BugFix:
- removed CheckBoxVSizer, it was unused, but object were detached
- correct estimation of the number of hash entries in OTM_Sender::SendTextures
Improvements:
- added a comment support for tpf and zip files
- a bug prevented to unload Mods, which were new added to the list
Improvements:
- OpenTexMod can now be started only once
- language support (German package provided)
- added more error comments
-BoolSaveSingleTexture was not initialized on start of OTM_TextureServer
Improvements:
-add error handling for all operations in the GUI
-colour support for font an switched texture (if save single texture is enabled)
-hash function to crc32 function (tpf support)
Improvements:
-whole textures can be send to game (needed for zip and tpf)
-zip support (normal and as tpf format)
-tpf support
- OTM_FileHandler::Remove and OTM_TextureHandler::Remove set now the correct Reference
- SingleTexture is deleted, if device is released the last time
- if original texture is released the last time and it is linked with SingleTexture, SingleTexture is not released any more
- texture->AddRef is now directed to the original texture (if texture was switched)
- texture->Release() is now directed to the original texture (if texture is switched)
improvement:
- texture->Release(): if a texture is released which was switched also the fake texture is released, for that no OTM_TextureHandler FakeTextures is needed any more.
- you can run the makefile with NO_INJECTION=1 and a dll without hook is compiled, copy this dll to the game directory, if you don't like to or even can't use the dll-injection over hooking.