mirror of
https://github.com/gwdevhub/gMod.git
synced 2026-07-15 23:19:30 +00:00
0263d78fed
a lot of improvements and rearrangements in the GUI...
463 lines
12 KiB
C++
463 lines
12 KiB
C++
/*
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This file is part of OpenTexMod.
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OpenTexMod is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenTexMod is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with FooOpenTexMod. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "OTM_Main.h"
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OTM_Language::OTM_Language(void)
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{
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LoadLanguage(0); //English
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}
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int OTM_Language::LoadLanguage(int lang)
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{
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if (lang==0) //English
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{
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//MenuPref = L"Preferences";
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//MenuQuit = L"Quit";
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MenuHelp = L"Help";
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MenuAbout = L"About";
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MenuAddGame = L"Add game";
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MenuDeleteGame = L"Delete Game";
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//MainMenuStart = L"Start";
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MainMenuGame = L"Game";
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MainMenuHelp = L"Help";
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ButtonOpen = L"Open texture";
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ButtonDirectory = L"Set save directory";
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ButtonUpdate = L"Update";
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ButtonSave = L"Save as default";
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ChooseFile = L"Choose a texture file";
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ChooseDir = L"Choose a directory";
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CheckBoxSaveSingleTexture = L"Save single texture";
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CheckBoxSaveAllTextures = L"Save all textures";
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TextCtrlSavePath = L"Save path: ";
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DeleteGame = L"Select the games to be deleted.";
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GameAlreadyAdded = L"Game has been already added.";
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FileNotSupported = L"This file type is not supported:\n";
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ExitGameAnyway = L"Closing OpenTexMod while a game is running might lead to a crash of the game.\nExit anyway?";
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}
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LoadKeys(lang);
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return 0;
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}
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#define QUOTES(x) #x
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#define AddKey( name, key ) \
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{ \
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KeyStrings.Add( name ); \
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KeyValues.Add( key ); \
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}
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int OTM_Language::LoadKeys(int lang)
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{
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if (lang==0) //English
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{
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KeyBack = L"Back";
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KeySave = L"Save";
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KeyNext = L"Next";
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}
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KeyStrings.Empty();
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KeyValues.Empty();
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/*
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#define VK_LBUTTON 0x01
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#define VK_RBUTTON 0x02
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#define VK_CANCEL 0x03
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#define VK_MBUTTON 0x04 // NOT contiguous with L & RBUTTON
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#if(_WIN32_WINNT >= 0x0500)
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#define VK_XBUTTON1 0x05 // NOT contiguous with L & RBUTTON
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#define VK_XBUTTON2 0x06 // NOT contiguous with L & RBUTTON
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#endif // _WIN32_WINNT >= 0x0500
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// * 0x07 : unassigned
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*/
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AddKey( "VK_BACK", VK_BACK );
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AddKey( "VK_TAB", VK_TAB );
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AddKey( "VK_CLEAR", VK_CLEAR );
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AddKey( "VK_RETURN", VK_RETURN );
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AddKey( "VK_SHIFT", VK_SHIFT );
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AddKey( "VK_CONTROL", VK_CONTROL );
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AddKey( "VK_MENU", VK_MENU );
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AddKey( "VK_PAUSE", VK_PAUSE );
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AddKey( "VK_CAPITAL", VK_CAPITAL );
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//AddKey( );
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//AddKey( );
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//AddKey( );
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//AddKey( );
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/*
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#define VK_BACK 0x08
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#define VK_TAB 0x09
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// 0x0A - 0x0B : reserved
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#define VK_CLEAR 0x0C
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#define VK_RETURN 0x0D
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#define VK_SHIFT 0x10
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#define VK_CONTROL 0x11
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#define VK_MENU 0x12
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#define VK_PAUSE 0x13
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#define VK_CAPITAL 0x14
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#define VK_KANA 0x15
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#define VK_HANGEUL 0x15 // old name - should be here for compatibility
