with:
|
||||
dotnet-version: "10.x"
|
||||
|
||||
- name: Get Latest Tag
|
||||
id: getLatestTag
|
||||
uses: WyriHaximus/github-action-get-previous-tag@v1
|
||||
- name: Get Latest Tag
|
||||
id: getLatestTag
|
||||
uses: WyriHaximus/github-action-get-previous-tag@v2
|
||||
|
||||
- name: Build Daybreak project
|
||||
run: dotnet build Daybreak -c $env:Configuration --property:SolutionDir=$env:GITHUB_WORKSPACE
|
||||
- name: Build Daybreak project
|
||||
run: dotnet build Daybreak.Linux -c $Configuration --property:SolutionDir=$GITHUB_WORKSPACE
|
||||
|
||||
- name: Set version variable
|
||||
run: |
|
||||
$version = .\Scripts\GetBuildVersion.ps1
|
||||
echo "::set-env name=Version::$version"
|
||||
- name: Get version
|
||||
id: get_version
|
||||
run: |
|
||||
version=$(grep '<Version>' Directory.Build.props | sed 's/.*<Version>\(.*\)<\/Version>.*/\1/')
|
||||
echo "version=$version" >> $GITHUB_OUTPUT
|
||||
|
||||
- name: Check version difference
|
||||
run: pwsh ./Scripts/CompareVersions.ps1 -currentVersion ${{ steps.get_version.outputs.version }} -lastVersion ${{ steps.getLatestTag.outputs.tag }}
|
||||
shell: pwsh
|
||||
|
||||
- name: Check version difference
|
||||
run: |
|
||||
.\Scripts\CompareVersions -currentVersion ${{ env.Version }} -lastVersion ${{ env.LatestReleaseTag }}
|
||||
env:
|
||||
LatestReleaseTag: ${{ steps.getLatestTag.outputs.tag }}
|
||||
@@ -35,6 +35,9 @@ build/
|
||||
[Ll]og/
|
||||
[Ll]ogs/
|
||||
|
||||
# Local NuGet packages folder (per-machine isolation)
|
||||
.packages/
|
||||
|
||||
# Visual Studio 2015/2017 cache/options directory
|
||||
.vs/
|
||||
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||
@@ -365,3 +368,5 @@ MigrationBackup/
|
||||
FodyWeavers.xsd
|
||||
|
||||
.idea
|
||||
|
||||
Daybreak/wwwroot/wiki/*
|
||||
|
||||
@@ -0,0 +1,3 @@
|
||||
[submodule "Daybreak.wiki"]
|
||||
path = Daybreak.wiki
|
||||
url = https://github.com/gwdevhub/Daybreak.wiki.git
|
||||
Vendored
+17
@@ -0,0 +1,17 @@
|
||||
{
|
||||
"version": "0.2.0",
|
||||
"configurations": [
|
||||
{
|
||||
"name": "Debug Daybreak.Linux",
|
||||
"type": "dotnet",
|
||||
"request": "launch",
|
||||
"projectPath": "${workspaceFolder}/Daybreak.Linux/Daybreak.Linux.csproj"
|
||||
},
|
||||
{
|
||||
"name": "Debug Daybreak.Windows",
|
||||
"type": "dotnet",
|
||||
"request": "launch",
|
||||
"projectPath": "${workspaceFolder}/Daybreak.Windows/Daybreak.Windows.csproj"
|
||||
}
|
||||
]
|
||||
}
|
||||
Vendored
+29
@@ -0,0 +1,29 @@
|
||||
{
|
||||
"dotnet.defaultSolution": "Daybreak.slnx",
|
||||
"omnisharp.projectLoadTimeout": 120,
|
||||
"csharp.semanticHighlighting.enabled": true,
|
||||
"search.followSymlinks": false,
|
||||
"search.exclude": {
|
||||
"**/.git": true,
|
||||
"**/.vs": true,
|
||||
"**/bin": true,
|
||||
"**/obj": true,
|
||||
"**/node_modules": true,
|
||||
"**/.idea": true,
|
||||
"**/Publish": true,
|
||||
},
|
||||
"files.watcherExclude": {
|
||||
"**/.git/**": true,
|
||||
"**/.vs/**": true,
|
||||
"**/bin/**": true,
|
||||
"**/obj/**": true,
|
||||
"**/node_modules/**": true,
|
||||
"**/Publish": true,
|
||||
},
|
||||
"files.exclude": {
|
||||
"**/.vs": true,
|
||||
"**/bin": true,
|
||||
"**/obj": true,
|
||||
"**/Publish": true
|
||||
}
|
||||
}
|
||||
Vendored
+29
@@ -0,0 +1,29 @@
|
||||
{
|
||||
"version": "2.0.0",
|
||||
"tasks": [
|
||||
{
|
||||
"label": "build-linux",
|
||||
"command": "dotnet",
|
||||
"type": "process",
|
||||
"args": [
|
||||
"build",
|
||||
"${workspaceFolder}/Daybreak.Linux/Daybreak.Linux.csproj",
|
||||
"/property:GenerateFullPaths=true",
|
||||
"/consoleloggerparameters:NoSummary"
|
||||
],
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "build-windows",
|
||||
"command": "dotnet",
|
||||
"type": "process",
|
||||
"args": [
|
||||
"build",
|
||||
"${workspaceFolder}/Daybreak.Windows/Daybreak.Windows.csproj",
|
||||
"/property:GenerateFullPaths=true",
|
||||
"/consoleloggerparameters:NoSummary"
|
||||
],
|
||||
"problemMatcher": "$msCompile"
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -1,17 +0,0 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net9.0</TargetFramework>
|
||||
<RootNamespace>Daybreak._7ZipExtractor</RootNamespace>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
<Platforms>x64</Platforms>
|
||||
<Version>0.9.9.73</Version>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="SharpCompress" Version="0.40.0" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
@@ -1,42 +0,0 @@
|
||||
/*
|
||||
* Extractor is in a different executable because of memory limitations. Daybreak needs to be compiled for x86 and as such has a memory limit of 2GB.
|
||||
* 7Zip algorithm may require more than 2GB memory to unpack large zip files.
|
||||
* As such, Daybreak.7ZipExtractor is x64.
|
||||
*/
|
||||
using SharpCompress.Archives;
|
||||
|
||||
if (args.Length != 2)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
var archivePath = args[0];
|
||||
var destinationDirectory = args[1];
|
||||
|
||||
using var fileStream = new FileStream(archivePath, FileMode.Open);
|
||||
using var archive = ArchiveFactory.Open(fileStream);
|
||||
var progress = 0d;
|
||||
var count = archive.Entries.Count();
|
||||
var reader = archive.ExtractAllEntries();
|
||||
while (reader.MoveToNextEntry())
|
||||
{
|
||||
var entry = reader.Entry;
|
||||
if (entry.IsDirectory)
|
||||
{
|
||||
var directoryName = Path.Combine(Path.GetFullPath(destinationDirectory), entry.Key);
|
||||
Directory.CreateDirectory(directoryName);
|
||||
continue;
|
||||
}
|
||||
|
||||
var fileName = Path.Combine(Path.GetFullPath(destinationDirectory), entry.Key);
|
||||
using var entryStream = new FileStream(fileName, FileMode.Create);
|
||||
using (var stream = reader.OpenEntryStream())
|
||||
{
|
||||
stream.CopyTo(entryStream);
|
||||
}
|
||||
|
||||
progress += 1d / count;
|
||||
Console.WriteLine($"{progress} {fileName}");
|
||||
}
|
||||
|
||||
return 0;
|
||||
@@ -5,18 +5,12 @@ public static class WebApplicationBuilderExtensions
|
||||
public static WebApplicationBuilder WithConfiguration(this WebApplicationBuilder builder)
|
||||
{
|
||||
var config = BuildInfo.Configuration;
|
||||
var appSettingsStream = GetManifestResourceStream($"Daybreak.API.Configuration.appsettings.json");
|
||||
if (appSettingsStream is null)
|
||||
{
|
||||
throw new InvalidOperationException("Failed to load appsettings.json");
|
||||
}
|
||||
|
||||
var appSettingsConfigStream = GetManifestResourceStream($"Daybreak.API.Configuration.appsettings.{config}.json");
|
||||
if (appSettingsConfigStream is null)
|
||||
{
|
||||
throw new InvalidOperationException($"Failed to load appsettings.{config}.json");
|
||||
}
|
||||
|
||||
var appSettingsStream = GetManifestResourceStream($"Daybreak.API.Configuration.appsettings.json") ?? throw new InvalidOperationException("Failed to load appsettings.json");
|
||||
var appSettingsConfigStream = GetManifestResourceStream($"Daybreak.API.Configuration.appsettings.{config}.json") ?? throw new InvalidOperationException($"Failed to load appsettings.{config}.json");
|
||||
|
||||
// Clear default file-based configuration sources that cause unnecessary reload events
|
||||
builder.Configuration.Sources.Clear();
|
||||
|
||||
builder.Configuration
|
||||
.AddJsonStream(appSettingsStream)
|
||||
.AddJsonStream(appSettingsConfigStream)
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
using Daybreak.API.Interop.GuildWars;
|
||||
using System.Core.Extensions;
|
||||
using Daybreak.API.Interop.GuildWars;
|
||||
using Daybreak.API.Services;
|
||||
using Daybreak.Shared.Models.Api;
|
||||
using Microsoft.AspNetCore.Mvc;
|
||||
using Net.Sdk.Web;
|
||||
using System.Core.Extensions;
|
||||
|
||||
namespace Daybreak.API.Controllers.Rest;
|
||||
|
||||
|
||||
@@ -0,0 +1,28 @@
|
||||
using Daybreak.API.Services;
|
||||
using Daybreak.Shared.Models.Api;
|
||||
using Microsoft.AspNetCore.Mvc;
|
||||
using Net.Sdk.Web;
|
||||
|
||||
namespace Daybreak.API.Controllers.Rest;
|
||||
|
||||
[GenerateController("api/v1/rest/inventory")]
|
||||
[Tags("Inventory")]
|
||||
public sealed class InventoryController(
|
||||
InventoryService inventoryService)
|
||||
{
|
||||
private readonly InventoryService inventoryService = inventoryService;
|
||||
|
||||
[GenerateGet]
|
||||
[EndpointName("GetInventory")]
|
||||
[EndpointSummary("Get Inventory information")]
|
||||
[EndpointDescription("Get the inventory of the current player. Returns a serialized InventoryInformation object")]
|
||||
[ProducesResponseType<InventoryInformation>(StatusCodes.Status200OK)]
|
||||
[ProducesResponseType(StatusCodes.Status503ServiceUnavailable)]
|
||||
public async Task<IResult> GetInventory(CancellationToken cancellationToken)
|
||||
{
|
||||
var inventoryInformation = await this.inventoryService.GetInventoryInformation(cancellationToken);
|
||||
return inventoryInformation is null ?
|
||||
Results.StatusCode(StatusCodes.Status503ServiceUnavailable) :
|
||||
Results.Ok(inventoryInformation);
|
||||
}
|
||||
}
|
||||
@@ -1,8 +1,8 @@
|
||||
using Daybreak.API.Services;
|
||||
using System.Core.Extensions;
|
||||
using Daybreak.API.Services;
|
||||
using Daybreak.Shared.Models.Api;
|
||||
using Microsoft.AspNetCore.Mvc;
|
||||
using Net.Sdk.Web;
|
||||
using System.Core.Extensions;
|
||||
|
||||
namespace Daybreak.API.Controllers.Rest;
|
||||
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
using Daybreak.API.Services;
|
||||
using System.Core.Extensions;
|
||||
using Daybreak.API.Services;
|
||||
using Daybreak.Shared.Models.Api;
|
||||
using Microsoft.AspNetCore.Mvc;
|
||||
using Net.Sdk.Web;
|
||||
using System.Core.Extensions;
|
||||
|
||||
namespace Daybreak.API.Controllers.Rest;
|
||||
|
||||
|
||||
@@ -1,67 +0,0 @@
|
||||
using Daybreak.API.Models;
|
||||
using Daybreak.API.Services;
|
||||
using Daybreak.API.WebSockets;
|
||||
using Daybreak.Shared.Models.Api;
|
||||
using System.Buffers;
|
||||
using System.Core.Extensions;
|
||||
using System.Extensions.Core;
|
||||
using System.Net.WebSockets;
|
||||
|
||||
namespace Daybreak.API.Controllers.WebSocket.MainPlayer;
|
||||
|
||||
public sealed class MainPlayerStateRoute(
|
||||
MainPlayerService mainPlayerStateService,
|
||||
ChatService chatService,
|
||||
ILogger<MainPlayerStateRoute> logger)
|
||||
: UpdateWebSocketRoute
|
||||
{
|
||||
private const int DefaultFrequency = 1000;
|
||||
|
||||
private readonly MainPlayerService mainPlayerStateService = mainPlayerStateService.ThrowIfNull();
|
||||
private readonly ChatService chatService = chatService.ThrowIfNull();
|
||||
private readonly ILogger<MainPlayerStateRoute> logger = logger.ThrowIfNull();
|
||||
|
||||
private CallbackRegistration? mainPlayerStateRegistration;
|
||||
|
||||
protected override int BufferSize => 256;
|
||||
|
||||
public override Task ExecuteAsync(WebSocketMessageType type, ReadOnlySequence<byte> data, CancellationToken cancellationToken)
|
||||
{
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public override async Task SocketAccepted(CancellationToken cancellationToken)
|
||||
{
|
||||
var scopedLogger = this.logger.CreateScopedLogger();
|
||||
if (!int.TryParse(this.Context?.Request.Query["f"].FirstOrDefault(), out var freq))
|
||||
{
|
||||
freq = DefaultFrequency;
|
||||
}
|
||||
|
||||
var freqTimeSpan = TimeSpan.FromMilliseconds(freq);
|
||||
scopedLogger.LogInformation("WebSocket accepted {id} with frequency {frequency}", this.Context?.Connection.Id ?? string.Empty, freqTimeSpan);
|
||||
|
||||
this.mainPlayerStateRegistration = this.mainPlayerStateService.RegisterMainStateConsumer(freqTimeSpan, this.SendUpdate);
|
||||
|
||||
await this.chatService.AddMessageAsync(
|
||||
message: $"{nameof(MainPlayerState)} subscriber added: {this.Context?.Connection.RemoteIpAddress?.ToString()}:{this.Context?.Connection.RemotePort} with frequency {freq}ms",
|
||||
sender: "Daybreak.API",
|
||||
channel: Channel.Whisper,
|
||||
cancellationToken: cancellationToken);
|
||||
}
|
||||
|
||||
public override async Task SocketClosed()
|
||||
{
|
||||
var scopedLogger = this.logger.CreateScopedLogger();
|
||||
|
||||
this.mainPlayerStateRegistration?.Dispose();
|
||||
this.mainPlayerStateRegistration = default;
|
||||
|
||||
scopedLogger.LogInformation("WebSocket closed {id}", this.Context?.Connection.Id ?? string.Empty);
|
||||
await this.chatService.AddMessageAsync(
|
||||
message: $"{nameof(MainPlayerState)} subscriber removed: {this.Context?.Connection.RemoteIpAddress?.ToString()}:{this.Context?.Connection.RemotePort}",
|
||||
sender: "Daybreak.API",
|
||||
channel: Channel.Whisper,
|
||||
cancellationToken: CancellationToken.None);
|
||||
}
|
||||
}
|
||||
@@ -1,19 +0,0 @@
|
||||
using Daybreak.API.Interop;
|
||||
using System.Text.Json;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Daybreak.API.Converters;
|
||||
|
||||
public sealed class PointerValueConverter : JsonConverter<PointerValue>
|
||||
{
|
||||
public override PointerValue Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
|
||||
{
|
||||
var s = reader.GetString() ?? throw new JsonException("Expected string");
|
||||
return PointerValue.Parse(s);
|
||||
}
|
||||
|
||||
public override void Write(Utf8JsonWriter writer, PointerValue value, JsonSerializerOptions options)
|
||||
{
|
||||
writer.WriteStringValue(value.ToString());
|
||||
}
|
||||
}
|
||||
@@ -1,16 +1,15 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk.Web">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net9.0-windows</TargetFramework>
|
||||
<TargetFramework>$(TargetFrameworkVersionWindows)</TargetFramework>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
<OutputType>Library</OutputType>
|
||||
<RuntimeIdentifier>win-x86</RuntimeIdentifier>
|
||||
<RuntimeIdentifier Condition="'$(RuntimeIdentifier)' == ''">win-x86</RuntimeIdentifier>
|
||||
<StripSymbols>true</StripSymbols>
|
||||
<InteropExports>true</InteropExports>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<EmitCompilerGeneratedFiles>true</EmitCompilerGeneratedFiles>
|
||||
<EnableRequestDelegateGenerator>true</EnableRequestDelegateGenerator>
|
||||
<Version>0.9.9.75</Version>
|
||||
|
||||
<PublishAot>true</PublishAot>
|
||||
<SelfContained>true</SelfContained>
|
||||
@@ -19,40 +18,84 @@
|
||||
<UseAppHost>false</UseAppHost>
|
||||
<EnableIISSupport>false</EnableIISSupport>
|
||||
<InvariantGlobalization>true</InvariantGlobalization>
|
||||
<AllowMissingPrunePackageData>true</AllowMissingPrunePackageData>
|
||||
<Platforms>x86</Platforms>
|
||||
|
||||
<!-- Prevent static web asset conflicts -->
|
||||
<StaticWebAssetProjectMode>Default</StaticWebAssetProjectMode>
|
||||
<GenerateStaticWebAssetsManifest>false</GenerateStaticWebAssetsManifest>
|
||||
<ResolveStaticWebAssetsInputsDependsOn>RemoveDuplicateStaticWebAssets;$(ResolveStaticWebAssetsInputsDependsOn)</ResolveStaticWebAssetsInputsDependsOn>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(Configuration)' == 'Release'">
|
||||
<DebugType>none</DebugType>
|
||||
<DebugSymbols>false</DebugSymbols>
|
||||
</PropertyGroup>
|
||||
|
||||
<!-- Remove duplicate static web assets coming from referenced projects -->
|
||||
<Target Name="RemoveDuplicateStaticWebAssets" BeforeTargets="ResolveStaticWebAssetsInputs;GenerateStaticWebAssetsManifest">
|
||||
<ItemGroup>
|
||||
<!-- Remove all blazor webview static assets since this is a Web API project, not a Blazor Hybrid app -->
|
||||
<StaticWebAsset Remove="@(StaticWebAsset)"
|
||||
Condition="$([System.String]::new('%(RelativePath)').Contains('blazor.modules')) Or $([System.String]::new('%(RelativePath)').Contains('blazor.webview'))" />
|
||||
</ItemGroup>
|
||||
</Target>
|
||||
|
||||
<PropertyGroup>
|
||||
<!--Ignore trim warnings. NativeAOT support is still experimental so it should be tested with a Publish build generated from Daybreak build-->
|
||||
<NoWarn>IL2104</NoWarn>
|
||||
<NoWarn>IL3053</NoWarn>
|
||||
<!--MinHook.NET does not contain sources for .NET, only .Net Framework. This has no impact on the functionality of the project-->
|
||||
<NoWarn>NU1701</NoWarn>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Using Include="Daybreak.Generators" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="Configuration\appsettings.Debug.json" />
|
||||
<EmbeddedResource Include="Configuration\appsettings.json" />
|
||||
<EmbeddedResource Include="Configuration\appsettings.Release.json" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Include="..\Dependencies\GWCA\gwca.dll">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
<Link>gwca.dll</Link>
|
||||
</None>
|
||||
<AdditionalFiles Include="..\Dependencies\GWCA\gwca.dll" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<RdXmlFile Include="rd.xml" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Microsoft.AspNetCore.OpenApi" Version="9.0.6" />
|
||||
<PackageReference Include="MinHook.NET" Version="1.1.1" />
|
||||
<PackageReference Include="Net.Sdk.Web.Extensions" Version="0.8.10" />
|
||||
<PackageReference Include="Net.Sdk.Web.Extensions.SourceGenerators" Version="0.9.3" />
|
||||
<PackageReference Include="PeNet" Version="5.1.0" />
|
||||
<PackageReference Include="Serilog" Version="4.3.0" />
|
||||
<PackageReference Include="Serilog.Extensions.Logging" Version="9.0.2" />
|
||||
<PackageReference Include="Serilog.Settings.Configuration" Version="9.0.0" />
|
||||
<PackageReference Include="Serilog.Sinks.Console" Version="6.0.0" />
|
||||
<PackageReference Include="Serilog.Sinks.File" Version="7.0.0" />
|
||||
<PackageReference Include="Swashbuckle.AspNetCore" Version="9.0.1" />
|
||||
<PackageReference Include="Swashbuckle.AspNetCore.Swagger" Version="9.0.1" />
|
||||
<PackageReference Include="Swashbuckle.AspNetCore.SwaggerGen" Version="9.0.1" />
|
||||
<PackageReference Include="Swashbuckle.AspNetCore.SwaggerUI" Version="9.0.1" />
|
||||
<PackageReference Include="System.Private.Uri" Version="4.3.2" />
|
||||
<PackageReference Include="SystemExtensions.NetStandard.Generators" Version="0.1.5" PrivateAssets="all" />
|
||||
<PackageReference Include="ZLinq" Version="1.4.12" />
|
||||
<PackageReference Include="Microsoft.AspNetCore.OpenApi" />
|
||||
<PackageReference Include="MinHook.NET" />
|
||||
<PackageReference Include="Net.Sdk.Web.Extensions" />
|
||||
<PackageReference Include="Net.Sdk.Web.Extensions.SourceGenerators" />
|
||||
<PackageReference Include="PeNet" />
|
||||
<PackageReference Include="Serilog" />
|
||||
<PackageReference Include="Serilog.Extensions.Logging" />
|
||||
<PackageReference Include="Serilog.Settings.Configuration" />
|
||||
<PackageReference Include="Serilog.Sinks.Console" />
|
||||
<PackageReference Include="Serilog.Sinks.File" />
|
||||
<PackageReference Include="Swashbuckle.AspNetCore" />
|
||||
<PackageReference Include="Swashbuckle.AspNetCore.Swagger" />
|
||||
<PackageReference Include="Swashbuckle.AspNetCore.SwaggerGen" />
|
||||
<PackageReference Include="Swashbuckle.AspNetCore.SwaggerUI" />
|
||||
<PackageReference Include="SystemExtensions.NetStandard.Generators" PrivateAssets="all" />
|
||||
<PackageReference Include="ZLinq" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Daybreak.Shared\Daybreak.Shared.csproj" />
|
||||
<ProjectReference Include="..\Daybreak.Generators\Daybreak.Generators.csproj"
|
||||
OutputItemType="Analyzer"
|
||||
ReferenceOutputAssembly="false"
|
||||
SkipGetTargetFrameworkProperties="true"
|
||||
UndefineProperties="RuntimeIdentifier;PublishAot;SelfContained;TargetFramework" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
@@ -1,11 +1,14 @@
|
||||
using System.Diagnostics;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Extensions.Core;
|
||||
using System.Logging;
|
||||
using System.Net.NetworkInformation;
|
||||
using System.Runtime.InteropServices;
|
||||
using Daybreak.API.Configuration;
|
||||
using Daybreak.API.Extensions;
|
||||
using Daybreak.API.Health;
|
||||
using Daybreak.API.Hosting;
|
||||
using Daybreak.API.Interop;
|
||||
using Daybreak.API.Logging;
|
||||
using Daybreak.API.Serialization;
|
||||
using Daybreak.API.Services;
|
||||
@@ -23,6 +26,10 @@ public class EntryPoint
|
||||
private static readonly CancellationTokenSource CancellationTokenSource = new();
|
||||
|
||||
[UnmanagedCallersOnly(EntryPoint = "ThreadInit"), STAThread]
|
||||
[RequiresUnreferencedCode("The handler uses a static method that gets referenced, so there's no unreferenced code to worry about")]
|
||||
[RequiresDynamicCode("The handler uses a static method, so there's no dynamic code to worry about")]
|
||||
[SuppressMessage("Trimming", "IL2123:The use of 'RequiresUnreferencedCodeAttribute' on entry points is disallowed since the method will be called from outside the visible app.", Justification = "<Pending>")]
|
||||
[SuppressMessage("AOT", "IL3057:The use of 'RequiresDynamicCodeAttribute' on entry points is disallowed since the method will be called from outside the visible app.", Justification = "<Pending>")]
|
||||
public static int ThreadInit(IntPtr _, int __)
|
||||
{
|
||||
Environment.SetEnvironmentVariable("ASPNETCORE_HOSTINGSTARTUPASSEMBLIES", null, EnvironmentVariableTarget.Process);
|
||||
@@ -37,7 +44,7 @@ public class EntryPoint
|
||||
var healthCheck = app.Services.GetRequiredService<HealthCheckService>();
|
||||
var sw = Stopwatch.StartNew();
|
||||
var healthy = false;
|
||||
while(sw.Elapsed < InitializationTimeout)
|
||||
while (sw.Elapsed < InitializationTimeout)
|
||||
{
|
||||
var status = Task.Run(() => healthCheck.CheckHealthAsync()).Result;
|
||||
scopedLogger.LogWarning("HealthCheck status: {status} in {duration}. Report: {report}", status.Status, status.TotalDuration, string.Join("\n", status.Entries.Select(e => $"{e.Key}: {e.Value.Status}")));
|
||||
@@ -65,9 +72,11 @@ public class EntryPoint
|
||||
}
|
||||
}
|
||||
|
||||
[RequiresUnreferencedCode("The handler uses a static method that gets referenced, so there's no unreferenced code to worry about")]
|
||||
[RequiresDynamicCode("The handler uses a static method, so there's no dynamic code to worry about")]
|
||||
private static WebApplication CreateApplication(int port)
|
||||
{
|
||||
var app = WebApplication.CreateBuilder()
|
||||
var builder = WebApplication.CreateBuilder()
|
||||
.WithConfiguration()
|
||||
.WithHosting(port)
|
||||
.WithSwagger()
|
||||
@@ -76,9 +85,41 @@ public class EntryPoint
|
||||
.WithDaybreakServices()
|
||||
.WithWebSocketRoutes()
|
||||
.WithRoutes()
|
||||
.WithHealthChecks()
|
||||
.Build();
|
||||
.WithHealthChecks();
|
||||
|
||||
builder.Services.AddOpenApi();
|
||||
|
||||
// Add CORS policy - allow localhost and trusted community sites
|
||||
builder.Services.AddCors(options =>
|
||||
{
|
||||
options.AddDefaultPolicy(policy =>
|
||||
{
|
||||
policy.SetIsOriginAllowed(origin =>
|
||||
{
|
||||
if (Uri.TryCreate(origin, UriKind.Absolute, out var uri))
|
||||
{
|
||||
// Always allow localhost
|
||||
if (uri.Host is "localhost" or "127.0.0.1")
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
// Allow known Guild Wars community sites
|
||||
return uri.Host.EndsWith("guildwars.app", StringComparison.OrdinalIgnoreCase)
|
||||
|| uri.Host.EndsWith("gwmarket.net", StringComparison.OrdinalIgnoreCase);
|
||||
}
|
||||
|
||||
return false;
|
||||
})
|
||||
.AllowAnyHeader()
|
||||
.AllowAnyMethod()
|
||||
.AllowCredentials();
|
||||
});
|
||||
});
|
||||
|
||||
var app = builder.Build();
|
||||
|
||||
app.UseCors();
|
||||
app.UseWebSockets(new WebSocketOptions { KeepAliveInterval = TimeSpan.FromSeconds(30) });
|
||||
|
||||
return app
|
||||
@@ -92,13 +133,19 @@ public class EntryPoint
|
||||
|
||||
private static async Task StartServer(WebApplication app)
