mirror of
https://github.com/gwdevhub/gMod.git
synced 2026-07-15 23:19:30 +00:00
8d4ab8963f
BugFix: - removed CheckBoxVSizer, it was unused, but object were detached - correct estimation of the number of hash entries in OTM_Sender::SendTextures Improvements: - added a comment support for tpf and zip files
679 lines
19 KiB
C++
679 lines
19 KiB
C++
/*
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This file is part of OpenTexMod.
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OpenTexMod is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenTexMod is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OpenTexMod. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "OTM_Main.h"
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OTM_Language::OTM_Language(void) : DefaultLanguage("English")
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{
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if (LoadCurrentLanguage()) {CurrentLanguage = DefaultLanguage; LoadDefault();}
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else LoadLanguage( CurrentLanguage);
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LoadKeys();
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}
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#define LAST_USED_LANGUAGE_FILE "OTM_LastUsedLanguage.txt"
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int OTM_Language::LoadCurrentLanguage(void)
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{
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wxFile file;
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if (!file.Access( LAST_USED_LANGUAGE_FILE, wxFile::read)) return -1;
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file.Open( LAST_USED_LANGUAGE_FILE, wxFile::read);
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if (!file.IsOpened()) return -1;
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unsigned len = file.Length();
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char* buffer;
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try {buffer = new char [len+1];}
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catch (...) {return -1;}
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unsigned int result = file.Read( buffer, len);
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file.Close();
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if (result != len) return -1;
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buffer[len]=0;
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CurrentLanguage = buffer;
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delete [] buffer;
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return 0;
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}
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int OTM_Language::SaveCurrentLanguage(void)
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{
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wxFile file;
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if (!file.Access( LAST_USED_LANGUAGE_FILE, wxFile::write)) return -1;
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file.Open( LAST_USED_LANGUAGE_FILE, wxFile::write);
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if (!file.IsOpened()) return -1;
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file.Write( CurrentLanguage.char_str(), CurrentLanguage.Len());
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return 0;
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}
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int OTM_Language::GetLanguages(wxArrayString &lang)
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{
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wxArrayString files;
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wxDir::GetAllFiles( wxGetCwd(), &files, "OTM_LanguagePack_*.txt");
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lang.Empty();
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lang.Alloc(files.GetCount()+1);
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lang.Add("English");
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wxString temp;
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int num = files.GetCount();
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for (int i=0; i<num; i++)
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{
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temp = files[i];
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temp = temp.AfterLast('\\');
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temp = temp.AfterFirst('_');
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temp = temp.AfterFirst('_');
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temp = temp.BeforeLast('.');
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lang.Add(temp);
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}
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return 0;
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}
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int OTM_Language::GetHelpMessage(wxString &help)
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{
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wxString file;
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file << "README_" << CurrentLanguage << ".txt";
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wxFile dat;
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if (!dat.Access(file, wxFile::read))
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{
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file.Empty();
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file << "README_" << CurrentLanguage << ".txt";
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if (!dat.Access(file, wxFile::read)) {LastError << Error_FileOpen <<"\n" << file; return -1;}
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}
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dat.Open(file, wxFile::read);
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if (!dat.IsOpened()) {LastError << Error_FileOpen <<"\n" << file; return -1;}
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unsigned len = dat.Length();
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unsigned char* buffer;
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try {buffer = new unsigned char [len+1];}
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catch (...) {LastError << Error_Memory; return -1;}
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unsigned int result = dat.Read( buffer, len);
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dat.Close();
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if (result != len) {delete [] buffer; LastError << Error_FileRead<<"\n" << file; return -1;}
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buffer[len]=0;
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help=buffer;
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return 0;
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}
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#define CheckEntry( command, msg, target) \
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if ( command == #target ) \
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{ \
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target = msg; \
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} else
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int OTM_Language::LoadLanguage(const wxString &name)
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{
