mirror of
https://github.com/gwdevhub/gMod.git
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ab2d8cdb0a
* toggle use_folders on
* Rename pipelines
* its a strcpy :(
* add miniz, add xorstream, add non-working ziploader
* start integrating libzip (WIP)
* use ExternalProject test (doesnt work maybe?!)
* further work in integrating libzippp [WIP]
can't build libzip yet (neither manually nor in the vs build), as it doesn't find zlib
* LibZip build script
* make libzip build too
todo: specify cmake find_library to check the paths we install to
* prepare everything in cmake
* fix rebuilding of libzip/zlib
* fix stupid double quotes
* libzippp works
* Setup libzippp archive loading
* Remove allocation of new data when adding file to TextureServer
* Enable CI on dev
* Create LICENSE (#5)
* add mbedtls
* fix cmake (forgot to substitute, woops)
* fix %lu warnings for printing addresses
* enable debug messages, some formatting
* remove mbedtls, fix libzip for /MD(d)
* some code changes
* fix cmake logic, str replace min cmake version in libzip-src/CMakeLists.txt to 3.15
* linker errors in release
* c++ify a little
* remove unnecessary duplicate c++23 definition
* Fixes to gMod_XorStream when calculating stream length
* Fix loading tpf contents with password
* Implemented complete parsing
* Cleanup file loading
* Change to NI
* Revert "Change to NI"
This reverts commit 19b511d907.
* update XorStreamReader to read whole file, then xor
* delete a lot of unused code
* loading logic
* rename console window
* 1.5.4
* remove pointless mutex
* wtf is this code
---------
Co-authored-by: Alex Macocian <amacocian@yahoo.com>
45 lines
1.1 KiB
C
45 lines
1.1 KiB
C
#pragma once
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// define return values, a value less than zero indicates an error
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#define RETURN_OK 0
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#define RETURN_EXISTS -70
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#define RETURN_FATAL_ERROR -1
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#define RETURN_NO_MEMORY -2
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#define RETURN_BAD_ARGUMENT -3
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#define RETURN_NO_IDirect3DDevice9 -10
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#define RETURN_TEXTURE_NOT_LOADED -20
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#define RETURN_TEXTURE_NOT_SAVED -21
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#define RETURN_TEXTURE_NOT_FOUND -22
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#define RETURN_TEXTURE_ALLREADY_ADDED -23
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#define RETURN_TEXTURE_NOT_SWITCHED -24
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#define RETURN_LockRect_FAILED -30
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#define RETURN_UnlockRect_FAILED -31
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#define RETURN_GetLevelDesc_FAILED -32
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#define RETURN_NO_MUTEX -40
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#define RETURN_MUTEX_LOCK -41
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#define RETURN_MUTEX_UNLOCK -42
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#define RETURN_UPDATE_ALLREADY_ADDED -50
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#define RETURN_FILE_NOT_LOADED -51
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#define RETURN_PIPE_NOT_OPENED 60
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// define error states
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#define uMod_ERROR_FATAL 1u
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#define uMod_ERROR_MUTEX 1u<<1
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#define uMod_ERROR_PIPE 1u<<2
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#define uMod_ERROR_MEMORY 1u<<3
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#define uMod_ERROR_TEXTURE 1u<<4
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#define uMod_ERROR_MULTIPLE_IDirect3D9 1u<<5
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#define uMod_ERROR_MULTIPLE_IDirect3DDevice9 1u<<6
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#define uMod_ERROR_UPDATE 1u<<7
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#define uMod_ERROR_SERVER 1u<<8
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