|
||||
{
|
||||
var scopedLogger = app.Services.GetRequiredService<ILogger<EntryPoint>>().CreateScopedLogger();
|
||||
try
|
||||
{
|
||||
scopedLogger.LogDebug("Initializing GWCA");
|
||||
PreloadNativeDependencies(scopedLogger);
|
||||
var result = GWCA.GW.Initialize();
|
||||
scopedLogger.LogDebug($"GWCA.GW.Initialize() returned: {result}");
|
||||
await app.RunAsync();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Console.Error.WriteLine(ex);
|
||||
scopedLogger.LogCritical(ex, $"Encountered fatal error while starting API server {ex}");
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -134,4 +181,27 @@ public class EntryPoint
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private static void PreloadNativeDependencies(ScopedLogger<EntryPoint> logger)
|
||||
{
|
||||
foreach (ProcessModule module in Process.GetCurrentProcess().Modules)
|
||||
{
|
||||
if (module.ModuleName?.Contains("Daybreak.API", StringComparison.OrdinalIgnoreCase) is true)
|
||||
{
|
||||
var moduleDir = Path.GetDirectoryName(module.FileName)!;
|
||||
var gwcaPath = Path.Combine(moduleDir, "gwca.dll");
|
||||
if (File.Exists(gwcaPath))
|
||||
{
|
||||
NativeLibrary.Load(gwcaPath);
|
||||
logger.LogDebug($"Preloaded gwca.dll from {gwcaPath}");
|
||||
}
|
||||
else
|
||||
{
|
||||
logger.LogError($"gwca.dll not found at {gwcaPath}");
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,17 +1,18 @@
|
||||
using Daybreak.API.Interop.GuildWars;
|
||||
using Daybreak.Shared.Models.Api;
|
||||
using ZLinq;
|
||||
|
||||
namespace Daybreak.API.Extensions;
|
||||
|
||||
public static class AttributeContextExtensions
|
||||
{
|
||||
public static List<AttributeEntry> GetAttributeEntryList(this AttributeContext[] attributes)
|
||||
public static IEnumerable<AttributeEntry> GetAttributeEntryList(this AttributeStructArray54 attributes)
|
||||
{
|
||||
return attributes
|
||||
.AsValueEnumerable()
|
||||
.Take(45) // There are only 45 maximum attributes in game
|
||||
.Where(a => a.LevelBase > 0 && a.Level >= a.LevelBase) // Select only attributes with points in them
|
||||
.Select(a => new AttributeEntry(a.Id, a.LevelBase, a.Level)).ToList();
|
||||
foreach (var attribute in attributes)
|
||||
{
|
||||
if (attribute.LevelBase > 0 && attribute.Level >= attribute.LevelBase)
|
||||
{
|
||||
yield return new AttributeEntry((uint)attribute.Id, attribute.LevelBase, attribute.Level);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,36 @@
|
||||
using Daybreak.API.Interop.GuildWars;
|
||||
|
||||
namespace Daybreak.API.Extensions;
|
||||
|
||||
public static class CharacterInformationExtensions
|
||||
{
|
||||
public unsafe static Profession GetPrimaryProfession(this CharacterInformation characterInformation)
|
||||
{
|
||||
return (Profession)((characterInformation.Props[2] >> 20) & 0xF);
|
||||
}
|
||||
|
||||
public unsafe static Profession GetSecondaryProfession(this CharacterInformation characterInformation)
|
||||
{
|
||||
return (Profession)((characterInformation.Props[7] >> 10) & 0xF);
|
||||
}
|
||||
|
||||
public unsafe static uint GetLevel(this CharacterInformation characterInformation)
|
||||
{
|
||||
return (characterInformation.Props[7] >> 4) & 0x3F;
|
||||
}
|
||||
|
||||
public unsafe static Campaign GetCampaign(this CharacterInformation characterInformation)
|
||||
{
|
||||
return (Campaign)(characterInformation.Props[7] & 0xF);
|
||||
}
|
||||
|
||||
public unsafe static MapID GetMapId(this CharacterInformation characterInformation)
|
||||
{
|
||||
return (MapID)((characterInformation.Props[0] >> 16) & 0xFFFF);
|
||||
}
|
||||
|
||||
public unsafe static bool IsPvP(this CharacterInformation characterInformation)
|
||||
{
|
||||
return ((characterInformation.Props[7] >> 9) & 0x1) == 0x1;
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,5 @@
|
||||
using Daybreak.API.Interop.GuildWars;
|
||||
using Daybreak.API.Interop;
|
||||
using Daybreak.API.Interop.GuildWars;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
|
||||
namespace Daybreak.API.Extensions;
|
||||
@@ -11,21 +12,21 @@ public static unsafe class GameContextExtensions
|
||||
{
|
||||
playerId = 0;
|
||||
if (gameContext.IsNull ||
|
||||
gameContext.Pointer->WorldContext is null ||
|
||||
gameContext.Pointer->WorldContext->PlayerControlledChar is null)
|
||||
gameContext.Pointer->World is null ||
|
||||
gameContext.Pointer->World->PlayerControlledChar is null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
playerId = gameContext.Pointer->WorldContext->PlayerControlledChar->AgentId;
|
||||
playerId = gameContext.Pointer->World->PlayerControlledChar->AgentId;
|
||||
return true;
|
||||
}
|
||||
|
||||
public static bool TryGetBuildContext(
|
||||
this WrappedPointer<GameContext> gameContext,
|
||||
[NotNullWhen(true)] out GuildWarsArray<SkillbarContext>? skillbars,
|
||||
[NotNullWhen(true)] out GuildWarsArray<SkillbarData>? skillbars,
|
||||
[NotNullWhen(true)] out GuildWarsArray<PartyAttribute>? attributes,
|
||||
[NotNullWhen(true)] out GuildWarsArray<ProfessionsContext>? professions,
|
||||
[NotNullWhen(true)] out GuildWarsArray<ProfessionState>? professions,
|
||||
[NotNullWhen(true)] out GuildWarsArray<uint>? unlockedSkills)
|
||||
{
|
||||
skillbars = default;
|
||||
@@ -33,15 +34,15 @@ public static unsafe class GameContextExtensions
|
||||
professions = default;
|
||||
unlockedSkills = default;
|
||||
if (gameContext.IsNull ||
|
||||
gameContext.Pointer->WorldContext is null)
|
||||
gameContext.Pointer->World is null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
skillbars = gameContext.Pointer->WorldContext->Skillbars;
|
||||
attributes = gameContext.Pointer->WorldContext->Attributes;
|
||||
professions = gameContext.Pointer->WorldContext->Professions;
|
||||
unlockedSkills = gameContext.Pointer->WorldContext->UnlockedCharacterSkills;
|
||||
skillbars = gameContext.Pointer->World->Skillbar.Value;
|
||||
attributes = gameContext.Pointer->World->Attributes.Value;
|
||||
professions = gameContext.Pointer->World->PartyProfessionStates;
|
||||
unlockedSkills = gameContext.Pointer->World->UnlockedCharacterSkills;
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -57,15 +58,16 @@ public static unsafe class GameContextExtensions
|
||||
heroes = default;
|
||||
henchmen = default;
|
||||
if (gameContext.IsNull ||
|
||||
gameContext.Pointer->PartyContext is null)
|
||||
gameContext.Pointer->Party is 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
partyId = gameContext.Pointer->PartyContext->PlayerParty->PartyId;
|
||||
players = gameContext.Pointer->PartyContext->PlayerParty->Players;
|
||||
heroes = gameContext.Pointer->PartyContext->PlayerParty->Heroes;
|
||||
henchmen = gameContext.Pointer->PartyContext->PlayerParty->Henchmen;
|
||||
var partyInfo = GWCA.GW.PartyMgr.GetPartyInfo(0);
|
||||
partyId = partyInfo->PartyId;
|
||||
players = partyInfo->Players;
|
||||
heroes = partyInfo->Heroes;
|
||||
henchmen = partyInfo->Henchmen;
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -75,27 +77,27 @@ public static unsafe class GameContextExtensions
|
||||
{
|
||||
heroFlags = default;
|
||||
if (gameContext.IsNull ||
|
||||
gameContext.Pointer->WorldContext is null)
|
||||
gameContext.Pointer->World is null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
heroFlags = gameContext.Pointer->WorldContext->HeroFlags;
|
||||
heroFlags = gameContext.Pointer->World->HeroFlags.Value;
|
||||
return true;
|
||||
}
|
||||
|
||||
public static bool TryGetAccountContext(
|
||||
this WrappedPointer<GameContext> gameContext,
|
||||
out WrappedPointer<AccountGameContext> accountContext)
|
||||
out WrappedPointer<AccountContext> accountContext)
|
||||
{
|
||||
accountContext = default;
|
||||
if (gameContext.IsNull ||
|
||||
gameContext.Pointer->AccountContext is null)
|
||||
gameContext.Pointer->Account is null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
accountContext = gameContext.Pointer->AccountContext;
|
||||
accountContext = gameContext.Pointer->Account;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,16 @@
|
||||
using Daybreak.API.Interop.GuildWars;
|
||||
|
||||
namespace Daybreak.API.Extensions;
|
||||
|
||||
public static class TitleExtensions
|
||||
{
|
||||
public static bool IsPercentageBased(this Title title)
|
||||
{
|
||||
return (title.Props & 1) != 0;
|
||||
}
|
||||
|
||||
public static bool HasTiers(this Title title)
|
||||
{
|
||||
return (title.Props & 3) == 2;
|
||||
}
|
||||
}
|
||||
@@ -1,31 +0,0 @@
|
||||
using Daybreak.API.Serialization;
|
||||
using Daybreak.API.Services.Interop;
|
||||
using Microsoft.Extensions.Diagnostics.HealthChecks;
|
||||
using System.Text.Json;
|
||||
using ZLinq;
|
||||
|
||||
namespace Daybreak.API.Health;
|
||||
|
||||
public sealed class AddressHealthCheck(IEnumerable<IAddressHealthService> addressHealthServices)
|
||||
: IHealthCheck
|
||||
{
|
||||
private readonly IEnumerable<IAddressHealthService> addressHealthServices = addressHealthServices;
|
||||
|
||||
public Task<HealthCheckResult> CheckHealthAsync(HealthCheckContext context, CancellationToken cancellationToken = default)
|
||||
{
|
||||
var states = this.addressHealthServices.AsValueEnumerable().SelectMany(addressService => addressService.GetAddressStates());
|
||||
var healthy = !states.Any(s => s.Address == 0x0);
|
||||
using var statesArray = states.ToArrayPool();
|
||||
var serialized = JsonSerializer.SerializeToElement(statesArray.ArraySegment, ApiJsonSerializerContext.Default.ArraySegmentAddressState);
|
||||
var meta = new Dictionary<string, object>
|
||||
{
|
||||
["Count"] = statesArray.Size,
|
||||
["Invalid"] = states.Count(s => s.Address == 0x0),
|
||||
["States"] = serialized,
|
||||
};
|
||||
|
||||
return Task.FromResult(healthy
|
||||
? HealthCheckResult.Healthy("Addresses are initialized", meta)
|
||||
: HealthCheckResult.Unhealthy("Addresses are not initialized", data: meta));
|
||||
}
|
||||
}
|
||||
@@ -1,31 +0,0 @@
|
||||
using Daybreak.API.Serialization;
|
||||
using Daybreak.API.Services.Interop;
|
||||
using Microsoft.Extensions.Diagnostics.HealthChecks;
|
||||
using System.Text.Json;
|
||||
using ZLinq;
|
||||
|
||||
namespace Daybreak.API.Health;
|
||||
|
||||
public sealed class HooksHealthCheck(IEnumerable<IHookHealthService> hookHealthServices)
|
||||
: IHealthCheck
|
||||
{
|
||||
private readonly IEnumerable<IHookHealthService> hookHealthServices = hookHealthServices;
|
||||
|
||||
public Task<HealthCheckResult> CheckHealthAsync(HealthCheckContext context, CancellationToken cancellationToken = default)
|
||||
{
|
||||
var states = this.hookHealthServices.AsValueEnumerable().SelectMany(hookService => hookService.GetHookStates());
|
||||
var healthy = !states.Any(s => !s.Hooked);
|
||||
var statesArray = states.ToArrayPool();
|
||||
var serialized = JsonSerializer.SerializeToElement(statesArray.ArraySegment, ApiJsonSerializerContext.Default.ArraySegmentHookState);
|
||||
var meta = new Dictionary<string, object>
|
||||
{
|
||||
["Count"] = statesArray.Size,
|
||||
["Unhooked"] = states.Count(s => !s.Hooked),
|
||||
["States"] = serialized,
|
||||
};
|
||||
|
||||
return Task.FromResult(healthy
|
||||
? HealthCheckResult.Healthy("Hooks are initialized", meta)
|
||||
: HealthCheckResult.Unhealthy("Hooks are not initialized", data: meta));
|
||||
}
|
||||
}
|
||||
@@ -4,9 +4,7 @@ public static class WebApplicationBuilderExtensions
|
||||
{
|
||||
public static WebApplicationBuilder WithHealthChecks(this WebApplicationBuilder builder)
|
||||
{
|
||||
builder.Services.AddHealthChecks()
|
||||
.AddCheck<HooksHealthCheck>(nameof(HooksHealthCheck))
|
||||
.AddCheck<AddressHealthCheck>(nameof(AddressHealthCheck));
|
||||
builder.Services.AddHealthChecks();
|
||||
return builder;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,34 @@
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Daybreak.API.Interop;
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Pack = 1, Size = 0x1AC)]
|
||||
[GWCAEquivalent("Frame")]
|
||||
public readonly struct Frame
|
||||
{
|
||||
[FieldOffset(0x0008)]
|
||||
public readonly uint FrameLayout;
|
||||
|
||||
[FieldOffset(0x0018)]
|
||||
public readonly uint VisibilityFlags;
|
||||
|
||||
[FieldOffset(0x0020)]
|
||||
public readonly uint Type;
|
||||
|
||||
[FieldOffset(0x0024)]
|
||||
public readonly uint TemplateType;
|
||||
|
||||
[FieldOffset(0x00b8)]
|
||||
public readonly uint ChildOffsetId;
|
||||
|
||||
[FieldOffset(0x00bc)]
|
||||
public readonly uint FrameId;
|
||||
|
||||
[FieldOffset(0x018C)]
|
||||
public readonly uint FrameState;
|
||||
|
||||
public bool IsCreated => (this.FrameState & 0x4) != 0;
|
||||
public bool IsHidden => (this.FrameState & 0x200) != 0;
|
||||
public bool IsVisible => !this.IsHidden;
|
||||
public bool IsDIsabled => (this.FrameState & 0x10) != 0;
|
||||
}
|
||||
@@ -1,26 +0,0 @@
|
||||
using System.Core.Extensions;
|
||||
|
||||
namespace Daybreak.API.Interop;
|
||||
|
||||
public sealed class GWAddressCache(Func<nuint> provider)
|
||||
{
|
||||
private readonly Func<nuint> provider = provider.ThrowIfNull();
|
||||
private nuint? cachedAddress;
|
||||
|
||||
public nuint? GetAddress()
|
||||
{
|
||||
if (this.cachedAddress.HasValue)
|
||||
{
|
||||
return this.cachedAddress.Value;
|
||||
}
|
||||
|
||||
var addr = this.provider();
|
||||
if (addr is 0x0)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
this.cachedAddress = addr;
|
||||
return addr;
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,19 +0,0 @@
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Daybreak.API.Interop;
|
||||
|
||||
public sealed class GWDelegateCache<TDelegate>(GWAddressCache cache)
|
||||
where TDelegate : Delegate
|
||||
{
|
||||
public GWAddressCache Cache { get; } = cache;
|
||||
|
||||
public TDelegate? GetDelegate()
|
||||
{
|
||||
if (this.Cache.GetAddress() is not nuint address)
|
||||
{
|
||||
return default;
|
||||
}
|
||||
|
||||
return Marshal.GetDelegateForFunctionPointer<TDelegate>((nint)address);
|
||||
}
|
||||
}
|
||||
@@ -1,240 +0,0 @@
|
||||
using System.ComponentModel;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Daybreak.API.Interop;
|
||||
|
||||
public abstract class GWFastCall(GWAddressCache target)
|
||||
{
|
||||
public readonly struct Void { }
|
||||
|
||||
public GWAddressCache Cache { get; } = target;
|
||||
public abstract void Initialize();
|
||||
|
||||
protected unsafe static nint BuildFastCallThunk(nuint target)
|
||||
{
|
||||
if (target is 0)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
var code = stackalloc byte[13]
|
||||
{
|
||||
0x58, // pop eax (ret)
|
||||
0x59, // pop ecx (ctx)
|
||||
0x5A, // pop edx (edxVal)
|
||||
0x5B, // pop ebx (wparam)
|
||||
0x53, // push ebx (wparam)
|
||||
0x50, // push eax (ret)
|
||||
0xB8,0,0,0,0, // mov eax, TARGET
|
||||
0xFF,0xE0 // jmp eax
|
||||
}; // 13 bytes total
|
||||
|
||||
const int TARGET_OFFSET = 7;
|
||||
Unsafe.WriteUnaligned(ref code[TARGET_OFFSET], (uint)target);
|
||||
|
||||
var mem = NativeMethods.VirtualAlloc(0, 13, NativeMethods.MEM_COMMIT | NativeMethods.MEM_RESERVE, NativeMethods.PAGE_EXECUTE_READWRITE);
|
||||
if (mem is 0)
|
||||
{
|
||||
throw new Win32Exception(Marshal.GetLastWin32Error(), "VirtualAlloc");
|
||||
}
|
||||
|
||||
Buffer.MemoryCopy(code, (void*)mem, 13, 13);
|
||||
return mem;
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe sealed class GWFastCall<T1, T2, T3>(GWAddressCache target) : GWFastCall(target)
|
||||
{
|
||||
private delegate* unmanaged[Stdcall]<T1, T2, T3> func = null;
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe T3? Invoke(T1 t1, T2 t2)
|
||||
{
|
||||
if (this.func is null)
|
||||
{
|
||||
this.Initialize();
|
||||
}
|
||||
|
||||
if (this.func is not null)
|
||||
{
|
||||
if (typeof(T3) == typeof(Void))
|
||||
{
|
||||
((delegate* unmanaged[Stdcall]<T1, T2, void>)this.func)(t1, t2);
|
||||
return default;
|
||||
}
|
||||
|
||||
return this.func(t1, t2);
|
||||
}
|
||||
|
||||
return default;
|
||||
}
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
if (this.Cache.GetAddress() is not nuint addr ||
|
||||
addr is 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var call = BuildFastCallThunk(addr);
|
||||
this.func = (delegate* unmanaged[Stdcall]<T1, T2, T3>)call;
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe sealed class GWFastCall<T1, T2, T3, T4>(GWAddressCache target) : GWFastCall(target)
|
||||
{
|
||||
private delegate* unmanaged[Stdcall]<T1, T2, T3, T4> func = null;
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe T4? Invoke(T1 t1, T2 t2, T3 t3)
|
||||
{
|
||||
if (this.func is null)
|
||||
{
|
||||
this.Initialize();
|
||||
}
|
||||
|
||||
if (this.func is not null)
|
||||
{
|
||||
if (typeof(T4) == typeof(Void))
|
||||
{
|
||||
((delegate* unmanaged[Stdcall]<T1, T2, T3, void>)this.func)(t1, t2, t3);
|
||||
return default;
|
||||
}
|
||||
|
||||
return this.func(t1, t2, t3);
|
||||
}
|
||||
|
||||
return default;
|
||||
}
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
if (this.Cache.GetAddress() is not nuint addr ||
|
||||
addr is 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var call = BuildFastCallThunk(addr);
|
||||
this.func = (delegate* unmanaged[Stdcall]<T1, T2, T3, T4>)call;
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe sealed class GWFastCall<T1, T2, T3, T4, T5>(GWAddressCache target) : GWFastCall(target)
|
||||
{
|
||||
private delegate* unmanaged[Stdcall]<T1, T2, T3, T4, T5> func = null;
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe T5? Invoke(T1 t1, T2 t2, T3 t3, T4 t4)
|
||||
{
|
||||
if (this.func is null)
|
||||
{
|
||||
this.Initialize();
|
||||
}
|
||||
|
||||
if (this.func is not null)
|
||||
{
|
||||
if (typeof(T5) == typeof(Void))
|
||||
{
|
||||
((delegate* unmanaged[Stdcall]<T1, T2, T3, T4, void>)this.func)(t1, t2, t3, t4);
|
||||
return default;
|
||||
}
|
||||
|
||||
return this.func(t1, t2, t3, t4);
|
||||
}
|
||||
|
||||
return default;
|
||||
}
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
if (this.Cache.GetAddress() is not nuint addr ||
|
||||
addr is 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var call = BuildFastCallThunk(addr);
|
||||
this.func = (delegate* unmanaged[Stdcall]<T1, T2, T3, T4, T5>)call;
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe sealed class GWFastCall<T1, T2, T3, T4, T5, T6>(GWAddressCache target) : GWFastCall(target)
|
||||
{
|
||||
private delegate* unmanaged[Stdcall]<T1, T2, T3, T4, T5, T6> func = null;
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe T6? Invoke(T1 t1, T2 t2, T3 t3, T4 t4, T5 t5)
|
||||
{
|
||||
if (this.func is null)
|
||||
{
|
||||
this.Initialize();
|
||||
}
|
||||
|
||||
if (this.func is not null)
|
||||
{
|
||||
if (typeof(T6) == typeof(Void))
|
||||
{
|
||||
((delegate* unmanaged[Stdcall]<T1, T2, T3, T4, T5, void>)this.func)(t1, t2, t3, t4, t5);
|
||||
return default;
|
||||
}
|
||||
|
||||
return this.func(t1, t2, t3, t4, t5);
|
||||
}
|
||||
|
||||
return default;
|
||||
}
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
if (this.Cache.GetAddress() is not nuint addr ||
|
||||
addr is 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var call = BuildFastCallThunk(addr);
|
||||
this.func = (delegate* unmanaged[Stdcall]<T1, T2, T3, T4, T5, T6>)call;
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe sealed class GWFastCall<T1, T2, T3, T4, T5, T6, T7>(GWAddressCache target) : GWFastCall(target)
|
||||
{
|
||||
private delegate* unmanaged[Stdcall]<T1, T2, T3, T4, T5, T6, T7> func = null;
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public unsafe T7? Invoke(T1 t1, T2 t2, T3 t3, T4 t4, T5 t5, T6 t6)
|
||||
{
|
||||
if (this.func is null)
|
||||
{
|
||||
this.Initialize();
|
||||
}
|
||||
|
||||
if (this.func is not null)
|
||||
{
|
||||
if (typeof(T7) == typeof(Void))
|
||||
{
|
||||
((delegate* unmanaged[Stdcall]<T1, T2, T3, T4, T5, T6, void>)this.func)(t1, t2, t3, t4, t5, t6);
|
||||
return default;
|
||||
}
|
||||
|
||||
return this.func(t1, t2, t3, t4, t5, t6);
|
||||
}
|
||||
|
||||
return default;
|
||||
}
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
if (this.Cache.GetAddress() is not nuint addr ||
|
||||
addr is 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var call = BuildFastCallThunk(addr);
|
||||
this.func = (delegate* unmanaged[Stdcall]<T1, T2, T3, T4, T5, T6, T7>)call;
|
||||
}
|
||||
}
|
||||
@@ -1,122 +0,0 @@
|
||||
using System.Runtime.InteropServices;
|
||||
using MinHook;
|
||||
|
||||
namespace Daybreak.API.Interop;
|
||||
|
||||
/// <summary>
|
||||
/// A thin convenience wrapper around MinHook that
|
||||
/// resolves the target address lazily through <see cref="GWAddressCache"/>
|
||||
/// unwraps an existing “CALL/JMP rel32” stub so we patch the real code
|
||||
/// exposes <see cref="Original"/> so your detour can chain
|
||||
/// </summary>
|
||||
public sealed class GWHook<T>(
|
||||
GWAddressCache funcAddress,
|
||||
T detour,
|
||||
bool bypassPreviousHooks = false) : IHook<T>
|
||||
where T : Delegate
|
||||
{
|
||||
private readonly bool bypassPreviousHooks = bypassPreviousHooks;
|
||||
private readonly GWAddressCache addressCache = funcAddress ?? throw new ArgumentNullException(nameof(funcAddress));
|
||||
private readonly T detour = detour ?? throw new ArgumentNullException(nameof(detour));
|
||||
private readonly SemaphoreSlim semaphore = new(1, 1);
|
||||
|
||||
private T? cont; // trampoline returned by MinHook
|
||||
private HookEngine? engine;
|
||||
|
||||
/// <summary>Delegate that calls the next hook / real function.</summary>
|
||||
public T Continue => this.cont ??
|
||||
throw new InvalidOperationException("Hook not initialised – call EnsureInitialized() first.");
|
||||
|
||||
public bool Hooked { get; private set; } = false;
|
||||
public nuint TargetAddress { get; private set; }
|
||||
public nuint ContinueAddress { get; private set; }
|
||||
public nuint DetourAddress { get; private set; }
|
||||
|
||||
/// <summary>Installs the hook exactly once (thread-safe).</summary>
|
||||
public bool EnsureInitialized()
|
||||
{
|
||||
if (this.Hooked)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
this.semaphore.Wait();
|
||||
try
|
||||
{
|
||||
if (this.Hooked)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
var addr = this.addressCache.GetAddress();
|
||||
if (addr.HasValue is false ||
|
||||
addr.Value is 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var target = this.bypassPreviousHooks
|
||||
? UnwrapNearBranch(addr.Value)
|
||||
: addr.Value;
|
||||
if (target is 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
this.engine = new HookEngine();
|
||||
this.cont = this.engine.CreateHook((nint)target, this.detour);
|
||||
this.engine.EnableHooks();
|
||||
this.TargetAddress = target;
|
||||
this.ContinueAddress = (nuint)this.cont.Method.MethodHandle.GetFunctionPointer();
|
||||
this.DetourAddress = (nuint)this.detour.Method.MethodHandle.GetFunctionPointer();
|
||||
this.Hooked = true;
|
||||
return true;
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
finally
|
||||
{
|
||||
this.semaphore.Release();
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
this.semaphore.Wait();
|
||||
try
|
||||
{
|
||||
if (!this.Hooked ||
|
||||
this.engine is null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
this.engine.DisableHooks();
|
||||
this.engine.Dispose();
|
||||
|
||||
this.cont = null;
|
||||
this.Hooked = false;
|
||||
}
|
||||
finally
|
||||
{
|
||||
this.semaphore.Release();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Follows a <c>CALL rel32</c> (<c>E8</c>) **or** <c>JMP rel32</c> (<c>E9</c>)
|
||||
/// trampoline that may have been planted by a previous hook.