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LoadDefault();
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CurrentLanguage = name;
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if (name=="English")
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{
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if (wxFile::Exists(LAST_USED_LANGUAGE_FILE)) wxRemoveFile(LAST_USED_LANGUAGE_FILE);
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return 0;
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}
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wxString file_name;
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file_name << "OTM_LanguagePack_" << name << ".txt";
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wxFile dat;
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if (!dat.Access(file_name, wxFile::read)) {LastError << Error_FileOpen <<"\n" << file_name; return -1;}
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dat.Open(file_name, wxFile::read);
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if (!dat.IsOpened()) {LastError << Error_FileOpen <<"\n" << file_name; return -1;}
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unsigned len = dat.Length();
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unsigned char* buffer;
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try {buffer = new unsigned char [len+1];}
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catch (...) {LastError << Error_Memory; return -1;}
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unsigned int result = dat.Read( buffer, len);
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dat.Close();
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if (result != len) {delete [] buffer; LastError << Error_FileRead<<"\n" << file_name; return -1;}
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buffer[len]=0;
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wxStringTokenizer token( buffer, "|");
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int num = token.CountTokens();
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wxString entry;
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wxString command;
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wxString msg;
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for (int i=0; i<num; i++)
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{
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entry = token.GetNextToken();
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command = entry.BeforeFirst(':');
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command.Replace( "\r", "");
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command.Replace( "\n", "");
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msg = entry.AfterFirst(':');
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while (msg[0]=='\r' || msg[0]=='\n') msg.Remove(0,1);
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while (msg.Last()=='\n' || msg.Last()=='\r') msg.RemoveLast(1);
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CheckEntry( command, msg, MenuLanguage)
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CheckEntry( command, msg, MenuHelp)
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CheckEntry( command, msg, MenuAbout)
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CheckEntry( command, msg, MenuAddGame)
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CheckEntry( command, msg, MenuDeleteGame)
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CheckEntry( command, msg, MainMenuGame)
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CheckEntry( command, msg, MainMenuHelp)
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CheckEntry( command, msg, ButtonOpen)
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CheckEntry( command, msg, ButtonDirectory)
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CheckEntry( command, msg, ButtonUpdate)
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CheckEntry( command, msg, ButtonSave)
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CheckEntry( command, msg, ChooseFile)
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CheckEntry( command, msg, ChooseDir)
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CheckEntry( command, msg, CheckBoxSaveSingleTexture)
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CheckEntry( command, msg, CheckBoxSaveAllTextures)
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CheckEntry( command, msg, TextCtrlSavePath)
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CheckEntry( command, msg, SelectLanguage)
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CheckEntry( command, msg, ChooseGame)
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CheckEntry( command, msg, DeleteGame)
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CheckEntry( command, msg, GameAlreadyAdded)
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CheckEntry( command, msg, ExitGameAnyway)
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CheckEntry( command, msg, Error_FileNotSupported)
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CheckEntry( command, msg, Error_FktNotFound)
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CheckEntry( command, msg, Error_DLLNotFound)
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CheckEntry( command, msg, Error_Send)
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CheckEntry( command, msg, Error_KeyTwice)
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CheckEntry( command, msg, Error_NoSavePath)
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CheckEntry( command, msg, Error_SaveFile)
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CheckEntry( command, msg, Error_NoPipe)
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CheckEntry( command, msg, Error_WritePipe)
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CheckEntry( command, msg, Error_FlushPipe)
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CheckEntry( command, msg, Error_Hash)
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CheckEntry( command, msg, Error_FileOpen)
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CheckEntry( command, msg, Error_FileRead)
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CheckEntry( command, msg, Error_Memory)
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CheckEntry( command, msg, Error_Unzip)
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CheckEntry( command, msg, Error_ZipEntry)
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CheckEntry( command, msg, KeyBack)
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CheckEntry( command, msg, KeySave)
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CheckEntry( command, msg, KeyNext)
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CheckEntry( command, msg, FontColour)
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CheckEntry( command, msg, TextureColour)
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{}
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}
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delete [] buffer;
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SaveCurrentLanguage();
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return 0;
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}
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#undef CheckEntry
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#define AddKey( name, key ) \
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{ \
