mirror of
https://github.com/gwdevhub/gMod.git
synced 2026-07-16 15:39:31 +00:00
b2bade7ff8
- append '\0' at the end of game name (dll injection) - Release() fake texture (if force reload) instead of calling RemoveTexture(..) Improvements: - template support, you can now have more than one template set one of them as default. - update function will only update the texture if this is needed or the reload button is pressed. - textures will also be removed, if they are removed from the package list.
63 lines
1.6 KiB
C++
63 lines
1.6 KiB
C++
/*
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This file is part of OpenTexMod.
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OpenTexMod is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenTexMod is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OpenTexMod. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef OTM_FILE_H_
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#define OTM_FILE_H_
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#include "OTM_Main.h"
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class OTM_File
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{
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public:
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OTM_File(void);
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OTM_File(const wxString &file);
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~OTM_File(void);
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bool FileSupported(void);
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int GetComment( wxString &tool_tip);
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int GetContent( AddTextureClass &tex, bool add);
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int SetFile(const wxString &file) {FileName=file;Loaded=false; return 0;}
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wxString GetFile(void) {return FileName;}
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wxString LastError;
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private:
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int ReadFile(void);
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int UnXOR(void);
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int GetCommentZip( wxString &tool_tip);
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int GetCommentTpf( wxString &tool_tip);
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int AddFile( AddTextureClass &tex, bool add);
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int AddZip( AddTextureClass &tex, bool add, bool tpf);
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int AddContent( const char* pw, AddTextureClass &tex, bool add);
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wxString FileName;
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bool Loaded;
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bool XORed;
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char *FileInMemory;
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unsigned int MemoryLength;
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unsigned int FileLen;
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};
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#endif /* OTM_FILE_H_ */
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