mirror of
https://github.com/gwdevhub/gMod.git
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117 lines
4.9 KiB
C++
117 lines
4.9 KiB
C++
/*
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This file is part of Universal Modding Engine.
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Universal Modding Engine is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Universal Modding Engine is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Universal Modding Engine. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "uMod_Main.h"
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#define uMod_IDirect3DDevice9 uMod_IDirect3DDevice9Ex
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#define IDirect3DDevice9 IDirect3DDevice9Ex
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#define m_pIDirect3DDevice9 m_pIDirect3DDevice9Ex
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#define RETURN_QueryInterface 0x01000001L
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#define PRE_MESSAGE "uMod_IDirect3DDevice9Ex"
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#include "uMod_IDirect3DDevice9.cpp"
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HRESULT __stdcall uMod_IDirect3DDevice9Ex::CheckDeviceState( HWND hWindow)
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{
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return(m_pIDirect3DDevice9Ex->CheckDeviceState( hWindow));
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}
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HRESULT __stdcall uMod_IDirect3DDevice9Ex::CheckResourceResidency( IDirect3DResource9 **ppResourceArray, UINT32 NumResources)
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{
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return(m_pIDirect3DDevice9Ex->CheckResourceResidency( ppResourceArray, NumResources));
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}
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HRESULT __stdcall uMod_IDirect3DDevice9Ex::ComposeRects( IDirect3DSurface9 *pSource, IDirect3DSurface9 *pDestination, IDirect3DVertexBuffer9 *pSrcRectDescriptors, UINT NumRects, IDirect3DVertexBuffer9 *pDstRectDescriptors, D3DCOMPOSERECTSOP Operation, INT XOffset, INT YOffset)
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{
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return(m_pIDirect3DDevice9Ex->ComposeRects( pSource, pDestination, pSrcRectDescriptors, NumRects, pDstRectDescriptors, Operation, XOffset, YOffset));
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}
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HRESULT __stdcall uMod_IDirect3DDevice9Ex::CreateDepthStencilSurfaceEx( UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage)
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{
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return(m_pIDirect3DDevice9Ex->CreateDepthStencilSurfaceEx( Width, Height, Format, MultiSample, MultisampleQuality, Discard, ppSurface, pSharedHandle, Usage));
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}
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HRESULT __stdcall uMod_IDirect3DDevice9Ex::CreateOffscreenPlainSurfaceEx( UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage)
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{
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return(m_pIDirect3DDevice9Ex->CreateOffscreenPlainSurfaceEx( Width, Height, Format, Pool, ppSurface, pSharedHandle, Usage));
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}
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HRESULT __stdcall uMod_IDirect3DDevice9Ex::CreateRenderTargetEx( UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage)
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{
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return(m_pIDirect3DDevice9Ex->CreateRenderTargetEx( Width, Height, Format, MultiSample, MultisampleQuality, Lockable, ppSurface, pSharedHandle, Usage));
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}
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HRESULT __stdcall uMod_IDirect3DDevice9Ex::GetDisplayModeEx( UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation)
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{
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return(m_pIDirect3DDevice9Ex->GetDisplayModeEx( iSwapChain, pMode, pRotation));
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}
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HRESULT __stdcall uMod_IDirect3DDevice9Ex::GetGPUThreadPriority( INT *pPriority)
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{
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return(m_pIDirect3DDevice9Ex->GetGPUThreadPriority( pPriority));
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}
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HRESULT __stdcall uMod_IDirect3DDevice9Ex::GetMaximumFrameLatency( UINT *pMaxLatency)
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{
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return(m_pIDirect3DDevice9Ex->GetMaximumFrameLatency( pMaxLatency));
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}
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HRESULT __stdcall uMod_IDirect3DDevice9Ex::PresentEx( const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion, DWORD dwFlags)
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{
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return(m_pIDirect3DDevice9Ex->PresentEx( pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion, dwFlags));
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}
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HRESULT __stdcall uMod_IDirect3DDevice9Ex::ResetEx( D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode)
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{
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return(m_pIDirect3DDevice9Ex->ResetEx( pPresentationParameters, pFullscreenDisplayMode));
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}
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HRESULT __stdcall uMod_IDirect3DDevice9Ex::SetConvolutionMonoKernel( UINT Width, UINT Height, float *RowWeights, float *ColumnWeights)
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{
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return(m_pIDirect3DDevice9Ex->SetConvolutionMonoKernel( Width, Height, RowWeights, ColumnWeights));
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}
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HRESULT __stdcall uMod_IDirect3DDevice9Ex::SetGPUThreadPriority( INT pPriority)
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{
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return(m_pIDirect3DDevice9Ex->SetGPUThreadPriority( pPriority));
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}
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HRESULT __stdcall uMod_IDirect3DDevice9Ex::SetMaximumFrameLatency( UINT pMaxLatency)
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{
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return(m_pIDirect3DDevice9Ex->SetMaximumFrameLatency( pMaxLatency));
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}
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/*
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HRESULT __stdcall uMod_IDirect3DDevice9Ex::TestCooperativeLevel()
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{
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return(m_pIDirect3DDevice9Ex->TestCooperativeLevel());
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}
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*/
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HRESULT __stdcall uMod_IDirect3DDevice9Ex::WaitForVBlank( UINT SwapChainIndex)
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{
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return(m_pIDirect3DDevice9Ex->WaitForVBlank( SwapChainIndex));
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}
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