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KeyStrings.Add( name ); \
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KeyValues.Add( key ); \
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}
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int OTM_Language::LoadDefault(void)
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{
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MenuLanguage = L"Change Language";
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MenuHelp = L"Help";
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MenuAbout = L"About";
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MenuAddGame = L"Add game";
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MenuDeleteGame = L"Delete Game";
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MainMenuGame = L"Game";
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MainMenuHelp = L"Help";
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ButtonOpen = L"Open texture";
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ButtonDirectory = L"Set save directory";
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ButtonUpdate = L"Update";
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ButtonSave = L"save settings";
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ChooseFile = L"Choose a texture file";
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ChooseDir = L"Choose a directory";
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CheckBoxSaveSingleTexture = L"Save single texture";
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CheckBoxSaveAllTextures = L"Save all textures";
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TextCtrlSavePath = L"Save path:";
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SelectLanguage = L"Select a language.";
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ChooseGame = L"Select a game binary.";
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DeleteGame = L"Select the games to be deleted.";
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GameAlreadyAdded = L"Game has been already added.";
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ExitGameAnyway = L"Closing OpenTexMod while a game is running might lead to a crash of the game.\nExit anyway?";
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NoComment = L"No comment.";
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Author = L"Author: ";
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Error_FileNotSupported = L"This file type is not supported:\n";
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Error_DLLNotFound = L"Could not load the dll.\nThe dll injection won't work.\nThis might happen if D3DX9_43.dll is not installed on your system.\nPlease install the newest DirectX End-User Runtime Web Installer.";
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Error_FktNotFound = L"Could not load function out of dll.\nThe dll injection won't work.";
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Error_Send = L"Could not send to game.";
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Error_KeyTwice = L"You have assigned the same key twice.";
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Error_NoSavePath = L"You did not set a save path.";
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Error_SaveFile = L"Could not save to file.";
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Error_NoPipe = L"Pipe is not opened.";
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Error_WritePipe = L"Could not write in pipe.";
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Error_FlushPipe = L"Could not flush pipe buffer.";
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Error_Hash = L"Could not find hash, maybe file is not named as *_HASH.dds";
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Error_FileOpen = L"Could not open file:";
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Error_FileRead = L"Could not read file:";
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Error_Memory = L"Could not allocate enough memory.";
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Error_Unzip = L"Could not unzip.";
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Error_ZipEntry = L"Could not find zip entry.";
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KeyBack = L"Back";
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KeySave = L"Save";
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KeyNext = L"Next";
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FontColour = L"Font colour (RGB):";
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TextureColour = L"Texture colour (RGB):";
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return 0;
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}
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int OTM_Language::LoadKeys(void)
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{
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KeyStrings.Empty();
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KeyValues.Empty();
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/*
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#define VK_LBUTTON 0x01
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#define VK_RBUTTON 0x02
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#define VK_CANCEL 0x03
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#define VK_MBUTTON 0x04 // NOT contiguous with L & RBUTTON
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#if(_WIN32_WINNT >= 0x0500)
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#define VK_XBUTTON1 0x05 // NOT contiguous with L & RBUTTON
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#define VK_XBUTTON2 0x06 // NOT contiguous with L & RBUTTON
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#endif // _WIN32_WINNT >= 0x0500
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// * 0x07 : unassigned
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*/
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AddKey( "VK_BACK", VK_BACK );
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AddKey( "VK_TAB", VK_TAB );
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AddKey( "VK_CLEAR", VK_CLEAR );
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AddKey( "VK_RETURN", VK_RETURN );
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AddKey( "VK_SHIFT", VK_SHIFT );
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AddKey( "VK_CONTROL", VK_CONTROL );
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AddKey( "VK_MENU", VK_MENU );
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AddKey( "VK_PAUSE", VK_PAUSE );
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AddKey( "VK_CAPITAL", VK_CAPITAL );
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//AddKey( );
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//AddKey( );
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//AddKey( );
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//AddKey( );
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/*
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#define VK_BACK 0x08
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#define VK_TAB 0x09
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// 0x0A - 0x0B : reserved
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#define VK_CLEAR 0x0C
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#define VK_RETURN 0x0D
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#define VK_SHIFT 0x10
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#define VK_CONTROL 0x11
