Files
gMod/uMod_GUI/uMod_AddTexture.h

55 lines
1.2 KiB
C++

/*
This file is part of Universal Modding Engine.
Universal Modding Engine is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Universal Modding Engine is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Universal Modding Engine. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef uMod_ADDTEXTURE_H_
#define uMod_ADDTEXTURE_H_
#include "uMod_Main.h"
class AddTextureClass
{
public:
AddTextureClass(void);
~AddTextureClass(void);
int ReleaseMemory(void);
int SetSize(int num);
int InheriteMemory(AddTextureClass &tex);
unsigned int Num;
char **Textures;
unsigned int *Size;
unsigned long *Hash;
bool *WasAdded;
unsigned int Len;
bool Add;
bool Force;
bool Loaded;
bool OwnMemory;
wxString File;
wxString Comment;
};
#endif /* uMod_ADDTEXTURE_H_ */