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#define VK_HANGUL 0x15
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#define VK_JUNJA 0x17
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#define VK_FINAL 0x18
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#define VK_HANJA 0x19
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#define VK_KANJI 0x19
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*/
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AddKey( "VK_ESCAPE", VK_ESCAPE );
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/*
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#define VK_ESCAPE 0x1B
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#define VK_CONVERT 0x1C
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#define VK_NONCONVERT 0x1D
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#define VK_ACCEPT 0x1E
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#define VK_MODECHANGE 0x1F
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*/
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AddKey( "VK_SPACE", VK_SPACE );
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AddKey( "VK_PRIOR", VK_PRIOR );
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AddKey( "VK_NEXT", VK_NEXT );
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AddKey( "VK_END", VK_END );
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AddKey( "VK_HOME", VK_HOME );
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AddKey( "VK_LEFT", VK_LEFT );
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AddKey( "VK_UP", VK_UP );
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AddKey( "VK_RIGHT", VK_RIGHT );
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AddKey( "VK_DOWN", VK_DOWN );
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AddKey( "VK_SELECT", VK_SELECT );
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AddKey( "VK_PRINT", VK_PRINT );
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AddKey( "VK_EXECUTE", VK_EXECUTE );
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AddKey( "VK_SNAPSHOT", VK_SNAPSHOT );
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AddKey( "VK_INSERT", VK_INSERT );
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AddKey( "VK_DELETE", VK_DELETE );
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AddKey( "VK_HELP", VK_HELP );
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/*
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#define VK_SPACE 0x20
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#define VK_PRIOR 0x21
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#define VK_NEXT 0x22
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#define VK_END 0x23
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#define VK_HOME 0x24
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#define VK_LEFT 0x25
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#define VK_UP 0x26
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#define VK_RIGHT 0x27
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#define VK_DOWN 0x28
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#define VK_SELECT 0x29
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#define VK_PRINT 0x2A
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#define VK_EXECUTE 0x2B
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#define VK_SNAPSHOT 0x2C
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#define VK_INSERT 0x2D
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#define VK_DELETE 0x2E
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#define VK_HELP 0x2F
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// * VK_0 - VK_9 are the same as ASCII '0' - '9' (0x30 - 0x39)
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// * 0x40 : unassigned
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// * VK_A - VK_Z are the same as ASCII 'A' - 'Z' (0x41 - 0x5A)
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*/
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int count = 0x30;
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AddKey( "0", count++);
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AddKey( "1", count++);
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AddKey( "2", count++);
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AddKey( "3", count++);
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AddKey( "4", count++);
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AddKey( "5", count++);
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AddKey( "6", count++);
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AddKey( "7", count++);
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AddKey( "8", count++);
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AddKey( "9", count++);
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count = 0x41;
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AddKey( "a", count++);
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AddKey( "b", count++);
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AddKey( "c", count++);
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AddKey( "d", count++);
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AddKey( "e", count++);
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AddKey( "f", count++);
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AddKey( "g", count++);
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AddKey( "h", count++);
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AddKey( "i", count++);
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AddKey( "j", count++);
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AddKey( "k", count++);
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AddKey( "l", count++);
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AddKey( "m", count++);
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AddKey( "n", count++);
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AddKey( "o", count++);
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AddKey( "p", count++);
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AddKey( "q", count++);
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AddKey( "r", count++);
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AddKey( "s", count++);
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AddKey( "t", count++);
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AddKey( "u", count++);
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AddKey( "v", count++);
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AddKey( "w", count++);
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AddKey( "x", count++);
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AddKey( "y", count++);
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AddKey( "z", count++);
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/*
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#define VK_LWIN 0x5B
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#define VK_RWIN 0x5C
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#define VK_APPS 0x5D
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// 0x5E : reserved
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*/
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AddKey( "VK_SLEEP", VK_SLEEP );
