mirror of
https://github.com/gwdevhub/gMod.git
synced 2026-07-15 23:19:30 +00:00
0263d78fed
a lot of improvements and rearrangements in the GUI...
408 lines
11 KiB
C++
408 lines
11 KiB
C++
/*
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This file is part of OpenTexMod.
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OpenTexMod is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenTexMod is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with FooOpenTexMod. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "OTM_Main.h"
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#ifndef __CDT_PARSER__
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DEFINE_EVENT_TYPE(OTM_EVENT_TYPE)
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BEGIN_EVENT_TABLE(OTM_Frame, wxFrame)
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EVT_CLOSE(OTM_Frame::OnClose)
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EVT_BUTTON(ID_Button_Open, OTM_Frame::OnButtonOpen)
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EVT_BUTTON(ID_Button_Path, OTM_Frame::OnButtonPath)
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EVT_BUTTON(ID_Button_Update, OTM_Frame::OnButtonUpdate)
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EVT_BUTTON(ID_Button_Save, OTM_Frame::OnButtonSave)
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//EVT_MENU(ID_Menu_Pref, OTM_Frame::OnMenuPref)
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//EVT_MENU(ID_Menu_Quit, OTM_Frame::OnMenuQuit)
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EVT_MENU(ID_Menu_Help, OTM_Frame::OnMenuHelp)
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EVT_MENU(ID_Menu_About, OTM_Frame::OnMenuAbout)
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EVT_MENU(ID_Menu_AddGame, OTM_Frame::OnMenuAddGame)
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EVT_MENU(ID_Menu_DeleteGame, OTM_Frame::OnMenuDeleteGame)
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EVT_COMMAND (ID_Add_Game, OTM_EVENT_TYPE, OTM_Frame::OnAddGame)
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EVT_COMMAND (ID_Delete_Game, OTM_EVENT_TYPE, OTM_Frame::OnDeleteGame)
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END_EVENT_TABLE()
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IMPLEMENT_APP(MyApp)
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#endif
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bool MyApp::OnInit(void)
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{
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OTM_Frame *frame = new OTM_Frame( "OpenTexMod V0.9 alpha by ROTA", wxDefaultPosition, wxSize(600,400));
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SetTopWindow( frame );
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return true;
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}
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OTM_Frame::OTM_Frame(const wxString& title, const wxPoint& pos, const wxSize& size)
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: wxFrame((wxFrame *)NULL, -1, title, pos, size)
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{
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SetIcon(wxICON(MAINICON));
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if (Language.LoadLanguage(1)!=0)
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{
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wxMessageBox("Could not load language", "Error", wxOK);
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Destroy();
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}
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Server = new OTM_Server( this);
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Server->Create();
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Server->Run();
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MenuBar = new wxMenuBar;
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//MenuMain = new wxMenu;
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MenuGame = new wxMenu;
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MenuHelp = new wxMenu;
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//MenuMain->Append( ID_Menu_Pref, Language.MenuPref, Language.MenuPref );
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//MenuMain->Append( ID_Menu_Quit, Language.MenuQuit, Language.MenuQuit );
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MenuGame->Append( ID_Menu_AddGame, Language.MenuAddGame, Language.MenuAddGame );
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MenuGame->Append( ID_Menu_DeleteGame, Language.MenuDeleteGame, Language.MenuDeleteGame );
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MenuHelp->Append( ID_Menu_Help, Language.MenuHelp, Language.MenuHelp );
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MenuHelp->Append( ID_Menu_About, Language.MenuAbout, Language.MenuAbout );
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//MenuBar->Append( MenuMain, Language.MainMenuStart );
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MenuBar->Append( MenuGame, Language.MainMenuGame );
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MenuBar->Append( MenuHelp, Language.MainMenuHelp );
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SetMenuBar(MenuBar);
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MainSizer = new wxBoxSizer(wxVERTICAL);
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Notebook = new wxNotebook( this, wxID_ANY);
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MainSizer->Add( (wxWindow*) Notebook, 1, wxEXPAND , 0 );
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ButtonSizer = new wxBoxSizer(wxHORIZONTAL);
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OpenButton = new wxButton( this, ID_Button_Open, Language.ButtonOpen, wxDefaultPosition, wxSize(100,24));
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DirectoryButton = new wxButton( this, ID_Button_Path, Language.ButtonDirectory, wxDefaultPosition, wxSize(100,24));
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UpdateButton = new wxButton( this, ID_Button_Update, Language.ButtonUpdate, wxDefaultPosition, wxSize(100,24));
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SaveButton = new wxButton( this, ID_Button_Save, Language.ButtonSave, wxDefaultPosition, wxSize(100,24));
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ButtonSizer->Add( (wxWindow*) OpenButton, 1, wxEXPAND, 0);
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ButtonSizer->Add( (wxWindow*) DirectoryButton, 1, wxEXPAND, 0);
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ButtonSizer->Add( (wxWindow*) UpdateButton, 1, wxEXPAND, 0);
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ButtonSizer->Add( (wxWindow*) SaveButton, 1, wxEXPAND, 0);
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MainSizer->Add( ButtonSizer, 0, wxEXPAND , 0 );
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SetSizer( MainSizer);
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NumberOfGames = 0;
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MaxNumberOfGames = 10;
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Clients = new OTM_Client*[MaxNumberOfGames];
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Show( true );
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HMODULE hMod = LoadLibraryW(OTM_d3d9_dll);
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typedef void (*fkt_typ)(void);
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fkt_typ InstallHook = (fkt_typ) GetProcAddress( hMod, "InstallHook");
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InstallHook();
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}
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OTM_Frame::~OTM_Frame(void)
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{
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if (Server!=(OTM_Server*)0)
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{
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KillServer();
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Server->Wait();
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delete Server;
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Server = NULL;
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}
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HMODULE hMod = LoadLibraryW( OTM_d3d9_dll);
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typedef void (*fkt_typ)(void);