|
||||
/// </summary>
|
||||
private static unsafe nuint UnwrapNearBranch(nuint addr)
|
||||
{
|
||||
byte op = Marshal.ReadByte((IntPtr)addr);
|
||||
if (op != 0xE8 && op != 0xE9) // not CALL/JMP rel32
|
||||
return addr;
|
||||
|
||||
int rel = Marshal.ReadInt32((IntPtr)(addr + 1));
|
||||
long dst = (long)addr + 5 + rel; // 5-byte instruction
|
||||
return (nuint)dst;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Daybreak.API.Interop;
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
[GWCAEquivalent("HWND__")]
|
||||
public readonly struct GWHwnd
|
||||
{
|
||||
public readonly nint Handle;
|
||||
}
|
||||
@@ -1,26 +0,0 @@
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Daybreak.API.Interop.GuildWars;
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Pack = 1, Size = 0xC)]
|
||||
public readonly struct AccountUnlockedCount
|
||||
{
|
||||
[FieldOffset(0x0000)]
|
||||
public readonly uint Id;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Pack = 1, Size = 0x138)]
|
||||
public readonly struct AccountGameContext
|
||||
{
|
||||
[FieldOffset(0x0000)]
|
||||
public readonly GuildWarsArray<AccountUnlockedCount> AccountUnlockedCounts;
|
||||
|
||||
[FieldOffset(0x00b4)]
|
||||
public readonly GuildWarsArray<uint> UnlockedPvpHeroes;
|
||||
|
||||
[FieldOffset(0x0124)]
|
||||
public readonly GuildWarsArray<uint> UnlockedAccountSkills;
|
||||
|
||||
[FieldOffset(0x0134)]
|
||||
public readonly uint AccountFlags;
|
||||
}
|
||||
@@ -1,15 +0,0 @@
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Daybreak.API.Interop.GuildWars;
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1, Size = 0x1C)]
|
||||
public readonly unsafe struct AccountInfoContext
|
||||
{
|
||||
public readonly char* AccountName;
|
||||
public readonly uint Wins;
|
||||
public readonly uint Losses;
|
||||
public readonly uint Rating;
|
||||
public readonly uint QualifierPoints;
|
||||
public readonly uint Rank;
|
||||
public readonly uint TournamentRewardPoints;
|
||||
}
|
||||
@@ -1,247 +0,0 @@
|
||||
using System.Numerics;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Daybreak.API.Interop.GuildWars;
|
||||
|
||||
[Flags]
|
||||
public enum AgentType : uint
|
||||
{
|
||||
Living = 0xDB,
|
||||
Gadget = 0x200,
|
||||
Item = 0x400
|
||||
}
|
||||
|
||||
[Flags]
|
||||
public enum AgentModelType : ushort
|
||||
{
|
||||
NPC = 0x2000,
|
||||
Player = 0x3000
|
||||
}
|
||||
|
||||
[Flags]
|
||||
public enum LivingAgentState : uint
|
||||
{
|
||||
None = 0,
|
||||
InCombatStance = 0x000001,
|
||||
HasQuest = 0x000002,
|
||||
Dead = 0x000008,
|
||||
Female = 0x000200,
|
||||
HasBossGlow = 0x000400,
|
||||
HidingCape = 0x001000,
|
||||
CanBeViewedInPartyWindow = 0x020000,
|
||||
SpawnedSpirit = 0x040000,
|
||||
BeingObservedOrPlayer = 0x400000
|
||||
}
|
||||
|
||||
public enum LivingAgentAllegiance : byte
|
||||
{
|
||||
Ally_NonAttackable = 0x1,
|
||||
Neutral = 0x2,
|
||||
Enemy = 0x3,
|
||||
Spirit_Pet = 0x4,
|
||||
Minion = 0x5,
|
||||
Npc_Minipet = 0x6
|
||||
};
|
||||
|
||||
|
||||
[Flags]
|
||||
public enum LivingAgentEffects : uint
|
||||
{
|
||||
None = 0,
|
||||
Bleeding = 0x0001,
|
||||
Conditioned = 0x0002,
|
||||
Crippled1 = 0x0008, // Part of the Crippled check
|
||||
Crippled2 = 0x0002, // Part of the Crippled check
|
||||
Crippled = 0x000A, // Combined flag for crippled (0x0008 | 0x0002)
|
||||
Dead = 0x0010,
|
||||
DeepWound = 0x0020,
|
||||
Poisoned = 0x0040,
|
||||
Enchanted = 0x0080,
|
||||
DegenHexed = 0x0400,
|
||||
Hexed = 0x0800,
|
||||
WeaponSpelled = 0x8000
|
||||
}
|
||||
|
||||
public enum LivingAgentModelState : ushort
|
||||
{
|
||||
// Idle states
|
||||
Idle1 = 64,
|
||||
Idle2 = 68,
|
||||
Idle3 = 100,
|
||||
|
||||
// Casting states
|
||||
Casting1 = 65,
|
||||
Casting2 = 581,
|
||||
|
||||
// Moving states
|
||||
Moving1 = 12,
|
||||
Moving2 = 76,
|
||||
Moving3 = 204,
|
||||
|
||||
// Attacking states
|
||||
Attacking1 = 96,
|
||||
Attacking2 = 1088,
|
||||
Attacking3 = 1120,
|
||||
|
||||
// Other states
|
||||
KnockedDown = 1104
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public readonly struct AgentEffects
|
||||
{
|
||||
public readonly uint AgentId;
|
||||
public readonly GuildWarsArray<Buff> Buffs;
|
||||
public readonly GuildWarsArray<Effect> Effects;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Pack = 1)]
|
||||
public readonly struct AgentGameContext
|
||||
{
|
||||
[FieldOffset(0x01AC)]
|
||||
public readonly uint InstanceTimer;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Pack = 1, Size = 196)]
|
||||
public readonly struct AgentContext
|
||||
{
|
||||
[FieldOffset(0x0014)]
|
||||
public readonly uint AgentInstanceTimer;
|
||||
|
||||
[FieldOffset(0x002C)]
|
||||
public readonly uint AgentId;
|
||||
|
||||
[FieldOffset(0x0074)]
|
||||
public readonly GamePos Pos;
|
||||
|
||||
[FieldOffset(0x009C)]
|
||||
public readonly AgentType Type;
|
||||
|
||||
[FieldOffset(0x00A0)]
|
||||
public readonly Vector2 Velocity;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Pack = 1, Size = 212)]
|
||||
public readonly struct AgentItemContext
|
||||
{
|
||||
[FieldOffset(0x00C4)]
|
||||
public readonly uint OwnerId;
|
||||
|
||||
[FieldOffset(0x00C8)]
|
||||
public readonly uint ItemId;
|
||||
|
||||
[FieldOffset(0x00D0)]
|
||||
public readonly uint ExtraType;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Pack = 1, Size = 228)]
|
||||
public readonly struct AgentGadgetContext
|
||||
{
|
||||
[FieldOffset(0x00CC)]
|
||||
public readonly uint ExtraType;
|
||||
|
||||
[FieldOffset(0x00D0)]
|
||||
public readonly uint GadgetId;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Pack = 1, Size = 0x1C0)]
|
||||
public readonly unsafe struct AgentLivingContext
|
||||
{
|
||||
[FieldOffset(0x00C4)]
|
||||
public readonly uint OwnerId;
|
||||
|
||||
[FieldOffset(0x00F4)]
|
||||
public readonly ushort AgentType; // All non-player have an identifier. Two of the same mob have the same identifier;
|
||||
|
||||
[FieldOffset(0x00F6)]
|
||||
public readonly AgentModelType AgentModelType;
|
||||
|
||||
[FieldOffset(0x0104)]
|
||||
public readonly TagInfo* Tags;
|
||||
|
||||
[FieldOffset(0x010A)]
|
||||
public readonly byte Primary;
|
||||
|
||||
[FieldOffset(0x010B)]
|
||||
public readonly byte Secondary;
|
||||
|
||||
[FieldOffset(0x010C)]
|
||||
public readonly byte Level;
|
||||
|
||||
[FieldOffset(0x010D)]
|
||||
public readonly byte TeamId;
|
||||
|
||||
[FieldOffset(0x0114)]
|
||||
public readonly float EnergyRegen;
|
||||
|
||||
[FieldOffset(0x011C)]
|
||||
public readonly float Energy;
|
||||
|
||||
[FieldOffset(0x0120)]
|
||||
public readonly uint MaxEnergy;
|
||||
|
||||
[FieldOffset(0x0128)]
|
||||
public readonly float HealthRegen;
|
||||
|
||||
[FieldOffset(0x0130)]
|
||||
public readonly float Health;
|
||||
|
||||
[FieldOffset(0x0134)]
|
||||
public readonly uint MaxHealth;
|
||||
|
||||
[FieldOffset(0x0138)]
|
||||
public readonly uint Effects;
|
||||
|
||||
[FieldOffset(0x0154)]
|
||||
public readonly LivingAgentModelState ModelState;
|
||||
|
||||
[FieldOffset(0x0158)]
|
||||
public readonly LivingAgentState State;
|
||||
|
||||
[FieldOffset(0x0180)]
|
||||
public readonly uint LoginNumber;
|
||||
|
||||
[FieldOffset(0x01B1)]
|
||||
public readonly LivingAgentAllegiance Allegiance;
|
||||
|
||||
public readonly bool IsAlive => (!this.State.HasFlag(LivingAgentState.Dead)) && this.Health > 0f;
|
||||
|
||||
public readonly bool IsPlayer => this.LoginNumber is not 0;
|
||||
|
||||
public readonly bool IsNpc => this.LoginNumber is 0;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Pack = 1, Size = 52)]
|
||||
public readonly struct MapAgentContext
|
||||
{
|
||||
[FieldOffset(0x0000)]
|
||||
public readonly float CurrentEnergy;
|
||||
|
||||
[FieldOffset(0x0004)]
|
||||
public readonly float MaxEnergy;
|
||||
|
||||
[FieldOffset(0x0008)]
|
||||
public readonly float EnergyRegen;
|
||||
|
||||
[FieldOffset(0x000C)]
|
||||
public readonly uint SkillTimestamp;
|
||||
|
||||
[FieldOffset(0x0020)]
|
||||
public readonly float CurrentHealth;
|
||||
|
||||
[FieldOffset(0x0024)]
|
||||
public readonly float MaxHealth;
|
||||
|
||||
[FieldOffset(0x0028)]
|
||||
public readonly float HealthRegen;
|
||||
|
||||
[FieldOffset(0x0030)]
|
||||
public readonly LivingAgentEffects Effects;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Pack = 1, Size = 0x38)]
|
||||
public readonly unsafe struct AgentInfo
|
||||
{
|
||||
[FieldOffset(0x0034)]
|
||||
public readonly char* NameEncoded;
|
||||
}
|
||||
@@ -1,93 +0,0 @@
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Daybreak.API.Interop.GuildWars;
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public readonly struct AttributeContext
|
||||
{
|
||||
public readonly uint Id;
|
||||
public readonly uint LevelBase;
|
||||
public readonly uint Level;
|
||||
public readonly uint DecrementPoints;
|
||||
public readonly uint IncrementPoints;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public readonly struct AttributeInfo
|
||||
{
|
||||
public readonly uint ProfessionId;
|
||||
public readonly uint AttributeId;
|
||||
public readonly uint NameId;
|
||||
public readonly uint DescriptionId;
|
||||
public readonly uint IsPve;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public readonly struct PartyAttribute
|
||||
{
|
||||
public readonly uint AgentId;
|
||||
public readonly AttributeContext Attribute0;
|
||||
public readonly AttributeContext Attribute1;
|
||||
public readonly AttributeContext Attribute2;
|
||||
public readonly AttributeContext Attribute3;
|
||||
public readonly AttributeContext Attribute4;
|
||||
public readonly AttributeContext Attribute5;
|
||||
public readonly AttributeContext Attribute6;
|
||||
public readonly AttributeContext Attribute7;
|
||||
public readonly AttributeContext Attribute8;
|
||||
public readonly AttributeContext Attribute9;
|
||||
public readonly AttributeContext Attribute10;
|
||||
public readonly AttributeContext Attribute11;
|
||||
public readonly AttributeContext Attribute12;
|
||||
public readonly AttributeContext Attribute13;
|
||||
public readonly AttributeContext Attribute14;
|
||||
public readonly AttributeContext Attribute15;
|
||||
public readonly AttributeContext Attribute16;
|
||||
public readonly AttributeContext Attribute17;
|
||||
public readonly AttributeContext Attribute18;
|
||||
public readonly AttributeContext Attribute19;
|
||||
public readonly AttributeContext Attribute20;
|
||||
public readonly AttributeContext Attribute21;
|
||||
public readonly AttributeContext Attribute22;
|
||||
public readonly AttributeContext Attribute23;
|
||||
public readonly AttributeContext Attribute24;
|
||||
public readonly AttributeContext Attribute25;
|
||||
public readonly AttributeContext Attribute26;
|
||||
public readonly AttributeContext Attribute27;
|
||||
public readonly AttributeContext Attribute28;
|
||||
public readonly AttributeContext Attribute29;
|
||||
public readonly AttributeContext Attribute30;
|
||||
public readonly AttributeContext Attribute31;
|
||||
public readonly AttributeContext Attribute32;
|
||||
public readonly AttributeContext Attribute33;
|
||||
public readonly AttributeContext Attribute34;
|
||||
public readonly AttributeContext Attribute35;
|
||||
public readonly AttributeContext Attribute36;
|
||||
public readonly AttributeContext Attribute37;
|
||||
public readonly AttributeContext Attribute38;
|
||||
public readonly AttributeContext Attribute39;
|
||||
public readonly AttributeContext Attribute40;
|
||||
public readonly AttributeContext Attribute41;
|
||||
public readonly AttributeContext Attribute42;
|
||||
public readonly AttributeContext Attribute43;
|
||||
public readonly AttributeContext Attribute44;
|
||||
public readonly AttributeContext Attribute45;
|
||||
public readonly AttributeContext Attribute46;
|
||||
public readonly AttributeContext Attribute47;
|
||||
public readonly AttributeContext Attribute48;
|
||||
public readonly AttributeContext Attribute49;
|
||||
public readonly AttributeContext Attribute50;
|
||||
public readonly AttributeContext Attribute51;
|
||||
public readonly AttributeContext Attribute52;
|
||||
public readonly AttributeContext Attribute53;
|
||||
|
||||
public readonly AttributeContext[] Attributes =>
|
||||
[
|
||||
this.Attribute0, this.Attribute1, this.Attribute2, this.Attribute3, this.Attribute4, this.Attribute5, this.Attribute6, this.Attribute7, this.Attribute8, this.Attribute9,
|
||||
this.Attribute10, this.Attribute11, this.Attribute12, this.Attribute13, this.Attribute14, this.Attribute15, this.Attribute16, this.Attribute17, this.Attribute18, this.Attribute19,
|
||||
this.Attribute20, this.Attribute21, this.Attribute22, this.Attribute23, this.Attribute24, this.Attribute25, this.Attribute26, this.Attribute27, this.Attribute28, this.Attribute29,
|
||||
this.Attribute30, this.Attribute31, this.Attribute32, this.Attribute33, this.Attribute34, this.Attribute35, this.Attribute36, this.Attribute37, this.Attribute38, this.Attribute39,
|
||||
this.Attribute40, this.Attribute41, this.Attribute42, this.Attribute43, this.Attribute44, this.Attribute45, this.Attribute46, this.Attribute47, this.Attribute48, this.Attribute49,
|
||||
this.Attribute50, this.Attribute51, this.Attribute52, this.Attribute53
|
||||
];
|
||||
}
|
||||
@@ -1,8 +0,0 @@
|
||||
namespace Daybreak.API.Interop.GuildWars;
|
||||
|
||||
public enum Behavior
|
||||
{
|
||||
Fight,
|
||||
Guard,
|
||||
AvoidCombat
|
||||
}
|
||||
@@ -1,50 +0,0 @@
|
||||
using System.Extensions;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Daybreak.API.Interop.GuildWars;
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Pack = 1)]
|
||||
public readonly struct CharContext
|
||||
{
|
||||
[FieldOffset(0x0064)]
|
||||
public readonly Uuid PlayerUuid;
|
||||
|
||||
[FieldOffset(0x0074)]
|
||||
public readonly Array20Char PlayerName;
|
||||
|
||||
[FieldOffset(0x0198)]
|
||||
public readonly uint MapId;
|
||||
|
||||
[FieldOffset(0x019C)]
|
||||
public readonly uint IsExporable;
|
||||
|
||||
[FieldOffset(0x01A0)]
|
||||
public readonly Array24Byte Host;
|
||||
|
||||
[FieldOffset(0x01B8)]
|
||||
public readonly uint PlayerId;
|
||||
|
||||
[FieldOffset(0x0220)]
|
||||
public readonly uint DistrictNumber;
|
||||
|
||||
[FieldOffset(0x0224)]
|
||||
public readonly Language Language;
|
||||
|
||||
[FieldOffset(0x0228)]
|
||||
public readonly uint ObserveMapId;
|
||||
|
||||
[FieldOffset(0x022C)]
|
||||
public readonly uint CurrentMapId;
|
||||
|
||||
[FieldOffset(0x0230)]
|
||||
public readonly uint ObserveMapType;
|
||||
|
||||
[FieldOffset(0x0234)]
|
||||
public readonly uint CurrentMapType;
|
||||
|
||||
[FieldOffset(0x02A4)]
|
||||
public readonly uint PlayerNumber;
|
||||
|
||||
[FieldOffset(0x03B8)]
|
||||
public readonly Array64Char PlayerEmail;
|
||||
}
|
||||
@@ -1,22 +0,0 @@
|
||||
using System.Extensions;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Daybreak.API.Interop.GuildWars;
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Pack = 1)]
|
||||
public readonly struct CharInfoContext
|
||||
{
|
||||
[FieldOffset(0x0008)]
|
||||
public readonly Uuid Uuid;
|
||||
[FieldOffset(0x0018)]
|
||||
public readonly Array20Char Name;
|
||||
[FieldOffset(0x0040)]
|
||||
public readonly Array17Uint Props;
|
||||
|
||||
public readonly uint MapId => (this.Props[0] >> 16) & 0xFFFF;
|
||||
public readonly uint Primary => (this.Props[2] >> 20) & 0xF;
|
||||
public readonly uint Secondary => (this.Props[7] >> 10) & 0xF;
|
||||
public readonly uint Campaign => this.Props[7] & 0xF;
|
||||
public readonly uint Level => (this.Props[7] >> 4) & 0x3F;
|
||||
public readonly bool IsPvp => ((this.Props[7] >> 9) & 0x1) == 0x1;
|
||||
}
|
||||
@@ -1,19 +0,0 @@
|
||||
namespace Daybreak.API.Interop.GuildWars;
|
||||
|
||||
public enum District
|
||||
{
|
||||
Current,
|
||||
International,
|
||||
American,
|
||||
EuropeEnglish,
|
||||
EuropeFrench,
|
||||
EuropeGerman,
|
||||
EuropeItalian,
|
||||
EuropeSpanish,
|
||||
EuropePolish,
|
||||
EuropeRussian,
|
||||
AsiaKorean,
|
||||
AsiaChinese,
|
||||
AsiaJapanese,
|
||||
Unknown = 0xff
|
||||
}
|
||||
@@ -1,68 +0,0 @@
|
||||
using Daybreak.API.Models;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Daybreak.API.Interop.GuildWars;
|
||||
|
||||
// Very incomplete. GWCA contains a much better definition
|
||||
[StructLayout(LayoutKind.Explicit, Pack = 1, Size = 0x1AC)]
|
||||
public readonly struct Frame
|
||||
{
|
||||
[FieldOffset(0x0008)]
|
||||
public readonly uint FrameLayout;
|
||||
|
||||
[FieldOffset(0x0018)]
|
||||
public readonly uint VisibilityFlags;
|
||||
|
||||
[FieldOffset(0x0020)]
|
||||
public readonly uint Type;
|
||||
|
||||
[FieldOffset(0x0024)]
|
||||
public readonly uint TemplateType;
|
||||
|
||||
[FieldOffset(0x00A0)]
|
||||
public readonly GuildWarsArray<FrameInteractionCallback> FrameCallbacks;
|
||||
|
||||
[FieldOffset(0x00b0)]
|
||||
public readonly uint ChildOffsetId;
|
||||
|
||||
[FieldOffset(0x00b4)]
|
||||
public readonly uint FrameId;
|
||||
|
||||
[FieldOffset(0x0120)]
|
||||
public readonly FrameRelation Relation;
|
||||
|
||||
[FieldOffset(0x0184)]
|
||||
public readonly uint Field91;
|
||||
|
||||
public bool IsCreated => (this.Field91 & 0x4) != 0;
|
||||
public bool IsHidden => (this.Field91 & 0x200) != 0;
|
||||
public bool IsVisible => !this.IsHidden;
|
||||
public bool IsDIsabled => (this.Field91 & 0x10) != 0;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Pack = 1, Size = 0x1C)]
|
||||
public readonly unsafe struct FrameRelation
|
||||
{
|
||||
[FieldOffset(0x0000)]
|
||||
public readonly FrameRelation* Parent;
|
||||
|
||||
[FieldOffset(0x000C)]
|
||||
public readonly uint FrameHashId;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack =1)]
|
||||
public readonly unsafe struct InteractionMessage
|
||||
{
|
||||
public readonly uint FrameId;
|
||||
public readonly UIMessage MessageId;
|
||||
public readonly void** WParam;
|
||||
}
|
||||
|
||||
public unsafe delegate void UIInteractionCallback(InteractionMessage* message, void* wParam, void* lParam);
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1, Size = 0xC)]
|
||||
public unsafe readonly struct FrameInteractionCallback
|
||||
{
|
||||
public readonly void* Callback; // UIInteractionCallback
|
||||
public readonly void* UiCtl_Context;
|
||||
}
|
||||
@@ -1,28 +0,0 @@
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Daybreak.API.Interop.GuildWars;
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Pack = 1)]
|
||||
public readonly unsafe struct GameContext
|
||||
{
|
||||
[FieldOffset(0x0008)]
|
||||
public readonly AgentGameContext* AgentGameContext;
|
||||
|
||||
[FieldOffset(0x0014)]
|
||||
public readonly MapContext* MapContext;
|
||||
|
||||
[FieldOffset(0x0028)]
|
||||
public readonly AccountGameContext* AccountContext;
|
||||
|
||||
[FieldOffset(0x002C)]
|
||||
public readonly WorldContext* WorldContext;
|
||||
|
||||
[FieldOffset(0x003C)]
|
||||
public readonly GuildContext* GuildContext;
|
||||
|
||||
[FieldOffset(0x0044)]
|
||||
public readonly CharContext* CharContext;
|
||||
|
||||
[FieldOffset(0x004C)]
|
||||
public readonly PartyContext* PartyContext;
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Daybreak.API.Interop.GuildWars;
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public readonly struct GamePos
|
||||
{
|
||||
public readonly float X;
|
||||
public readonly float Y;
|
||||
public readonly uint Plane;
|
||||
}
|
||||
@@ -1,110 +0,0 @@
|
||||
using System.Extensions;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Daybreak.API.Interop.GuildWars;
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Pack = 1)]
|
||||
public readonly unsafe struct GuildContext
|
||||
{
|
||||
[FieldOffset(0x0034)]
|
||||
public readonly Array20Char PlayerName;
|
||||
|
||||
[FieldOffset(0x0060)]
|
||||
public readonly uint PlayerBuildIndex;
|
||||
|
||||
[FieldOffset(0x0078)]
|
||||
public readonly Array256Char Announcement;
|
||||
|
||||
[FieldOffset(0x0287)]
|
||||
public readonly Array20Char AnnouncementAuthor;
|
||||
|
||||
[FieldOffset(0x02A0)]
|
||||
public readonly uint PlayerGuildRank;
|
||||
|
||||
[FieldOffset(0x02A8)]
|
||||
public readonly GuildWarsArray<TownAlliance> FactionOutpostGuilds;
|
||||
|
||||
[FieldOffset(0x02B8)]
|
||||
public readonly uint KurzickTownCount;
|
||||
|
||||
[FieldOffset(0x02BC)]
|
||||
public readonly uint LuxonTownCount;
|
||||
|
||||
[FieldOffset(0x02F8)]
|
||||
public readonly GuildWarsArray<WrappedPointer<Guild>> Guilds;
|
||||
|
||||
[FieldOffset(0x0358)]
|
||||
public readonly GuildWarsArray<WrappedPointer<GuildPlayer>> PlayerRoster;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public readonly struct TownAlliance
|
||||
{
|
||||
public readonly uint Rank;
|
||||
public readonly uint Allegiance;
|
||||
public readonly uint Faction;
|
||||
public readonly Array32Char Name;
|
||||
public readonly Array5Char Tag;
|
||||
public readonly CapeDesign Cape;
|
||||
public readonly uint MapId;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public readonly struct CapeDesign
|
||||
{
|
||||
public readonly uint CapeBgColor;
|
||||
public readonly uint CapeDetailColor;
|
||||
public readonly uint CapeEmblemColor;
|
||||
public readonly uint CapeShape;
|
||||
public readonly uint CapeDetail;
|
||||
public readonly uint CapeEmblem;
|
||||
public readonly uint CapeTrim;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Pack = 1, Size = 0x174)]
|
||||
public readonly unsafe struct GuildPlayer
|
||||
{
|
||||
[FieldOffset(0x0004)]
|
||||
public readonly char* NamePtr;
|
||||
[FieldOffset(0x0008)]
|
||||
public readonly Array20Char InvitedName;
|
||||
[FieldOffset(0x0030)]
|
||||
public readonly Array20Char CurrentName;
|
||||
[FieldOffset(0x0050)]
|
||||
public readonly Array20Char InviterName;
|
||||
[FieldOffset(0x0080)]
|
||||
public readonly uint InviteTime;
|
||||
[FieldOffset(0x0084)]
|
||||
public readonly Array20Char PromoterName;
|
||||
[FieldOffset(0x00DC)]
|
||||
public readonly uint Offline;
|
||||
[FieldOffset(0x00E0)]
|
||||
public readonly uint MemberType;
|
||||
[FieldOffset(0x00E4)]
|
||||
public readonly uint Status;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Pack = 1, Size = 0xAC)]
|
||||
public readonly struct Guild
|
||||
{
|
||||
[FieldOffset(0x0024)]
|
||||
public readonly uint Index;
|
||||
[FieldOffset(0x0028)]
|
||||
public readonly uint Rank;
|
||||
[FieldOffset(0x002C)]
|
||||
public readonly uint Features;
|
||||
[FieldOffset(0x0030)]
|
||||
public readonly Array32Char Name;
|
||||
[FieldOffset(0x0070)]
|
||||
public readonly uint Rating;
|
||||
[FieldOffset(0x0074)]
|
||||
public readonly uint Faction;
|
||||
[FieldOffset(0x0078)]
|
||||
public readonly uint FactionPoints;
|
||||
[FieldOffset(0x007C)]
|
||||
public readonly uint QualifierPoints;
|
||||
[FieldOffset(0x0080)]
|
||||
public readonly Array8Char Tag;
|
||||
[FieldOffset(0x0090)]
|
||||
public readonly CapeDesign Cape;
|
||||
}
|
||||
@@ -4,6 +4,7 @@ using System.Runtime.InteropServices;
|
||||
namespace Daybreak.API.Interop.GuildWars;