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AddKey( "VK_NUMPAD0", VK_NUMPAD0 );
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AddKey( "VK_NUMPAD1", VK_NUMPAD1 );
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AddKey( "VK_NUMPAD2", VK_NUMPAD2 );
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AddKey( "VK_NUMPAD3", VK_NUMPAD3 );
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AddKey( "VK_NUMPAD4", VK_NUMPAD4 );
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AddKey( "VK_NUMPAD5", VK_NUMPAD5 );
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AddKey( "VK_NUMPAD6", VK_NUMPAD6 );
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AddKey( "VK_NUMPAD7", VK_NUMPAD7 );
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AddKey( "VK_NUMPAD8", VK_NUMPAD8 );
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AddKey( "VK_NUMPAD9", VK_NUMPAD9 );
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AddKey( "VK_MULTIPLY", VK_MULTIPLY );
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AddKey( "VK_ADD", VK_ADD );
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AddKey( "VK_SEPARATOR", VK_SEPARATOR );
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AddKey( "VK_SUBTRACT", VK_SUBTRACT );
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AddKey( "VK_DECIMAL", VK_DECIMAL );
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AddKey( "VK_DIVIDE", VK_DIVIDE );
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AddKey( "VK_F1", VK_F1 );
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AddKey( "VK_F2", VK_F2 );
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AddKey( "VK_F3", VK_F3 );
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AddKey( "VK_F4", VK_F4 );
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AddKey( "VK_F5", VK_F5 );
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AddKey( "VK_F6", VK_F6 );
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AddKey( "VK_F7", VK_F7 );
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AddKey( "VK_F8", VK_F8 );
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AddKey( "VK_F9", VK_F9 );
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AddKey( "VK_F10", VK_F10 );
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AddKey( "VK_F12", VK_F12 );
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AddKey( "VK_F12", VK_F12 );
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/*
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#define VK_SLEEP 0x5F
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#define VK_NUMPAD0 0x60
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#define VK_NUMPAD1 0x61
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#define VK_NUMPAD2 0x62
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#define VK_NUMPAD3 0x63
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#define VK_NUMPAD4 0x64
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#define VK_NUMPAD5 0x65
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#define VK_NUMPAD6 0x66
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#define VK_NUMPAD7 0x67
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#define VK_NUMPAD8 0x68
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#define VK_NUMPAD9 0x69
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#define VK_MULTIPLY 0x6A
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#define VK_ADD 0x6B
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#define VK_SEPARATOR 0x6C
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#define VK_SUBTRACT 0x6D
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#define VK_DECIMAL 0x6E
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#define VK_DIVIDE 0x6F
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#define VK_F1 0x70
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#define VK_F2 0x71
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#define VK_F3 0x72
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#define VK_F4 0x73
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#define VK_F5 0x74
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#define VK_F6 0x75
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#define VK_F7 0x76
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#define VK_F8 0x77
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#define VK_F9 0x78
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#define VK_F10 0x79
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#define VK_F11 0x7A
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#define VK_F12 0x7B
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#define VK_F13 0x7C
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#define VK_F14 0x7D
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#define VK_F15 0x7E
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#define VK_F16 0x7F
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#define VK_F17 0x80
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#define VK_F18 0x81
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#define VK_F19 0x82
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#define VK_F20 0x83
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#define VK_F21 0x84
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#define VK_F22 0x85
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#define VK_F23 0x86
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#define VK_F24 0x87
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// 0x88 - 0x8F : unassigned
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*/
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AddKey( "VK_NUMLOCK", VK_NUMLOCK );
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AddKey( "VK_SCROLL", VK_SCROLL );
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/*
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#define VK_NUMLOCK 0x90
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#define VK_SCROLL 0x91
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// NEC PC-9800 kbd definitions
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#define VK_OEM_NEC_EQUAL 0x92 // '=' key on numpad
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// Fujitsu/OASYS kbd definitions
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#define VK_OEM_FJ_JISHO 0x92 // 'Dictionary' key
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#define VK_OEM_FJ_MASSHOU 0x93 // 'Unregister word' key
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#define VK_OEM_FJ_TOUROKU 0x94 // 'Register word' key
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#define VK_OEM_FJ_LOYA 0x95 // 'Left OYAYUBI' key
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#define VK_OEM_FJ_ROYA 0x96 // 'Right OYAYUBI' key
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//
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// 0x97 - 0x9F : unassigned
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//
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//
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// VK_L* & VK_R* - left and right Alt, Ctrl and Shift virtual keys.
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// Used only as parameters to GetAsyncKeyState() and GetKeyState().
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// No other API or message will distinguish left and right keys in this way.
