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199383dacb
- Added a new way of dll injection. The game is started through OTM, thus OTM inject the dll directly.
152 lines
3.8 KiB
Plaintext
152 lines
3.8 KiB
Plaintext
If you have created a language package and would like to add to the officially download, please send it to me.
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Email address and support can be found at http://code.google.com/p/texmod/
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The file name must match the wildcard OTM_LanguagePack_NAMEOFLANGUAGE.txt
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Format of an entry is divided into 3 parts: 1) Keyword directly followed by a colon, 2) message, and 3) end symbol "|"
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Restriction of the the message: do not use "|" within a message!!
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You can also use utf-16LE encoding, but you have to label the file as OTM_LanguagePackU_NAMEOFLANGUAGE.txt
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comments must start with an "#" and must end with |
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e.g.
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#
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this is a comment
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Keyword:
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Message1 line1
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Message1 line2
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Keyword2:Message2|
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Keyword3:Message3 line1
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Message3 line2|
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There is no need to include all keywords, since English is loaded each time as default and afterwards the entries are replaced.
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English itself is compiled into the OTM_GUI.exe, thus there exists no OTM_LanguagePack_English.txt.
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The following list is an example of how an English package would look like (maybe not all keywords are present).
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MenuHelp:
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Help|
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MenuAbout:
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About|
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MenuAcknowledgement:Acknowledgement|
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MenuStartGame:Start game through OTM|
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MenuStartGameCMD :Start game through OTM (with command line)|
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MenuUseHook:Use global hook|
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MenuAddGame:
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Add game|
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MenuDeleteGame:
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Delete Game|
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MenuLoadTemplate:Load template|
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MenuSaveTemplate:Save template|
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MenuSaveTemplateAs:Save template as ...|
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MenuSetDefaultTemplate:Set template as default|
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MenuLanguage:Change language|
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MenuExit:Exit|
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MainMenuMain:Main|
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MainMenuHelp:
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Help|
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ButtonOpen:
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Open texture|
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ButtonDirectory:
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save directory|
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ButtonUpdate:
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Update|
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ButtonReload:Update (reload)|
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ChooseFile:Choose a file|
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ChooseDir:
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Choose a directory|
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CheckBoxSaveSingleTexture:
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Save single texture|
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TextCtrlTemplate:Template: |
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CheckBoxSaveAllTextures:
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Save all textures|
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TextCtrlSavePath:
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Save path: |
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SelectLanguage:
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Select a language|
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StartGame:Select the game to start.|
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CommandLine:Set command line arguments.|
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ChooseGame:
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Select a game binary.
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DeleteGame:
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Select the games to be deleted.|
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GameAlreadyAdded:
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Game has been already added.|
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ExitGameAnyway:
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Closing OpenTexMod while a game is running might lead to a crash of the game.
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Exit anyway?|
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NoComment:
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No comment.|
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Author:
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Author: |
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Error_GameIsHooked:The global hook is active and this game will be injected! Please delete the game from the list or disable the hook.|
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Error_ProcessNotStarted:The game could not be started.|
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Error_RemoveHook:Removing the Hook while a game is running might lead to crash.|
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Error_FileNotSupported:
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This file type is not supported:|
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Error_DLLNotFound:
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Could not load the dll.
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The dll injection won't work.
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This might happen if D3DX9_43.dll is not installed on your system.
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Please install the newest DirectX End-User Runtime Web Installer.|
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Error_FktNotFound:
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Could not load function out of dll.
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The dll injection won't work.|
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Error_AlreadyRunning:An other instance of OpenTexMod is already running.|
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Error_Send:
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Could not send to game.|
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Error_KeyTwice:
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You assigned a key twice.|
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Error_NoSavePath:
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You did not set a save path.|
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Error_KeyNotSet:
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At least one key is not set.|
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Error_SaveFile:
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Could not save to file.|
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Error_NoPipe:
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Pipe is not opened.|
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Error_WritePipe:
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Could not write in pipe.|
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Error_FlushPipe:
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Could not flush pipe buffer.|
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Error_Hash:
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Could not find hash, maybe file is not named as *_HASH.dds|
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Error_FileOpen:
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Could not open file.|
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Error_FileRead:
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Could not read file.|
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Error_Memory:
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Could not allocate enough memory|
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Error_Unzip:
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Could not unzip.|
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Error_ZipEntry:
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Could not find zip entry.|
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KeyBack:
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Back|
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KeySave:
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Save|
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KeyNext:
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Next|
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FontColour:
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Font colour (RGB):|
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TextureColour:
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Texture colour (RGB):| |