/*
This file is part of Universal Modding Engine.
Universal Modding Engine is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Universal Modding Engine is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Universal Modding Engine. If not, see .
*/
#include "uMod_Main.h"
#ifndef __CDT_PARSER__
DEFINE_EVENT_TYPE(uMod_EVENT_TYPE)
BEGIN_EVENT_TABLE(uMod_Frame, wxFrame)
EVT_CLOSE(uMod_Frame::OnClose)
EVT_BUTTON(ID_Button_Open, uMod_Frame::OnButtonOpen)
EVT_BUTTON(ID_Button_Path, uMod_Frame::OnButtonPath)
EVT_BUTTON(ID_Button_Update, uMod_Frame::OnButtonUpdate)
EVT_BUTTON(ID_Button_Reload, uMod_Frame::OnButtonReload)
EVT_MENU(ID_Menu_Help, uMod_Frame::OnMenuHelp)
EVT_MENU(ID_Menu_About, uMod_Frame::OnMenuAbout)
EVT_MENU(ID_Menu_Acknowledgement, uMod_Frame::OnMenuAcknowledgement)
EVT_MENU(ID_Menu_StartGame, uMod_Frame::OnMenuStartGame)
EVT_MENU(ID_Menu_StartGameCMD, uMod_Frame::OnMenuStartGame)
EVT_MENU(ID_Menu_AddGame, uMod_Frame::OnMenuAddGame)
EVT_MENU(ID_Menu_DeleteGame, uMod_Frame::OnMenuDeleteGame)
EVT_MENU(ID_Menu_UseHook, uMod_Frame::OnMenuUseHook)
EVT_MENU(ID_Menu_LoadTemplate, uMod_Frame::OnMenuOpenTemplate)
EVT_MENU(ID_Menu_SaveTemplate, uMod_Frame::OnMenuSaveTemplate)
EVT_MENU(ID_Menu_SaveTemplateAs, uMod_Frame::OnMenuSaveTemplateAs)
EVT_MENU(ID_Menu_SetDefaultTemplate, uMod_Frame::OnMenuSetDefaultTemplate)
EVT_MENU(ID_Menu_Lang, uMod_Frame::OnMenuLanguage)
EVT_MENU(ID_Menu_Exit, uMod_Frame::OnMenuExit)
EVT_COMMAND (ID_Add_Game, uMod_EVENT_TYPE, uMod_Frame::OnAddGame)
EVT_COMMAND (ID_Delete_Game, uMod_EVENT_TYPE, uMod_Frame::OnDeleteGame)
END_EVENT_TABLE()
IMPLEMENT_APP(MyApp)
#endif
MyApp::~MyApp(void)
{
if (CheckForSingleRun!=NULL) CloseHandle( CheckForSingleRun);
}
bool MyApp::OnInit(void)
{
uMod_Settings set;
set.Load();
Language = new uMod_Language(set.Language);
CheckForSingleRun = CreateMutex( NULL, true, L"Global\\uMod_CheckForSingleRun");
if (ERROR_ALREADY_EXISTS == GetLastError())
{
wxMessageBox( Language->Error_AlreadyRunning, "ERROR", wxOK|wxICON_ERROR);
return false;
}
uMod_Frame *frame = new uMod_Frame( uMod_VERSION, set);
SetTopWindow( frame );
return true;
}
uMod_Frame::uMod_Frame(const wxString& title, uMod_Settings &set)
: wxFrame((wxFrame *)NULL, -1, title, wxPoint(set.XPos,set.YPos), wxSize(set.XSize,set.YSize)), Settings(set)
{
SetIcon(wxICON(MAINICON));
H_DX9_DLL = NULL;
Server = new uMod_Server( this);
Server->Create();
Server->Run();
MenuBar = new wxMenuBar;
//MenuMain = new wxMenu;
MenuMain = new wxMenu;
MenuHelp = new wxMenu;
MenuMain->Append ( ID_Menu_StartGame, Language->MenuStartGame);
MenuMain->Append ( ID_Menu_StartGameCMD, Language->MenuStartGameCMD);
MenuMain->AppendSeparator();
MenuMain->Append( ID_Menu_AddGame, Language->MenuAddGame );
MenuMain->Append( ID_Menu_DeleteGame, Language->MenuDeleteGame );
MenuMain->AppendCheckItem ( ID_Menu_UseHook, Language->MenuUseHook);
MenuMain->Check( ID_Menu_UseHook, Settings.UseHook);
MenuMain->AppendSeparator();
MenuMain->Append( ID_Menu_LoadTemplate, Language->MenuLoadTemplate );
