/* This file is part of Universal Modding Engine. Universal Modding Engine is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Universal Modding Engine is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Universal Modding Engine. If not, see . */ #include "uMod_Main.h" uMod_FileHandler::uMod_FileHandler(void) { Message("uMod_FileHandler(void): %lu\n", this); Number = 0; FieldCounter = 0; Files = NULL; } uMod_FileHandler::~uMod_FileHandler(void) { Message("~uMod_FileHandler(void): %lu\n", this); if (Files!=NULL) { for (int i=0; iReference>=0) return (RETURN_UPDATE_ALLREADY_ADDED); if (Number/FieldLength==FieldCounter) // get more memory { TextureFileStruct*** temp = NULL; try {temp = new TextureFileStruct**[FieldCounter+10];} catch (...) { gl_ErrorState |= uMod_ERROR_MEMORY | uMod_ERROR_TEXTURE; return (RETURN_NO_MEMORY); } for (int i=0; iReference = Number++; //set the reference for a fast deleting return (RETURN_OK); } int uMod_FileHandler::Remove(TextureFileStruct* file) { Message("uMod_FileHandler::Remove(%lu): %lu\n", file, this); if (gl_ErrorState & uMod_ERROR_FATAL) return (RETURN_FATAL_ERROR); int ref = file->Reference; if (ref<0) return (RETURN_OK); // returning if no Reference is set file->Reference = -1; //set reference outside of bound if (ref<(--Number)) //if reference is unequal to Number-1 we copy the last entry to the index "ref" { Files[ref/FieldLength][ref%FieldLength] = Files[Number/FieldLength][Number%FieldLength]; Files[ref/FieldLength][ref%FieldLength]->Reference = ref; //set the new reference entry } return (RETURN_OK); }