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
[GWCAEquivalent("Array")]
|
||||
public readonly unsafe struct GuildWarsArray<T> : IEnumerable<T>
|
||||
where T : unmanaged
|
||||
{
|
||||
@@ -12,6 +13,16 @@ public readonly unsafe struct GuildWarsArray<T> : IEnumerable<T>
|
||||
public readonly uint Size;
|
||||
public readonly uint Param;
|
||||
|
||||
public T this[int index]
|
||||
{
|
||||
get
|
||||
{
|
||||
ArgumentOutOfRangeException.ThrowIfNegative(index);
|
||||
ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual((uint)index, this.Size);
|
||||
return this.Buffer[index];
|
||||
}
|
||||
}
|
||||
|
||||
public Enumerator GetEnumerator() => new(this.Buffer, this.Size);
|
||||
|
||||
IEnumerator<T> IEnumerable<T>.GetEnumerator() => this.GetEnumerator();
|
||||
@@ -47,6 +58,6 @@ public readonly unsafe struct GuildWarsArray<T> : IEnumerable<T>
|
||||
object IEnumerator.Current => this.Current;
|
||||
|
||||
public void Reset() => this.index = -1;
|
||||
public void Dispose() { }
|
||||
public readonly void Dispose() { }
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,43 +0,0 @@
|
||||
using System.Extensions;
|
||||
using System.Numerics;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Daybreak.API.Interop.GuildWars;
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Pack = 1, Size = 0x24)]
|
||||
public readonly struct HeroFlag
|
||||
{
|
||||
[FieldOffset(0x0000)]
|
||||
public readonly uint HeroId;
|
||||
[FieldOffset(0x0004)]
|
||||
public readonly uint AgentId;
|
||||
[FieldOffset(0x0008)]
|
||||
public readonly uint Level;
|
||||
[FieldOffset(0x000C)]
|
||||
public readonly Behavior Behavior;
|
||||
[FieldOffset(0x0010)]
|
||||
public readonly Vector2 Flag;
|
||||
[FieldOffset(0x0020)]
|
||||
public readonly uint LockedTargetId;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Pack = 1, Size = 0x78)]
|
||||
public readonly struct HeroInfo
|
||||
{
|
||||
[FieldOffset(0x0000)]
|
||||
public readonly uint HeroId;
|
||||
[FieldOffset(0x0004)]
|
||||
public readonly uint AgentId;
|
||||
[FieldOffset(0x0008)]
|
||||
public readonly uint Level;
|
||||
[FieldOffset(0x000C)]
|
||||
public readonly Profession Primary;
|
||||
[FieldOffset(0x0010)]
|
||||
public readonly Profession Secondary;
|
||||
[FieldOffset(0x0014)]
|
||||
public readonly uint HeroFileId;
|
||||
[FieldOffset(0x0018)]
|
||||
public readonly uint ModelFileId;
|
||||
[FieldOffset(0x0050)]
|
||||
public readonly Array20Char Name;
|
||||
}
|
||||
@@ -1,29 +0,0 @@
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Daybreak.API.Interop.GuildWars;
|
||||
|
||||
public enum InstanceType
|
||||
{
|
||||
Outpost,
|
||||
Explorable,
|
||||
Loading
|
||||
};
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Pack = 1)]
|
||||
public readonly unsafe struct InstanceInfoContext
|
||||
{
|
||||
[FieldOffset(0x0004)]
|
||||
public readonly InstanceType InstanceType;
|
||||
[FieldOffset(0x0008)]
|
||||
public readonly AreaInfo* CurrentMapInfo;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public readonly struct AreaInfo
|
||||
{
|
||||
public readonly uint Campaign;
|
||||
public readonly uint Continent;
|
||||
public readonly uint Region;
|
||||
public readonly uint RegionType;
|
||||
public readonly uint Flags;
|
||||
}
|
||||
@@ -1,17 +0,0 @@
|
||||
namespace Daybreak.API.Interop.GuildWars;
|
||||
|
||||
public enum Language
|
||||
{
|
||||
English,
|
||||
Korean,
|
||||
French,
|
||||
German,
|
||||
Italian,
|
||||
Spanish,
|
||||
TraditionalChinese,
|
||||
Japanese = 8,
|
||||
Polish,
|
||||
Russian,
|
||||
BorkBorkBork = 17,
|
||||
Unknown = 0xff
|
||||
}
|
||||
@@ -1,8 +0,0 @@
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Daybreak.API.Interop.GuildWars;
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Pack = 1)]
|
||||
public readonly struct MapContext
|
||||
{
|
||||
}
|
||||
@@ -1,61 +0,0 @@
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Daybreak.API.Interop.GuildWars;
|
||||
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
public readonly unsafe struct NpcContext
|
||||
{
|
||||
[FieldOffset(0x0000)]
|
||||
public readonly uint ModelId;
|
||||
|
||||
[FieldOffset(0x000C)]
|
||||
public readonly uint Sex;
|
||||
|
||||
[FieldOffset(0x0010)]
|
||||
public readonly NpcFlags Flags;
|
||||
|
||||
[FieldOffset(0x0014)]
|
||||
public readonly uint Primary;
|
||||
|
||||
[FieldOffset(0x001C)]
|
||||
public readonly byte DefaultLevel;
|
||||
|
||||
[FieldOffset(0x0020)]
|
||||
public readonly char* EncName;
|
||||
|
||||
[FieldOffset(0x0028)]
|
||||
public readonly int FilesCount;
|
||||
|
||||
[FieldOffset(0x002C)]
|
||||
public readonly int FilesCapacity;
|
||||
|
||||
[Flags]
|
||||
public enum NpcFlags : uint
|
||||
{
|
||||
None = 0x0000,
|
||||
Henchman = 0x0010,
|
||||
Hero = 0x0020,
|
||||
Spirit = 0x4000,
|
||||
Minion = 0x0100,
|
||||
Pet = 0x000D
|
||||
}
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public readonly unsafe struct PetContext
|
||||
{
|
||||
public readonly uint AgentId;
|
||||
public readonly uint OwnerAgentId;
|
||||
public readonly char* PetName;
|
||||
public readonly uint ModelFileId1;
|
||||
public readonly uint ModelFileId2;
|
||||
public readonly Behavior Behavior;
|
||||
public readonly uint LockedTargetId;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public readonly struct ControlledMinion
|
||||
{
|
||||
public readonly uint AgentId;
|
||||
public readonly uint MinionCount;
|
||||
}
|
||||
@@ -1,124 +0,0 @@
|
||||
using System.Extensions;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Daybreak.API.Interop.GuildWars;
|
||||
|
||||
[Flags]
|
||||
public enum PlayerPartyMemberState : uint
|
||||
{
|
||||
None = 0,
|
||||
Connected = 1,
|
||||
Ticked = 2
|
||||
}
|
||||
|
||||
public enum PartySearchType
|
||||
{
|
||||
PartySearchType_Hunting = 0,
|
||||
PartySearchType_Mission = 1,
|
||||
PartySearchType_Quest = 2,
|
||||
PartySearchType_Trade = 3,
|
||||
PartySearchType_Guild = 4,
|
||||
};
|
||||
|
||||
[Flags]
|
||||
public enum PartyFlags : uint
|
||||
{
|
||||
None = 0,
|
||||
HardMode = 0x10, // Bit 4
|
||||
Defeated = 0x20, // Bit 5
|
||||
PartyLeader = 0x80 // Bit 7 (0x7th position)
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Pack = 1, Size = 0xC)]
|
||||
public readonly unsafe struct PartyMoraleContext
|
||||
{
|
||||
[FieldOffset(0x000C)]
|
||||
public readonly PartyMemberMoraleInfo* MoraleInfo;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Pack = 1)]
|
||||
public readonly struct PartyMemberMoraleInfo
|
||||
{
|
||||
[FieldOffset(0x0000)]
|
||||
public readonly uint AgentId;
|
||||
[FieldOffset(0x0014)]
|
||||
public readonly uint Morale;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Pack = 1, Size = 0x58)]
|
||||
public readonly unsafe struct PartyContext
|
||||
{
|
||||
[FieldOffset(0x0014)]
|
||||
public readonly PartyFlags Flags;
|
||||
[FieldOffset(0x0040)]
|
||||
public readonly GuildWarsArray<WrappedPointer<PartyInfo>> Parties;
|
||||
[FieldOffset(0x0054)]
|
||||
public readonly PartyInfo* PlayerParty;
|
||||
[FieldOffset(0x00C0)]
|
||||
public readonly GuildWarsArray<WrappedPointer<PartySearch>> PartySearches;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1, Size = 0xC)]
|
||||
public readonly struct PlayerPartyMember
|
||||
{
|
||||
public readonly uint LogingNumber;
|
||||
public readonly uint CalledTargetId;
|
||||
public readonly PlayerPartyMemberState State;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Pack = 1, Size = 0x18)]
|
||||
public readonly struct HeroPartyMember
|
||||
{
|
||||
[FieldOffset(0x0000)]
|
||||
public readonly uint AgentId;
|
||||
[FieldOffset(0x0004)]
|
||||
public readonly uint OwnerPlayerId;
|
||||
[FieldOffset(0x0008)]
|
||||
public readonly uint HeroId;
|
||||
[FieldOffset(0x0014)]
|
||||
public readonly uint Level;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Pack = 1, Size = 0x34)]
|
||||
public readonly struct HenchmanPartyMember
|
||||
{
|
||||
[FieldOffset(0x0000)]
|
||||
public readonly uint AgentId;
|
||||
[FieldOffset(0x002C)]
|
||||
public readonly Profession Profession;
|
||||
[FieldOffset(0x0030)]
|
||||
public readonly uint Level;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Pack = 1, Size = 0x84)]
|
||||
public readonly struct PartyInfo
|
||||
{
|
||||
[FieldOffset(0x0000)]
|
||||
public readonly uint PartyId;
|
||||
[FieldOffset(0x0004)]
|
||||
public readonly GuildWarsArray<PlayerPartyMember> Players;
|
||||
[FieldOffset(0x0014)]
|
||||
public readonly GuildWarsArray<HenchmanPartyMember> Henchmen;
|
||||
[FieldOffset(0x0024)]
|
||||
public readonly GuildWarsArray<HeroPartyMember> Heroes;
|
||||
[FieldOffset(0x0034)]
|
||||
public readonly GuildWarsArray<uint> Others;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public readonly struct PartySearch
|
||||
{
|
||||
public readonly uint PartySearchId;
|
||||
public readonly PartySearchType PartySearchType;
|
||||
public readonly uint HardMode;
|
||||
public readonly uint District;
|
||||
public readonly uint Language;
|
||||
public readonly uint PartySize;
|
||||
public readonly uint HeroCount;
|
||||
public readonly Array32Char Message;
|
||||
public readonly Array20Char PartyLeader;
|
||||
public readonly Profession Primary;
|
||||
public readonly Profession Secondary;
|
||||
public readonly uint Level;
|
||||
public readonly uint Timestamp;
|
||||
}
|
||||
@@ -1,44 +0,0 @@
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Daybreak.API.Interop.GuildWars;
|
||||
|
||||
[Flags]
|
||||
public enum PlayerContextFlags : uint
|
||||
{
|
||||
None = 0,
|
||||
PvP = 0x800
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Pack = 1, Size = 0x4C)]
|
||||
public readonly unsafe struct PlayerContext
|
||||
{
|
||||
[FieldOffset(0x0000)]
|
||||
public readonly int AgentId;
|
||||
|
||||
[FieldOffset(0x0014)]
|
||||
public readonly PlayerContextFlags Flags;
|
||||
|
||||
[FieldOffset(0x0018)]
|
||||
public readonly uint PrimaryProfession;
|
||||
|
||||
[FieldOffset(0x001C)]
|
||||
public readonly uint SecondaryProfession;
|
||||
|
||||
[FieldOffset(0x0024)]
|
||||
public readonly char* NameEncoded;
|
||||
|
||||
[FieldOffset(0x0028)]
|
||||
public readonly char* Name;
|
||||
|
||||
[FieldOffset(0x002C)]
|
||||
public readonly uint PartyLeaderPlayerNumber;
|
||||
|
||||
[FieldOffset(0x0030)]
|
||||
public readonly uint ActiveTitleTier;
|
||||
|
||||
[FieldOffset(0x0034)]
|
||||
public readonly uint PlayerNumber;
|
||||
|
||||
[FieldOffset(0x0038)]
|
||||
public readonly uint PartySize;
|
||||
}
|
||||
@@ -1,10 +0,0 @@
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Daybreak.API.Interop.GuildWars;
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Pack = 1)]
|
||||
public readonly struct PlayerControlledCharContext
|
||||
{
|
||||
[FieldOffset(0x0014)]
|
||||
public readonly uint AgentId;
|
||||
}
|
||||
@@ -1,30 +0,0 @@
|
||||
using System.Extensions;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Daybreak.API.Interop.GuildWars;
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Pack = 1)]
|
||||
public readonly struct PreGameContext
|
||||
{
|
||||
[FieldOffset(0x0000)]
|
||||
public readonly uint FrameId;
|
||||
|
||||
[FieldOffset(0x0124)]
|
||||
public readonly uint ChosenCharacterIndex;
|
||||
|
||||
[FieldOffset(0x0140)]
|
||||
public readonly uint Index1;
|
||||
|
||||
[FieldOffset(0x0144)]
|
||||
public readonly uint Index2;
|
||||
|
||||
[FieldOffset(0x00148)]
|
||||
public readonly GuildWarsArray<LoginCharacterContext> LoginCharacters;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Pack = 1)]
|
||||
public readonly struct LoginCharacterContext
|
||||
{
|
||||
[FieldOffset(0x0004)]
|
||||
public readonly Array20Char CharacterName;
|
||||
}
|
||||
@@ -1,47 +0,0 @@
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Daybreak.API.Interop.GuildWars;
|
||||
|
||||
public enum Profession : uint
|
||||
{
|
||||
None,
|
||||
Warrior,
|
||||
Ranger,
|
||||
Monk,
|
||||
Necromancer,
|
||||
Mesmer,
|
||||
Elementalist,
|
||||
Assassin,
|
||||
Ritualist,
|
||||
Paragon,
|
||||
Dervish
|
||||
}
|
||||
|
||||
public enum ProfessionByte : byte
|
||||
{
|
||||
None,
|
||||
Warrior,
|
||||
Ranger,
|
||||
Monk,
|
||||
Necromancer,
|
||||
Mesmer,
|
||||
Elementalist,
|
||||
Assassin,
|
||||
Ritualist,
|
||||
Paragon,
|
||||
Dervish
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1, Size = 0x0014)]
|
||||
public readonly struct ProfessionsContext
|
||||
{
|
||||
public readonly uint AgentId;
|
||||
public readonly Profession CurrentPrimary;
|
||||
public readonly Profession CurrentSecondary;
|
||||
public readonly uint UnlockedProfessionsFlags;
|
||||
|
||||
public bool ProfessionUnlocked(int professionId)
|
||||
{
|
||||
return (this.UnlockedProfessionsFlags & (1U << professionId)) != 0;
|
||||
}
|
||||
}
|
||||
@@ -1,28 +0,0 @@
|
||||
using System.Numerics;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Daybreak.API.Interop.GuildWars;
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Pack = 1, Size = 0x0034)]
|
||||
public readonly struct QuestContext
|
||||
{
|
||||
[FieldOffset(0x0000)]
|
||||
public readonly uint QuestId;
|
||||
|
||||
[FieldOffset(0x0014)]
|
||||
public readonly uint MapFrom;
|
||||
|
||||
[FieldOffset(0x0018)]
|
||||
public readonly Vector3 Marker;
|
||||
|
||||
[FieldOffset(0x0028)]
|
||||
public readonly uint MapTo;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1, Size = 0xC)]
|
||||
public readonly unsafe struct MissionObjectiveContext
|
||||
{
|
||||
public readonly uint ObjectiveId;
|
||||
public readonly char* EncodedString;
|
||||
public readonly uint Type;
|
||||
}
|
||||
@@ -1,12 +0,0 @@
|
||||
namespace Daybreak.API.Interop.GuildWars;
|
||||
|
||||
public enum ServerRegion
|
||||
{
|
||||
International = -2,
|
||||
America = 0,
|
||||
Korea,
|
||||
Europe,
|
||||
China,
|
||||
Japan,
|
||||
Unknown = 0xff
|
||||
}
|
||||
@@ -1,58 +0,0 @@
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Daybreak.API.Interop.GuildWars;
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public readonly struct SkillContext
|
||||
{
|
||||
public readonly uint Adrenaline1;
|
||||
public readonly uint Adrenaline2;
|
||||
public readonly uint Recharge;
|
||||
public readonly uint Id;
|
||||
public readonly uint Event;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1, Size = 0xBC)]
|
||||
public readonly struct SkillbarContext
|
||||
{
|
||||
public readonly uint AgentId;
|
||||
public readonly SkillContext Skill0;
|
||||
public readonly SkillContext Skill1;
|
||||
public readonly SkillContext Skill2;
|
||||
public readonly SkillContext Skill3;
|
||||
public readonly SkillContext Skill4;
|
||||
public readonly SkillContext Skill5;
|
||||
public readonly SkillContext Skill6;
|
||||
public readonly SkillContext Skill7;
|
||||
public readonly uint Disabled;
|
||||
public readonly uint Casting;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Pack = 1, Size = 0x10)]
|
||||
public readonly struct Buff
|
||||
{
|
||||
[FieldOffset(0x0000)]
|
||||
public readonly uint SkillId;
|
||||
[FieldOffset(0x0008)]
|
||||
public readonly uint BuffId;
|
||||
[FieldOffset(0x000C)]
|
||||
public readonly uint TargetAgentId;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1, Size = 0x18)]
|
||||
public readonly struct Effect
|
||||
{
|
||||
public readonly uint SkillId;
|
||||
public readonly uint AttributeLevel;
|
||||
public readonly uint EffectId;
|
||||
public readonly uint AgentId;
|
||||
public readonly float Duration;
|
||||
public readonly uint Timestamp;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public readonly struct DupeSkill
|
||||
{
|
||||
public readonly uint SkillId;
|
||||
public readonly uint Count;
|
||||
}
|
||||
@@ -1,13 +0,0 @@
|
||||
using System.Extensions;
|
||||
|
||||
namespace Daybreak.API.Interop.GuildWars;
|
||||
|
||||
public readonly struct SkillTemplate(uint primary, uint secondary, uint attributeCount, Array12Uint attributeIds, Array12Uint attributeValues, Array8Uint skills)
|
||||
{
|
||||
public readonly uint Primary = primary;
|
||||
public readonly uint Secondary = secondary;
|
||||
public readonly uint AttributesCount = attributeCount;
|
||||
public readonly Array12Uint AttributeIds = attributeIds;
|
||||
public readonly Array12Uint AttributeValues = attributeValues;
|
||||
public readonly Array8Uint Skills = skills;
|
||||
}
|
||||
@@ -1,12 +0,0 @@
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Daybreak.API.Interop.GuildWars;
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public readonly struct TagInfo
|
||||
{
|
||||
public readonly ushort GuildId;
|
||||
public readonly byte Primary;
|
||||
public readonly byte Secondary;
|
||||
public readonly ushort Level;
|
||||
}
|
||||
@@ -1,40 +0,0 @@
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Daybreak.API.Interop.GuildWars;
|
||||
|
||||
[Flags]
|
||||
public enum TitleProps : uint
|
||||
{
|
||||
None = 0,
|
||||
PercentageBased = 1,
|
||||
HasTiers = 2
|
||||
// Note: The HasTiers check uses (props & 3) == 2, which means bit 1 is set but bit 0 is not
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1, Size = 40)]
|
||||
public readonly struct TitleContext
|
||||
{
|
||||
public readonly TitleProps Props;
|
||||
public readonly uint CurrentPoints;
|
||||
public readonly uint CurrentTitleTierIndex;
|
||||
public readonly uint PointsNeededForCurrentRank;
|
||||
public readonly uint NextTitleTierIndex;
|
||||
public readonly uint PointsNeededForNextRank;
|
||||
public readonly uint MaxTitleRank;
|
||||
public readonly uint MaxTitleTierIndex;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1, Size = 0xC)]
|
||||
public readonly unsafe struct TitleTier
|
||||
{
|
||||
public readonly TitleProps Props;
|
||||
public readonly uint TierNumber;
|
||||
public readonly char* TierNameEncoded;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public readonly struct TitleClientData
|
||||
{
|
||||
public readonly uint TitleId;
|
||||
public readonly uint NameId;
|
||||
}
|
||||
@@ -1,183 +0,0 @@
|
||||
namespace Daybreak.API.Interop.GuildWars;
|
||||
|
||||
public enum UIAction : uint
|
||||
{
|
||||
None = 0,
|
||||
Screenshot = 0xAE,
|
||||
|
||||
// Panels
|
||||
CloseAllPanels = 0x85,
|
||||
ToggleInventoryWindow = 0x8B,
|
||||
OpenScoreChart = 0xBD,
|
||||
OpenTemplateManager = 0xD3,
|
||||
OpenSaveEquipmentTemplate = 0xD4,
|
||||
OpenSaveSkillTemplate = 0xD5,
|
||||
OpenParty = 0xBF,
|
||||
OpenGuild = 0xBA,
|
||||
OpenFriends = 0xB9,
|
||||
ToggleAllBags = 0xB8,
|
||||
OpenMissionMap = 0xB6,
|
||||
OpenBag2 = 0xB5,
|
||||
OpenBag1 = 0xB4,
|
||||
OpenBelt = 0xB3,
|
||||
OpenBackpack = 0xB2,
|
||||
OpenSkillsAndAttributes = 0x8F,
|
||||
OpenQuestLog = 0x8E,
|
||||
OpenWorldMap = 0x8C,
|
||||
OpenOptions = 0x8D,
|
||||
OpenHero = 0x8A,
|
||||
|
||||
// Weapon sets
|
||||
CycleEquipment = 0x86,
|
||||
ActivateWeaponSet1 = 0x81,
|
||||
ActivateWeaponSet2,
|
||||
ActivateWeaponSet3,
|
||||
ActivateWeaponSet4,
|
||||
|
||||
DropItem = 0xCD, // drops bundle item >> flags, ashes, etc
|
||||
|
||||
// Chat
|
||||
CharReply = 0xBE,
|
||||
OpenChat = 0xA1,
|
||||
OpenAlliance = 0x88,
|
||||
|
||||
ReverseCamera = 0x90,
|
||||
StrafeLeft = 0x91,
|
||||
StrafeRight = 0x92,
|
||||
TurnLeft = 0xA2,
|
||||
TurnRight = 0xA3,
|
||||
MoveBackward = 0xAC,
|
||||
MoveForward = 0xAD,
|
||||
CancelAction = 0xAF,
|
||||
Interact = 0x80,
|
||||
ReverseDirection = 0xB1,
|
||||
Autorun = 0xB7,
|
||||
Follow = 0xCC,
|
||||
|
||||
// Targeting
|
||||
TargetPartyMember1 = 0x96,
|
||||
TargetPartyMember2,
|
||||
TargetPartyMember3,
|
||||
TargetPartyMember4,
|
||||
TargetPartyMember5,
|
||||
TargetPartyMember6,
|
||||
TargetPartyMember7,
|
||||
TargetPartyMember8,
|
||||
TargetPartyMember9 = 0xC6,
|
||||
TargetPartyMember10,
|
||||
TargetPartyMember11,
|
||||
TargetPartyMember12,
|
||||
|
||||
TargetNearestItem = 0xC3,
|
||||
TargetNextItem = 0xC4,
|
||||
TargetPreviousItem = 0xC5,
|
||||
TargetPartyMemberNext = 0xCA,
|
||||
TargetPartyMemberPrevious = 0xCB,
|
||||
TargetAllyNearest = 0xBC,
|
||||
ClearTarget = 0xE3,
|
||||
TargetSelf = 0xA0, // also 0x96
|
||||
TargetPriorityTarget = 0x9F,
|
||||
TargetNearestEnemy = 0x93,
|
||||
TargetNextEnemy = 0x95,
|
||||
TargetPreviousEnemy = 0x9E,
|
||||
|
||||
ShowOthers = 0x89,
|
||||
ShowTargets = 0x94,
|
||||
|
||||
CameraZoomIn = 0xCE,
|
||||
CameraZoomOut = 0xCF,
|
||||
|
||||
// Party/Hero commands
|
||||
ClearPartyCommands = 0xDB,
|
||||
CommandParty = 0xD6,
|
||||
CommandHero1,
|
||||
CommandHero2,
|
||||
CommandHero3,
|
||||
CommandHero4 = 0x102,
|
||||
CommandHero5,
|
||||
CommandHero6,
|
||||
CommandHero7,
|
||||
|
||||
OpenHero1PetCommander = 0xE0,
|
||||
OpenHero2PetCommander,
|
||||
OpenHero3PetCommander,
|
||||
OpenHero4PetCommander = 0xFE,
|
||||
OpenHero5PetCommander,
|
||||
OpenHero6PetCommander,
|
||||
OpenHero7PetCommander,
|
||||
OpenHeroCommander1 = 0xDC,
|
||||
OpenHeroCommander2,
|
||||
OpenHeroCommander3,
|
||||
OpenPetCommander,
|
||||
OpenHeroCommander4 = 0x126,
|
||||
OpenHeroCommander5,
|
||||
OpenHeroCommander6,
|
||||
OpenHeroCommander7,
|
||||
|
||||
Hero1Skill1 = 0xE5,
|
||||
Hero1Skill2,
|
||||
Hero1Skill3,
|
||||
Hero1Skill4,
|
||||
Hero1Skill5,
|
||||
Hero1Skill6,
|
||||
Hero1Skill7,
|
||||
Hero1Skill8,
|
||||
Hero2Skill1,
|
||||
Hero2Skill2,
|
||||
Hero2Skill3,
|
||||
Hero2Skill4,
|
||||
Hero2Skill5,
|
||||
Hero2Skill6,
|
||||
Hero2Skill7,
|
||||
Hero2Skill8,
|
||||
Hero3Skill1,
|
||||
Hero3Skill2,
|
||||
Hero3Skill3,
|
||||
Hero3Skill4,
|
||||
Hero3Skill5,
|
||||
Hero3Skill6,
|
||||
Hero3Skill7,
|
||||
Hero3Skill8,
|
||||
Hero4Skill1 = 0x106,
|
||||
Hero4Skill2,
|
||||
Hero4Skill3,
|
||||
Hero4Skill4,
|
||||
Hero4Skill5,
|
||||
Hero4Skill6,
|
||||
Hero4Skill7,
|
||||
Hero4Skill8,
|
||||
Hero5Skill1,
|
||||
Hero5Skill2,
|
||||
Hero5Skill3,
|
||||
Hero5Skill4,
|
||||
Hero5Skill5,
|
||||
Hero5Skill6,
|
||||
Hero5Skill7,
|
||||
Hero5Skill8,
|
||||
Hero6Skill1,
|
||||
Hero6Skill2,
|
||||
Hero6Skill3,
|
||||
Hero6Skill4,
|
||||
Hero6Skill5,
|
||||
Hero6Skill6,
|
||||
Hero6Skill7,
|
||||
Hero6Skill8,
|
||||
Hero7Skill1,
|
||||
Hero7Skill2,
|
||||
Hero7Skill3,
|
||||
Hero7Skill4,
|
||||
Hero7Skill5,
|
||||
Hero7Skill6,
|
||||
Hero7Skill7,
|
||||
Hero7Skill8,
|
||||
|
||||
// Skills
|
||||
UseSkill1 = 0xA4,
|
||||
UseSkill2,
|
||||
UseSkill3,
|
||||
UseSkill4,
|
||||
UseSkill5,
|
||||
UseSkill6,
|
||||
UseSkill7,
|
||||
UseSkill8
|
||||
};
|
||||
@@ -1,173 +0,0 @@
|
||||
using System.Numerics;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Daybreak.API.Interop.GuildWars;
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Pack = 1)]
|
||||
public readonly unsafe struct WorldContext
|
||||
{
|
||||
[FieldOffset(0x0000)]
|
||||
public readonly AccountInfoContext* AccountInfo;
|
||||
|
||||
[FieldOffset(0x0024)]
|
||||
public readonly GuildWarsArray<uint> MerchItems;
|
||||
|
||||
[FieldOffset(0x0034)]
|
||||
public readonly GuildWarsArray<uint> MerchItems2;
|
||||
|
||||
[FieldOffset(0x007C)]
|
||||
public readonly GuildWarsArray<MapAgentContext> MapAgents;
|
||||
|
||||
[FieldOffset(0x009C)]
|
||||
