mirror of
https://github.com/gwdevhub/gMod.git
synced 2026-07-19 00:49:31 +00:00
a7e36fc965
* remove GUI parts as those will not be updated * move to header/source * add cmakelist to create solution * Change Readme * Implement modlist.txt loading * Setup versioning and CD pipeline * Setup DirectX in pipeline * Make uMod load from uMod.dll directory * Fix file loading * Remove break * Fix CD pipeline (#1) * Test cd pipeline * See what's in Lib directory * See inside lib/x86 * Manually adjust the build environment * Disable CD pipeline in PRs Create CI pipeline * Fix slashes in path * Fix build call * Attempt to fix paths * Copy dx headers inside the /header folder * Use ps * Change cache location * Path changes * Improve CMake to look for lib and header files * Fix missing Lib folder * Move changes to CD pipeline * Disable CI on merge and fix CD (#2) * Fix CD tag (#4) * Hijack existing DirectX calls (#5) * Create a dll without listener (#6) * Fix asset creation in CD pipeline (#7) * Setup file loading * create necessary files * merge latest changes, set output dir * Change main to master in pipelines Add fallback for DX libs in CMakeLists * Setup new generator * formatting * remove listener * Change CD to pick the dll from bin Change release name to gMod * more formatting * add editorconfig * Setup versioning * Remove CODEOWNERS --------- Co-authored-by: Alex Macocian <amacocian@yahoo.com>
44 lines
1.1 KiB
C
44 lines
1.1 KiB
C
#pragma once
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// define return values, a value less than zero indicates an error
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#define RETURN_OK 0
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#define RETURN_FATAL_ERROR -1
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#define RETURN_NO_MEMORY -2
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#define RETURN_BAD_ARGUMENT -3
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#define RETURN_NO_IDirect3DDevice9 -10
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#define RETURN_TEXTURE_NOT_LOADED -20
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#define RETURN_TEXTURE_NOT_SAVED -21
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#define RETURN_TEXTURE_NOT_FOUND -22
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#define RETURN_TEXTURE_ALLREADY_ADDED -23
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#define RETURN_TEXTURE_NOT_SWITCHED -24
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#define RETURN_LockRect_FAILED -30
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#define RETURN_UnlockRect_FAILED -31
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#define RETURN_GetLevelDesc_FAILED -32
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#define RETURN_NO_MUTEX -40
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#define RETURN_MUTEX_LOCK -41
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#define RETURN_MUTEX_UNLOCK -42
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#define RETURN_UPDATE_ALLREADY_ADDED -50
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#define RETURN_FILE_NOT_LOADED -51
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#define RETURN_PIPE_NOT_OPENED 60
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// define error states
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#define uMod_ERROR_FATAL 1u
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#define uMod_ERROR_MUTEX 1u<<1
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#define uMod_ERROR_PIPE 1u<<2
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#define uMod_ERROR_MEMORY 1u<<3
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#define uMod_ERROR_TEXTURE 1u<<4
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#define uMod_ERROR_MULTIPLE_IDirect3D9 1u<<5
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#define uMod_ERROR_MULTIPLE_IDirect3DDevice9 1u<<6
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#define uMod_ERROR_UPDATE 1u<<7
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#define uMod_ERROR_SERVER 1u<<8
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