Requirements: - DirectX SDK (June 2010) - Visual Studio 2022 - CMake 3.16+, integrated into the Developer Powershell for VS 2022 Compile: - cmake -B build - cmake --open build - compile *Usage is primarily intended with GW Launcher or Daybreak, but it can be used without.* **Usage with manual gMod.dll injection:** - Create a file called modlist.txt in either the Guild Wars (Gw.exe) folder, or the gMod.dll folder. - Inject gMod.dll before d3d9.dll is loaded. **Usage without dll injection:** - Create a file called modlist.txt in the Guild Wars (Gw.exe) folder. - Place gMod.dll in the Guild Wars folder - Rename gMod.dll to d3d9.dll - Launch Guild Wars **Format of the modlist.txt file:** Each line in the modlist.txt is the full path to a mod you want to load (eg. `D:\uMod\Borderless Cartography Made Easy 2015 1.3.tpf`) gMod will load all these files on startup