MenuMain->Append( ID_Menu_SaveTemplate, Language->MenuSaveTemplate );
MenuMain->Append( ID_Menu_SaveTemplateAs, Language->MenuSaveTemplateAs );
MenuMain->Append( ID_Menu_SetDefaultTemplate, Language->MenuSetDefaultTemplate );
MenuMain->AppendSeparator();
MenuMain->Append( ID_Menu_Lang, Language->MenuLanguage );
MenuMain->Append( ID_Menu_Exit, Language->MenuExit );
MenuHelp->Append( ID_Menu_Help, Language->MenuHelp );
MenuHelp->Append( ID_Menu_About, Language->MenuAbout );
MenuHelp->Append( ID_Menu_Acknowledgement, Language->MenuAcknowledgement );
MenuBar->Append( MenuMain, Language->MainMenuMain );
MenuBar->Append( MenuHelp, Language->MainMenuHelp );
SetMenuBar(MenuBar);
MainSizer = new wxBoxSizer(wxVERTICAL);
Notebook = new wxNotebook( this, wxID_ANY);
Notebook->SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_MENU));
MainSizer->Add( (wxWindow*) Notebook, 1, wxEXPAND , 0 );
ButtonSizer = new wxBoxSizer(wxHORIZONTAL);
OpenButton = new wxButton( this, ID_Button_Open, Language->ButtonOpen, wxDefaultPosition, wxSize(100,24));
DirectoryButton = new wxButton( this, ID_Button_Path, Language->ButtonDirectory, wxDefaultPosition, wxSize(100,24));
UpdateButton = new wxButton( this, ID_Button_Update, Language->ButtonUpdate, wxDefaultPosition, wxSize(100,24));
ReloadButton = new wxButton( this, ID_Button_Reload, Language->ButtonReload, wxDefaultPosition, wxSize(100,24));
ButtonSizer->Add( (wxWindow*) OpenButton, 1, wxEXPAND, 0);
ButtonSizer->Add( (wxWindow*) DirectoryButton, 1, wxEXPAND, 0);
ButtonSizer->Add( (wxWindow*) UpdateButton, 1, wxEXPAND, 0);
ButtonSizer->Add( (wxWindow*) ReloadButton, 1, wxEXPAND, 0);
MainSizer->Add( ButtonSizer, 0, wxEXPAND , 0 );
SetSizer( MainSizer);
NumberOfGames = 0;
MaxNumberOfGames = 10;
Clients = NULL;
if (GetMemory( Clients, MaxNumberOfGames))
{
wxMessageBox( Language->Error_Memory, "ERROR", wxOK|wxICON_ERROR);
}
LoadTemplate();
Show( true );
{
HMODULE dll = LoadLibraryW( L"D3DX9_43.dll");
if (dll==NULL)
{
wxMessageBox( Language->Error_D3DX9NotFound, "ERROR", wxOK|wxICON_ERROR);
}
else FreeLibrary(dll);
}
if (Settings.UseHook) InstallHook();
DeactivateGamesControl();
}
uMod_Frame::~uMod_Frame(void)
{
if (Server!=(uMod_Server*)0)
{
KillServer();
Server->Wait();
delete Server;
Server = NULL;
}
RemoveHook();
if (Clients!=NULL) delete [] Clients;
Settings.Language = Language->GetCurrentLanguage();
GetSize( &Settings.XSize, &Settings.YSize);
GetPosition( &Settings.XPos, &Settings.YPos);
Settings.Save();
}
int uMod_Frame::KillServer(void)
{
HANDLE pipe = CreateFileW( PIPE_Game2uMod,// pipe name
GENERIC_WRITE,
0, // no sharing
NULL, // default security attributes
OPEN_EXISTING, // opens existing pipe
0, // default attributes
NULL); // no template file
if (pipe == INVALID_HANDLE_VALUE) return -1;
const wchar_t *str = ABORT_SERVER;
unsigned int len=0u;
while (str[len]) len++;
len++; //to send also the zero
unsigned long num;
WriteFile( pipe, (const void*) str, len*sizeof(wchar_t), &num, NULL);
CloseHandle(pipe);
return 0;
}
