mirror of
https://github.com/gwdevhub/gMod.git
synced 2026-07-21 01:49:31 +00:00
3e30507ad4
- a bug prevented to unload Mods, which were new added to the list Improvements: - OpenTexMod can now be started only once - language support (German package provided) - added more error comments
193 lines
4.9 KiB
C++
193 lines
4.9 KiB
C++
/*
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This file is part of OpenTexMod.
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OpenTexMod is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenTexMod is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OpenTexMod. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "OTM_Main.h"
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HRESULT APIENTRY OTM_IDirect3DTexture9::QueryInterface(REFIID riid, void** ppvObj)
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{
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return (m_D3Dtex->QueryInterface(riid, ppvObj));
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}
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ULONG APIENTRY OTM_IDirect3DTexture9::AddRef()
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{
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if (FAKE) return (1); //this case should never happen
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if (CrossRef_D3Dtex!=NULL)
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{
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return (CrossRef_D3Dtex->m_D3Dtex->AddRef());
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}
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else return (m_D3Dtex->AddRef());
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}
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ULONG APIENTRY OTM_IDirect3DTexture9::Release()
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{
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ULONG count;
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if (FAKE)
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{
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UnswitchTextures( this);
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count = m_D3Dtex->Release(); //count must be zero, cause we don't call AddRef of fake_textures
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}
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else
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{
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if (CrossRef_D3Dtex!=NULL)
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{
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OTM_IDirect3DTexture9 *fake_texture = CrossRef_D3Dtex;
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count = fake_texture->m_D3Dtex->Release(); //release the original texture
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if (count==0)
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{
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UnswitchTextures(this);
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if (((OTM_IDirect3DDevice9*)m_D3Ddev)->GetSingleTexture()!=fake_texture) fake_texture->Release();
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}
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}
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else
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{
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count = m_D3Dtex->Release();
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}
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}
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if (count==0)
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{
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((OTM_IDirect3DDevice9*) m_D3Ddev)-> GetOTM_Client()->RemoveTexture(this); //this is also valid for textures, which are released before we have add them
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if (((OTM_IDirect3DDevice9*)m_D3Ddev)->GetLastCreatedTexture()==this) ((OTM_IDirect3DDevice9*)m_D3Ddev)->SetLastCreatedTexture( NULL);
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delete(this);
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}
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return (count);
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}
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HRESULT APIENTRY OTM_IDirect3DTexture9::GetDevice(IDirect3DDevice9** ppDevice)
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{
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*ppDevice = m_D3Ddev;
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return D3D_OK;
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}
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HRESULT APIENTRY OTM_IDirect3DTexture9::SetPrivateData(REFGUID refguid,CONST void* pData,DWORD SizeOfData,DWORD Flags)
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{
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return (m_D3Dtex->SetPrivateData(refguid, pData, SizeOfData, Flags));
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}
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HRESULT APIENTRY OTM_IDirect3DTexture9::GetPrivateData(REFGUID refguid,void* pData,DWORD* pSizeOfData)
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{
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return (m_D3Dtex->GetPrivateData(refguid, pData, pSizeOfData));
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}
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HRESULT APIENTRY OTM_IDirect3DTexture9::FreePrivateData(REFGUID refguid)
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{
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return (m_D3Dtex->FreePrivateData(refguid));
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}
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DWORD APIENTRY OTM_IDirect3DTexture9::SetPriority(DWORD PriorityNew)
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{
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return (m_D3Dtex->SetPriority(PriorityNew));
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}
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DWORD APIENTRY OTM_IDirect3DTexture9::GetPriority()
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{
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return (m_D3Dtex->GetPriority());
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}
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void APIENTRY OTM_IDirect3DTexture9::PreLoad()
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{
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m_D3Dtex->PreLoad();
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}
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D3DRESOURCETYPE APIENTRY OTM_IDirect3DTexture9::GetType()
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{
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return (m_D3Dtex->GetType());
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}
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DWORD APIENTRY OTM_IDirect3DTexture9::SetLOD(DWORD LODNew)
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{
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return (m_D3Dtex->SetLOD(LODNew));
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}
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DWORD APIENTRY OTM_IDirect3DTexture9::GetLOD()
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{
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return (m_D3Dtex->GetLOD());
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}
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DWORD APIENTRY OTM_IDirect3DTexture9::GetLevelCount()
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{
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return (m_D3Dtex->GetLevelCount());
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}
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HRESULT APIENTRY OTM_IDirect3DTexture9::SetAutoGenFilterType(D3DTEXTUREFILTERTYPE FilterType)
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{
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return (m_D3Dtex->SetAutoGenFilterType(FilterType));
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}
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D3DTEXTUREFILTERTYPE APIENTRY OTM_IDirect3DTexture9::GetAutoGenFilterType()
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{
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return (m_D3Dtex->GetAutoGenFilterType());
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}
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void APIENTRY OTM_IDirect3DTexture9::GenerateMipSubLevels()
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{
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m_D3Dtex->GenerateMipSubLevels();
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}
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HRESULT APIENTRY OTM_IDirect3DTexture9::GetLevelDesc(UINT Level,D3DSURFACE_DESC *pDesc)
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{
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return (m_D3Dtex->GetLevelDesc(Level, pDesc));
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}
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HRESULT APIENTRY OTM_IDirect3DTexture9::GetSurfaceLevel(UINT Level,IDirect3DSurface9** ppSurfaceLevel)
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{
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return (m_D3Dtex->GetSurfaceLevel(Level, ppSurfaceLevel));
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}
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HRESULT APIENTRY OTM_IDirect3DTexture9::LockRect(UINT Level,D3DLOCKED_RECT* pLockedRect,CONST RECT* pRect,DWORD Flags)
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{
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return (m_D3Dtex->LockRect(Level, pLockedRect, pRect, Flags));
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}
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HRESULT APIENTRY OTM_IDirect3DTexture9::UnlockRect(UINT Level)
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{
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return (m_D3Dtex->UnlockRect(Level));
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}
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HRESULT APIENTRY OTM_IDirect3DTexture9::AddDirtyRect(CONST RECT* pDirtyRect)
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{
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return (m_D3Dtex->AddDirtyRect(pDirtyRect));
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}
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/*
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//////////////////////////////
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// Useful Functions
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//////////////////////////////
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DWORD QuickChecksum(DWORD *pData, int size)
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{
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if(!pData) { return (0x0); }
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DWORD sum;
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DWORD tmp;
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sum = *pData;
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for(int i = 1; i < (size/4); i++)
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{
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tmp = pData[i];
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tmp = (DWORD)(sum >> 29) + tmp;
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tmp = (DWORD)(sum >> 17) + tmp;
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sum = (DWORD)(sum << 3) ^ tmp;
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}
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return sum;
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}
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*/
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