mirror of
https://github.com/gwdevhub/gMod.git
synced 2026-07-24 03:56:34 +00:00
0263d78fed
a lot of improvements and rearrangements in the GUI...
77 lines
1.6 KiB
C++
77 lines
1.6 KiB
C++
/*
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This file is part of OpenTexMod.
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OpenTexMod is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenTexMod is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with FooOpenTexMod. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef OTM_LANGUAGE_H_
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#define OTM_LANGUAGE_H_
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class OTM_Language
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{
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public:
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OTM_Language(void);
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int LoadLanguage(int lang);
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wxString MenuPref;
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wxString MenuQuit;
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wxString MenuHelp;
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wxString MenuAbout;
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wxString MenuAddGame;
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wxString MenuDeleteGame;
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wxString MainMenuStart;
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wxString MainMenuGame;
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wxString MainMenuHelp;
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wxString ButtonOpen;
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wxString ButtonDirectory;
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wxString ButtonUpdate;
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wxString ButtonSave;
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wxString ChooseFile;
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wxString ChooseDir;
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wxString CheckBoxSaveSingleTexture;
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wxString CheckBoxSaveAllTextures;
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wxString TextCtrlSavePath;
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wxString DeleteGame;
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wxString GameAlreadyAdded;
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wxString FileNotSupported;
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wxString ExitGameAnyway;
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wxString KeyBack;
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wxString KeySave;
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wxString KeyNext;
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wxArrayString KeyStrings;
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wxArrayInt KeyValues;
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private:
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int LoadKeys(int lang);
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};
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#endif /* OTM_LANGUAGE_H_ */
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