/* This file is part of Universal Modding Engine. Universal Modding Engine is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Universal Modding Engine is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Universal Modding Engine. If not, see . */ #ifndef uMod_ADDTEXTURE_H_ #define uMod_ADDTEXTURE_H_ #include "uMod_Main.h" class AddTextureClass { public: AddTextureClass(void); ~AddTextureClass(void); int ReleaseMemory(void); int SetSize(int num); int InheriteMemory(AddTextureClass &tex); unsigned int Num; char **Textures; unsigned int *Size; unsigned long *Hash; bool *WasAdded; unsigned int Len; bool Add; bool Force; bool Loaded; bool OwnMemory; wxString File; wxString Comment; }; #endif /* uMod_ADDTEXTURE_H_ */