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#define VK_MENU 0x12
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#define VK_PAUSE 0x13
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#define VK_CAPITAL 0x14
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#define VK_KANA 0x15
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#define VK_HANGEUL 0x15 // old name - should be here for compatibility
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#define VK_HANGUL 0x15
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#define VK_JUNJA 0x17
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#define VK_FINAL 0x18
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#define VK_HANJA 0x19
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#define VK_KANJI 0x19
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*/
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AddKey( "VK_ESCAPE", VK_ESCAPE );
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/*
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#define VK_ESCAPE 0x1B
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#define VK_CONVERT 0x1C
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#define VK_NONCONVERT 0x1D
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#define VK_ACCEPT 0x1E
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#define VK_MODECHANGE 0x1F
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*/
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AddKey( "VK_SPACE", VK_SPACE );
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AddKey( "VK_PRIOR", VK_PRIOR );
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AddKey( "VK_NEXT", VK_NEXT );
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AddKey( "VK_END", VK_END );
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AddKey( "VK_HOME", VK_HOME );
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AddKey( "VK_LEFT", VK_LEFT );
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AddKey( "VK_UP", VK_UP );
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AddKey( "VK_RIGHT", VK_RIGHT );
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AddKey( "VK_DOWN", VK_DOWN );
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AddKey( "VK_SELECT", VK_SELECT );
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AddKey( "VK_PRINT", VK_PRINT );
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AddKey( "VK_EXECUTE", VK_EXECUTE );
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AddKey( "VK_SNAPSHOT", VK_SNAPSHOT );
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AddKey( "VK_INSERT", VK_INSERT );
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AddKey( "VK_DELETE", VK_DELETE );
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AddKey( "VK_HELP", VK_HELP );
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/*
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#define VK_SPACE 0x20
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#define VK_PRIOR 0x21
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#define VK_NEXT 0x22
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#define VK_END 0x23
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#define VK_HOME 0x24
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#define VK_LEFT 0x25
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#define VK_UP 0x26
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#define VK_RIGHT 0x27
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#define VK_DOWN 0x28
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#define VK_SELECT 0x29
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#define VK_PRINT 0x2A
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#define VK_EXECUTE 0x2B
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#define VK_SNAPSHOT 0x2C
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#define VK_INSERT 0x2D
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#define VK_DELETE 0x2E
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#define VK_HELP 0x2F
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// * VK_0 - VK_9 are the same as ASCII '0' - '9' (0x30 - 0x39)
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// * 0x40 : unassigned
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// * VK_A - VK_Z are the same as ASCII 'A' - 'Z' (0x41 - 0x5A)
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*/
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int count = 0x30;
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AddKey( "0", count++);
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AddKey( "1", count++);
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AddKey( "2", count++);
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AddKey( "3", count++);
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AddKey( "4", count++);
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AddKey( "5", count++);
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AddKey( "6", count++);
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AddKey( "7", count++);
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AddKey( "8", count++);
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AddKey( "9", count++);
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count = 0x41;
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AddKey( "a", count++);
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AddKey( "b", count++);
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AddKey( "c", count++);
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AddKey( "d", count++);
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AddKey( "e", count++);
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AddKey( "f", count++);
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AddKey( "g", count++);
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AddKey( "h", count++);
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AddKey( "i", count++);
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AddKey( "j", count++);
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AddKey( "k", count++);
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AddKey( "l", count++);
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AddKey( "m", count++);
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AddKey( "n", count++);
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AddKey( "o", count++);
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AddKey( "p", count++);
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AddKey( "q", count++);
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AddKey( "r", count++);
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AddKey( "s", count++);
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AddKey( "t", count++);
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AddKey( "u", count++);
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AddKey( "v", count++);
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AddKey( "w", count++);
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AddKey( "x", count++);
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AddKey( "y", count++);
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AddKey( "z", count++);
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/*
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#define VK_LWIN 0x5B
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#define VK_RWIN 0x5C
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#define VK_APPS 0x5D
