- OTM_IDirect3DDevice9::UpdateTexture passes not the correct textures to the original function
- OTM_IDirect3DTexture9: functions which handle with the original data are now redirected to the cross reference (if the texture was switched)
- GUI: memory expand function: more then 10 games can be started and mor then 100 texture packs be added.
This commit is contained in:
code@koerner-de.net
2011-10-08 18:09:26 +00:00
parent a4a7a957b9
commit ef57e3f86f
5 changed files with 106 additions and 57 deletions
+32 -16
View File
@@ -21,6 +21,12 @@ along with OpenTexMod. If not, see <http://www.gnu.org/licenses/>.
OTM_GamePage::OTM_GamePage( wxNotebook *parent, const wxString &name, PipeStruct &pipe, OTM_Language &lang) : wxPanel(parent), Language(lang), Game(name), GameOld(name), Sender(pipe, lang)
{
CheckBoxHSizers = NULL;
CheckButtonUp = NULL;
CheckButtonDown = NULL;
CheckButtonDelete = NULL;
CheckBoxes = NULL;
MainSizer = new wxBoxSizer(wxVERTICAL);
SizerKeys[0] = new wxBoxSizer(wxHORIZONTAL);
@@ -78,13 +84,12 @@ OTM_GamePage::OTM_GamePage( wxNotebook *parent, const wxString &name, PipeStruct
if (Game.LoadFromFile())
{
NumberOfEntry = 0;
MaxNumberOfEntry = 100;
CheckBoxes = new wxCheckBox*[MaxNumberOfEntry];
CheckBoxHSizers = new wxBoxSizer*[MaxNumberOfEntry];
CheckButtonUp = new wxButton*[MaxNumberOfEntry];
CheckButtonDown = new wxButton*[MaxNumberOfEntry];
CheckButtonDelete = new wxButton*[MaxNumberOfEntry];
MaxNumberOfEntry = 1024;
if (GetMemory( CheckBoxes, MaxNumberOfEntry)) {LastError = Language.Error_Memory; return;}
if (GetMemory( CheckBoxHSizers, MaxNumberOfEntry)) {LastError = Language.Error_Memory; return ;}
if (GetMemory( CheckButtonUp, MaxNumberOfEntry)) {LastError = Language.Error_Memory; return;}
if (GetMemory( CheckButtonDown, MaxNumberOfEntry)) {LastError = Language.Error_Memory; return;}
if (GetMemory( CheckButtonDelete, MaxNumberOfEntry)) {LastError = Language.Error_Memory; return;}
SavePath->SetValue(Language.TextCtrlSavePath);
}
@@ -119,15 +124,17 @@ OTM_GamePage::OTM_GamePage( wxNotebook *parent, const wxString &name, PipeStruct
Game.GetFiles( Files);
NumberOfEntry = Files.GetCount();
MaxNumberOfEntry = NumberOfEntry+100;
bool *checked = new bool[NumberOfEntry];
MaxNumberOfEntry = ((NumberOfEntry/1024)+1)*1024;
bool *checked = NULL;
if (GetMemory( checked, NumberOfEntry)) {LastError = Language.Error_Memory; return;}
Game.GetChecked( checked, NumberOfEntry);
CheckBoxes = new wxCheckBox*[MaxNumberOfEntry];
CheckBoxHSizers = new wxBoxSizer*[MaxNumberOfEntry];
CheckButtonUp = new wxButton*[MaxNumberOfEntry];
CheckButtonDown = new wxButton*[MaxNumberOfEntry];
CheckButtonDelete = new wxButton*[MaxNumberOfEntry];
if (GetMemory( CheckBoxes, MaxNumberOfEntry)) {LastError = Language.Error_Memory; return;}
if (GetMemory( CheckBoxHSizers, MaxNumberOfEntry)) {LastError = Language.Error_Memory; return ;}
if (GetMemory( CheckButtonUp, MaxNumberOfEntry)) {LastError = Language.Error_Memory; return;}
if (GetMemory( CheckButtonDown, MaxNumberOfEntry)) {LastError = Language.Error_Memory; return;}
if (GetMemory( CheckButtonDelete, MaxNumberOfEntry)) {LastError = Language.Error_Memory; return;}
for (int i=0; i<NumberOfEntry; i++)
{
@@ -190,7 +197,15 @@ int OTM_GamePage::SetSavePath( const wxString &path)
int OTM_GamePage::AddTexture( const wxString &file_name)
{
if (NumberOfEntry>=MaxNumberOfEntry) {LastError = Language.Error_Memory; return -1;}
if (NumberOfEntry>=MaxNumberOfEntry)
{
if (GetMoreMemory( CheckBoxes, MaxNumberOfEntry, MaxNumberOfEntry+1024)) {LastError = Language.Error_Memory; return -1;}
if (GetMoreMemory( CheckBoxHSizers, MaxNumberOfEntry, MaxNumberOfEntry+1024)) {LastError = Language.Error_Memory; return -1;}
if (GetMoreMemory( CheckButtonUp, MaxNumberOfEntry, MaxNumberOfEntry+1024)) {LastError = Language.Error_Memory; return -1;}
if (GetMoreMemory( CheckButtonDown, MaxNumberOfEntry, MaxNumberOfEntry+1024)) {LastError = Language.Error_Memory; return -1;}
if (GetMoreMemory( CheckButtonDelete, MaxNumberOfEntry, MaxNumberOfEntry+1024)) {LastError = Language.Error_Memory; return -1;}
MaxNumberOfEntry+=1024;
}
OTM_File file( Language, file_name);
if (!file.FileSupported()) {LastError << Language.Error_FileNotSupported << "\n" << file_name; return -1;}
@@ -267,7 +282,8 @@ int OTM_GamePage::GetSettings(void)
Game.SetFiles( Files);
bool *checked = new bool[NumberOfEntry];
bool *checked = NULL;
if (GetMemory( checked, NumberOfEntry)) {LastError = Language.Error_Memory; return -1;}
for (int i=0; i<NumberOfEntry; i++) checked[i] = CheckBoxes[i]->GetValue();
Game.SetChecked( checked, NumberOfEntry);
delete [] checked;