ifdef NO_INJECTION ifdef ALPHA precompiler_flag = /D "ALPHA" /D "NO_INJECTION" else precompiler_flag = /D "NO_INJECTION" endif def_file = /DEF:"OTM_DX9_dll_NO_INJECTION.def" obj_suff = NO_INJECTION.obj dll = d3d9.dll else ifdef ALPHA precompiler_flag = /D "ALPHA" else precompiler_flag = endif def_file = /DEF:"OTM_DX9_dll.def" obj_suff = obj dll = OTM_d3d9.dll endif CXX = cl CLINK = link.exe DEFINES = /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /D "_WINDLL" /D "_MBCS" CFLAGS = /I "C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)\Include" /nologo /W3 /WX- /O2 ${DEFINES} ${precompiler_flag} /Gm- /EHsc /MT /GS /fp:precise /Zc:wchar_t LFLAGS = /INCREMENTAL:NO /NOLOGO /LIBPATH:"C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)\Lib\x86" /DLL "Winmm.lib" "d3dx9.lib" "user32.lib" "Kernel32.lib" ${def_file} /SUBSYSTEM:WINDOWS /OPT:REF /OPT:ICF /TLBID:1 /DYNAMICBASE:NO /NXCOMPAT:NO /MACHINE:X86 obj = obj bin = bin objects = ${obj}\OTM_DX9_dll.${obj_suff} \ ${obj}\OTM_IDirect3D9.${obj_suff} \ ${obj}\OTM_IDirect3DDevice9.${obj_suff} \ ${obj}\OTM_IDirect3DTexture9.${obj_suff} \ ${obj}\OTM_ArrayHandler.${obj_suff} \ ${obj}\OTM_TextureClient.${obj_suff} \ ${obj}\OTM_TextureServer.${obj_suff} headers = OTM_Main.h \ OTM_Defines.h \ OTM_DX9_dll.h \ OTM_IDirect3D9.h \ OTM_IDirect3DDevice9.h \ OTM_IDirect3DTexture9.h \ OTM_ArrayHandler.h \ OTM_TextureClient.h \ OTM_TextureServer.h ${bin}\d3d9.dll: ${objects} ${CLINK} ${LFLAGS} ${objects} /OUT:${bin}\${dll} copy ${bin}\${dll} ..\OTM_GUI\bin\${dll} ${obj}\OTM_DX9_dll.${obj_suff}: OTM_DX9_dll.cpp ${headers} ${CXX} ${CFLAGS} /c $< /Fo$@ ${obj}\OTM_IDirect3D9.${obj_suff}: OTM_IDirect3D9.cpp ${headers} ${CXX} ${CFLAGS} /c $< /Fo$@ ${obj}\OTM_IDirect3DDevice9.${obj_suff}: OTM_IDirect3DDevice9.cpp ${headers} ${CXX} ${CFLAGS} /c $< /Fo$@ ${obj}\OTM_IDirect3DTexture9.${obj_suff}: OTM_IDirect3DTexture9.cpp ${headers} ${CXX} ${CFLAGS} /c $< /Fo$@ ${obj}\OTM_ArrayHandler.${obj_suff}: OTM_ArrayHandler.cpp ${headers} ${CXX} ${CFLAGS} /c $< /Fo$@ ${obj}\OTM_TextureClient.${obj_suff}: OTM_TextureClient.cpp ${headers} ${CXX} ${CFLAGS} /c $< /Fo$@ ${obj}\OTM_TextureServer.${obj_suff}: OTM_TextureServer.cpp ${headers} ${CXX} ${CFLAGS} /c $< /Fo$@ clean: del ${objects} ${bin}\${dll}