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https://github.com/gwdevhub/gMod.git
synced 2026-07-24 03:56:34 +00:00
support 64 bit hashes (#27)
* use image.OverrideFormat() * 1.6.4 * import std * uninitialised member variable * debug statement for 64 bit hash testing * nopetynope * uint32_t * support for 64 bit hashes, but rip compute time :/ * refactor weird comments and constructors * 1.7.0.0 because of 64 bit hashes * only check crc64 if at least one mod with crc64 is loaded * do some dumb shit to deal with incorrect bmps somehow (needs work) * remove image interpretation for bmps * create TpfConvert.exe to convert tpf files easily * attempt * set up vcpkg and install d3dx though that * missing env variable? * Win32 architecture * update ci to tag TpfConvert.exe and d3dx9.dll as well (required to run TpfConvert) * documentation
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@@ -1,7 +1,8 @@
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#include "Main.h"
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import TextureFunction;
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import ModfileLoader;
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import TextureClient;
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import TextureFunction;
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//this function yields for the non switched texture object
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HRESULT APIENTRY uMod_IDirect3DTexture9::QueryInterface(REFIID riid, void** ppvObj)
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@@ -203,7 +204,7 @@ HRESULT APIENTRY uMod_IDirect3DTexture9::GetSurfaceLevel(UINT Level, IDirect3DSu
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}
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//this function yields for the non switched texture object
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HRESULT APIENTRY uMod_IDirect3DTexture9::LockRect(UINT Level, D3DLOCKED_RECT* pLockedRect,CONST RECT* pRect, DWORD Flags)
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HRESULT APIENTRY uMod_IDirect3DTexture9::LockRect(UINT Level, D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags)
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{
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if (CrossRef_D3Dtex != nullptr) {
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return CrossRef_D3Dtex->m_D3Dtex->LockRect(Level, pLockedRect, pRect, Flags);
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@@ -230,7 +231,7 @@ HRESULT APIENTRY uMod_IDirect3DTexture9::AddDirtyRect(CONST RECT* pDirtyRect)
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}
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HashType uMod_IDirect3DTexture9::GetHash() const
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HashTuple uMod_IDirect3DTexture9::GetHash() const
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{
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ASSERT(!FAKE);
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IDirect3DTexture9* pTexture = m_D3Dtex;
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@@ -247,7 +248,7 @@ HashType uMod_IDirect3DTexture9::GetHash() const
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if (pTexture->GetLevelDesc(0, &desc) != D3D_OK) //get the format and the size of the texture
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{
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Warning("uMod_IDirect3DTexture9::GetHash() Failed: GetLevelDesc \n");
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return 0;
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return {};
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}
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Message("uMod_IDirect3DTexture9::GetHash() (%d %d) %d\n", desc.Width, desc.Height, desc.Format);
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@@ -260,7 +261,7 @@ HashType uMod_IDirect3DTexture9::GetHash() const
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IDirect3DSurface9* pSurfaceLevel_orig = nullptr;
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if (pTexture->GetSurfaceLevel(0, &pSurfaceLevel_orig) != D3D_OK) {
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Warning("uMod_IDirect3DTexture9::GetHash() Failed: GetSurfaceLevel 1 (D3DPOOL_DEFAULT)\n");
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return 0;
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return {};
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}
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if (desc.MultiSampleType != D3DMULTISAMPLE_NONE) {
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@@ -268,12 +269,12 @@ HashType uMod_IDirect3DTexture9::GetHash() const
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if (D3D_OK != m_D3Ddev->CreateRenderTarget(desc.Width, desc.Height, desc.Format, D3DMULTISAMPLE_NONE, 0, FALSE, &pResolvedSurface, nullptr)) {
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pSurfaceLevel_orig->Release();
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Warning("uMod_IDirect3DTexture9::GetHash() Failed: CreateRenderTarget (D3DPOOL_DEFAULT)\n");
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return 0;
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return {};
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}
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if (D3D_OK != m_D3Ddev->StretchRect(pSurfaceLevel_orig, nullptr, pResolvedSurface, nullptr, D3DTEXF_NONE)) {
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pSurfaceLevel_orig->Release();
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Warning("uMod_IDirect3DTexture9::GetHash() Failed: StretchRect (D3DPOOL_DEFAULT)\n");
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return 0;
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return {};
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}
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pSurfaceLevel_orig = pResolvedSurface;
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@@ -285,7 +286,7 @@ HashType uMod_IDirect3DTexture9::GetHash() const
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pResolvedSurface->Release();
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}
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Warning("uMod_IDirect3DTexture9::GetHash() Failed: CreateOffscreenPlainSurface (D3DPOOL_DEFAULT)\n");
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return 0;
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return {};
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}
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if (D3D_OK != m_D3Ddev->GetRenderTargetData(pSurfaceLevel_orig, pOffscreenSurface)) {
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@@ -295,7 +296,7 @@ HashType uMod_IDirect3DTexture9::GetHash() const
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}
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pOffscreenSurface->Release();
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Warning("uMod_IDirect3DTexture9::GetHash() Failed: GetRenderTargetData (D3DPOOL_DEFAULT)\n");
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return 0;
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return {};
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}
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pSurfaceLevel_orig->Release();
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@@ -305,24 +306,25 @@ HashType uMod_IDirect3DTexture9::GetHash() const
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}
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pOffscreenSurface->Release();
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Warning("uMod_IDirect3DTexture9::GetHash() Failed: LockRect (D3DPOOL_DEFAULT)\n");
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return 0;
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return {};
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}
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}
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else if (pTexture->LockRect(0, &d3dlr, nullptr, D3DLOCK_READONLY) != D3D_OK) {
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Warning("uMod_IDirect3DTexture9::GetHash() Failed: LockRect 1\n");
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if (pTexture->GetSurfaceLevel(0, &pResolvedSurface) != D3D_OK) {
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Warning("uMod_IDirect3DTexture9::GetHash() Failed: GetSurfaceLevel\n");
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return 0;
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return {};
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}
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if (pResolvedSurface->LockRect(&d3dlr, nullptr, D3DLOCK_READONLY) != D3D_OK) {
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pResolvedSurface->Release();
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Warning("uMod_IDirect3DTexture9::GetHash() Failed: LockRect 2\n");
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return 0;
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return {};
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}
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}
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const int size = (TextureFunction::GetBitsFromFormat(desc.Format) * desc.Width * desc.Height) / 8;
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const auto hash = TextureFunction::GetCRC32(static_cast<char*>(d3dlr.pBits), size); //calculate the crc32 of the texture
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const auto crc32 = TextureFunction::get_crc32(static_cast<char*>(d3dlr.pBits), size);
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const auto crc64 = HashCheck::Use64BitCrc() ? TextureFunction::get_crc64(static_cast<char*>(d3dlr.pBits), size) : 0;
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// Only release surfaces after we're finished with d3dlr
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if (pOffscreenSurface != nullptr) {
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@@ -339,6 +341,8 @@ HashType uMod_IDirect3DTexture9::GetHash() const
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else {
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pTexture->UnlockRect(0);
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}
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Message("uMod_IDirect3DTexture9::GetHash() %#lX (%d %d) %d = %d\n", hash, desc.Width, desc.Height, desc.Format, size);
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return hash;
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Message("uMod_IDirect3DTexture9::GetHash() crc32 %#lX (%d %d) %d = %d\n", crc32, desc.Width, desc.Height, desc.Format, size);
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Message("uMod_IDirect3DTexture9::GetHash() crc64 %#llX (%d %d) %d = %d\n", crc64, desc.Width, desc.Height, desc.Format, size);
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return {crc32, crc64};
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}
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