void uMod_Frame::OnAddGame( wxCommandEvent &event)
{
if (NumberOfGames>=MaxNumberOfGames)
{
if (GetMoreMemory( Clients, MaxNumberOfGames, MaxNumberOfGames+10))
{
wxMessageBox( Language->Error_Memory, "ERROR", wxOK|wxICON_ERROR);
return;
}
MaxNumberOfGames += 10;
}
wxString name = ((uMod_Event&)event).GetName();
PipeStruct pipe;
pipe.In = ((uMod_Event&)event).GetPipeIn();
pipe.Out = ((uMod_Event&)event).GetPipeOut();
uMod_Client *client = new uMod_Client( pipe, this);
client->Create();
client->Run();
wxString save_file;
int num = SaveFile_Exe.GetCount();
for (int i=0; iPipe);
if (page->LastError.Len()>0)
{
wxMessageBox(page->LastError, "ERROR", wxOK|wxICON_ERROR);
delete page;
return;
}
name = name.AfterLast('\\');
name = name.AfterLast('/');
name = name.BeforeLast('.');
Notebook->AddPage( page, name, true);
Clients[NumberOfGames] = client;
NumberOfGames++;
if (NumberOfGames==1) ActivateGamesControl();
}
void uMod_Frame::OnDeleteGame( wxCommandEvent &event)
{
uMod_Client *client = ((uMod_Event&)event).GetClient();
for (int i=0; iDeletePage(i);
Clients[i]->Wait();
delete Clients[i];
NumberOfGames--;
for (int j=i; j0)
{
if (wxMessageBox(Language->ExitGameAnyway, "ERROR", wxYES_NO|wxICON_ERROR)!=wxYES) {event.Veto(); return;}
}
event.Skip();
Destroy();
}
void uMod_Frame::OnButtonOpen(wxCommandEvent& WXUNUSED(event))
{
if (Notebook->GetPageCount()==0) return;
uMod_GamePage *page = (uMod_GamePage*) Notebook->GetCurrentPage();
if (page==NULL) return;
//wxString file_name = wxFileSelector( Language->ChooseFile, page->GetOpenPath(), "", "*.*", "textures (*.dds)|*.dds|zip (*.zip)|*.zip|tpf (*.tpf)|*.tpf", wxFD_OPEN | wxFD_FILE_MUST_EXIST, this);
wxString file_name = wxFileSelector( Language->ChooseFile, page->GetOpenPath(), "", "", "", wxFD_OPEN | wxFD_FILE_MUST_EXIST, this);
if ( !file_name.empty() )
{
page->SetOpenPath(file_name.BeforeLast( '/'));
if (page->AddTexture( file_name))
{
wxMessageBox(page->LastError, "ERROR", wxOK|wxICON_ERROR);
page->LastError.Empty();
}
}
}
void uMod_Frame::OnButtonPath(wxCommandEvent& WXUNUSED(event))
{
if (Notebook->GetPageCount()==0) return;
uMod_GamePage *page = (uMod_GamePage*) Notebook->GetCurrentPage();
if (page==NULL) return;
wxString dir = wxDirSelector( Language->ChooseDir, page->GetSavePath());
if ( !dir.empty() )
{
page->SetSavePath( dir);
}
}
void uMod_Frame::OnButtonUpdate(wxCommandEvent& WXUNUSED(event))
{
if (Notebook->GetPageCount()==0) return;
uMod_GamePage *page = (uMod_GamePage*) Notebook->GetCurrentPage();
if (page==NULL) return;
if (page->UpdateGame())
{
wxMessageBox(page->LastError, "ERROR", wxOK|wxICON_ERROR);
page->LastError.Empty();
}
}
void uMod_Frame::OnButtonReload(wxCommandEvent& WXUNUSED(event))
{
if (Notebook->GetPageCount()==0) return;
uMod_GamePage *page = (uMod_GamePage*) Notebook->GetCurrentPage();
if (page==NULL) return;
if (page->ReloadGame())
{
wxMessageBox(page->LastError, "ERROR", wxOK|wxICON_ERROR);
page->LastError.Empty();
}
}
void uMod_Frame::OnMenuOpenTemplate(wxCommandEvent& WXUNUSED(event))
{
if (Notebook->GetPageCount()==0) return;
