mirror of
https://github.com/gwdevhub/gMod.git
synced 2026-07-15 15:09:30 +00:00
fd9d1af477
* use image.OverrideFormat() * 1.6.4 * import std * uninitialised member variable * debug statement for 64 bit hash testing * nopetynope * uint32_t * support for 64 bit hashes, but rip compute time :/ * refactor weird comments and constructors * 1.7.0.0 because of 64 bit hashes * only check crc64 if at least one mod with crc64 is loaded * do some dumb shit to deal with incorrect bmps somehow (needs work) * remove image interpretation for bmps * create TpfConvert.exe to convert tpf files easily * attempt * set up vcpkg and install d3dx though that * missing env variable? * Win32 architecture * update ci to tag TpfConvert.exe and d3dx9.dll as well (required to run TpfConvert) * documentation
51 lines
975 B
YAML
51 lines
975 B
YAML
name: gMod CI Pipeline
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on:
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pull_request:
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branches:
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- master
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push:
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branches:
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- dev
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workflow_dispatch:
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jobs:
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build:
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strategy:
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matrix:
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targetplatform: [x86]
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runs-on: windows-latest
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env:
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Configuration: Release
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Actions_Allow_Unsecure_Commands: true
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steps:
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- name: Checkout
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uses: actions/checkout@v4
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with:
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fetch-depth: 0
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- name: Setup MSBuild.exe
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uses: microsoft/setup-msbuild@v1.3.1
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- name: Install vcpkg
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run: |
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git clone https://github.com/microsoft/vcpkg.git
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.\vcpkg\bootstrap-vcpkg.bat
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- name: Set VCPKG_ROOT
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run: |
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echo "VCPKG_ROOT=$(Get-Location)\vcpkg" >> $env:GITHUB_ENV
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shell: powershell
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- name: Build CMake Files with vcpkg toolchain
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run: cmake --preset=vcpkg
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env:
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VCPKG_ROOT: ${{ env.VCPKG_ROOT }}
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- name: Build binaries
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run: cmake --build build --config Release
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