From e3e4d25b544c65771525dea4aadbc1323f49fdac Mon Sep 17 00:00:00 2001 From: "code@koerner-de.net" Date: Wed, 30 Nov 2011 14:08:25 +0000 Subject: [PATCH] Switch status to release! BugFix: If not rendering to the back buffer, now only the red text is not shown. --- uMod_DX9/uMod_Defines.h | 6 +++--- uMod_DX9/uMod_IDirect3DDevice9.cpp | 2 +- uMod_GUI/bin/README_Deutsch.txt | 2 +- uMod_GUI/bin/README_English.txt | 2 +- uMod_GlobalDefines.h | 2 +- 5 files changed, 7 insertions(+), 7 deletions(-) diff --git a/uMod_DX9/uMod_Defines.h b/uMod_DX9/uMod_Defines.h index de988d1..ad3741d 100644 --- a/uMod_DX9/uMod_Defines.h +++ b/uMod_DX9/uMod_Defines.h @@ -28,15 +28,15 @@ extern FILE *gl_File; #define Message(...) {if (gl_File!=NULL) {fprintf( gl_File, __VA_ARGS__); fflush(gl_File);}} #ifdef HOOK_INJECTION -#define OpenMessage(...) {if (fopen_s( &gl_File, "uMod_log.txt", "wt")) gl_File=NULL; else fprintf( gl_File, "HI R25: 0000000\n");} +#define OpenMessage(...) {if (fopen_s( &gl_File, "uMod_log.txt", "wt")) gl_File=NULL; else fprintf( gl_File, "HI R40: 0000000\n");} #endif #ifdef DIRECT_INJECTION -#define OpenMessage(...) {if (fopen_s( &gl_File, "uMod_log.txt", "wt")) gl_File=NULL; else fprintf( gl_File, "DI R25: 0000000\n");} +#define OpenMessage(...) {if (fopen_s( &gl_File, "uMod_log.txt", "wt")) gl_File=NULL; else fprintf( gl_File, "DI 40: 0000000\n");} #endif #ifdef NO_INJECTION -#define OpenMessage(...) {if (fopen_s( &gl_File, "uMod_log.txt", "wt")) gl_File=NULL; else fprintf( gl_File, "NI R25: 0000000\n");} +#define OpenMessage(...) {if (fopen_s( &gl_File, "uMod_log.txt", "wt")) gl_File=NULL; else fprintf( gl_File, "NI R40: 0000000\n");} #endif #define CloseMessage(...) {if (gl_File!=NULL) fclose(gl_File);} diff --git a/uMod_DX9/uMod_IDirect3DDevice9.cpp b/uMod_DX9/uMod_IDirect3DDevice9.cpp index abdf854..b886e4c 100644 --- a/uMod_DX9/uMod_IDirect3DDevice9.cpp +++ b/uMod_DX9/uMod_IDirect3DDevice9.cpp @@ -607,7 +607,7 @@ HRESULT uMod_IDirect3DDevice9::GetDepthStencilSurface(IDirect3DSurface9** ppZSte HRESULT uMod_IDirect3DDevice9::BeginScene(void) { - if ( NormalRendering ) + //if ( NormalRendering ) { if (LastCreatedTexture!=NULL) // add the last created texture { diff --git a/uMod_GUI/bin/README_Deutsch.txt b/uMod_GUI/bin/README_Deutsch.txt index 8400e22..7bc70c8 100644 --- a/uMod_GUI/bin/README_Deutsch.txt +++ b/uMod_GUI/bin/README_Deutsch.txt @@ -16,7 +16,7 @@ diese dll nicht mit Universal Modding Engine mit geliefert werden. Wenn diese dl deinem System nicht installiert ist, wird dich Universal Modding Engine darauf hinweisen. -Was kann Universal Modding Engine (uMod) beta V1.0? +Was kann Universal Modding Engine (uMod) V1.0? -einzelne Texturen aus einem Spiel extrahieren und speichern (Die Zieltextur kann im Spiel geändert werden.) -alle Texturen aus einem Spiel extrahieren und speichern diff --git a/uMod_GUI/bin/README_English.txt b/uMod_GUI/bin/README_English.txt index e57d922..44b7f0d 100644 --- a/uMod_GUI/bin/README_English.txt +++ b/uMod_GUI/bin/README_English.txt @@ -13,7 +13,7 @@ cannot be delivered together with Universal Modding Engine . If D3DX9_43.dll is installed on your system, Universal Modding Engine will give you a hint at program start. -What can Universal Modding Engine (uMod) beta V1.0? +What can Universal Modding Engine (uMod) V1.0? -extract and save single textures from a DX9 game (the target texture can be toggled in the game) -extract and save all textures from a DX9 game diff --git a/uMod_GlobalDefines.h b/uMod_GlobalDefines.h index 909e8ba..00e72fb 100644 --- a/uMod_GlobalDefines.h +++ b/uMod_GlobalDefines.h @@ -41,7 +41,7 @@ typedef struct #define uMod_APP_DX9 L"uMod_DX9.txt" #define uMod_APP_DIR L"uMod" -#define uMod_VERSION L"uMod V 1.0 beta" +#define uMod_VERSION L"uMod V 1.0" #define PIPE_uMod2Game L"\\\\.\\pipe\\uMod2Game" #define PIPE_Game2uMod L"\\\\.\\pipe\\Game2uMod"