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// 0x5E : reserved
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*/
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AddKey( "VK_SLEEP", VK_SLEEP );
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AddKey( "VK_NUMPAD0", VK_NUMPAD0 );
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AddKey( "VK_NUMPAD1", VK_NUMPAD1 );
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AddKey( "VK_NUMPAD2", VK_NUMPAD2 );
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AddKey( "VK_NUMPAD3", VK_NUMPAD3 );
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AddKey( "VK_NUMPAD4", VK_NUMPAD4 );
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AddKey( "VK_NUMPAD5", VK_NUMPAD5 );
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AddKey( "VK_NUMPAD6", VK_NUMPAD6 );
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AddKey( "VK_NUMPAD7", VK_NUMPAD7 );
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AddKey( "VK_NUMPAD8", VK_NUMPAD8 );
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AddKey( "VK_NUMPAD9", VK_NUMPAD9 );
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AddKey( "VK_MULTIPLY", VK_MULTIPLY );
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AddKey( "VK_ADD", VK_ADD );
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AddKey( "VK_SEPARATOR", VK_SEPARATOR );
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AddKey( "VK_SUBTRACT", VK_SUBTRACT );
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AddKey( "VK_DECIMAL", VK_DECIMAL );
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AddKey( "VK_DIVIDE", VK_DIVIDE );
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AddKey( "VK_F1", VK_F1 );
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AddKey( "VK_F2", VK_F2 );
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AddKey( "VK_F3", VK_F3 );
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AddKey( "VK_F4", VK_F4 );
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AddKey( "VK_F5", VK_F5 );
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AddKey( "VK_F6", VK_F6 );
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AddKey( "VK_F7", VK_F7 );
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AddKey( "VK_F8", VK_F8 );
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AddKey( "VK_F9", VK_F9 );
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AddKey( "VK_F10", VK_F10 );
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AddKey( "VK_F12", VK_F12 );
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AddKey( "VK_F12", VK_F12 );
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/*
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#define VK_SLEEP 0x5F
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#define VK_NUMPAD0 0x60
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#define VK_NUMPAD1 0x61
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#define VK_NUMPAD2 0x62
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#define VK_NUMPAD3 0x63
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#define VK_NUMPAD4 0x64
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#define VK_NUMPAD5 0x65
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#define VK_NUMPAD6 0x66
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#define VK_NUMPAD7 0x67
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#define VK_NUMPAD8 0x68
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#define VK_NUMPAD9 0x69
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#define VK_MULTIPLY 0x6A
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#define VK_ADD 0x6B
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#define VK_SEPARATOR 0x6C
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#define VK_SUBTRACT 0x6D
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#define VK_DECIMAL 0x6E
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#define VK_DIVIDE 0x6F
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#define VK_F1 0x70
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#define VK_F2 0x71
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#define VK_F3 0x72
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#define VK_F4 0x73
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#define VK_F5 0x74
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#define VK_F6 0x75
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#define VK_F7 0x76
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#define VK_F8 0x77
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#define VK_F9 0x78
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#define VK_F10 0x79
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#define VK_F11 0x7A
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#define VK_F12 0x7B
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#define VK_F13 0x7C
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#define VK_F14 0x7D
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#define VK_F15 0x7E
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#define VK_F16 0x7F
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#define VK_F17 0x80
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#define VK_F18 0x81
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#define VK_F19 0x82
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#define VK_F20 0x83
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#define VK_F21 0x84
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#define VK_F22 0x85
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#define VK_F23 0x86
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#define VK_F24 0x87
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// 0x88 - 0x8F : unassigned
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*/
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AddKey( "VK_NUMLOCK", VK_NUMLOCK );
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AddKey( "VK_SCROLL", VK_SCROLL );
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/*
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#define VK_NUMLOCK 0x90
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#define VK_SCROLL 0x91
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// NEC PC-9800 kbd definitions
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#define VK_OEM_NEC_EQUAL 0x92 // '=' key on numpad
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// Fujitsu/OASYS kbd definitions
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#define VK_OEM_FJ_JISHO 0x92 // 'Dictionary' key
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#define VK_OEM_FJ_MASSHOU 0x93 // 'Unregister word' key
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#define VK_OEM_FJ_TOUROKU 0x94 // 'Register word' key
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#define VK_OEM_FJ_LOYA 0x95 // 'Left OYAYUBI' key
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#define VK_OEM_FJ_ROYA 0x96 // 'Right OYAYUBI' key
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//
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// 0x97 - 0x9F : unassigned
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//
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//
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// VK_L* & VK_R* - left and right Alt, Ctrl and Shift virtual keys.
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// Used only as parameters to GetAsyncKeyState() and GetKeyState().
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// No other API or message will distinguish left and right keys in this way.
