mirror of
https://github.com/gwdevhub/gMod.git
synced 2026-07-16 07:29:30 +00:00
601c8c1504
* The hash of textures is now computed the first time they are used. The hash is recomputed if the content might have changed. * In some games, textures are used as rendering targets (e.g. a mirror or a portal in Portal). The hash calculation of these textures might slow down the game. -> there is an option to disable the computation of hashes for rendering targets. * Enable or Disable the support of tpf mods affect now the game immediately. * Little rearrangements in the GUI. * uMod can now extract the content of mods to disk and the game loads the textures from there. This solves the huge memory problem of uMod.
89 lines
2.8 KiB
C++
89 lines
2.8 KiB
C++
/*
|
|
This file is part of Universal Modding Engine.
|
|
|
|
|
|
Universal Modding Engine is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
Universal Modding Engine is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Universal Modding Engine. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#ifndef uMod_FILE_H_
|
|
#define uMod_FILE_H_
|
|
|
|
#include "uMod_Main.h"
|
|
|
|
class uMod_File
|
|
{
|
|
public:
|
|
uMod_File(void);
|
|
uMod_File(const wxString &file);
|
|
~uMod_File(void);
|
|
|
|
bool FileSupported(void) const;
|
|
bool FileSupported( const wxString &suffix) const;
|
|
bool PackageFile(void) const;
|
|
bool PackageFile( const wxString &suffix) const;
|
|
bool SingleFile(void) const;
|
|
bool SingleFile( const wxString &suffix) const;
|
|
//int AddSingleFileToNode( uMod_TreeViewNode* node);
|
|
int GetContentTemplate(const wxString &content, uMod_TreeViewNode* node);
|
|
|
|
/*
|
|
int GetComment( wxString &tool_tip);
|
|
int GetContent( AddTextureClass &tex, bool add);
|
|
*/
|
|
int GetContent( uMod_TreeViewNode* node);
|
|
|
|
int SetFile(const wxString &file) {FileName=file;Loaded=false; return 0;}
|
|
const wxString& GetFile(void) const {return FileName;}
|
|
|
|
int SetExtractPath(const wxString &path) {ExtractPath=path; if (path.Len()>0) myExtractArchivesToDisk=true; else myExtractArchivesToDisk=false; return 0;}
|
|
const wxString& GetExtractPath(void) const {return ExtractPath;}
|
|
|
|
const bool &ExtractArchivesToDisk(void) const {return myExtractArchivesToDisk;}
|
|
bool &ExtractArchivesToDisk(void) {return myExtractArchivesToDisk;}
|
|
|
|
wxString LastError;
|
|
|
|
private:
|
|
int ReadFile(void);
|
|
|
|
int UnXOR(void);
|
|
/*
|
|
int GetCommentZip( wxString &tool_tip);
|
|
int GetCommentTpf( wxString &tool_tip);
|
|
*/
|
|
int AddFile( uMod_TreeViewNode* node);
|
|
int AddZip( uMod_TreeViewNode* node);
|
|
int AddTpf( uMod_TreeViewNode* node);
|
|
|
|
int AddContent( const char* pw, uMod_TreeViewNode* node);
|
|
|
|
int GetContentTemplate_ZIP( const uMod_TreeViewNode_ArrayPtr &list_node, uMod_TreeViewNode* node);
|
|
int GetContentTemplate_SF( const uMod_TreeViewNode_ArrayPtr &list_node, uMod_TreeViewNode* node);
|
|
|
|
int WriteContentToDisk( wxString& file , char* data, int len);
|
|
|
|
wxString FileName;
|
|
wxString ExtractPath;
|
|
bool myExtractArchivesToDisk;
|
|
|
|
bool Loaded;
|
|
bool XORed;
|
|
char *FileInMemory;
|
|
unsigned int MemoryLength;
|
|
unsigned int FileLen;
|
|
};
|
|
|
|
|
|
#endif /* uMod_FILE_H_ */
|