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BugFix:
- remove dots, slash and backslash at the beginning of filenames in the texmod.def - selected language will now be stored - now one has to set all keys, if save single texture is set to true
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@@ -27,7 +27,7 @@ public:
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OTM_Language(void);
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int LoadLanguage(const wxString &name);
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int LoadLanguage(const wxString &name, bool save=true);
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int GetLanguages(wxArrayString &lang);
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int GetHelpMessage(wxString &help);
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@@ -67,6 +67,7 @@ public:
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wxString Error_Send;
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wxString Error_KeyTwice;
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wxString Error_NoSavePath;
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wxString Error_KeyNotSet;
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wxString Error_SaveFile;
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wxString Error_NoPipe;
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wxString Error_WritePipe;
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@@ -99,7 +100,6 @@ private:
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int LoadKeys(void);
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wxString CurrentLanguage;
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const wxString DefaultLanguage;
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};
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