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fkt_typ RemoveHook = (fkt_typ) GetProcAddress( hMod, "RemoveHook");
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RemoveHook();
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FreeLibrary(hMod);
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if (Clients!=NULL) delete [] Clients;
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}
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int OTM_Frame::KillServer(void)
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{
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HANDLE pipe = CreateFileW( PIPE_Game2OTM,// pipe name
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GENERIC_WRITE,
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0, // no sharing
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NULL, // default security attributes
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OPEN_EXISTING, // opens existing pipe
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0, // default attributes
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NULL); // no template file
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if (pipe == INVALID_HANDLE_VALUE) return -1;
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const wchar_t *str = ABORT_SERVER;
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unsigned int len=0u;
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while (str[len]) len++;
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len++; //to send also the zero
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unsigned long num;
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WriteFile( pipe, (const void*) str, len*sizeof(wchar_t), &num, NULL);
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CloseHandle(pipe);
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return 0;
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}
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void OTM_Frame::OnAddGame( wxCommandEvent &event)
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{
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if (NumberOfGames>=MaxNumberOfGames) return;
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wxString name = ((OTM_Event&)event).GetName();
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PipeStruct pipe;
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pipe.In = ((OTM_Event&)event).GetPipeIn();
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pipe.Out = ((OTM_Event&)event).GetPipeOut();
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OTM_Client *client = new OTM_Client( pipe, this);
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client->Create();
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client->Run();
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OTM_GamePage *page = new OTM_GamePage( Notebook, name, client->Pipe, Language);
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Notebook->AddPage( page, name, true);
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Clients[NumberOfGames] = client;
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NumberOfGames++;
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}
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void OTM_Frame::OnDeleteGame( wxCommandEvent &event)
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{
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OTM_Client *client = ((OTM_Event&)event).GetClient();
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int index = -1;
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for (int i=0; i<NumberOfGames; i++) if (Clients[i]==client)
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{
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Notebook->DeletePage(i);
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Clients[i]->Delete();
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delete Clients[i];
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NumberOfGames--;
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for (int j=i; j<NumberOfGames; j++) Clients[j] = Clients[j+1];
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return;
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}
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}
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void OTM_Frame::OnClose(wxCloseEvent& event)
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{
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if (event.CanVeto() && NumberOfGames>0)
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{
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if (wxMessageBox(Language.ExitGameAnyway, "ERROR", wxYES_NO)!=wxYES) {event.Veto(); return;}
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}
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event.Skip();
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Destroy();
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}
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void OTM_Frame::OnButtonOpen(wxCommandEvent& WXUNUSED(event))
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{
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if (Notebook->GetPageCount()==0) return;
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OTM_GamePage *page = (OTM_GamePage*) Notebook->GetCurrentPage();
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if (page==NULL) return;
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wxString file_name = wxFileSelector( Language.ChooseFile, page->GetOpenPath(), "", "*.*", "textures (*.dds)|*.dds|zip (*.zip)|*.zip|tpf (*.tpf)|*.tpf", wxFD_OPEN | wxFD_FILE_MUST_EXIST, this);
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if ( !file_name.empty() )
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{
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page->SetOpenPath(file_name.BeforeLast( '/'));
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page->AddTexture( file_name);
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}
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}
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void OTM_Frame::OnButtonPath(wxCommandEvent& WXUNUSED(event))
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{
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if (Notebook->GetPageCount()==0) return;
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OTM_GamePage *page = (OTM_GamePage*) Notebook->GetCurrentPage();
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if (page==NULL) return;
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wxString dir = wxDirSelector( Language.ChooseDir, page->GetSavePath());
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if ( !dir.empty() )
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{
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page->SetSavePath( dir);
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}
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}
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void OTM_Frame::OnButtonUpdate(wxCommandEvent& WXUNUSED(event))
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{
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if (Notebook->GetPageCount()==0) return;
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OTM_GamePage *page = (OTM_GamePage*) Notebook->GetCurrentPage();
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if (page==NULL) return;
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page->UpdateGame();
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}
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void OTM_Frame::OnButtonSave(wxCommandEvent& WXUNUSED(event))
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{
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if (Notebook->GetPageCount()==0) return;
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OTM_GamePage *page = (OTM_GamePage*) Notebook->GetCurrentPage();
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if (page==NULL) return;
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page->SaveToFile();
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}
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/*
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void OTM_Frame::OnMenuPref(wxCommandEvent& WXUNUSED(event)) {}
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void OTM_Frame::OnMenuQuit(wxCommandEvent& WXUNUSED(event)) {Destroy();}
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*/