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#define VK_LSHIFT 0xA0
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#define VK_RSHIFT 0xA1
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#define VK_LCONTROL 0xA2
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#define VK_RCONTROL 0xA3
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#define VK_LMENU 0xA4
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#define VK_RMENU 0xA5
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#if(_WIN32_WINNT >= 0x0500)
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#define VK_BROWSER_BACK 0xA6
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#define VK_BROWSER_FORWARD 0xA7
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#define VK_BROWSER_REFRESH 0xA8
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#define VK_BROWSER_STOP 0xA9
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#define VK_BROWSER_SEARCH 0xAA
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#define VK_BROWSER_FAVORITES 0xAB
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#define VK_BROWSER_HOME 0xAC
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#define VK_VOLUME_MUTE 0xAD
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#define VK_VOLUME_DOWN 0xAE
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#define VK_VOLUME_UP 0xAF
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#define VK_MEDIA_NEXT_TRACK 0xB0
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#define VK_MEDIA_PREV_TRACK 0xB1
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#define VK_MEDIA_STOP 0xB2
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#define VK_MEDIA_PLAY_PAUSE 0xB3
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#define VK_LAUNCH_MAIL 0xB4
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#define VK_LAUNCH_MEDIA_SELECT 0xB5
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#define VK_LAUNCH_APP1 0xB6
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#define VK_LAUNCH_APP2 0xB7
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#endif // _WIN32_WINNT >= 0x0500
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// 0xB8 - 0xB9 : reserved
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#define VK_OEM_1 0xBA // ';:' for US
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#define VK_OEM_PLUS 0xBB // '+' any country
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#define VK_OEM_COMMA 0xBC // ',' any country
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#define VK_OEM_MINUS 0xBD // '-' any country
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#define VK_OEM_PERIOD 0xBE // '.' any country
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#define VK_OEM_2 0xBF // '/?' for US
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#define VK_OEM_3 0xC0 // '`~' for US
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// 0xC1 - 0xD7 : reserved
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// 0xD8 - 0xDA : unassigned
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#define VK_OEM_4 0xDB // '[{' for US
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#define VK_OEM_5 0xDC // '\|' for US
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#define VK_OEM_6 0xDD // ']}' for US
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#define VK_OEM_7 0xDE // ''"' for US
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#define VK_OEM_8 0xDF
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// 0xE0 : reserved
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/
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// Various extended or enhanced keyboards
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#define VK_OEM_AX 0xE1 // 'AX' key on Japanese AX kbd
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#define VK_OEM_102 0xE2 // "<>" or "\|" on RT 102-key kbd.
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#define VK_ICO_HELP 0xE3 // Help key on ICO
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#define VK_ICO_00 0xE4 // 00 key on ICO
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#if(WINVER >= 0x0400)
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#define VK_PROCESSKEY 0xE5
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#endif // WINVER >= 0x0400
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#define VK_ICO_CLEAR 0xE6
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#if(_WIN32_WINNT >= 0x0500)
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#define VK_PACKET 0xE7
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#endif // _WIN32_WINNT >= 0x0500
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// 0xE8 : unassigned
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//Nokia/Ericsson definitions
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#define VK_OEM_RESET 0xE9
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#define VK_OEM_JUMP 0xEA
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#define VK_OEM_PA1 0xEB
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#define VK_OEM_PA2 0xEC
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#define VK_OEM_PA3 0xED
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#define VK_OEM_WSCTRL 0xEE
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#define VK_OEM_CUSEL 0xEF
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#define VK_OEM_ATTN 0xF0
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#define VK_OEM_FINISH 0xF1
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#define VK_OEM_COPY 0xF2
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#define VK_OEM_AUTO 0xF3
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#define VK_OEM_ENLW 0xF4
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#define VK_OEM_BACKTAB 0xF5
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#define VK_ATTN 0xF6
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#define VK_CRSEL 0xF7
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#define VK_EXSEL 0xF8
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#define VK_EREOF 0xF9
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#define VK_PLAY 0xFA
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#define VK_ZOOM 0xFB
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#define VK_NONAME 0xFC
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#define VK_PA1 0xFD
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#define VK_OEM_CLEAR 0xFE
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*/
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return 0;
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}
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