mirror of
https://github.com/gwdevhub/gMod.git
synced 2026-07-18 08:29:31 +00:00
3e30507ad4
- a bug prevented to unload Mods, which were new added to the list Improvements: - OpenTexMod can now be started only once - language support (German package provided) - added more error comments
82 lines
2.4 KiB
C++
82 lines
2.4 KiB
C++
/*
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This file is part of OpenTexMod.
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OpenTexMod is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenTexMod is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OpenTexMod. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef OTM_FIELDHANDLER_H_
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#define OTM_FIELDHANDLER_H_
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#include "..\OTM_GlobalDefines.h"
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#include "OTM_IDirect3DTexture9.h"
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typedef struct
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{
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bool Checked; // to check if texture was already update; used by TextureClient::MergeUpdate()
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bool ForceReload; // to force a reload of the texture (if it is already modded)
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char* pData; // store texture file as file in memory
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unsigned int Size; // size of file
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int Reference; // for a fast delete in the FileHandler
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OTM_IDirect3DTexture9 *pTexture; // pointer to the fake texture
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MyTypeHash Hash; // hash value
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} TextureFileStruct;
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class OTM_FileHandler // array to store TextureFileStruct
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{
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public:
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OTM_FileHandler(void);
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~OTM_FileHandler(void);
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int Add( TextureFileStruct* file);
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int Remove( TextureFileStruct* file);
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int GetNumber(void) {return (Number);}
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TextureFileStruct *operator [] (int i) {if (i<0||i>=Number) return (NULL); else return (Files[i/FieldLength][i%FieldLength]);}
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protected:
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static const int FieldLength = 1024;
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long Number;
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int FieldCounter;
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TextureFileStruct*** Files;
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};
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class OTM_TextureHandler // array to store OTM_IDirect3DTexture9
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{
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public:
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OTM_TextureHandler(void);
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~OTM_TextureHandler(void);
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int Add( OTM_IDirect3DTexture9* texture);
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int Remove( OTM_IDirect3DTexture9* texture);
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//int RemoveAll(void); //only for deleting all fake textures
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int GetNumber(void) {return (Number);}
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OTM_IDirect3DTexture9 *operator [] (int i) {if (i<0||i>=Number) return (NULL); else return (Textures[i/FieldLength][i%FieldLength]);}
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private:
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static const int FieldLength = 1024;
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long Number;
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int FieldCounter;
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OTM_IDirect3DTexture9*** Textures;
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};
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#endif /* OTM_FIELDHANDLER_H_ */
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