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void OTM_Frame::OnMenuHelp(wxCommandEvent& WXUNUSED(event))
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{
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wxFile dat;
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if (!dat.Access( "README.txt", wxFile::read)) return;
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dat.Open("README.txt", wxFile::read);
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if (!dat.IsOpened()) {return;}
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unsigned len = dat.Length();
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char* buffer;
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try {buffer = new char [len+1];}
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catch (...) {return ;}
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unsigned int result = dat.Read( buffer, len);
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dat.Close();
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if (len!=result) {delete [] buffer; return;}
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buffer[len] = 0;
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wxString msg = buffer;
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wxMessageBox(msg, "help", wxOK);
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}
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void OTM_Frame::OnMenuAbout(wxCommandEvent& WXUNUSED(event))
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{
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wxMessageBox(L"OpenTexMod V0.9 alpha by ROTA\nhttp://code.google.com/p/texmod/", "Info", wxOK);
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};
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void OTM_Frame::OnMenuAddGame(wxCommandEvent& WXUNUSED(event))
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{
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wxString file_name = wxFileSelector( Language.ChooseFile, "", "", "exe", "binary (*.exe)|*.exe", wxFD_OPEN | wxFD_FILE_MUST_EXIST, this);
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if ( !file_name.empty() )
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{
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file_name = file_name.AfterLast('\\');
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wxArrayString array;
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GetHookedGames( array);
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int num = array.GetCount();
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for (int i=0; i<num; i++) if (array[i] == file_name)
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{
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wxMessageBox(Language.GameAlreadyAdded, "ERROR", wxOK);
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return;
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}
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array.Add(file_name);
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SetHookedGames( array);
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}
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}
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void OTM_Frame::OnMenuDeleteGame(wxCommandEvent& WXUNUSED(event))
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{
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wxArrayInt selections;
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wxArrayString array;
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GetHookedGames(array);
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wxGetSelectedChoices( selections, Language.DeleteGame, Language.DeleteGame, array);
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int num = selections.GetCount();
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for (int i=0; i<num; i++)
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{
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array.RemoveAt( selections[i]-i); //this will work only if selections is sorted !!
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}
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SetHookedGames(array);
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}
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int OTM_Frame::GetHookedGames( wxArrayString &array)
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{
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wxFile file;
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wxString name;
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wchar_t *app_path = _wgetenv( L"APPDATA");
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name.Printf("%ls\\%ls\\%ls", app_path, OTM_APP_DIR, OTM_APP_DX9);
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if (!file.Access(name, wxFile::read)) return -1;
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file.Open(name, wxFile::read);
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if (!file.IsOpened()) {return -1;}
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unsigned len = file.Length();
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unsigned char* buffer;
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try {buffer = new unsigned char [len+1];}
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catch (...) {return -1;}
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unsigned int result = file.Read( buffer, len);
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file.Close();
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if (result != len) return -1;
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buffer[len]=0;
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wxString content;
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content = buffer;
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delete [] buffer;
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wxStringTokenizer token( content, "\n");
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int num = token.CountTokens();
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array.Empty();
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for (int i=0; i<num; i++)
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{
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array.Add( token.GetNextToken());
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}
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file.Close();
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return 0;
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}
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int OTM_Frame::SetHookedGames( const wxArrayString &array)
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{
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wxFile file;
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wxString name;
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wchar_t *app_path = _wgetenv( L"APPDATA");
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name.Printf("%ls\\%ls", app_path, OTM_APP_DIR);
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if (! wxDir::Exists(name))
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{
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wxDir::Make(name);
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}
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name.Printf("%ls\\%ls\\%ls", app_path, OTM_APP_DIR, OTM_APP_DX9);
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file.Open(name, wxFile::write);
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if (!file.IsOpened()) {return -1;}
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wxString content;
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int num = array.GetCount();
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for (int i=0; i<num; i++)
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{
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content = array[i];
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content << "\n";
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file.Write( content.char_str(), content.Len());
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}
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file.Close();
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return 0;
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}
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