/* * uMod_ModElement.cpp * * Created on: 26.06.2012 * Author: marts */ #include "uMod_Main.h" int Compare_uMod_TextureElement(uMod_TextureElement* a,uMod_TextureElement* b) { if ( a->Hash() < b->Hash()) return -1; else if ( a->Hash() == b->Hash()) return 0; else return +1; }