public readonly Vector3 AllFlag;
|
||||
|
||||
[FieldOffset(0x00AC)]
|
||||
public readonly GuildWarsArray<PartyAttribute> Attributes;
|
||||
|
||||
[FieldOffset(0x0508)]
|
||||
public readonly GuildWarsArray<AgentEffects> PartyEffects;
|
||||
|
||||
[FieldOffset(0x0528)]
|
||||
public readonly uint ActiveQuestId;
|
||||
|
||||
[FieldOffset(0x052C)]
|
||||
public readonly GuildWarsArray<QuestContext> QuestLog;
|
||||
|
||||
[FieldOffset(0x0564)]
|
||||
public readonly GuildWarsArray<MissionObjectiveContext> MissionObjectives;
|
||||
|
||||
[FieldOffset(0x0574)]
|
||||
public readonly GuildWarsArray<uint> HenchmenAgentIds;
|
||||
|
||||
[FieldOffset(0x0584)]
|
||||
public readonly GuildWarsArray<HeroFlag> HeroFlags;
|
||||
|
||||
[FieldOffset(0x0594)]
|
||||
public readonly GuildWarsArray<HeroInfo> HeroInfos;
|
||||
|
||||
[FieldOffset(0x05A4)]
|
||||
public readonly GuildWarsArray<nuint> CartographedAreas;
|
||||
|
||||
[FieldOffset(0x05BC)]
|
||||
public readonly GuildWarsArray<ControlledMinion> ControlledMinions;
|
||||
|
||||
[FieldOffset(0x05CC)]
|
||||
public readonly GuildWarsArray<uint> MissionsCompleted;
|
||||
|
||||
[FieldOffset(0x05DC)]
|
||||
public readonly GuildWarsArray<uint> MissionsBonus;
|
||||
|
||||
[FieldOffset(0x05EC)]
|
||||
public readonly GuildWarsArray<uint> MissionsCompletedHardMode;
|
||||
|
||||
[FieldOffset(0x05FC)]
|
||||
public readonly GuildWarsArray<uint> MissionsBonusHardMode;
|
||||
|
||||
[FieldOffset(0x060C)]
|
||||
public readonly GuildWarsArray<uint> UnlockedMap;
|
||||
|
||||
[FieldOffset(0x062C)]
|
||||
public readonly GuildWarsArray<PartyMoraleContext> PartyMorale;
|
||||
|
||||
[FieldOffset(0x067C)]
|
||||
public readonly uint PlayerNumber;
|
||||
|
||||
[FieldOffset(0x0680)]
|
||||
public readonly PlayerControlledCharContext* PlayerControlledChar;
|
||||
|
||||
[FieldOffset(0x0684)]
|
||||
public readonly uint HardModeUnlocked;
|
||||
|
||||
[FieldOffset(0x06AC)]
|
||||
public readonly GuildWarsArray<PetContext> Pets;
|
||||
|
||||
[FieldOffset(0x06BC)]
|
||||
public readonly GuildWarsArray<ProfessionsContext> Professions;
|
||||
|
||||
[FieldOffset(0x06F0)]
|
||||
public readonly GuildWarsArray<SkillbarContext> Skillbars;
|
||||
|
||||
[FieldOffset(0x0700)]
|
||||
public readonly GuildWarsArray<uint> LearnableCharacterSkills;
|
||||
|
||||
[FieldOffset(0x0710)]
|
||||
public readonly GuildWarsArray<uint> UnlockedCharacterSkills;
|
||||
|
||||
[FieldOffset(0x0720)]
|
||||
public readonly GuildWarsArray<DupeSkill> DupeSkills;
|
||||
|
||||
[FieldOffset(0x0740)]
|
||||
public readonly uint Experience;
|
||||
|
||||
[FieldOffset(0x0748)]
|
||||
public readonly uint CurrentKurzick;
|
||||
|
||||
[FieldOffset(0x0750)]
|
||||
public readonly uint TotalKurzick;
|
||||
|
||||
[FieldOffset(0x0758)]
|
||||
public readonly uint CurrentLuxon;
|
||||
|
||||
[FieldOffset(0x0760)]
|
||||
public readonly uint TotalLuxon;
|
||||
|
||||
[FieldOffset(0x0768)]
|
||||
public readonly uint CurrentImperial;
|
||||
|
||||
[FieldOffset(0x0770)]
|
||||
public readonly uint TotalImperial;
|
||||
|
||||
[FieldOffset(0x0788)]
|
||||
public readonly uint Level;
|
||||
|
||||
[FieldOffset(0x0790)]
|
||||
public readonly uint Morale;
|
||||
|
||||
[FieldOffset(0x0798)]
|
||||
public readonly uint CurrentBalthazar;
|
||||
|
||||
[FieldOffset(0x07A0)]
|
||||
public readonly uint TotalBalthazar;
|
||||
|
||||
[FieldOffset(0x07A8)]
|
||||
public readonly uint CurrentSkillPoints;
|
||||
|
||||
[FieldOffset(0x07B0)]
|
||||
public readonly uint TotalSkillPoints;
|
||||
|
||||
[FieldOffset(0x07B8)]
|
||||
public readonly uint MaxKurzick;
|
||||
|
||||
[FieldOffset(0x07BC)]
|
||||
public readonly uint MaxLuxon;
|
||||
|
||||
[FieldOffset(0x07C0)]
|
||||
public readonly uint MaxBalthazar;
|
||||
|
||||
[FieldOffset(0x07C4)]
|
||||
public readonly uint MaxImperial;
|
||||
|
||||
[FieldOffset(0x07CC)]
|
||||
public readonly GuildWarsArray<AgentInfo> AgentInfos;
|
||||
|
||||
[FieldOffset(0x07FC)]
|
||||
public readonly GuildWarsArray<NpcContext> Npcs;
|
||||
|
||||
[FieldOffset(0x080C)]
|
||||
public readonly GuildWarsArray<PlayerContext> Players;
|
||||
|
||||
[FieldOffset(0x081C)]
|
||||
public readonly GuildWarsArray<TitleContext> Titles;
|
||||
|
||||
[FieldOffset(0x082C)]
|
||||
public readonly GuildWarsArray<TitleTier> TitleTiers;
|
||||
|
||||
[FieldOffset(0x083C)]
|
||||
public readonly GuildWarsArray<uint> VanquishedAreas;
|
||||
|
||||
[FieldOffset(0x084C)]
|
||||
public readonly uint FoesKilled;
|
||||
|
||||
[FieldOffset(0x0850)]
|
||||
public readonly uint FoesToKill;
|
||||
}
|
||||
@@ -0,0 +1,9 @@
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Daybreak.API.Interop;
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
[GWCAEquivalent("HookEntry")]
|
||||
public readonly struct HookEntry
|
||||
{
|
||||
}
|
||||
@@ -1,9 +0,0 @@
|
||||
namespace Daybreak.API.Interop;
|
||||
|
||||
public interface IHook<T>
|
||||
: IDisposable where T : Delegate
|
||||
{
|
||||
public T Continue { get; }
|
||||
|
||||
public nuint ContinueAddress { get; }
|
||||
}
|
||||
@@ -1,78 +0,0 @@
|
||||
using Daybreak.API.Converters;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Daybreak.API.Interop;
|
||||
|
||||
[JsonConverter(typeof(PointerValueConverter))]
|
||||
public readonly struct PointerValue(nuint address) : IEquatable<PointerValue>, IEquatable<nuint>, IEquatable<nint>
|
||||
{
|
||||
public readonly nuint Address = address;
|
||||
|
||||
public bool Equals(PointerValue other)
|
||||
{
|
||||
return this.Address.Equals(other.Address);
|
||||
}
|
||||
|
||||
public bool Equals(nuint other)
|
||||
{
|
||||
return this.Address.Equals(other);
|
||||
}
|
||||
|
||||
public bool Equals(nint other)
|
||||
{
|
||||
return this.Address.Equals((nuint)other);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return $"0x{this.Address:X8}";
|
||||
}
|
||||
|
||||
public override bool Equals(object? obj) => obj is PointerValue value && this.Equals(value);
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return HashCode.Combine(this.Address);
|
||||
}
|
||||
|
||||
public static bool operator ==(PointerValue left, PointerValue right)
|
||||
{
|
||||
return left.Equals(right);
|
||||
}
|
||||
|
||||
public static bool operator !=(PointerValue left, PointerValue right)
|
||||
{
|
||||
return !(left == right);
|
||||
}
|
||||
|
||||
public static implicit operator PointerValue(nuint address)
|
||||
{
|
||||
return new PointerValue(address);
|
||||
}
|
||||
|
||||
public static implicit operator PointerValue(nint address)
|
||||
{
|
||||
return new PointerValue((nuint)address);
|
||||
}
|
||||
|
||||
public static implicit operator PointerValue(int address)
|
||||
{
|
||||
return new PointerValue((nuint)address);
|
||||
}
|
||||
|
||||
public static implicit operator PointerValue(uint address)
|
||||
{
|
||||
return new PointerValue(address);
|
||||
}
|
||||
|
||||
public static PointerValue Parse(string s)
|
||||
{
|
||||
if (s.StartsWith("0x", StringComparison.InvariantCultureIgnoreCase)
|
||||
&& nuint.TryParse(s.AsSpan(2), System.Globalization.NumberStyles.HexNumber, null, out var v))
|
||||
{
|
||||
return new PointerValue(v);
|
||||
}
|
||||
|
||||
throw new FormatException($"Invalid pointer format: {s}");
|
||||
}
|
||||
}
|
||||
@@ -21,7 +21,12 @@ public static class WebApplicationBuilderExtensions
|
||||
theme: AnsiConsoleTheme.Sixteen)
|
||||
.WriteTo.File(
|
||||
outputTemplate: "[{Timestamp:yyyy-MM-dd HH:mm:ss}] {Level:u4}: [{SourceContext}] [{CorrelationVector}] {NewLine}{Message:lj}{NewLine}{Exception}",
|
||||
path: "Daybreak.API.log")
|
||||
path: "Daybreak.API.log",
|
||||
rollingInterval: RollingInterval.Day,
|
||||
rollOnFileSizeLimit: true,
|
||||
fileSizeLimitBytes: 50 * 1024 * 1024,
|
||||
retainedFileCountLimit: 1,
|
||||
shared: true)
|
||||
.CreateLogger());
|
||||
builder.Services.AddScoped<LoggingEnrichmentMiddleware>();
|
||||
builder.Services.AddOptions<CorrelationVectorOptions>()
|
||||
|
||||
@@ -1,9 +0,0 @@
|
||||
using Daybreak.API.Interop;
|
||||
|
||||
namespace Daybreak.API.Models;
|
||||
|
||||
public sealed class AddressState
|
||||
{
|
||||
public required string Name { get; init; }
|
||||
public required PointerValue Address { get; init; }
|
||||
}
|
||||
@@ -1,38 +0,0 @@
|
||||
using System.Core.Extensions;
|
||||
using System.Extensions;
|
||||
|
||||
namespace Daybreak.API.Models;
|
||||
|
||||
public sealed class AsyncRefreshCache<T>(TimeSpan refreshRate, Func<CancellationToken, ValueTask<T>> refreshFunc)
|
||||
{
|
||||
private readonly Func<CancellationToken, ValueTask<T>> refreshFunc = refreshFunc.ThrowIfNull();
|
||||
|
||||
private readonly SemaphoreSlim semaphoreSlim = new(1);
|
||||
|
||||
private T? cache;
|
||||
private DateTime lastUpdateDateTime = DateTime.MinValue;
|
||||
private TimeSpan refreshRate = refreshRate;
|
||||
|
||||
public async ValueTask<T> GetAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
if (this.cache is not null && DateTime.UtcNow - this.lastUpdateDateTime < this.refreshRate)
|
||||
{
|
||||
return this.cache;
|
||||
}
|
||||
|
||||
using var ctx = await this.semaphoreSlim.Acquire(cancellationToken);
|
||||
if (DateTime.UtcNow - this.lastUpdateDateTime > this.refreshRate ||
|
||||
this.cache is null)
|
||||
{
|
||||
this.lastUpdateDateTime = DateTime.UtcNow;
|
||||
this.cache = await this.refreshFunc(cancellationToken);
|
||||
}
|
||||
|
||||
return this.cache;
|
||||
}
|
||||
|
||||
public void UpdateRefreshRate(TimeSpan newRefreshRate)
|
||||
{
|
||||
this.refreshRate = newRefreshRate;
|
||||
}
|
||||
}
|
||||
@@ -7,12 +7,12 @@ public sealed class ByteConsumerEntry(
|
||||
{
|
||||
private readonly Action<ReadOnlySpan<byte>> handler = handler.ThrowIfNull();
|
||||
|
||||
private DateTimeOffset lastConsume = DateTimeOffset.MinValue;
|
||||
private DateTime lastConsume = DateTime.MinValue;
|
||||
|
||||
public Guid Id { get; } = id;
|
||||
public TimeSpan Frequency { get; } = freq;
|
||||
|
||||
public void TryConsume(DateTimeOffset currentTime, ReadOnlySpan<byte> value)
|
||||
public void TryConsume(DateTime currentTime, ReadOnlySpan<byte> value)
|
||||
{
|
||||
if (currentTime - this.lastConsume >= this.Frequency)
|
||||
{
|
||||
|
||||
@@ -1,24 +0,0 @@
|
||||
namespace Daybreak.API.Models;
|
||||
|
||||
public enum Channel : uint
|
||||
{
|
||||
Alliance = 0,
|
||||
Allies = 1, // coop with two groups for instance.
|
||||
GWCA1 = 2,
|
||||
All = 3,
|
||||
GWCA2 = 4,
|
||||
Moderator = 5,
|
||||
Emote = 6,
|
||||
Warning = 7, // shows in the middle of the screen and does not parse <c> tags
|
||||
GWCA3 = 8,
|
||||
Guild = 9,
|
||||
Global = 10,
|
||||
Group = 11,
|
||||
Trade = 12,
|
||||
Advisory = 13,
|
||||
Whisper = 14,
|
||||
Count,
|
||||
|
||||
// non-standard channel, but useful.
|
||||
Command
|
||||
};
|
||||
@@ -0,0 +1,9 @@
|
||||
using Daybreak.API.Interop.GuildWars;
|
||||
|
||||
namespace Daybreak.API.Models;
|
||||
|
||||
public struct DecodeStringContext(WrappedPointer<char> encodedString, TaskCompletionSource<string?> taskCompletionSource)
|
||||
{
|
||||
public WrappedPointer<char> EncodedString = encodedString;
|
||||
public TaskCompletionSource<string?> TaskCompletionSource = taskCompletionSource;
|
||||
}
|
||||
@@ -1,12 +0,0 @@
|
||||
using Daybreak.API.Interop;
|
||||
|
||||
namespace Daybreak.API.Models;
|
||||
|
||||
public sealed class HookState
|
||||
{
|
||||
public required bool Hooked { get; init; }
|
||||
public required string Name { get; init; }
|
||||
public required PointerValue TargetAddress { get; init; }
|
||||
public required PointerValue ContinueAddress { get; init; }
|
||||
public required PointerValue DetourAddress { get; init; }
|
||||
}
|
||||
@@ -1,154 +0,0 @@
|
||||
namespace Daybreak.API.Models;
|
||||
|
||||
public enum UIMessage : uint
|
||||
{
|
||||
None = 0x0,
|
||||
Resize = 0x8,
|
||||
InitFrame = 0x9,
|
||||
DestroyFrame = 0xb,
|
||||
KeyDown = 0x1e, // wparam = UIPacket::kKeyAction*
|
||||
KeyUp = 0x20, // wparam = UIPacket::kKeyAction*
|
||||
MouseClick = 0x22, // wparam = UIPacket::kMouseClick*
|
||||
MouseClick2 = 0x2e, // wparam = UIPacket::kMouseAction*
|
||||
MouseAction = 0x2f, // wparam = UIPacket::kMouseAction*
|
||||
SetLayout = 0x33,
|
||||
FrameMessage_0x47 = 0x47, // Multiple uses depending on frame
|
||||
UpdateAgentEffects = 0x10000000 | 0x9,
|
||||
RerenderAgentModel = 0x10000000 | 0x7, // wparam = uint32_t agent_id
|
||||
AgentSpeechBubble = 0x10000000 | 0x17,
|
||||
ShowAgentNameTag = 0x10000000 | 0x19, // wparam = AgentNameTagInfo*
|
||||
HideAgentNameTag = 0x10000000 | 0x1A,
|
||||
SetAgentNameTagAttribs = 0x10000000 | 0x1B, // wparam = AgentNameTagInfo*
|
||||
ChangeTarget = 0x10000000 | 0x20, // wparam = UIPacket::kChangeTarget*
|
||||
AgentStartCasting = 0x10000000 | 0x27, // wparam = UIPacket::kAgentStartCasting*
|
||||
ShowMapEntryMessage = 0x10000000 | 0x29, // wparam = { wchar_t* title, wchar_t* subtitle }
|
||||
SetCurrentPlayerData = 0x10000000 | 0x2A, // fired after setting the worldcontext player name
|
||||
PostProcessingEffect = 0x10000000 | 0x34, // Triggered when drunk. wparam = UIPacket::kPostProcessingEffect
|
||||
HeroAgentAdded = 0x10000000 | 0x38, // hero assigned to agent/inventory/ai mode
|
||||
HeroDataAdded = 0x10000000 | 0x39, // hero info received from server (name, level etc)
|
||||
ShowXunlaiChest = 0x10000000 | 0x40,
|
||||
MinionCountUpdated = 0x10000000 | 0x46,
|
||||
MoraleChange = 0x10000000 | 0x47, // wparam = {agent id, morale percent }
|
||||
LoginStateChanged = 0x10000000 | 0x50, // wparam = {bool is_logged_in, bool unk }
|
||||
EffectAdd = 0x10000000 | 0x55, // wparam = {agent_id, GW::Effect*}
|
||||
EffectRenew = 0x10000000 | 0x56, // wparam = GW::Effect*
|
||||
EffectRemove = 0x10000000 | 0x57, // wparam = effect id
|
||||
SkillActivated = 0x10000000 | 0x5b, // wparam ={ uint32_t agent_id , uint32_t skill_id }
|
||||
UpdateSkillbar = 0x10000000 | 0x5E, // wparam ={ uint32_t agent_id , ... }
|
||||
UpdateSkillsAvailable = 0x10000000 | 0x5f, // Triggered on a skill unlock, profession change or map load
|
||||
TitleProgressUpdated = 0x10000000 | 0x65, // wparam = title_id
|
||||
ExperienceGained = 0x10000000 | 0x66, // wparam = experience amount
|
||||
WriteToChatLog = 0x10000000 | 0x7E, // wparam = UIPacket::kWriteToChatLog*. Triggered by the game when it wants to add a new message to chat.
|
||||
WriteToChatLogWithSender = 0x10000000 | 0x7f, // wparam = UIPacket::kWriteToChatLogWithSender*. Triggered by the game when it wants to add a new message to chat.
|
||||
AllyOrGuildMessage = 0x10000000 | 0x80, // wparam = UIPacket::kAllyOrGuildMessage*
|
||||
PlayerChatMessage = 0x10000000 | 0x81, // wparam = UIPacket::kPlayerChatMessage*
|
||||
FloatingWindowMoved = 0x10000000 | 0x83, // wparam = frame_id
|
||||
FriendUpdated = 0x10000000 | 0x89, // wparam = { GW::Friend*, ... }
|
||||
MapLoaded = 0x10000000 | 0x8A,
|
||||
OpenWhisper = 0x10000000 | 0x90, // wparam = wchar* name
|
||||
Logout = 0x10000000 | 0x9b, // wparam = { bool unknown, bool character_select }
|
||||
CompassDraw = 0x10000000 | 0x9c, // wparam = UIPacket::kCompassDraw*
|
||||
OnScreenMessage = 0x10000000 | 0xA0, // wparam = wchar_** encoded_string
|
||||
DialogBody = 0x10000000 | 0xA4, // wparam = DialogBodyInfo*
|
||||
DialogButton = 0x10000000 | 0xA1, // wparam = DialogButtonInfo*
|
||||
TargetNPCPartyMember = 0x10000000 | 0xB1, // wparam = { uint32_t unk, uint32_t agent_id }
|
||||
TargetPlayerPartyMember = 0x10000000 | 0xB2, // wparam = { uint32_t unk, uint32_t player_number }
|
||||
VendorWindow = 0x10000000 | 0xB3, // wparam = UIPacket::kVendorWindow
|
||||
VendorItems = 0x10000000 | 0xB7, // wparam = UIPacket::kVendorItems
|
||||
VendorTransComplete = 0x10000000 | 0xB9, // wparam = *TransactionType
|
||||
VendorQuote = 0x10000000 | 0xBB, // wparam = UIPacket::kVendorQuote
|
||||
StartMapLoad = 0x10000000 | 0xC0, // wparam = { uint32_t map_id, ...}
|
||||
WorldMapUpdated = 0x10000000 | 0xC5, // Triggered when an area in the world map has been discovered/updated
|
||||
GuildMemberUpdated = 0x10000000 | 0xD8, // wparam = { GuildPlayer::name_ptr }
|
||||
ShowHint = 0x10000000 | 0xDF, // wparam = { uint32_t icon_type, wchar_t* message_enc }
|
||||
WeaponSetSwapComplete = 0x10000000 | 0xE7, // wparam = UIPacket::kWeaponSwap*
|
||||
WeaponSetSwapCancel = 0x10000000 | 0xE8,
|
||||
WeaponSetUpdated = 0x10000000 | 0xE9,
|
||||
UpdateGoldCharacter = 0x10000000 | 0xEA, // wparam = { uint32_t unk, uint32_t gold_character }
|
||||
UpdateGoldStorage = 0x10000000 | 0xEB, // wparam = { uint32_t unk, uint32_t gold_storage }
|
||||
InventorySlotUpdated = 0x10000000 | 0xEC, // undocumented. Triggered when an item is moved into a slot
|
||||
EquipmentSlotUpdated = 0x10000000 | 0xED, // undocumented. Triggered when an item is moved into a slot
|
||||
InventorySlotCleared = 0x10000000 | 0xEF, // undocumented. Triggered when an item has been removed from a slot
|
||||
EquipmentSlotCleared = 0x10000000 | 0xF0, // undocumented. Triggered when an item has been removed from a slot
|
||||
PvPWindowContent = 0x10000000 | 0xF8,
|
||||
PreStartSalvage = 0x10000000 | 0x100, // { uint32_t item_id, uint32_t kit_id }
|
||||
TradePlayerUpdated = 0x10000000 | 0x103, // wparam = GW::TraderPlayer*
|
||||
ItemUpdated = 0x10000000 | 0x104, // wparam = UIPacket::kItemUpdated*
|
||||
MapChange = 0x10000000 | 0x10F, // wparam = map id
|
||||
CalledTargetChange = 0x10000000 | 0x113, // wparam = { player_number, target_id }
|
||||
ErrorMessage = 0x10000000 | 0x117, // wparam = { int error_index, wchar_t* error_encoded_string }
|
||||
PartyHardModeChanged = 0x10000000 | 0x118, // wparam = { int is_hard_mode }
|
||||
PartyAddHenchman = 0x10000000 | 0x119,
|
||||
PartyRemoveHenchman = 0x10000000 | 0x11a,
|
||||
PartyAddHero = 0x10000000 | 0x11c,
|
||||
PartyRemoveHero = 0x10000000 | 0x11d,
|
||||
PartyAddPlayer = 0x10000000 | 0x122,
|
||||
PartyRemovePlayer = 0x10000000 | 0x124,
|
||||
DisableEnterMissionBtn = 0x10000000 | 0x128, // wparam = boolean (1 = disabled, 0 = enabled)
|
||||
ShowCancelEnterMissionBtn = 0x10000000 | 0x12b,
|
||||
PartyDefeated = 0x10000000 | 0x12d,
|
||||
PartySearchInviteReceived = 0x10000000 | 0x135, // wparam = UIPacket::kPartySearchInviteReceived*
|
||||
PartySearchInviteSent = 0x10000000 | 0x137,
|
||||
PartyShowConfirmDialog = 0x10000000 | 0x138, // wparam = UIPacket::kPartyShowConfirmDialog
|
||||
PreferenceEnumChanged = 0x10000000 | 0x13E, // wparam = UiPacket::kPreferenceEnumChanged
|
||||
PreferenceFlagChanged = 0x10000000 | 0x13F, // wparam = UiPacket::kPreferenceFlagChanged
|
||||
PreferenceValueChanged = 0x10000000 | 0x140, // wparam = UiPacket::kPreferenceValueChanged
|
||||
UIPositionChanged = 0x10000000 | 0x141, // wparam = UIPacket::kUIPositionChanged
|
||||
QuestAdded = 0x10000000 | 0x149, // wparam = { quest_id, ... }
|
||||
QuestDetailsChanged = 0x10000000 | 0x14A, // wparam = { quest_id, ... }
|
||||
ClientActiveQuestChanged = 0x10000000 | 0x14C, // wparam = { quest_id, ... }. Triggered when the game requests the current quest to change
|
||||
ServerActiveQuestChanged = 0x10000000 | 0x14E, // wparam = UIPacket::kServerActiveQuestChanged*. Triggered when the server requests the current quest to change
|
||||
UnknownQuestRelated = 0x10000000 | 0x14F,
|
||||
DungeonComplete = 0x10000000 | 0x151, // undocumented
|
||||
MissionComplete = 0x10000000 | 0x152, // undocumented
|
||||
VanquishComplete = 0x10000000 | 0x154, // undocumented
|
||||
ObjectiveAdd = 0x10000000 | 0x155, // wparam = UIPacket::kObjectiveAdd*
|
||||
ObjectiveComplete = 0x10000000 | 0x156, // wparam = UIPacket::kObjectiveComplete*
|
||||
ObjectiveUpdated = 0x10000000 | 0x157, // wparam = UIPacket::kObjectiveUpdated*
|
||||
TradeSessionStart = 0x10000000 | 0x160, // wparam = { trade_state, player_number }
|
||||
TradeSessionUpdated = 0x10000000 | 0x166, // no args
|
||||
TriggerLogoutPrompt = 0x10000000 | 0x16C, // no args
|
||||
ToggleOptionsWindow = 0x10000000 | 0x16D, // no args
|
||||
CheckUIState = 0x10000000 | 0x170, // Undocumented
|
||||
RedrawItem = 0x10000000 | 0x172, // wparam = uint32_t item_id
|
||||
CloseSettings = 0x10000000 | 0x174, // Undocumented
|
||||
ChangeSettingsTab = 0x10000000 | 0x175, // wparam = uint32_t is_interface_tab
|
||||
GuildHall = 0x10000000 | 0x177, // wparam = gh key (uint32_t[4])
|
||||
LeaveGuildHall = 0x10000000 | 0x179,
|
||||
Travel = 0x10000000 | 0x17A,
|
||||
OpenWikiUrl = 0x10000000 | 0x17B, // wparam = char* url
|
||||
AppendMessageToChat = 0x10000000 | 0x189, // wparam = wchar_t* message
|
||||
HideHeroPanel = 0x10000000 | 0x197, // wparam = hero_id
|
||||
ShowHeroPanel = 0x10000000 | 0x198, // wparam = hero_id
|
||||
GetInventoryAgentId = 0x10000000 | 0x19c, // wparam = 0, lparam = uint32_t* agent_id_out. Used to fetch which agent is selected
|
||||
EquipItem = 0x10000000 | 0x19d, // wparam = { item_id, agent_id }
|
||||
MoveItem = 0x10000000 | 0x19e, // wparam = { item_id, to_bag, to_slot, bool prompt }
|
||||
InitiateTrade = 0x10000000 | 0x1A0,
|
||||
InventoryAgentChanged = 0x10000000 | 0x1b0, // Triggered when inventory needs updating due to agent change; no args
|
||||
OpenTemplate = 0x10000000 | 0x1B9, // wparam = GW::UI::ChatTemplate*
|
||||
|
||||
// GWCA Client to Server commands. Only added the ones that are used for hooks, everything else goes straight into GW
|
||||
|
||||
SendLoadSkillTemplate = 0x30000000 | 0x3, // wparam = SkillbarMgr::SkillTemplate*
|
||||
SendPingWeaponSet = 0x30000000 | 0x4, // wparam = UIPacket::kSendPingWeaponSet*
|
||||
SendMoveItem = 0x30000000 | 0x5, // wparam = UIPacket::kSendMoveItem*
|
||||
SendMerchantRequestQuote = 0x30000000 | 0x6, // wparam = UIPacket::kSendMerchantRequestQuote*
|
||||
SendMerchantTransactItem = 0x30000000 | 0x7, // wparam = UIPacket::kSendMerchantTransactItem*
|
||||
SendUseItem = 0x30000000 | 0x8, // wparam = UIPacket::kSendUseItem*
|
||||
SendSetActiveQuest = 0x30000000 | 0x9, // wparam = uint32_t quest_id
|
||||
SendAbandonQuest = 0x30000000 | 0xA, // wparam = uint32_t quest_id
|
||||
SendChangeTarget = 0x30000000 | 0xB, // wparam = UIPacket::kSendChangeTarget* // e.g. tell the gw client to focus on a different target
|
||||
SendCallTarget = 0x30000000 | 0x13, // wparam = { uint32_t call_type, uint32_t agent_id } // also used to broadcast morale, death penalty, "I'm following X", etc
|
||||
SendDialog = 0x30000000 | 0x16, // wparam = dialog_id // internal use
|
||||
|
||||
|
||||
StartWhisper = 0x30000000 | 0x17, // wparam = UIPacket::kStartWhisper*
|
||||
GetSenderColor = 0x30000000 | 0x18, // wparam = UIPacket::kGetColor* // Get chat sender color depending on channel, output object passed by reference
|
||||
GetMessageColor = 0x30000000 | 0x19, // wparam = UIPacket::kGetColor* // Get chat message color depending on channel, output object passed by reference
|
||||
SendChatMessage = 0x30000000 | 0x1B, // wparam = UIPacket::kSendChatMessage*
|
||||
LogChatMessage = 0x30000000 | 0x1D, // wparam = UIPacket::kLogChatMessage*. Triggered when a message wants to be added to the persistent chat log.