uMod_GamePage *page = (uMod_GamePage*) Notebook->GetCurrentPage();
if (page==NULL) return;
//wxString file_name = wxFileSelector( Language->ChooseFile, page->GetOpenPath(), "", "*.*", "textures (*.dds)|*.dds|zip (*.zip)|*.zip|tpf (*.tpf)|*.tpf", wxFD_OPEN | wxFD_FILE_MUST_EXIST, this);
wxString dir = wxGetCwd();
dir << "/templates";
wxString file_name = wxFileSelector( Language->ChooseFile, dir, "", "*.txt", "text (*.txt)|*.txt", wxFD_OPEN | wxFD_FILE_MUST_EXIST, this);
if ( !file_name.empty() )
{
if (page->LoadTemplate( file_name))
{
wxMessageBox(page->LastError, "ERROR", wxOK|wxICON_ERROR);
page->LastError.Empty();
}
}
}
void uMod_Frame::OnMenuSaveTemplate(wxCommandEvent& WXUNUSED(event))
{
if (Notebook->GetPageCount()==0) return;
uMod_GamePage *page = (uMod_GamePage*) Notebook->GetCurrentPage();
if (page==NULL) return;
wxString file_name = page->GetTemplateName();
if ( file_name.empty() )
{
wxString dir = wxGetCwd();
dir << "/templates";
file_name = wxFileSelector( Language->ChooseFile, dir, "", "*.txt", "text (*.txt)|*.txt", wxFD_SAVE | wxFD_OVERWRITE_PROMPT, this);
}
if ( !file_name.empty() )
{
if (page->SaveTemplate(file_name))
{
wxMessageBox(page->LastError, "ERROR", wxOK|wxICON_ERROR);
page->LastError.Empty();
}
}
}
void uMod_Frame::OnMenuSaveTemplateAs(wxCommandEvent& WXUNUSED(event))
{
if (Notebook->GetPageCount()==0) return;
uMod_GamePage *page = (uMod_GamePage*) Notebook->GetCurrentPage();
if (page==NULL) return;
wxString dir = wxGetCwd();
dir << "/templates";
wxString file_name = wxFileSelector( Language->ChooseFile, dir, "", "*.txt", "text (*.txt)|*.txt", wxFD_SAVE | wxFD_OVERWRITE_PROMPT, this);
if ( !file_name.empty() )
{
if (page->SaveTemplate(file_name))
{
wxMessageBox(page->LastError, "ERROR", wxOK|wxICON_ERROR);
page->LastError.Empty();
}
}
}
void uMod_Frame::OnMenuSetDefaultTemplate(wxCommandEvent& WXUNUSED(event))
{
if (Notebook->GetPageCount()==0) return;
uMod_GamePage *page = (uMod_GamePage*) Notebook->GetCurrentPage();
if (page==NULL) return;
wxString exe = page->GetExeName();
wxString file = page->GetTemplateName();
int num = SaveFile_Exe.GetCount();
bool hit = false;
for (int i=0; iGetLanguages( lang);
wxString choice = wxGetSingleChoice( Language->SelectLanguage, Language->SelectLanguage, lang);
if (choice.Len()>0)
{
if (Language->LoadLanguage(choice))
{
wxMessageBox(Language->LastError, "ERROR", wxOK|wxICON_ERROR);
Language->LastError.Empty();
return;
}
MenuBar->SetMenuLabel( 0, Language->MainMenuMain);
MenuMain->SetLabel( ID_Menu_StartGame, Language->MenuStartGame);
MenuMain->SetLabel( ID_Menu_StartGameCMD, Language->MenuStartGameCMD);
MenuMain->SetLabel( ID_Menu_AddGame, Language->MenuAddGame);
MenuMain->SetLabel( ID_Menu_DeleteGame, Language->MenuDeleteGame);
MenuMain->SetLabel( ID_Menu_UseHook, Language->MenuUseHook);
MenuMain->SetLabel( ID_Menu_LoadTemplate, Language->MenuLoadTemplate );
MenuMain->SetLabel( ID_Menu_SaveTemplate, Language->MenuSaveTemplate );
MenuMain->SetLabel( ID_Menu_SaveTemplateAs, Language->MenuSaveTemplateAs );
