/* This file is part of Universal Modding Engine. Universal Modding Engine is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Universal Modding Engine is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Universal Modding Engine. If not, see . */ #ifndef uMod_TREEVIEW_H_ #define uMod_TREEVIEW_H_ #include "wx/dataview.h" #include "uMod_ModElement.h" class uMod_TreeViewNode; WX_DEFINE_ARRAY_PTR( uMod_TreeViewNode*, uMod_TreeViewNode_ArrayPtr ); class uMod_TreeViewNode { public: uMod_TreeViewNode( uMod_TreeViewNode* parent, uMod_ModElement *element) : myParent(parent), myElement(element) { myElement->AddRef(); } ~uMod_TreeViewNode() { // free all our children nodes size_t count = myChildren.GetCount(); for (size_t i = 0; i < count; i++) { uMod_TreeViewNode *child = myChildren[i]; delete child; } myElement->Release(); } bool IsContainer() const {if (myElement->Type() == uMod_ModElement::Group) return true; else return false;} uMod_TreeViewNode* GetParent() {return myParent;} uMod_TreeViewNode_ArrayPtr& GetChildren() {return myChildren;} uMod_TreeViewNode* GetNthChild( unsigned int n ) {return myChildren.Item( n);} void Insert( uMod_TreeViewNode* child, unsigned int n) {myChildren.Insert( child, n);} void Append( uMod_TreeViewNode* child ) {myChildren.Add( child );} unsigned int GetChildCount() const {return myChildren.GetCount();} public: // public to avoid getters/setters uMod_ModElement *myElement; //private: uMod_TreeViewNode* myParent; uMod_TreeViewNode_ArrayPtr myChildren; }; class uMod_TreeViewModel : public wxDataViewModel { public: uMod_TreeViewModel() : SingleTextureNode((uMod_TreeViewNode*)0) {} virtual ~uMod_TreeViewModel() {} // implementation of base class virtuals to define model virtual unsigned int GetColumnCount() const { return 5; } virtual wxString GetColumnType( unsigned int col ) const { (void) col; return wxT("string"); } virtual void GetValue( wxVariant &variant, const wxDataViewItem &item, unsigned int col ) const; virtual bool SetValue( const wxVariant &variant, const wxDataViewItem &item, unsigned int col ); virtual bool IsEnabled( const wxDataViewItem &item, unsigned int col ) const; virtual wxDataViewItem GetParent( const wxDataViewItem &item ) const; virtual bool HasContainerColumns( const wxDataViewItem &item ) const; virtual bool IsContainer( const wxDataViewItem &item ) const; virtual unsigned int GetChildren( const wxDataViewItem &parent, wxDataViewItemArray &array ) const; // implementation of uMod functions int CreateSingleNode(void); int AddPackage(const wxString &file_name); int AddPackages(const wxArrayString &files); int AddPackagesFromTemplate(const wxArrayString &packages); int DeletePackage( const wxDataViewItem &item); int DeletePackages( const wxDataViewItemArray &item); int DeleteAllPackages(void); int GetActiveTexture( uMod_TextureElement_SortedArrayPtr &texture); static int String2Node( const wxString &input, uMod_TreeViewNode* node, uMod_TreeViewNode_ArrayPtr *list_node = (uMod_TreeViewNode_ArrayPtr*)0); static int Node2String( wxString &out, uMod_TreeViewNode* node); // static bool IsSameNod(uMod_TreeViewNode* a, uMod_TreeViewNode* b); static wxString LastError; //private: uMod_TreeViewNode *SingleTextureNode; uMod_TreeViewNode_ArrayPtr myPackages; }; #endif /* uMod_TREEVIEW_H_ */