|
||||
RecvWhisper = 0x30000000 | 0x1E, // wparam = UIPacket::kRecvWhisper*
|
||||
PrintChatMessage = 0x30000000 | 0x1F, // wparam = UIPacket::kPrintChatMessage*. Triggered when a message wants to be added to the in-game chat window.
|
||||
SendWorldAction = 0x30000000 | 0x20, // wparam = UIPacket::kSendWorldAction*
|
||||
SetRendererValue = 0x30000000 | 0x21 // wparam = UIPacket::kSetRendererValue
|
||||
};
|
||||
@@ -1,46 +0,0 @@
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Daybreak.API.Models;
|
||||
|
||||
public static class UIPackets
|
||||
{
|
||||
public enum MouseButtons
|
||||
{
|
||||
Left = 0x0,
|
||||
Middle = 0x1,
|
||||
Right = 0x2
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public readonly struct LogChatMessage(string message, Channel channel)
|
||||
{
|
||||
[MarshalAs(UnmanagedType.LPWStr)]
|
||||
public readonly string Message = message;
|
||||
public readonly Channel Channel = channel;
|
||||
};
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public readonly struct UIChatMessage(Channel channel, string message, Channel channel2)
|
||||
{
|
||||
public readonly Channel Channel = channel;
|
||||
[MarshalAs(UnmanagedType.LPWStr)]
|
||||
public readonly string Message = message;
|
||||
public readonly Channel Channel2 = channel2;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public readonly struct KeyAction(uint key)
|
||||
{
|
||||
public readonly uint Key = key;
|
||||
public readonly uint WParam = 0x4000;
|
||||
public readonly uint LParam = 0x0006;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public readonly struct MouseClick(MouseButtons mouseButton, uint isDoubleClick, uint unknownTypeScreenPos)
|
||||
{
|
||||
public readonly MouseButtons MouseButton = mouseButton;
|
||||
public readonly uint IsDoubleClick = isDoubleClick;
|
||||
public readonly uint UnknownTypeScreenPos = unknownTypeScreenPos;
|
||||
}
|
||||
}
|
||||
@@ -11,6 +11,7 @@ internal unsafe static partial class NativeMethods
|
||||
public const int WM_KEYDOWN = 0x0100;
|
||||
public const int WM_KEYUP = 0x0101;
|
||||
public const int WM_CHAR = 0x0102;
|
||||
public const int VK_LEFT = 0x25;
|
||||
public const int VK_RIGHT = 0x27;
|
||||
|
||||
public const uint MEM_COMMIT = 0x1000;
|
||||
@@ -36,7 +37,7 @@ internal unsafe static partial class NativeMethods
|
||||
public static partial bool SetConsoleMode(nint hConsoleHandle, uint dwMode);
|
||||
|
||||
[LibraryImport("user32.dll")]
|
||||
public static partial nint SendMessageW(nint hWnd, int Msg, nint wParam, nint lParam);
|
||||
public static partial nint SendMessageW(nint hWnd, int Msg, nint wParam, nuint lParam);
|
||||
|
||||
[LibraryImport("kernel32.dll", SetLastError = true)]
|
||||
public static partial nint VirtualAlloc(
|
||||
@@ -48,4 +49,20 @@ internal unsafe static partial class NativeMethods
|
||||
public static partial bool VirtualProtect(
|
||||
void* lpAddress, nuint dwSize,
|
||||
uint flNewProtect, out uint lpflOldProtect);
|
||||
|
||||
// Window enumeration
|
||||
public delegate bool EnumWindowsProc(nint hwnd, nint lParam);
|
||||
|
||||
[LibraryImport("user32.dll", SetLastError = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
public static partial bool EnumWindows(EnumWindowsProc lpEnumFunc, nint lParam);
|
||||
|
||||
[LibraryImport("user32.dll", SetLastError = true)]
|
||||
public static partial uint GetWindowThreadProcessId(nint hWnd, out uint lpdwProcessId);
|
||||
|
||||
[LibraryImport("user32.dll", SetLastError = true, StringMarshalling = StringMarshalling.Utf8)]
|
||||
public static partial int GetClassNameA(nint hWnd, byte* lpClassName, int nMaxCount);
|
||||
|
||||
[LibraryImport("kernel32.dll")]
|
||||
public static partial uint GetCurrentProcessId();
|
||||
}
|
||||
|
||||
@@ -0,0 +1,4 @@
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
// Required for LibraryImport source generator to work with blittable types like Vector2, Vector3
|
||||
[assembly: DisableRuntimeMarshalling]
|
||||
@@ -1,5 +1,6 @@
|
||||
using Daybreak.API.Models;
|
||||
using Daybreak.Shared.Models.Api;
|
||||
using Daybreak.Shared.Models.Guildwars;
|
||||
using System.Text.Json;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
@@ -11,17 +12,11 @@ namespace Daybreak.API.Serialization;
|
||||
[JsonSerializable(typeof(uint))]
|
||||
[JsonSerializable(typeof(nuint))]
|
||||
[JsonSerializable(typeof(bool))]
|
||||
[JsonSerializable(typeof(Task<IResult>))]
|
||||
[JsonSerializable(typeof(Task))]
|
||||
[JsonSerializable(typeof(Dictionary<string, string>))]
|
||||
[JsonSerializable(typeof(List<string>))]
|
||||
[JsonSerializable(typeof(JsonElement))]
|
||||
[JsonSerializable(typeof(HealthCheckResponse))]
|
||||
[JsonSerializable(typeof(HealthCheckEntryResponse))]
|
||||
[JsonSerializable(typeof(HookState))]
|
||||
[JsonSerializable(typeof(ArraySegment<HookState>))]
|
||||
[JsonSerializable(typeof(AddressState))]
|
||||
[JsonSerializable(typeof(ArraySegment<AddressState>))]
|
||||
[JsonSerializable(typeof(MainPlayerState))]
|
||||
[JsonSerializable(typeof(QuestLogInformation))]
|
||||
[JsonSerializable(typeof(QuestInformation))]
|
||||
@@ -36,6 +31,9 @@ namespace Daybreak.API.Serialization;
|
||||
[JsonSerializable(typeof(TitleInfo))]
|
||||
[JsonSerializable(typeof(LoginInfo))]
|
||||
[JsonSerializable(typeof(MainPlayerBuildContext))]
|
||||
[JsonSerializable(typeof(InventoryInformation))]
|
||||
[JsonSerializable(typeof(ItemProperty))]
|
||||
[JsonSourceGenerationOptions(UseStringEnumConverter = true)]
|
||||
public partial class ApiJsonSerializerContext : JsonSerializerContext
|
||||
{
|
||||
}
|
||||
|
||||
@@ -1,56 +0,0 @@
|
||||
using Daybreak.Shared.Models;
|
||||
using Daybreak.Shared.Services.MDns;
|
||||
using Microsoft.AspNetCore.Hosting.Server;
|
||||
using Microsoft.AspNetCore.Hosting.Server.Features;
|
||||
using System.Extensions.Core;
|
||||
|
||||
namespace Daybreak.API.Services;
|
||||
|
||||
public sealed class ApiAdvertisingService(
|
||||
IServer server,
|
||||
IMDomainNameService mDnsService,
|
||||
IHostApplicationLifetime lifetime,
|
||||
ILogger<ApiAdvertisingService> logger) : IHostedService
|
||||
{
|
||||
private const string ProcessIdPlaceholder = "{PID}";
|
||||
private const string ServiceName = $"daybreak-api-{ProcessIdPlaceholder}";
|
||||
private const string ServiceSubType = "daybreak-api";
|
||||
private readonly IServerAddressesFeature serverAddressesFeature = server.Features.Get<IServerAddressesFeature>() ?? throw new InvalidOperationException("Server does not support addresses feature.");
|
||||
private readonly IMDomainNameService mDnsService = mDnsService;
|
||||
private readonly IHostApplicationLifetime lifetime = lifetime;
|
||||
private readonly ILogger<ApiAdvertisingService> logger = logger;
|
||||
|
||||
private DnsRegistrationToken? dnsToken;
|
||||
|
||||
public Task StartAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
this.lifetime.ApplicationStarted.Register(this.RegisterDomain);
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public Task StopAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
this.dnsToken?.Dispose();
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
private void RegisterDomain()
|
||||
{
|
||||
var scopedLogger = this.logger.CreateScopedLogger();
|
||||
var addresses = this.serverAddressesFeature?.Addresses.ToArray() ?? [];
|
||||
var port = addresses
|
||||
.Select(a => new Uri(a).Port)
|
||||
.Distinct()
|
||||
.FirstOrDefault();
|
||||
|
||||
scopedLogger.LogInformation("Found port {port}", port);
|
||||
if (port is 0)
|
||||
{
|
||||
throw new InvalidOperationException("Unable to start advertising service. No port found");
|
||||
}
|
||||
|
||||
var dnsEntry = ServiceName.Replace(ProcessIdPlaceholder, Environment.ProcessId.ToString());
|
||||
scopedLogger.LogInformation("Advertising service {service}:{port}", dnsEntry, port);
|
||||
this.dnsToken = this.mDnsService.RegisterDomain(dnsEntry, (ushort)port, ServiceSubType);
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,11 @@
|
||||
using Daybreak.API.Services.Interop;
|
||||
using Daybreak.API.Extensions;
|
||||
using Daybreak.API.Interop;
|
||||
using Daybreak.API.Interop.GuildWars;
|
||||
using Daybreak.API.Models;
|
||||
using Daybreak.API.Services.Interop;
|
||||
using Daybreak.Shared.Models.Api;
|
||||
using System.Core.Extensions;
|
||||
using System.Extensions;
|
||||
using System.Extensions.Core;
|
||||
using System.Runtime.InteropServices;
|
||||
using ZLinq;
|
||||
@@ -13,20 +18,15 @@ public sealed class CharacterSelectService(
|
||||
UIContextService uiContextService,
|
||||
GameThreadService gameThreadService,
|
||||
GameContextService gameContextService,
|
||||
PreferencesService preferencesService,
|
||||
ILogger<CharacterSelectService> logger)
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
private readonly struct LogOutMessage(uint unknown, uint characterSelect)
|
||||
{
|
||||
public readonly uint Unknown = unknown;
|
||||
public readonly uint CharacterSelect = characterSelect;
|
||||
}
|
||||
|
||||
private readonly InstanceContextService instanceContextService = instanceContextService.ThrowIfNull();
|
||||
private readonly PlatformContextService platformContextService = platformContextService.ThrowIfNull();
|
||||
private readonly UIContextService uiContextService = uiContextService.ThrowIfNull();
|
||||
private readonly GameThreadService gameThreadService = gameThreadService.ThrowIfNull();
|
||||
private readonly GameContextService gameContextService = gameContextService.ThrowIfNull();
|
||||
private readonly PreferencesService preferencesService = preferencesService.ThrowIfNull();
|
||||
private readonly ILogger<CharacterSelectService> logger = logger.ThrowIfNull();
|
||||
|
||||
public Task<CharacterSelectInformation?> GetCharacterSelectInformation(CancellationToken cancellationToken)
|
||||
@@ -38,7 +38,7 @@ public sealed class CharacterSelectService(
|
||||
{
|
||||
var gameContext = this.gameContextService.GetGameContext();
|
||||
if (gameContext.IsNull ||
|
||||
gameContext.Pointer->WorldContext is null)
|
||||
gameContext.Pointer->World is null)
|
||||
{
|
||||
scopedLogger.LogError("Game context is not initialized");
|
||||
return default;
|
||||
@@ -51,25 +51,33 @@ public sealed class CharacterSelectService(
|
||||
return default;
|
||||
}
|
||||
|
||||
var currentUuid = gameContext.Pointer->CharContext->PlayerUuid.ToString();
|
||||
var currentUuid = (*(Uuid*)gameContext.Pointer->Character->PlayerUuid).ToString();
|
||||
var availableChars = new List<CharacterSelectEntry>((int)availableCharsContext.Pointer->Size);
|
||||
foreach(var charContext in *availableCharsContext.Pointer)
|
||||
foreach (var charContext in *availableCharsContext.Pointer)
|
||||
{
|
||||
var nameSpan = charContext.Name.AsSpan();
|
||||
var name = new string(nameSpan[..nameSpan.IndexOf('\0')]);
|
||||
var name = new string(charContext.Name);
|
||||
availableChars.Add(new CharacterSelectEntry(
|
||||
charContext.Uuid.ToString(),
|
||||
(*(Uuid*)charContext.Uuid).ToString(),
|
||||
name,
|
||||
charContext.Primary,
|
||||
charContext.Secondary,
|
||||
charContext.Campaign,
|
||||
charContext.MapId,
|
||||
charContext.Level,
|
||||
charContext.IsPvp));
|
||||
(uint)charContext.GetPrimaryProfession(),
|
||||
(uint)charContext.GetSecondaryProfession(),
|
||||
(uint)charContext.GetCampaign(),
|
||||
(uint)charContext.GetMapId(),
|
||||
(uint)charContext.GetLevel(),
|
||||
charContext.IsPvP()));
|
||||
}
|
||||
|
||||
var currentCharacter = availableChars.FirstOrDefault(c => c.Uuid == currentUuid);
|
||||
return new CharacterSelectInformation(currentCharacter, availableChars);
|
||||
// TODO: Reforged sometimes returns Zero UUID even when in-game, need to investigate why
|
||||
if (currentUuid != Uuid.Zero.ToString())
|
||||
{
|
||||
var currentCharacter = availableChars.FirstOrDefault(c => c.Uuid == currentUuid);
|
||||
return new CharacterSelectInformation(currentCharacter, availableChars);
|
||||
}
|
||||
else
|
||||
{
|
||||
var currentCharacter = availableChars.FirstOrDefault();
|
||||
return new CharacterSelectInformation(currentCharacter, availableChars);
|
||||
}
|
||||
}
|
||||
}, cancellationToken);
|
||||
}
|
||||
@@ -85,20 +93,10 @@ public sealed class CharacterSelectService(
|
||||
|
||||
await this.TriggerLogOut(cancellationToken);
|
||||
|
||||
var indexResult = await this.WaitForLoginScreenAndGetCurrentAndDesiredIndex(characterName, cancellationToken);
|
||||
if (indexResult is null)
|
||||
var selectResult = await this.WaitForCharSelectAndSelectCharacter(characterName, cancellationToken);
|
||||
if (!selectResult)
|
||||
{
|
||||
scopedLogger.LogError("Failed to find index by name {name}", characterName);
|
||||
return false;
|
||||
}
|
||||
|
||||
var currentIndex = indexResult.Value.CurrentIndex;
|
||||
var desiredIndex = indexResult.Value.DesiredIndex;
|
||||
scopedLogger.LogInformation("Changing character to {name} with index {index}", characterName, desiredIndex);
|
||||
var navigateResult = await this.NavigateToCharAndPlay(currentIndex, desiredIndex, cancellationToken);
|
||||
if (!navigateResult)
|
||||
{
|
||||
scopedLogger.LogError("Failed to navigate to character {name} with index {index}", characterName, desiredIndex);
|
||||
scopedLogger.LogError("Failed to select character {name}", characterName);
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -123,86 +121,257 @@ public sealed class CharacterSelectService(
|
||||
|
||||
await this.TriggerLogOut(cancellationToken);
|
||||
|
||||
var indexResult = await this.WaitForLoginScreenAndGetCurrentAndDesiredIndex(desiredCharName, cancellationToken);
|
||||
if (indexResult is null)
|
||||
var selectResult = await this.WaitForCharSelectAndSelectCharacter(desiredCharName, cancellationToken);
|
||||
if (!selectResult)
|
||||
{
|
||||
scopedLogger.LogError("Resolved character by uuid {uuid} but failed to find index by name {name}", uuid, desiredCharName);
|
||||
return false;
|
||||
}
|
||||
|
||||
var currentIndex = indexResult.Value.CurrentIndex;
|
||||
var desiredIndex = indexResult.Value.DesiredIndex;
|
||||
scopedLogger.LogInformation("Changing character to {name} with index {index} and uuid {uuid}", desiredCharName, desiredIndex, uuid);
|
||||
var navigateResult = await this.NavigateToCharAndPlay(currentIndex, desiredIndex, cancellationToken);
|
||||
if (!navigateResult)
|
||||
{
|
||||
scopedLogger.LogError("Failed to navigate to character {name} with index {index} and uuid {uuid}", desiredCharName, desiredIndex, uuid);
|
||||
scopedLogger.LogError("Failed to select character {name} with uuid {uuid}", desiredCharName, uuid);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private async Task<bool> ValidateState(CancellationToken cancellationToken)
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
private unsafe struct CharSelectButtonParam
|
||||
{
|
||||
public char* Name;
|
||||
public uint Play;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Pack = 1)]
|
||||
private readonly unsafe struct CharSelectorContext
|
||||
{
|
||||
[FieldOffset(0x0000)]
|
||||
public readonly uint Vtable;
|
||||
|
||||
[FieldOffset(0x0004)]
|
||||
public readonly uint FrameId;
|
||||
|
||||
[FieldOffset(0x0008)]
|
||||
public readonly GuildWarsArray<WrappedPointer<CharSelectorChar>> Chars;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Pack = 1)]
|
||||
private readonly struct CharSelectorChar
|
||||
{
|
||||
[FieldOffset(0x0020)]
|
||||
public readonly Array20Char Name;
|
||||
}
|
||||
|
||||
private async Task<bool> SelectCharacterToPlay(string characterName, bool play, CancellationToken cancellationToken)
|
||||
{
|
||||
var scopedLogger = this.logger.CreateScopedLogger();
|
||||
return await this.gameThreadService.QueueOnGameThread(() =>
|
||||
{
|
||||
return this.instanceContextService.GetInstanceType() is not API.Interop.GuildWars.InstanceType.Loading;
|
||||
unsafe
|
||||
{
|
||||
var selectorFrame = this.GetCharSelectorFrame();
|
||||
if (selectorFrame is null)
|
||||
{
|
||||
scopedLogger.LogError("Character selector frame not found");
|
||||
return false;
|
||||
}
|
||||
|
||||
var ctx = this.uiContextService.GetFrameContext<CharSelectorContext>(selectorFrame);
|
||||
if (ctx.IsNull)
|
||||
{
|
||||
scopedLogger.LogError("Character selector context not found");
|
||||
return false;
|
||||
}
|
||||
|
||||
var panesFrame = this.uiContextService.GetChildFrame(selectorFrame, 0);
|
||||
if (panesFrame.IsNull)
|
||||
{
|
||||
scopedLogger.LogError("Character panes frame not found");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Get current selected index
|
||||
uint selectedIdx = 0;
|
||||
this.uiContextService.SendFrameUIMessage(panesFrame, UIMessage.kFrameMessage_0x4a, null, &selectedIdx);
|
||||
|
||||
// Find target character index
|
||||
uint targetIdx = 0xFFFF;
|
||||
var charCount = ctx.Pointer->Chars.Size;
|
||||
|
||||
for (uint i = 0; i < charCount; i++)
|
||||
{
|
||||
var c = ctx.Pointer->Chars.Buffer[i];
|
||||
if (c.IsNull)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var charNameSpan = c.Pointer->Name.AsSpan();
|
||||
var nullIdx = charNameSpan.IndexOf('\0');
|
||||
if (nullIdx <= 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var charName = new string(charNameSpan[..nullIdx]);
|
||||
if (!charName.Equals(characterName, StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
targetIdx = i;
|
||||
break;
|
||||
}
|
||||
|
||||
if (targetIdx >= charCount)
|
||||
{
|
||||
scopedLogger.LogError("Character {name} not found in character list", characterName);
|
||||
return false;
|
||||
}
|
||||
|
||||
var parentFrame = this.uiContextService.GetParentFrame(selectorFrame);
|
||||
if (parentFrame.IsNull)
|
||||
{
|
||||
scopedLogger.LogError("Parent frame not found");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Helper function to select a character at a specific index
|
||||
bool SelectChar(uint idx)
|
||||
{
|
||||
var charToSelect = ctx.Pointer->Chars.Buffer[idx];
|
||||
if (charToSelect.IsNull)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
fixed (char* namePtr = charToSelect.Pointer->Name.AsSpan())
|
||||
{
|
||||
var buttonParam = new CharSelectButtonParam
|
||||
{
|
||||
Name = namePtr,
|
||||
Play = 0
|
||||
};
|
||||
|
||||
var action = new kMouseAction
|
||||
{
|
||||
FrameId = selectorFrame->FrameId,
|
||||
ChildOffsetId = selectorFrame->ChildOffsetId,
|
||||
CurrentState = GWCA.GW.UI.UIPacket.ActionState.MouseClick,
|
||||
Wparam = (nint)(&buttonParam)
|
||||
};
|
||||
|
||||
if (!this.uiContextService.SendFrameUIMessage(parentFrame, UIMessage.kMouseClick2, &action))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
uint newSelectedIdx = 0;
|
||||
this.uiContextService.SendFrameUIMessage(panesFrame, UIMessage.kFrameMessage_0x4a, null, &newSelectedIdx);
|
||||
return newSelectedIdx == idx;
|
||||
}
|
||||
}
|
||||
|
||||
// Navigate to target character by selecting previous/next until we reach it
|
||||
while (targetIdx < selectedIdx)
|
||||
{
|
||||
if (selectedIdx == 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
if (!SelectChar(selectedIdx - 1))
|
||||
{
|
||||
scopedLogger.LogError("Failed to select previous character");
|
||||
return false;
|
||||
}
|
||||
|
||||
selectedIdx--;
|
||||
}
|
||||
|
||||
while (targetIdx > selectedIdx)
|
||||
{
|
||||
if (selectedIdx >= charCount - 1)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
if (!SelectChar(selectedIdx + 1))
|
||||
{
|
||||
scopedLogger.LogError("Failed to select next character");
|
||||
return false;
|
||||
}
|
||||
|
||||
selectedIdx++;
|
||||
}
|
||||
|
||||
var chosen = selectedIdx == targetIdx;
|
||||
if (!chosen)
|
||||
{
|
||||
scopedLogger.LogError("Failed to select character {name}", characterName);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!play)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
var playButton = this.uiContextService.GetFrameByLabel("Play");
|
||||
if (playButton.IsNull)
|
||||
{
|
||||
scopedLogger.LogError("Play button not found");
|
||||
return false;
|
||||
}
|
||||
|
||||
return this.uiContextService.ButtonClick(playButton);
|
||||
}
|
||||
}, cancellationToken);
|
||||
}
|
||||
|
||||
private async Task<bool> NavigateToCharAndPlay(uint currentIndex, uint desiredIndex, CancellationToken cancellationToken)
|
||||
private async Task<bool> WaitForCharSelectAndSelectCharacter(string characterName, CancellationToken cancellationToken)
|
||||
{
|
||||
var scopedLogger = this.logger.CreateScopedLogger();
|
||||
|
||||
// Wait for character select to be ready
|
||||
while (!cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
await Task.Delay(100, cancellationToken);
|
||||
var result = await this.gameThreadService.QueueOnGameThread(() =>
|
||||
try
|
||||
{
|
||||
unsafe
|
||||
if (await this.gameThreadService.QueueOnGameThread(this.IsCharSelectReady, cancellationToken))
|
||||
{
|
||||
var preGameContext = this.gameContextService.GetPreGameContext();
|
||||
if (preGameContext.IsNull)
|
||||
{
|
||||
scopedLogger.LogError("Pre-game context is not initialized");
|
||||
return false;
|
||||
}
|
||||
|
||||
var hwnd = this.platformContextService.GetWindowHandle();
|
||||
if (hwnd is null or 0)
|
||||
{
|
||||
scopedLogger.LogError("Failed to get window handle");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (preGameContext.Pointer->Index1 == currentIndex)
|
||||
{
|
||||
return false; //Not moved yet
|
||||
}
|
||||
|
||||
if (preGameContext.Pointer->Index1 == desiredIndex)
|
||||
{
|
||||
// We're on the desired character. Trigger play
|
||||
NativeMethods.SendMessageW((nint)hwnd.Value, NativeMethods.WM_KEYDOWN, 0x50, 0x00190001);
|
||||
NativeMethods.SendMessageW((nint)hwnd.Value, NativeMethods.WM_CHAR, 0x70, 0x00190001);
|
||||
NativeMethods.SendMessageW((nint)hwnd.Value, NativeMethods.WM_KEYUP, 0x50, 0x00190001);
|
||||
return true;
|
||||
}
|
||||
|
||||
currentIndex = preGameContext.Pointer->Index1;
|
||||
NativeMethods.SendMessageW((nint)hwnd.Value, NativeMethods.WM_KEYDOWN, NativeMethods.VK_RIGHT, 0x014D0001);
|
||||
NativeMethods.SendMessageW((nint)hwnd.Value, NativeMethods.WM_KEYUP, NativeMethods.VK_RIGHT, 0x014D0001);
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
}, cancellationToken);
|
||||
|
||||
if (result)
|
||||
await Task.Delay(100, cancellationToken);
|
||||
}
|
||||
catch(Exception e)
|
||||
{
|
||||
return true;
|
||||
scopedLogger.LogError(e, "Error while waiting for character select to be ready");
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var previousOrderPreference = await this.gameThreadService.QueueOnGameThread(() => this.preferencesService.GetEnumPreference(EnumPreference.CharSortOrder), cancellationToken);
|
||||
if (previousOrderPreference is null)
|
||||
{
|
||||
scopedLogger.LogError("Failed to get previous character sort order preference");
|
||||
return false;
|
||||
}
|
||||
|
||||
scopedLogger.LogInformation("Previous character sort order preference: {order}. Setting order to alphabetize", (CharSortOrder)previousOrderPreference);
|
||||
await this.gameThreadService.QueueOnGameThread(() => this.preferencesService.SetEnumPreference(EnumPreference.CharSortOrder, (uint)CharSortOrder.Alphabetize), cancellationToken);
|
||||
try
|
||||
{
|
||||
return await this.SelectCharacterToPlay(characterName, play: true, cancellationToken);
|
||||
}
|
||||
finally
|
||||
{
|
||||
// TODO: Delay to ensure character select has fully processed the selection before reverting sort order. Should be done after loading into the map.