MenuMain->SetLabel( ID_Menu_SetDefaultTemplate, Language->MenuSetDefaultTemplate );
MenuMain->SetLabel( ID_Menu_Lang, Language->MenuLanguage);
MenuMain->SetLabel( ID_Menu_Exit, Language->MenuExit );
MenuBar->SetMenuLabel( 1, Language->MainMenuHelp);
MenuHelp->SetLabel( ID_Menu_Help, Language->MenuHelp);
MenuHelp->SetLabel( ID_Menu_About, Language->MenuAbout);
MenuHelp->SetLabel( ID_Menu_Acknowledgement, Language->MenuAcknowledgement);
OpenButton->SetLabel( Language->ButtonOpen);
DirectoryButton->SetLabel( Language->ButtonDirectory);
UpdateButton->SetLabel( Language->ButtonUpdate);
ReloadButton->SetLabel( Language->ButtonReload);
int num = Notebook->GetPageCount();
for (int i=0; iGetPage(i);
page->UpdateLanguage();
}
}
}
void uMod_Frame::OnMenuExit(wxCommandEvent& WXUNUSED(event))
{
Close();
}
void uMod_Frame::OnMenuHelp(wxCommandEvent& WXUNUSED(event))
{
wxString help;
if (Language->GetHelpMessage( help))
{
wxMessageBox(Language->LastError, "ERROR", wxOK|wxICON_ERROR);
Language->LastError.Empty();
return;
}
wxMessageBox( help, Language->MenuHelp, wxOK);
}
void uMod_Frame::OnMenuAbout(wxCommandEvent& WXUNUSED(event))
{
wxString msg;
msg << uMod_VERSION << "\n\nProject members:\n\nROTA (developer)\nKing Brace Blane (PR)\n\nhttp://code.google.com/p/texmod/";
wxMessageBox( msg, "Info", wxOK);
}
void uMod_Frame::OnMenuAcknowledgement(wxCommandEvent& WXUNUSED(event))
{
wxString msg;
msg << "King Brace Blane and ROTA thank:\n\n";
msg << "RS for coding the original TexMod and for information about the used hashing algorithm\n\n";
msg << "EvilAlex for translation into Russian and bug fixing\n";
msg << "ReRRemi for translation into French";
//msg << "King Brace Blane for a tutorial video on YouTube and bug fixing";
wxMessageBox( msg, Language->MenuAcknowledgement, wxOK);
}
void uMod_Frame::OnMenuStartGame(wxCommandEvent& event)
{
bool use_cmd = false;
if (event.GetId() == ID_Menu_StartGameCMD) use_cmd = true;
wxArrayString games, cmd, choices;
GetInjectedGames( games, cmd);
int num = games.GetCount();
choices = games;
choices.Add( Language->StartGame);
int index = wxGetSingleChoiceIndex( Language->MenuStartGame, Language->MenuStartGame, choices);
if (index < 0) return;
else if (index==num)
{
wxString file_name = wxFileSelector( Language->ChooseGame, "", "", "exe", "binary (*.exe)|*.exe", wxFD_OPEN | wxFD_FILE_MUST_EXIST, this);
if ( !file_name.empty() )
{
bool hit = false;
for (int i=0; iCommandLine, Language->CommandLine, command_line);
if (!command_line.IsEmpty()) cmd[index] = command_line;
}
SetInjectedGames( games, cmd);
if (Settings.UseHook)
{
wxArrayString array;
if (GetHookedGames( array)) array.Empty();
int num = array.GetCount();
for (int i=0; iError_GameIsHooked, "ERROR", wxOK|wxICON_ERROR);
return;
}
}
STARTUPINFOW si = {0};
si.cb = sizeof(STARTUPINFO);
PROCESS_INFORMATION pi = {0};
wxString path = games[index].BeforeLast('\\');
wxString exe;
if (use_cmd) exe << "\"" << games[index] << "\" " << command_line;
else exe = games[index];
