Commit Graph

2 Commits

Author SHA1 Message Date
code@koerner-de.net 601c8c1504 Changes:
* The hash of textures is now computed the first time they are used. The hash is recomputed if the content might have changed.
* In some games, textures are used as rendering targets (e.g. a mirror or a portal in Portal). The hash calculation of these textures might slow down the game.
-> there is an option to disable the computation of hashes for rendering targets.
* Enable or Disable the support of tpf mods affect now the game immediately.
* Little rearrangements in the GUI.
* uMod can now extract the content of mods to disk and the game loads the textures from there. This solves the huge memory problem of uMod.
2013-01-07 07:43:38 +00:00
code@koerner-de.net 24769aad67 BugFix: in UpdateTexture, which was introduced a revision before.
support now:
- UpdateSurface
- uMod_IDirect3DSurface9

other improvements:
- added an update button
- uMod can now detect if textures changed their content
2012-08-19 19:31:17 +00:00