/* This file is part of OpenTexMod. OpenTexMod is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenTexMod is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTexMod. If not, see . */ #include "OTM_Main.h" HRESULT APIENTRY OTM_IDirect3DTexture9::QueryInterface(REFIID riid, void** ppvObj) { return (m_D3Dtex->QueryInterface(riid, ppvObj)); } ULONG APIENTRY OTM_IDirect3DTexture9::AddRef() { if (FAKE) return (1); //this case should never happen if (CrossRef_D3Dtex!=NULL) { return (CrossRef_D3Dtex->m_D3Dtex->AddRef()); } else return (m_D3Dtex->AddRef()); } ULONG APIENTRY OTM_IDirect3DTexture9::Release() { ULONG count; if (FAKE) { UnswitchTextures( this); count = m_D3Dtex->Release(); //count must be zero, cause we don't call AddRef of fake_textures } else { if (CrossRef_D3Dtex!=NULL) { OTM_IDirect3DTexture9 *fake_texture = CrossRef_D3Dtex; count = fake_texture->m_D3Dtex->Release(); //release the original texture if (count==0) { UnswitchTextures(this); if (((OTM_IDirect3DDevice9*)m_D3Ddev)->GetSingleTexture()!=fake_texture) fake_texture->Release(); } } else { count = m_D3Dtex->Release(); } } if (count==0) { ((OTM_IDirect3DDevice9*) m_D3Ddev)-> GetOTM_Client()->RemoveTexture(this); //this is also valid for textures, which are released before we have add them if (((OTM_IDirect3DDevice9*)m_D3Ddev)->GetLastCreatedTexture()==this) ((OTM_IDirect3DDevice9*)m_D3Ddev)->SetLastCreatedTexture( NULL); delete(this); } return (count); } HRESULT APIENTRY OTM_IDirect3DTexture9::GetDevice(IDirect3DDevice9** ppDevice) { *ppDevice = m_D3Ddev; return D3D_OK; } HRESULT APIENTRY OTM_IDirect3DTexture9::SetPrivateData(REFGUID refguid,CONST void* pData,DWORD SizeOfData,DWORD Flags) { return (m_D3Dtex->SetPrivateData(refguid, pData, SizeOfData, Flags)); } HRESULT APIENTRY OTM_IDirect3DTexture9::GetPrivateData(REFGUID refguid,void* pData,DWORD* pSizeOfData) { return (m_D3Dtex->GetPrivateData(refguid, pData, pSizeOfData)); } HRESULT APIENTRY OTM_IDirect3DTexture9::FreePrivateData(REFGUID refguid) { return (m_D3Dtex->FreePrivateData(refguid)); } DWORD APIENTRY OTM_IDirect3DTexture9::SetPriority(DWORD PriorityNew) { return (m_D3Dtex->SetPriority(PriorityNew)); } DWORD APIENTRY OTM_IDirect3DTexture9::GetPriority() { return (m_D3Dtex->GetPriority()); } void APIENTRY OTM_IDirect3DTexture9::PreLoad() { m_D3Dtex->PreLoad(); } D3DRESOURCETYPE APIENTRY OTM_IDirect3DTexture9::GetType() { return (m_D3Dtex->GetType()); } DWORD APIENTRY OTM_IDirect3DTexture9::SetLOD(DWORD LODNew) { return (m_D3Dtex->SetLOD(LODNew)); } DWORD APIENTRY OTM_IDirect3DTexture9::GetLOD() { return (m_D3Dtex->GetLOD()); } DWORD APIENTRY OTM_IDirect3DTexture9::GetLevelCount() { return (m_D3Dtex->GetLevelCount()); } HRESULT APIENTRY OTM_IDirect3DTexture9::SetAutoGenFilterType(D3DTEXTUREFILTERTYPE FilterType) { return (m_D3Dtex->SetAutoGenFilterType(FilterType)); } D3DTEXTUREFILTERTYPE APIENTRY OTM_IDirect3DTexture9::GetAutoGenFilterType() { return (m_D3Dtex->GetAutoGenFilterType()); } void APIENTRY OTM_IDirect3DTexture9::GenerateMipSubLevels() { m_D3Dtex->GenerateMipSubLevels(); } HRESULT APIENTRY OTM_IDirect3DTexture9::GetLevelDesc(UINT Level,D3DSURFACE_DESC *pDesc) { return (m_D3Dtex->GetLevelDesc(Level, pDesc)); } HRESULT APIENTRY OTM_IDirect3DTexture9::GetSurfaceLevel(UINT Level,IDirect3DSurface9** ppSurfaceLevel) { return (m_D3Dtex->GetSurfaceLevel(Level, ppSurfaceLevel)); } HRESULT APIENTRY OTM_IDirect3DTexture9::LockRect(UINT Level,D3DLOCKED_RECT* pLockedRect,CONST RECT* pRect,DWORD Flags) { return (m_D3Dtex->LockRect(Level, pLockedRect, pRect, Flags)); } HRESULT APIENTRY OTM_IDirect3DTexture9::UnlockRect(UINT Level) { return (m_D3Dtex->UnlockRect(Level)); } HRESULT APIENTRY OTM_IDirect3DTexture9::AddDirtyRect(CONST RECT* pDirtyRect) { return (m_D3Dtex->AddDirtyRect(pDirtyRect)); } /* ////////////////////////////// // Useful Functions ////////////////////////////// DWORD QuickChecksum(DWORD *pData, int size) { if(!pData) { return (0x0); } DWORD sum; DWORD tmp; sum = *pData; for(int i = 1; i < (size/4); i++) { tmp = pData[i]; tmp = (DWORD)(sum >> 29) + tmp; tmp = (DWORD)(sum >> 17) + tmp; sum = (DWORD)(sum << 3) ^ tmp; } return sum; } */