|
||||
await Task.Delay(1000, cancellationToken);
|
||||
await this.gameThreadService.QueueOnGameThread(() => this.preferencesService.SetEnumPreference(EnumPreference.CharSortOrder, previousOrderPreference.Value), cancellationToken);
|
||||
}
|
||||
}
|
||||
|
||||
private async Task<string?> GetCharNameByUuid(string uuid, CancellationToken cancellationToken)
|
||||
@@ -228,13 +397,12 @@ public sealed class CharacterSelectService(
|
||||
|
||||
foreach (var charContext in *availableCharsContext.Pointer)
|
||||
{
|
||||
if (charContext.Uuid.ToString() != uuid)
|
||||
if ((*(Uuid*)charContext.Uuid).ToString() != uuid)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var nameSpan = charContext.Name.AsSpan();
|
||||
var name = new string(nameSpan[..nameSpan.IndexOf('\0')]);
|
||||
var name = new string(charContext.Name);
|
||||
return name;
|
||||
}
|
||||
|
||||
@@ -247,67 +415,35 @@ public sealed class CharacterSelectService(
|
||||
{
|
||||
await this.gameThreadService.QueueOnGameThread(() =>
|
||||
{
|
||||
var logoutMessage = new LogOutMessage(0, 0);
|
||||
var logoutMessage = new kLogout { Unknown = 0, CharacterSelect = 1 };
|
||||
unsafe
|
||||
{
|
||||
this.uiContextService.SendMessage(Models.UIMessage.Logout, (uint)&logoutMessage, 0);
|
||||
this.uiContextService.SendMessage(UIMessage.kLogout, (uint)&logoutMessage, 0);
|
||||
}
|
||||
}, cancellationToken);
|
||||
}
|
||||
|
||||
private async Task<(uint DesiredIndex, uint CurrentIndex)?> WaitForLoginScreenAndGetCurrentAndDesiredIndex(string desiredCharName, CancellationToken cancellationToken)
|
||||
private async Task<bool> ValidateState(CancellationToken cancellationToken)
|
||||
{
|
||||
uint? desiredIndex = default;
|
||||
uint? currentIndex = default;
|
||||
while (!cancellationToken.IsCancellationRequested)
|
||||
return await this.gameThreadService.QueueOnGameThread(() =>
|
||||
{
|
||||
await Task.Delay(100, cancellationToken);
|
||||
var ready = await this.gameThreadService.QueueOnGameThread(() =>
|
||||
{
|
||||
unsafe
|
||||
{
|
||||
var preGameContext = this.gameContextService.GetPreGameContext();
|
||||
if (preGameContext.IsNull)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return this.instanceContextService.GetInstanceType() is not API.Interop.GuildWars.InstanceType.Loading;
|
||||
}, cancellationToken);
|
||||
}
|
||||
|
||||
var uiState = 10U;
|
||||
this.uiContextService.SendMessage(Models.UIMessage.CheckUIState, 0, (uint)&uiState);
|
||||
var loginScreen = uiState == 2;
|
||||
if (!loginScreen)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
private unsafe bool IsCharSelectReady()
|
||||
{
|
||||
return this.GetCharSelectorFrame() is not null;
|
||||
}
|
||||
|
||||
for (var i = 0U; i < preGameContext.Pointer->LoginCharacters.Size; i++)
|
||||
{
|
||||
var loginCharacter = preGameContext.Pointer->LoginCharacters.Buffer[i];
|
||||
var charNameSpan = loginCharacter.CharacterName.AsSpan();
|
||||
var charName = new string(charNameSpan[..charNameSpan.IndexOf('\0')]);
|
||||
if (charName == desiredCharName)
|
||||
{
|
||||
desiredIndex = i;
|
||||
currentIndex = 0xffffffdd;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}, cancellationToken);
|
||||
|
||||
if (ready)
|
||||
{
|
||||
break;
|
||||
}
|
||||
private unsafe Frame* GetCharSelectorFrame()
|
||||
{
|
||||
var selectorFrame = this.uiContextService.GetFrameByLabel("Selector");
|
||||
if (selectorFrame.IsNull)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
if (desiredIndex is not null && currentIndex is not null)
|
||||
{
|
||||
return (desiredIndex.Value, currentIndex.Value);
|
||||
}
|
||||
|
||||
return default;
|
||||
return selectorFrame.Pointer;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
using Daybreak.API.Interop;
|
||||
using Daybreak.API.Interop.GuildWars;
|
||||
using Daybreak.API.Models;
|
||||
using Daybreak.API.Services.Interop;
|
||||
using System.Core.Extensions;
|
||||
using System.Extensions;
|
||||
@@ -70,8 +69,15 @@ public sealed class ChatService(
|
||||
span[^2] = '\u0001';
|
||||
});
|
||||
|
||||
using var packet = new UnmanagedStruct<UIPackets.UIChatMessage>(new UIPackets.UIChatMessage(channel, encoded, channel));
|
||||
this.uiContextService.SendMessage(UIMessage.WriteToChatLog, (nuint)packet.Address, 0x0);
|
||||
unsafe
|
||||
{
|
||||
fixed (char* encodedPtr = encoded)
|
||||
{
|
||||
using var packet = new UnmanagedStruct<kPrintChatMessage>(new kPrintChatMessage { Channel = (GWCA.GW.Chat.Channel)channel, Message = (nint)encodedPtr });
|
||||
this.uiContextService.SendMessage(UIMessage.kWriteToChatLog, (nuint)packet.Address, 0x0);
|
||||
}
|
||||
}
|
||||
|
||||
}, cancellationToken);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,101 +1,11 @@
|
||||
using Daybreak.API.Interop;
|
||||
using Daybreak.API.Interop.GuildWars;
|
||||
using Daybreak.API.Models;
|
||||
using System.Core.Extensions;
|
||||
using System.Extensions.Core;
|
||||
|
||||
namespace Daybreak.API.Services.Interop;
|
||||
|
||||
public unsafe sealed class AgentContextService : IAddressHealthService
|
||||
public unsafe sealed class AgentContextService
|
||||
{
|
||||
private const string AgentArrayMask = "xxxxxxx";
|
||||
private const int AgentArrayOffset = -0x4;
|
||||
private static readonly byte[] AgentArrayAddressPattern = [0x8b, 0x0c, 0x90, 0x85, 0xc9, 0x74, 0x19];
|
||||
public uint GetPlayerAgentId() => GWCA.GW.PlayerMgr.GetPlayerAgentId(0);
|
||||
|
||||
private const string PlayerAgentIdMask = "xx????xxxx";
|
||||
private const int PlayerAgentIdOffset = -0xE;
|
||||
private static readonly byte[] PlayerAgentIdAddressPattern = [0x5d, 0xe9, 0x00, 0x00, 0x00, 0x00, 0x55, 0x8b, 0xec, 0x53];
|
||||
|
||||
private readonly MemoryScanningService memoryScanningService;
|
||||
private readonly GWAddressCache agentArrayAddress;
|
||||
private readonly GWAddressCache playerAgentIdAddress;
|
||||
private readonly ILogger<AgentContextService> logger;
|
||||
|
||||
public AgentContextService(
|
||||
MemoryScanningService memoryScanningService,
|
||||
ILogger<AgentContextService> logger)
|
||||
{
|
||||
this.logger = logger.ThrowIfNull();
|
||||
this.memoryScanningService = memoryScanningService.ThrowIfNull();
|
||||
this.agentArrayAddress = new GWAddressCache(this.GetAgentArrayAddress);
|
||||
this.playerAgentIdAddress = new GWAddressCache(this.GetPreGameContextAddress);
|
||||
}
|
||||
|
||||
public List<AddressState> GetAddressStates()
|
||||
{
|
||||
return [
|
||||
new AddressState
|
||||
{
|
||||
Address = this.agentArrayAddress.GetAddress() ?? 0,
|
||||
Name = nameof(this.agentArrayAddress),
|
||||
},
|
||||
new AddressState
|
||||
{
|
||||
Address = this.playerAgentIdAddress.GetAddress() ?? 0,
|
||||
Name = nameof(this.playerAgentIdAddress),
|
||||
},
|
||||
];
|
||||
}
|
||||
|
||||
public WrappedPointer<GuildWarsArray<WrappedPointer<AgentContext>>> GetAgentArray()
|
||||
{
|
||||
var agentArrayAddress = this.agentArrayAddress.GetAddress();
|
||||
if (agentArrayAddress is null or 0x0)
|
||||
{
|
||||
this.logger.LogError("Failed to get agent array address");
|
||||
return null;
|
||||
}
|
||||
|
||||
return (GuildWarsArray<WrappedPointer<AgentContext>>*)agentArrayAddress;
|
||||
}
|
||||
|
||||
public uint GetPlayerAgentId()
|
||||
{
|
||||
var playerAgentIdAddress = this.playerAgentIdAddress.GetAddress();
|
||||
if (playerAgentIdAddress is null or 0x0)
|
||||
{
|
||||
this.logger.LogError("Failed to get player agent id address");
|
||||
return 0;
|
||||
}
|
||||
|
||||
return *(uint*)playerAgentIdAddress;
|
||||
}
|
||||
|
||||
private nuint GetAgentArrayAddress()
|
||||
{
|
||||
var scopedLogger = this.logger.CreateScopedLogger();
|
||||
var address = this.memoryScanningService.FindAndResolveAddress(AgentArrayAddressPattern, AgentArrayMask, AgentArrayOffset);
|
||||
if (address is 0)
|
||||
{
|
||||
scopedLogger.LogError("Failed to find agent array address");
|
||||
return 0U;
|
||||
}
|
||||
|
||||
scopedLogger.LogInformation("Agent array address: 0x{address:X8}", address);
|
||||
return address;
|
||||
}
|
||||
|
||||
private nuint GetPreGameContextAddress()
|
||||
{
|
||||
var scopedLogger = this.logger.CreateScopedLogger();
|
||||
var address = this.memoryScanningService.FindAndResolveAddress(PlayerAgentIdAddressPattern, PlayerAgentIdMask, PlayerAgentIdOffset);
|
||||
if (address is 0)
|
||||
{
|
||||
scopedLogger.LogError("Failed to find player agent id address");
|
||||
return 0U;
|
||||
}
|
||||
|
||||
scopedLogger.LogInformation("Player agent id address: 0x{address:X8}", address);
|
||||
return address;
|
||||
}
|
||||
public Agent* GetAgentById(uint agentId) => GWCA.GW.Agents.GetAgentByID(agentId);
|
||||
}
|
||||
|
||||
@@ -1,85 +0,0 @@
|
||||
using Daybreak.API.Interop;
|
||||
using Daybreak.API.Models;
|
||||
using System.Core.Extensions;
|
||||
using System.Extensions.Core;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Security;
|
||||
|
||||
namespace Daybreak.API.Services.Interop;
|
||||
|
||||
public sealed class ChatHandlingService
|
||||
: IHostedService, IHookHealthService
|
||||
{
|
||||
private const string AddToChatLogMask = "xxxxxx";
|
||||
private static readonly byte[] AddToChatLogSeq = [0x40, 0x25, 0xFF, 0x01, 0x00, 0x00];
|
||||
|
||||
[SuppressUnmanagedCodeSecurity]
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
private delegate bool AddToChatLog([MarshalAs(UnmanagedType.LPWStr)] string message, Channel channel);
|
||||
|
||||
private readonly MemoryScanningService memoryScanningService;
|
||||
private readonly GWHook<AddToChatLog> addToChatLogHook;
|
||||
private readonly ILogger<ChatHandlingService> logger;
|
||||
|
||||
private CancellationTokenSource? cts = default;
|
||||
|
||||
public ChatHandlingService(
|
||||
MemoryScanningService memoryScanningService,
|
||||
ILogger<ChatHandlingService> logger)
|
||||
{
|
||||
this.logger = logger.ThrowIfNull();
|
||||
this.memoryScanningService = memoryScanningService.ThrowIfNull();
|
||||
this.addToChatLogHook = new GWHook<AddToChatLog>(
|
||||
new GWAddressCache(() => this.memoryScanningService.ToFunctionStart(
|
||||
this.memoryScanningService.FindAddress(AddToChatLogSeq, AddToChatLogMask))),
|
||||
this.OnAddToChatLog);
|
||||
}
|
||||
|
||||
public Task StartAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
this.cts?.Dispose();
|
||||
this.cts = new CancellationTokenSource();
|
||||
return Task.Factory.StartNew(() => this.InitializeHooks(this.cts.Token), this.cts.Token, TaskCreationOptions.LongRunning, TaskScheduler.Current);
|
||||
}
|
||||
|
||||
public Task StopAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
this.cts?.Cancel();
|
||||
this.cts?.Dispose();
|
||||
this.addToChatLogHook.Dispose();
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public List<HookState> GetHookStates()
|
||||
{
|
||||
return
|
||||
[
|
||||
new HookState
|
||||
{
|
||||
Hooked = this.addToChatLogHook.Hooked,
|
||||
Name = nameof(this.addToChatLogHook),
|
||||
TargetAddress = new PointerValue(this.addToChatLogHook.TargetAddress),
|
||||
ContinueAddress = new PointerValue(this.addToChatLogHook.ContinueAddress),
|
||||
DetourAddress = new PointerValue(this.addToChatLogHook.DetourAddress)
|
||||
}
|
||||
];
|
||||
}
|
||||
|
||||
private async ValueTask InitializeHooks(CancellationToken cancellationToken)
|
||||
{
|
||||
var scopedLogger = this.logger.CreateScopedLogger();
|
||||
scopedLogger.LogInformation("Initializing hooks");
|
||||
while (!this.addToChatLogHook.EnsureInitialized())
|
||||
{
|
||||
scopedLogger.LogDebug("Waiting for hook to initialize: {hook}", nameof(this.addToChatLogHook));
|
||||
await Task.Delay(1000, cancellationToken);
|
||||
}
|
||||
|
||||
scopedLogger.LogInformation("Hooks initialized");
|
||||
}
|
||||
|
||||
private bool OnAddToChatLog(string message, Channel channel)
|
||||
{
|
||||
return this.addToChatLogHook.Continue(message, channel);
|
||||
}
|
||||
}
|
||||
@@ -1,181 +1,16 @@
|
||||
using Daybreak.API.Interop;
|
||||
using Daybreak.API.Interop.GuildWars;
|
||||
using Daybreak.API.Models;
|
||||
using System.Core.Extensions;
|
||||
using System.Extensions.Core;
|
||||
|
||||
namespace Daybreak.API.Services.Interop;
|
||||
|
||||
public unsafe sealed class GameContextService : IAddressHealthService
|
||||
public unsafe sealed class GameContextService
|
||||
{
|
||||
private const string BaseAddressMask = "xxxxxxx";
|
||||
private const int BaseAddressOffset = +7;
|
||||
private static readonly byte[] BaseAddressPattern = [0x50, 0x6A, 0x0F, 0x6A, 0x00, 0xFF, 0x35];
|
||||
|
||||
private const string PreGameContextFile = "UiPregame.cpp";
|
||||
private const string PreGameContextAssertion = "!s_scene";
|
||||
private const int PreGameContextOffset = 0x34;
|
||||
public WrappedPointer<GameContext> GetGameContext() => GWCA.GW.GetGameContext();
|
||||
|
||||
private const string AvailableCharsMask = "xx????xxxxxxx";
|
||||
private const int AvailableCharsOffset = 0x2;
|
||||
private static readonly byte[] AvailableCharsPattern = [0x8B, 0x35, 0x00, 0x00, 0x00, 0x00, 0x57, 0x69, 0xF8, 0x84, 0x00, 0x00, 0x00];
|
||||
public WrappedPointer<PreGameContext> GetPreGameContext() => GWCA.GW.GetPreGameContext();
|
||||
|
||||
private readonly MemoryScanningService memoryScanningService;
|
||||
private readonly GWAddressCache baseAddress;
|
||||
private readonly GWAddressCache preGameContextAddress;
|
||||
private readonly GWAddressCache availableCharsAddress;
|
||||
private readonly ILogger<GameContextService> logger;
|
||||
public WrappedPointer<GuildWarsArray<CharacterInformation>> GetAvailableChars() => GWCA.GW.GetAvailableChars();
|
||||
|
||||
public GameContextService(
|
||||
MemoryScanningService memoryScanningService,
|
||||
ILogger<GameContextService> logger)
|
||||
{
|
||||
this.logger = logger.ThrowIfNull();
|
||||
this.memoryScanningService = memoryScanningService.ThrowIfNull();
|
||||
this.baseAddress = new GWAddressCache(this.GetBaseAddress);
|
||||
this.preGameContextAddress = new GWAddressCache(this.GetPreGameContextAddress);
|
||||
this.availableCharsAddress = new GWAddressCache(this.GetAvailableCharactersAddress);
|
||||
}
|
||||
|
||||
public List<AddressState> GetAddressStates()
|
||||
{
|
||||
return [
|
||||
new AddressState
|
||||
{
|
||||
Address = this.baseAddress.GetAddress() ?? 0,
|
||||
Name = nameof(this.baseAddress),
|
||||
},
|
||||
new AddressState
|
||||
{
|
||||
Address = this.preGameContextAddress.GetAddress() ?? 0,
|
||||
Name = nameof(this.preGameContextAddress),
|
||||
},
|
||||
new AddressState
|
||||
{
|
||||
Address = this.availableCharsAddress.GetAddress() ?? 0,
|
||||
Name = nameof(this.availableCharsAddress),
|
||||
}
|
||||
];
|
||||
}
|
||||
|
||||
public WrappedPointer<GameContext> GetGameContext()
|
||||
{
|
||||
var gameContextAddress = this.GetGameContextAddress();
|
||||
if (gameContextAddress is 0x0)
|
||||
{
|
||||
this.logger.LogError("Failed to get game context address");
|
||||
return null;
|
||||
}
|
||||
|
||||
return (GameContext*)gameContextAddress;
|
||||
}
|
||||
|
||||
public WrappedPointer<PreGameContext> GetPreGameContext()
|
||||
{
|
||||
var preGameContextAddress = this.preGameContextAddress.GetAddress();
|
||||
if (preGameContextAddress is null or 0x0)
|
||||
{
|
||||
this.logger.LogError("Failed to get pre-game context address");
|
||||
return null;
|
||||
}
|
||||
|
||||
return *(PreGameContext**)preGameContextAddress;
|
||||
}
|
||||
|
||||
public WrappedPointer<GuildWarsArray<CharInfoContext>> GetAvailableChars()
|
||||
{
|
||||
var availableCharsAddress = this.availableCharsAddress.GetAddress();
|
||||
if (availableCharsAddress is null or 0x0)
|
||||
{
|
||||
this.logger.LogError("Failed to get available chars address");
|
||||
return null;
|
||||
}
|
||||
|
||||
return *(GuildWarsArray<CharInfoContext>**)availableCharsAddress;
|
||||
}
|
||||
|
||||
public bool IsMapLoaded()
|
||||
{
|
||||
var gameContext = this.GetGameContext();
|
||||
if (gameContext.IsNull)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (gameContext.Pointer->MapContext is null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private nuint GetGameContextAddress()
|
||||
{
|
||||
var scopedLogger = this.logger.CreateScopedLogger();
|
||||
if (this.baseAddress.GetAddress() is not nuint basePtr)
|
||||
{
|
||||
scopedLogger.LogError("Failed to get base address");
|
||||
return default;
|
||||
}
|
||||
|
||||
nuint** baseContext = *(nuint***)basePtr;
|
||||
if (baseContext is null)
|
||||
{
|
||||
scopedLogger.LogError("Failed to get base context address");
|
||||
return default;
|
||||
}
|
||||
|
||||
var globalContextPtr = baseContext[0x6];
|
||||
if (globalContextPtr is null)
|
||||
{
|
||||
scopedLogger.LogError("Failed to get game context address");
|
||||
return default;
|
||||
}
|
||||
|
||||
return (nuint)globalContextPtr;
|
||||
}
|
||||
|
||||
private nuint GetBaseAddress()
|
||||
{
|
||||
var scopedLogger = this.logger.CreateScopedLogger();
|
||||
var baseAddress = this.memoryScanningService.FindAndResolveAddress(BaseAddressPattern, BaseAddressMask, BaseAddressOffset);
|
||||
if (baseAddress is 0)
|
||||
{
|
||||
scopedLogger.LogError("Failed to find base address");
|
||||
return 0U;
|
||||
}
|
||||
|
||||
scopedLogger.LogInformation("Base address: 0x{address:X8}", baseAddress);
|
||||
return baseAddress;
|
||||
}
|
||||
|
||||
private unsafe nuint GetPreGameContextAddress()
|
||||
{
|
||||
var scopedLogger = this.logger.CreateScopedLogger();
|
||||
var preGameContextAddress = this.memoryScanningService.FindAssertion(PreGameContextFile, PreGameContextAssertion, 0, PreGameContextOffset);
|
||||
if (preGameContextAddress is 0)
|
||||
{
|
||||
scopedLogger.LogError("Failed to find pre-game context address");
|
||||
return 0U;
|
||||
}
|
||||
|
||||
preGameContextAddress = *(nuint*)preGameContextAddress;
|
||||
scopedLogger.LogInformation("Pre-game context address: 0x{address:X8}", preGameContextAddress);
|
||||
return preGameContextAddress;
|
||||
}
|
||||
|
||||
private unsafe nuint GetAvailableCharactersAddress()
|
||||
{
|
||||
var scopedLogger = this.logger.CreateScopedLogger();
|
||||
var availableCharsAddress = this.memoryScanningService.FindAddress(AvailableCharsPattern, AvailableCharsMask, AvailableCharsOffset);
|
||||
if (availableCharsAddress is 0)
|
||||
{
|
||||
scopedLogger.LogError("Failed to find available chars address");
|
||||
return 0U;
|
||||
}
|
||||
|
||||
scopedLogger.LogInformation("Available chars address: 0x{address:X8}", availableCharsAddress);
|
||||
return availableCharsAddress;
|
||||
}
|
||||
public bool IsMapLoaded() => GWCA.GW.Map.GetIsMapLoaded();
|
||||
}
|
||||
|
||||
@@ -1,142 +1,92 @@
|
||||
using Daybreak.API.Interop;
|
||||
using Daybreak.API.Models;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Core.Extensions;
|
||||
using System.Extensions.Core;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Security;
|
||||
|
||||
namespace Daybreak.API.Services.Interop;
|
||||
|
||||
public sealed class GameThreadService
|
||||
: IHostedService, IHookHealthService
|
||||
{
|
||||
private const string LeaveGameThreadFile = "FrApi.cpp";
|
||||
private const string LeaveGameThreadAssertion = "renderElapsed >= 0";
|
||||
|
||||
[SuppressUnmanagedCodeSecurity]
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
private delegate void LeaveGameThread(nint ctx);
|
||||
private delegate void GameThreadCallback();
|
||||
|
||||
private readonly MemoryScanningService memoryScanningService;
|
||||
private readonly GWHook<LeaveGameThread> leaveGameThreadHook;
|
||||
private readonly ILogger<GameThreadService> logger;
|
||||
private readonly ConcurrentQueue<IWorkItem> queuedItems = [];
|
||||
private readonly ConcurrentDictionary<Guid, Action> registeredCallbacks = [];
|
||||
|
||||
private CancellationTokenSource? cts = default;
|
||||
|
||||
public GameThreadService(
|
||||
MemoryScanningService memoryScanningService,
|
||||
ILogger<GameThreadService> logger)
|
||||
{
|
||||
this.logger = logger.ThrowIfNull();
|
||||
this.memoryScanningService = memoryScanningService.ThrowIfNull();
|
||||
this.leaveGameThreadHook = new GWHook<LeaveGameThread>(
|
||||
new GWAddressCache(() => this.memoryScanningService.ToFunctionStart(
|
||||
this.memoryScanningService.FindAssertion(LeaveGameThreadFile, LeaveGameThreadAssertion, 0, 0), 0x300)),
|
||||
this.OnLeaveGameThread);
|
||||
}
|
||||
|
||||
public Task StartAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
this.cts?.Dispose();
|
||||
this.cts = new CancellationTokenSource();
|
||||
return Task.Factory.StartNew(() => this.InitializeHooks(this.cts.Token), this.cts.Token, TaskCreationOptions.LongRunning, TaskScheduler.Current);
|
||||
}
|
||||
|
||||
public Task StopAsync(CancellationToken cancellationToken)
|
||||
{
|
||||
this.cts?.Cancel();
|
||||
this.cts?.Dispose();
|
||||
this.leaveGameThreadHook.Dispose();
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
// Prevent GC of delegates passed to native code
|
||||
private readonly ConcurrentDictionary<GameThreadCallback, bool> prevent_GC_callbacks = [];
|
||||
|
||||
public Task QueueOnGameThread(Action action, CancellationToken cancellationToken)
|
||||
{
|
||||
var taskCompletionSource = new TaskCompletionSource();
|
||||
this.queuedItems.Enqueue(new WorkItem(action, taskCompletionSource, cancellationToken));
|
||||
return taskCompletionSource.Task;
