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BugFix:
- OTM_TextureClient::MergeUpdate: force reload does now switch the correct texture (previously it lead to a crash) - OTM_TextureClient::MergeUpdate: volume and cube textures are now loaded (if they were not loaded before) - OTM_TextureServer: if textures were added more than once, they could not be deleted correctly - OTM_Sender::SendTextures: if texture were loaded, but get unloaded due to a rearranging of the list, they are now marked correctly as unloaded Improvements: - OTM keeps in mind the actual window position - added a MORE_TEXTURES flag for the pipe comunication: if more data is written to the pipe, than the size of the buffer, the Mainloop of the OTM_TextureServer will wait for the rest of the date before it prepare an update for the OTM_TextureClient. - added the last missing texture formats of D3DFORMAT (except two formats)
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@@ -322,7 +322,7 @@ int OTM_Language::LoadDefault(void)
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Author = "Author: ";
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Error_FileNotSupported = "This file type is not supported:\n";
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Error_DLLNotFound = "Could not load the dll.\nThe dll injection won't work.\nThis might happen if D3DX9_43.dll is not installed on your system.\nPlease install the newest DirectX End-User Runtime Web Installer.";
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Error_DLLNotFound = "Could not load the dll.\nThe dll injection won't work.\nThis might happen if D3DX9_43.dll (32bit) is not installed on your system.\nPlease install the newest DirectX End-User Runtime Web Installer.";
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Error_FktNotFound = "Could not load function out of dll.\nThe dll injection won't work.";
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Error_AlreadyRunning = "An other instance of OpenTexMod is already running.";
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