bool result = CreateProcess(NULL, (wchar_t*) exe.wc_str(), NULL, NULL, FALSE,
CREATE_SUSPENDED, NULL, path.wc_str(), &si, &pi);
if(!result)
{
wxMessageBox( Language->Error_ProcessNotStarted, "ERROR", wxOK|wxICON_ERROR);
return ;
}
wxString dll = wxGetCwd();
dll.Append( L"\\" uMod_d3d9_DI_dll);
Inject(pi.hProcess, dll.wc_str(), "Nothing");
ResumeThread(pi.hThread);
}
void uMod_Frame::OnMenuUseHook(wxCommandEvent& WXUNUSED(event))
{
bool use_hook = MenuMain->IsChecked(ID_Menu_UseHook);
if (Settings.UseHook!=use_hook)
{
if (Settings.UseHook)
{
if (NumberOfGames>0)
{
MenuMain->Check(ID_Menu_UseHook, true);
wxMessageBox(Language->Error_RemoveHook, "ERROR", wxOK|wxICON_ERROR);
return;
}
RemoveHook();
}
else
{
InstallHook();
}
Settings.UseHook=use_hook;
}
}
void uMod_Frame::OnMenuAddGame(wxCommandEvent& WXUNUSED(event))
{
wxString file_name = wxFileSelector( Language->ChooseGame, "", "", "exe", "binary (*.exe)|*.exe", wxFD_OPEN | wxFD_FILE_MUST_EXIST, this);
if ( !file_name.empty() )
{
wxArrayString array;
if (GetHookedGames( array)) array.Empty();
int num = array.GetCount();
for (int i=0; iGameAlreadyAdded, "ERROR", wxOK|wxICON_ERROR);
return;
}
array.Add(file_name);
if (SetHookedGames( array))
{
wxMessageBox( LastError, "ERROR", wxOK|wxICON_ERROR);
LastError.Empty();
return;
}
}
}
void uMod_Frame::OnMenuDeleteGame(wxCommandEvent& WXUNUSED(event))
{
wxArrayInt selections;
wxArrayString array;
if (GetHookedGames( array))
{
wxMessageBox( LastError, "ERROR", wxOK|wxICON_ERROR);
LastError.Empty();
return;
}
wxGetSelectedChoices( selections, Language->DeleteGame, Language->DeleteGame, array);
int num = selections.GetCount();
for (int i=0; iEnable( ID_Menu_LoadTemplate, true);
MenuMain->Enable( ID_Menu_SaveTemplate, true);
MenuMain->Enable( ID_Menu_SaveTemplateAs, true);
MenuMain->Enable( ID_Menu_SetDefaultTemplate, true);
OpenButton->Enable( true);
DirectoryButton->Enable( true);
UpdateButton->Enable( true);
ReloadButton->Enable( true);
return 0;
}
int uMod_Frame::DeactivateGamesControl(void)
{
MenuMain->Enable( ID_Menu_LoadTemplate, false);
MenuMain->Enable( ID_Menu_SaveTemplate, false);
MenuMain->Enable( ID_Menu_SaveTemplateAs, false);
MenuMain->Enable( ID_Menu_SetDefaultTemplate, false);
OpenButton->Enable( false);
DirectoryButton->Enable( false);
UpdateButton->Enable( false);
ReloadButton->Enable( false);
return 0;
}
int uMod_Frame::GetHookedGames( wxArrayString &array)
{
wxFile file;
wxString name;
wchar_t *app_path = _wgetenv( L"APPDATA");
name.Printf("%ls\\%ls\\%ls", app_path, uMod_APP_DIR, uMod_APP_DX9);
if (!file.Access(name, wxFile::read)) {LastError << Language->Error_FileOpen << "\n" << name; return -1;}
file.Open(name, wxFile::read);
if (!file.IsOpened()) {LastError << Language->Error_FileOpen << "\n" << name ; return -1;}
unsigned len = file.Length();
unsigned char* buffer;
try {buffer = new unsigned char [len+2];}
catch (...) {LastError << Language->Error_Memory; return -1;}
unsigned int result = file.Read( buffer, len);
file.Close();