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#define VK_LSHIFT 0xA0
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#define VK_RSHIFT 0xA1
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#define VK_LCONTROL 0xA2
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#define VK_RCONTROL 0xA3
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#define VK_LMENU 0xA4
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#define VK_RMENU 0xA5
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#if(_WIN32_WINNT >= 0x0500)
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#define VK_BROWSER_BACK 0xA6
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#define VK_BROWSER_FORWARD 0xA7
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#define VK_BROWSER_REFRESH 0xA8
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#define VK_BROWSER_STOP 0xA9
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#define VK_BROWSER_SEARCH 0xAA
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#define VK_BROWSER_FAVORITES 0xAB
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#define VK_BROWSER_HOME 0xAC
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#define VK_VOLUME_MUTE 0xAD
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#define VK_VOLUME_DOWN 0xAE
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#define VK_VOLUME_UP 0xAF
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#define VK_MEDIA_NEXT_TRACK 0xB0
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#define VK_MEDIA_PREV_TRACK 0xB1
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#define VK_MEDIA_STOP 0xB2
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#define VK_MEDIA_PLAY_PAUSE 0xB3
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#define VK_LAUNCH_MAIL 0xB4
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#define VK_LAUNCH_MEDIA_SELECT 0xB5
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#define VK_LAUNCH_APP1 0xB6
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#define VK_LAUNCH_APP2 0xB7
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#endif // _WIN32_WINNT >= 0x0500
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// 0xB8 - 0xB9 : reserved
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#define VK_OEM_1 0xBA // ';:' for US
|
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#define VK_OEM_PLUS 0xBB // '+' any country
|
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#define VK_OEM_COMMA 0xBC // ',' any country
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#define VK_OEM_MINUS 0xBD // '-' any country
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#define VK_OEM_PERIOD 0xBE // '.' any country
|
|
#define VK_OEM_2 0xBF // '/?' for US
|
|
#define VK_OEM_3 0xC0 // '`~' for US
|
|
|
|
|
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// 0xC1 - 0xD7 : reserved
|
|
|
|
|
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// 0xD8 - 0xDA : unassigned
|
|
|
|
|
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#define VK_OEM_4 0xDB // '[{' for US
|
|
#define VK_OEM_5 0xDC // '\|' for US
|
|
#define VK_OEM_6 0xDD // ']}' for US
|
|
#define VK_OEM_7 0xDE // ''"' for US
|
|
#define VK_OEM_8 0xDF
|
|
|
|
|
|
// 0xE0 : reserved
|
|
|
|
|
|
/
|
|
// Various extended or enhanced keyboards
|
|
|
|
#define VK_OEM_AX 0xE1 // 'AX' key on Japanese AX kbd
|
|
#define VK_OEM_102 0xE2 // "<>" or "\|" on RT 102-key kbd.
|
|
#define VK_ICO_HELP 0xE3 // Help key on ICO
|
|
#define VK_ICO_00 0xE4 // 00 key on ICO
|
|
|
|
#if(WINVER >= 0x0400)
|
|
#define VK_PROCESSKEY 0xE5
|
|
#endif // WINVER >= 0x0400
|
|
|
|
#define VK_ICO_CLEAR 0xE6
|
|
|
|
|
|
#if(_WIN32_WINNT >= 0x0500)
|
|
#define VK_PACKET 0xE7
|
|
#endif // _WIN32_WINNT >= 0x0500
|
|
|
|
|
|
// 0xE8 : unassigned
|
|
|
|
|
|
//Nokia/Ericsson definitions
|
|
|
|
#define VK_OEM_RESET 0xE9
|
|
#define VK_OEM_JUMP 0xEA
|
|
#define VK_OEM_PA1 0xEB
|
|
#define VK_OEM_PA2 0xEC
|
|
#define VK_OEM_PA3 0xED
|
|
#define VK_OEM_WSCTRL 0xEE
|
|
#define VK_OEM_CUSEL 0xEF
|
|
#define VK_OEM_ATTN 0xF0
|
|
#define VK_OEM_FINISH 0xF1
|
|
#define VK_OEM_COPY 0xF2
|
|
#define VK_OEM_AUTO 0xF3
|
|
#define VK_OEM_ENLW 0xF4
|
|
#define VK_OEM_BACKTAB 0xF5
|
|
|
|
#define VK_ATTN 0xF6
|
|
#define VK_CRSEL 0xF7
|
|
#define VK_EXSEL 0xF8
|
|
#define VK_EREOF 0xF9
|
|
#define VK_PLAY 0xFA
|
|
#define VK_ZOOM 0xFB
|
|
#define VK_NONAME 0xFC
|
|
#define VK_PA1 0xFD
|
|
#define VK_OEM_CLEAR 0xFE
|
|
|
|
|
|
*/
|
|
return 0;
|
|
}
|
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|