|
||||
}
|
||||
var item = new WorkItem(action, taskCompletionSource, cancellationToken);
|
||||
|
||||
public Task<T> QueueOnGameThread<T>(Func<T> action, CancellationToken cancellationToken)
|
||||
{
|
||||
var taskCompletionSource = new TaskCompletionSource<T>();
|
||||
this.queuedItems.Enqueue(new WorkItem<T>(action, taskCompletionSource, cancellationToken));
|
||||
return taskCompletionSource.Task;
|
||||
}
|
||||
|
||||
public CallbackRegistration RegisterCallback(Action action)
|
||||
{
|
||||
var uid = new Guid();
|
||||
var registration = new CallbackRegistration(uid, () => this.registeredCallbacks.TryRemove(uid, out _));
|
||||
this.registeredCallbacks[uid] = action;
|
||||
return registration;
|
||||
}
|
||||
|
||||
public List<HookState> GetHookStates()
|
||||
{
|
||||
return
|
||||
[
|
||||
new HookState
|
||||
{
|
||||
Hooked = this.leaveGameThreadHook.Hooked,
|
||||
Name = nameof(this.leaveGameThreadHook),
|
||||
TargetAddress = new PointerValue(this.leaveGameThreadHook.TargetAddress),
|
||||
ContinueAddress = new PointerValue(this.leaveGameThreadHook.ContinueAddress),
|
||||
DetourAddress = new PointerValue(this.leaveGameThreadHook.DetourAddress)
|
||||
}
|
||||
];
|
||||
}
|
||||
|
||||
private async ValueTask InitializeHooks(CancellationToken cancellationToken)
|
||||
{
|
||||
var scopedLogger = this.logger.CreateScopedLogger();
|
||||
scopedLogger.LogInformation("Initializing hooks");
|
||||
while (!this.leaveGameThreadHook.EnsureInitialized())
|
||||
{
|
||||
scopedLogger.LogDebug("Waiting for hook to initialize: {hook}", nameof(this.leaveGameThreadHook));
|
||||
await Task.Delay(1000, cancellationToken);
|
||||
}
|
||||
|
||||
scopedLogger.LogInformation("Hooks initialized");
|
||||
}
|
||||
|
||||
private void OnLeaveGameThread(nint ctx)
|
||||
{
|
||||
var scopedLogger = this.logger.CreateScopedLogger();
|
||||
while(this.queuedItems.TryDequeue(out var item))
|
||||
GameThreadCallback callback = null!;
|
||||
callback = () =>
|
||||
{
|
||||
try
|
||||
{
|
||||
if (item.CancellationToken.IsCancellationRequested)
|
||||
{
|
||||
item.Cancel();
|
||||
continue;
|
||||
return;
|
||||
}
|
||||
|
||||
item.Execute();
|
||||
}
|
||||
catch(Exception ex)
|
||||
catch (Exception ex)
|
||||
{
|
||||
scopedLogger.LogError(ex, "Error executing action on game thread");
|
||||
item.Exception(ex);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
this.prevent_GC_callbacks.TryRemove(callback, out _);
|
||||
}
|
||||
};
|
||||
|
||||
foreach(var callback in this.registeredCallbacks)
|
||||
// CRITICAL: Keep delegate alive until callback executes
|
||||
this.prevent_GC_callbacks[callback] = true;
|
||||
|
||||
var funcPtr = Marshal.GetFunctionPointerForDelegate(callback);
|
||||
GWCA.GW.GameThread.Enqueue(funcPtr, false);
|
||||
|
||||
return taskCompletionSource.Task;
|
||||
}
|
||||
|
||||
public Task<T> QueueOnGameThread<T>(Func<T> action, CancellationToken cancellationToken)
|
||||
{
|
||||
var taskCompletionSource = new TaskCompletionSource<T>();
|
||||
var item = new WorkItem<T>(action, taskCompletionSource, cancellationToken);
|
||||
|
||||
GameThreadCallback callback = null!;
|
||||
callback = () =>
|
||||
{
|
||||
try
|
||||
{
|
||||
callback.Value();
|
||||
}
|
||||
catch(Exception ex)
|
||||
{
|
||||
scopedLogger.LogError(ex, "Error executing registered callback {uid}", callback.Key);
|
||||
}
|
||||
}
|
||||
if (item.CancellationToken.IsCancellationRequested)
|
||||
{
|
||||
item.Cancel();
|
||||
return;
|
||||
}
|
||||
|
||||
this.leaveGameThreadHook.Continue(ctx);
|
||||
item.Execute();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
item.Exception(ex);
|
||||
}
|
||||
finally
|
||||
{
|
||||
// Remove from prevent-GC set after execution
|
||||
this.prevent_GC_callbacks.TryRemove(callback, out _);
|
||||
}
|
||||
};
|
||||
|
||||
// CRITICAL: Keep delegate alive until callback executes
|
||||
this.prevent_GC_callbacks[callback] = true;
|
||||
|
||||
var funcPtr = Marshal.GetFunctionPointerForDelegate(callback);
|
||||
GWCA.GW.GameThread.Enqueue(funcPtr, false);
|
||||
|
||||
return taskCompletionSource.Task;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,8 +0,0 @@
|
||||
using Daybreak.API.Models;
|
||||
|
||||
namespace Daybreak.API.Services.Interop;
|
||||
|
||||
public interface IAddressHealthService
|
||||
{
|
||||
List<AddressState> GetAddressStates();
|
||||
}
|
||||
@@ -1,8 +0,0 @@
|
||||
using Daybreak.API.Models;
|
||||
|
||||
namespace Daybreak.API.Services.Interop;
|
||||
|
||||
public interface IHookHealthService
|
||||
{
|
||||
List<HookState> GetHookStates();
|
||||
}
|
||||
@@ -1,104 +1,13 @@
|
||||
using Daybreak.API.Interop;
|
||||
using Daybreak.API.Interop.GuildWars;
|
||||
using Daybreak.API.Models;
|
||||
using System.Core.Extensions;
|
||||
|
||||
namespace Daybreak.API.Services.Interop;
|
||||
|
||||
public sealed unsafe class InstanceContextService : IAddressHealthService
|
||||
public sealed unsafe class InstanceContextService
|
||||
{
|
||||
private const string InstanceInfoAddressMask = "xxxx????xxxx";
|
||||
private const int InstanceInfoAddressOffset = +0xD;
|
||||
private static readonly byte[] InstanceInfoAddressPattern = [0x6A, 0x2C, 0x50, 0xE8, 0x00, 0x00, 0x00, 0x00, 0x83, 0xC4, 0x08, 0xC7];
|
||||
private const string AreaInfoAddressMask = "xxxxx";
|
||||
private const int AreaInfoAddressOffset = +0x5;
|
||||
private static readonly byte[] AreaInfoAddressPattern = [0x6B, 0xC6, 0x7C, 0x5E, 0x05];
|
||||
private const string ServerRegionAddressMask = "xxxxxxx";
|
||||
private const int ServerRegionAddressOffset = -0x4;
|
||||
private static readonly byte[] ServerRegionAddressPattern = [0x6A, 0x54, 0x8D, 0x46, 0x24, 0x89, 0x08];
|
||||
public WrappedPointer<AreaInfo> GetAreaInfo() => GWCA.GW.Map.GetMapInfo(0);
|
||||
|
||||
private readonly MemoryScanningService memoryScanningService;
|
||||
private readonly GWAddressCache instanceInfoAddress;
|
||||
private readonly GWAddressCache areaInfoAddress;
|
||||
private readonly GWAddressCache serverRegionAddress;
|
||||
private readonly ILogger<InstanceContextService> logger;
|
||||
public ServerRegion GetServerRegion() => (Daybreak.API.Interop.GuildWars.ServerRegion)GWCA.GW.Map.GetRegion();
|
||||
|
||||
public InstanceContextService(
|
||||
MemoryScanningService memoryScanningService,
|
||||
ILogger<InstanceContextService> logger)
|
||||
{
|
||||
this.logger = logger.ThrowIfNull();
|
||||
this.memoryScanningService = memoryScanningService.ThrowIfNull();
|
||||
this.instanceInfoAddress = new GWAddressCache(() => this.memoryScanningService.FindAndResolveAddress(InstanceInfoAddressPattern, InstanceInfoAddressMask, InstanceInfoAddressOffset));
|
||||
this.areaInfoAddress = new GWAddressCache(() => this.memoryScanningService.FindAndResolveAddress(AreaInfoAddressPattern, AreaInfoAddressMask, AreaInfoAddressOffset));
|
||||
this.serverRegionAddress = new GWAddressCache(() => this.memoryScanningService.FindAndResolveAddress(ServerRegionAddressPattern, ServerRegionAddressMask, ServerRegionAddressOffset));
|
||||
}
|
||||
|
||||
public List<AddressState> GetAddressStates()
|
||||
{
|
||||
return [
|
||||
new AddressState
|
||||
{
|
||||
Address = this.instanceInfoAddress.GetAddress() ?? 0,
|
||||
Name = nameof(this.instanceInfoAddress),
|
||||
},
|
||||
new AddressState
|
||||
{
|
||||
Address = this.areaInfoAddress.GetAddress() ?? 0,
|
||||
Name = nameof(this.areaInfoAddress),
|
||||
},
|
||||
new AddressState
|
||||
{
|
||||
Address = this.serverRegionAddress.GetAddress() ?? 0,
|
||||
Name = nameof(this.serverRegionAddress),
|
||||
}
|
||||
];
|
||||
}
|
||||
|
||||
public WrappedPointer<InstanceInfoContext> GetInstanceInfoContext()
|
||||
{
|
||||
var instanceInfoAddress = this.instanceInfoAddress.GetAddress();
|
||||
if (instanceInfoAddress is null)
|
||||
{
|
||||
this.logger.LogError("Failed to get instance info address");
|
||||
return null;
|
||||
}
|
||||
|
||||
return (InstanceInfoContext*)instanceInfoAddress;
|
||||
}
|
||||
|
||||
public WrappedPointer<AreaInfo> GetAreaInfo()
|
||||
{
|
||||
var areaInfoAddress = this.areaInfoAddress.GetAddress();
|
||||
if (areaInfoAddress is null)
|
||||
{
|
||||
this.logger.LogError("Failed to get area info address");
|
||||
return null;
|
||||
}
|
||||
|
||||
return (AreaInfo*)areaInfoAddress;
|
||||
}
|
||||
|
||||
public ServerRegion GetServerRegion()
|
||||
{
|
||||
var serverRegionAddress = this.serverRegionAddress.GetAddress();
|
||||
if (serverRegionAddress is null)
|
||||
{
|
||||
this.logger.LogError("Failed to get server region address");
|
||||
return ServerRegion.Unknown;
|
||||
}
|
||||
|
||||
return *(ServerRegion*)serverRegionAddress;
|
||||
}
|
||||
|
||||
public InstanceType GetInstanceType()
|
||||
{
|
||||
var instanceInfo = this.GetInstanceInfoContext();
|
||||
if (instanceInfo.IsNull)
|
||||
{
|
||||
return InstanceType.Loading;
|
||||
}
|
||||
|
||||
return instanceInfo.Pointer->InstanceType;
|
||||
}
|
||||
public InstanceType GetInstanceType() => (Daybreak.API.Interop.GuildWars.InstanceType)GWCA.GW.Map.GetInstanceType();
|
||||
}
|
||||
|
||||
@@ -1,9 +1,7 @@
|
||||
using Daybreak.Shared.Models.Interop;
|
||||
using PeNet;
|
||||
using PeNet;
|
||||
using PeNet.Header.Pe;
|
||||
using System.Core.Extensions;
|
||||
using System.Diagnostics;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Extensions.Core;
|
||||
using System.Globalization;
|
||||
using System.Runtime.InteropServices;
|
||||
@@ -11,30 +9,14 @@ using System.Text;
|
||||
|
||||
namespace Daybreak.API.Services.Interop;
|
||||
|
||||
public sealed unsafe class MemoryScanningService
|
||||
public sealed unsafe class MemoryScanningService(
|
||||
ILogger<MemoryScanningService> logger)
|
||||
{
|
||||
private readonly ILogger<MemoryScanningService> logger;
|
||||
private readonly ILogger<MemoryScanningService> logger = logger.ThrowIfNull();
|
||||
private readonly (nuint BaseAddress, ImageSectionHeader Section) textSection = GetSectionHeader(".text");
|
||||
private readonly (nuint BaseAddress, ImageSectionHeader Section) dataSection = GetSectionHeader(".rdata");
|
||||
|
||||
public MemoryScanningService(
|
||||
ILogger<MemoryScanningService> logger)
|
||||
{
|
||||
this.logger = logger.ThrowIfNull();
|
||||
}
|
||||
|
||||
public T? ReadPointer<[DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.PublicConstructors | DynamicallyAccessedMemberTypes.NonPublicConstructors)] T>(GuildwarsPointer<T> ptr)
|
||||
where T : struct
|
||||
{
|
||||
var scopedLogger = this.logger.CreateScopedLogger();
|
||||
scopedLogger.LogInformation("Reading pointer: 0x{ptr:X8}", ptr.Address);
|
||||
if (ptr.Address is 0)
|
||||
{
|
||||
return default;
|
||||
}
|
||||
|
||||
return Marshal.PtrToStructure<T>((nint)ptr.Address);
|
||||
}
|
||||
public uint GameTlsIndex { get; } = GetGameTlsIndex();
|
||||
|
||||
public nuint FunctionFromNearCall(nuint callInstructionAddress, bool checkValidPtr = true)
|
||||
{
|
||||
@@ -138,7 +120,7 @@ public sealed unsafe class MemoryScanningService
|
||||
|
||||
fileSearchPos = filePtr + 1;
|
||||
|
||||
// If what we found is “…/file.hpp” (no drive letter) fix it
|
||||
// If what we found is "…/file.hpp" (no drive letter) fix it
|
||||
if (Marshal.ReadByte((nint)(filePtr + 1)) != (byte)':')
|
||||
{
|
||||
// look ≤128 bytes backward for ':' and back-up one char
|
||||
@@ -219,6 +201,12 @@ public sealed unsafe class MemoryScanningService
|
||||
return address;
|
||||
}
|
||||
|
||||
public nuint FindAddress(byte[] pattern, string mask, int offset, nuint startAddress, nuint endAddress)
|
||||
{
|
||||
var address = FindAddressInternal(startAddress, endAddress, pattern, mask, offset);
|
||||
return address;
|
||||
}
|
||||
|
||||
public nuint ToFunctionStart(nuint callInstructionAddress, uint scanRange = 0x500)
|
||||
{
|
||||
if (callInstructionAddress == 0)
|
||||
@@ -236,6 +224,92 @@ public sealed unsafe class MemoryScanningService
|
||||
return FindInRange(prologue, mask, 0, start, end);
|
||||
}
|
||||
|
||||
public nuint FindNthUseOfString(string str, uint nth, int offset = 0, bool useTextSection = true)
|
||||
{
|
||||
var scopedLogger = this.logger.CreateScopedLogger();
|
||||
var strBytes = Encoding.ASCII.GetBytes(str);
|
||||
var mask = new string('x', strBytes.Length);
|
||||
|
||||
var foundStr = FindAddressInternal(this.dataSection, strBytes, mask, 0);
|
||||
if (foundStr is 0)
|
||||
{
|
||||
scopedLogger.LogError("Failed to find string in .rdata section");
|
||||
return 0;
|
||||
}
|
||||
|
||||
var firstNullChar = FindInRange([0x0], "x", 1, foundStr, foundStr - 0x64);
|
||||
if (firstNullChar is 0)
|
||||
{
|
||||
scopedLogger.LogError("Failed to find null terminator");
|
||||
return 0;
|
||||
}
|
||||
|
||||
return this.FindNthUseOfAddress(firstNullChar, nth, offset, useTextSection);
|
||||
}
|
||||
|
||||
public nuint FindUseOfString(string str, int offset = 0, bool useTextSection = true)
|
||||
{
|
||||
return this.FindNthUseOfString(str, 0, offset, useTextSection);
|
||||
}
|
||||
|
||||
public nuint FindNthUseOfWideString(string str, uint nth, int offset = 0, bool useTextSection = true)
|
||||
{
|
||||
var scopedLogger = this.logger.CreateScopedLogger();
|
||||
var strBytes = Encoding.Unicode.GetBytes(str);
|
||||
var mask = new string('x', strBytes.Length);
|
||||
|
||||
var foundStr = FindAddressInternal(this.dataSection, strBytes, mask, 0);
|
||||
if (foundStr is 0)
|
||||
{
|
||||
scopedLogger.LogError("Failed to find wide string in .rdata section");
|
||||
return 0;
|
||||
}
|
||||
|
||||
var firstNullChar = FindInRange([0x0, 0x0], "xx", 2, foundStr, foundStr - 0x128);
|
||||
if (firstNullChar is 0)
|
||||
{
|
||||
scopedLogger.LogError("Failed to find null terminator for wide string");
|
||||
return 0;
|
||||
}
|
||||
|
||||
return this.FindNthUseOfAddress(firstNullChar, nth, offset, useTextSection);
|
||||
}
|
||||
|
||||
public nuint FindUseOfWideString(string str, int offset = 0, bool useTextSection = true)
|
||||
{
|
||||
return this.FindNthUseOfWideString(str, 0, offset, useTextSection);
|
||||
}
|
||||
|
||||
private nuint FindNthUseOfAddress(nuint address, uint nth, int offset, bool useTextSection)
|
||||
{
|
||||
var (BaseAddress, Section) = useTextSection ? this.textSection : this.dataSection;
|
||||
var addressBytes = BitConverter.GetBytes((uint)address);
|
||||
var mask = "xxxx";
|
||||
|
||||
var currentAddress = BaseAddress + Section.VirtualAddress;
|
||||
var endAddress = currentAddress + Section.VirtualSize;
|
||||
|
||||
uint foundCount = 0;
|
||||
while (currentAddress < endAddress)
|
||||
{
|
||||
var found = FindAddressInternal(currentAddress, endAddress, addressBytes, mask, 0);
|
||||
if (found is 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
if (foundCount == nth)
|
||||
{
|
||||
return (nuint)((nint)found + offset);
|
||||
}
|
||||
|
||||
foundCount++;
|
||||
currentAddress = found + 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private static bool IsValidPtr(nuint address, (nuint BaseAddress, ImageSectionHeader Section) section)
|
||||
{
|
||||
return address > 0 &&
|
||||
@@ -296,8 +370,12 @@ public sealed unsafe class MemoryScanningService
|
||||
{
|
||||
var textStart = section.BaseAddress + section.Section.VirtualAddress;
|
||||
var textEnd = textStart + section.Section.VirtualSize - (uint)pattern.Length;
|
||||
return FindAddressInternal(textStart, textEnd, pattern, mask, offset);
|
||||
}
|
||||
|
||||
for (var cur = textStart; cur <= textEnd; ++cur)
|
||||
private static nuint FindAddressInternal(nuint startAddr, nuint endAddr, byte[] pattern, string mask, int offset = 0)
|
||||
{
|
||||
for (var cur = startAddr; cur <= endAddr; ++cur)
|
||||
{
|
||||
if (Marshal.ReadByte((nint)cur) != pattern[0])
|
||||
{
|
||||
@@ -332,4 +410,30 @@ public sealed unsafe class MemoryScanningService
|
||||
? throw new InvalidOperationException($"Failed to initialize memory scanner. Failed to find {headerName} section")
|
||||
: ((nuint, ImageSectionHeader))(baseAddr, textHdr);
|
||||
}
|
||||
|
||||
private static uint GetGameTlsIndex()
|
||||
{
|
||||
var m = Process.GetCurrentProcess().MainModule ?? throw new InvalidOperationException("Failed to get TLS index. Failed to find main module");
|
||||
var baseAddr = (nint)m.BaseAddress;
|
||||
var pe = new PeFile(m.FileName);
|
||||
|
||||
// Get the TLS data directory entry (index 9 = IMAGE_DIRECTORY_ENTRY_TLS)
|
||||
var tlsDirectory = pe.ImageNtHeaders?.OptionalHeader.DataDirectory[9];
|
||||
if (tlsDirectory is null || tlsDirectory.VirtualAddress == 0)
|
||||
{
|
||||
throw new InvalidOperationException("Failed to get TLS index. No TLS directory found");
|
||||
}
|
||||
|
||||
// Calculate the address of the TLS directory in memory
|
||||
var tlsDirectoryAddress = baseAddr + (nint)tlsDirectory.VirtualAddress;
|
||||
|
||||
// Read the IMAGE_TLS_DIRECTORY structure
|
||||
// AddressOfIndex is at offset 8 (after StartAddressOfRawData and EndAddressOfRawData)
|
||||
var addressOfIndexPtr = Marshal.ReadIntPtr(tlsDirectoryAddress + 8);
|
||||
|
||||
// Read the TLS index from the location pointed to by AddressOfIndex
|
||||
var tlsIndex = (uint)Marshal.ReadInt32(addressOfIndexPtr);
|
||||
|
||||
return tlsIndex;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,99 +1,15 @@
|
||||
using Daybreak.API.Interop;
|
||||
using Daybreak.API.Models;
|
||||
using System.Core.Extensions;
|
||||
using System.Extensions;
|
||||
using static Daybreak.API.Interop.GWCA.GW.Constants;
|
||||
|
||||
namespace Daybreak.API.Services.Interop;
|
||||
|
||||
public sealed class PartyContextService
|
||||
: IAddressHealthService
|
||||
{
|
||||
private const string SearchButtonFile = "\\Code\\Gw\\Ui\\Game\\Party\\PtSearch.cpp";
|
||||
private const string SearchButtonAssertion = "m_activeList == LIST_HEROES";
|
||||
private const string WindowButtonFile = "\\Code\\Gw\\Ui\\Game\\Party\\PtButtons.cpp";
|
||||
private const string WindowButtonAssertion = "m_selection.agentId";
|
||||
public bool AddHero(uint heroId) => GWCA.GW.PartyMgr.AddHero((HeroID)heroId);
|
||||
|
||||
// Fastcall funcs do not work in .NET for x86 right now. https://github.com/dotnet/runtime/issues/113851
|
||||
// This fastcall equivalent is <void*, uint, uint*, void>
|
||||
private readonly GWFastCall<nint, uint, nint, GWFastCall.Void> searchButtonCallback;
|
||||
// This fastcall equivalent is <void*, uint, uint*, void>
|
||||
private readonly GWFastCall<nint, uint, nint, GWFastCall.Void> windowButtonCallback;
|
||||
public bool KickHero(uint heroId) => GWCA.GW.PartyMgr.KickHero((HeroID)heroId);
|
||||
|
||||
private readonly MemoryScanningService memoryScanningService;
|
||||
private readonly ILogger<PartyContextService> logger;
|
||||
public bool KickAllHeroes() => GWCA.GW.PartyMgr.KickAllHeroes();
|
||||
|
||||
public PartyContextService(
|
||||
MemoryScanningService memoryScanningService,
|
||||
ILogger<PartyContextService> logger)
|
||||
{
|
||||
this.memoryScanningService = memoryScanningService.ThrowIfNull();
|
||||
this.logger = logger.ThrowIfNull();
|
||||
this.searchButtonCallback = new(new GWAddressCache(() => this.memoryScanningService.ToFunctionStart(this.memoryScanningService.FindAssertion(SearchButtonFile, SearchButtonAssertion, 0, 0))));
|
||||
this.windowButtonCallback = new(new GWAddressCache(() => this.memoryScanningService.ToFunctionStart(this.memoryScanningService.FindAssertion(WindowButtonFile, WindowButtonAssertion, 0, 0))));
|
||||
}
|
||||
|
||||
public List<AddressState> GetAddressStates()
|
||||
{
|
||||
unsafe
|
||||
{
|
||||
return
|
||||
[
|
||||
new AddressState
|
||||
{
|
||||
Address = this.searchButtonCallback.Cache.GetAddress() ?? 0,
|
||||
Name = nameof(this.searchButtonCallback)
|
||||
},
|
||||
new AddressState
|
||||
{
|
||||
Address = this.windowButtonCallback.Cache.GetAddress() ?? 0,
|
||||
Name = nameof(this.windowButtonCallback)
|
||||
}
|
||||
];
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe bool CallSearchButtonCallback(void* ctx, uint edx, uint* wparam)
|
||||
{
|
||||
this.searchButtonCallback.Invoke((nint)ctx, edx, (nint)wparam);
|
||||
return true;
|
||||
}
|
||||
|
||||
public unsafe bool CallWindowButtonCallback(void* ctx, uint edx, uint* wparam)
|
||||
{
|
||||
this.windowButtonCallback.Invoke((nint)ctx, edx, (nint)wparam);
|
||||
return true;
|
||||
}
|
||||
|
||||
public unsafe bool AddHero(uint heroId)
|
||||
{
|
||||
var wparam = stackalloc uint[4];
|
||||
wparam[2] = 0x6;
|
||||
wparam[1] = 0x1;
|
||||
|
||||
var ctx = stackalloc uint[13];
|
||||
ctx[0xb] = 1;
|
||||
ctx[9] = heroId;
|
||||
return this.CallSearchButtonCallback(ctx, 2, wparam);
|
||||
}
|
||||
|
||||
public unsafe bool KickHero(uint heroId)
|
||||
{
|
||||
var wparam = stackalloc uint[4];
|
||||
wparam[2] = 0x6;
|
||||
wparam[1] = 0x6;
|
||||
|
||||
var ctx = stackalloc uint[13];
|
||||
ctx[0xb] = 1;
|
||||
ctx[9] = heroId;
|
||||
return this.CallSearchButtonCallback(ctx, 0, wparam);
|
||||
}
|
||||
|
||||
public bool KickAllHeroes() => this.KickHero(0x26);
|
||||
|
||||
public unsafe bool LeaveParty()
|
||||
{
|
||||
var ctx = stackalloc uint[14];
|
||||
ctx[0xd] = 1;
|
||||
return this.CallWindowButtonCallback(ctx, 0, (uint*)0);
|
||||
}
|
||||
public bool LeaveParty() => GWCA.GW.PartyMgr.LeaveParty();
|
||||
}
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user