if (result != len) {delete [] buffer; LastError << Language->Error_FileRead<<"\n" << name; return -1;}
wchar_t *buff = (wchar_t*)buffer;
len/=2;
buff[len]=0;
wxString content;
content = buff;
delete [] buffer;
wxStringTokenizer token( content, "\n");
int num = token.CountTokens();
array.Empty();
for (int i=0; iError_FileOpen << "\n" << name ; return -1;}
wxString content;
int num = array.GetCount();
for (int i=0; iError_FileOpen << "\n" << DI_FILE; return -1;}
file.Open( DI_FILE, wxFile::read);
if (!file.IsOpened()) {LastError << Language->Error_FileOpen << "\n" << DI_FILE ; return -1;}
unsigned len = file.Length();
unsigned char* buffer;
try {buffer = new unsigned char [len+2];}
catch (...) {LastError << Language->Error_Memory; return -1;}
unsigned int result = file.Read( buffer, len);
file.Close();
if (result != len) {delete [] buffer; LastError << Language->Error_FileRead<<"\n" << DI_FILE; return -1;}
wchar_t *buff = (wchar_t*)buffer;
len/=2;
buff[len]=0;
wxString content;
content = buff;
delete [] buffer;
wxStringTokenizer token( content, "\n");
int num = token.CountTokens();
games.Empty();
games.Alloc(num);
cmd.Empty();
cmd.Alloc(num);
wxString entry;
for (int i=0; iError_FileOpen << "\n" << DI_FILE ; return -1;}
wxString content;
int num = games.GetCount();
for (int i=0; iError_FileOpen << "\n" << SAVE_FILE; return -1;}
file.Open(SAVE_FILE, wxFile::read);
if (!file.IsOpened()) {LastError << Language->Error_FileOpen << "\n" << SAVE_FILE ; return -1;}
unsigned len = file.Length();
unsigned char* buffer;
try {buffer = new unsigned char [len+2];}
catch (...) {LastError << Language->Error_Memory; return -1;}
unsigned int result = file.Read( buffer, len);
file.Close();
if (result != len) {delete [] buffer; LastError << Language->Error_FileRead<<"\n" << SAVE_FILE; return -1;}
wchar_t *buff = (wchar_t*)buffer;
len/=2;
buff[len]=0;
wxString content;
content = buff;
delete [] buffer;
wxStringTokenizer token( content, "\n");
int num = token.CountTokens();
SaveFile_Exe.Empty();
SaveFile_Exe.Alloc(num+10);
SaveFile_Name.Empty();
SaveFile_Name.Alloc(num+10);
wxString line;
wxString exe;
wxString name;
for (int i=0; iError_FileOpen << "\n" << SAVE_FILE ; return -1;}
wxString content;
int num = SaveFile_Exe.GetCount();
for (int i=0; iError_DLLNotFound;
temp << "\n" << uMod_d3d9_Hook_dll;
temp << "\n" << error_msg << "Code: " << error;
wxMessageBox( temp, "ERROR", wxOK);
}
}
else
{
DWORD error = GetLastError();
wchar_t *error_msg;
FormatMessage( FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
NULL, error, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPTSTR) &error_msg, 0, NULL );
wxString temp = Language->Error_DLLNotFound;
temp << "\n" << uMod_d3d9_Hook_dll;
temp << "\n" << error_msg << "Code: " << error;
wxMessageBox(temp, "ERROR", wxOK|wxICON_ERROR);
}
}
}
void uMod_Frame::RemoveHook(void)
{
if (H_DX9_DLL!=NULL)
{
typedef void (*fkt_typ)(void);
fkt_typ remove_hook = (fkt_typ) GetProcAddress( H_DX9_DLL, "RemoveHook");
if (remove_hook!=NULL) remove_hook();
FreeLibrary(H_DX9_DLL);
}
H_DX9_DLL = NULL;
}