- append '\0' at the end of game name (dll injection)
- Release() fake texture (if force reload) instead of calling RemoveTexture(..)

Improvements:
- template support, you can now have more than one template set one of them as default.
- update function will only update the texture if this is needed or the reload button is pressed.
- textures will also be removed, if they are removed from the package list.
This commit is contained in:
code@koerner-de.net
2011-10-13 19:01:16 +00:00
parent ef57e3f86f
commit b2bade7ff8
34 changed files with 1544 additions and 562 deletions
+7
View File
@@ -22,6 +22,8 @@ OTM_DX9/makefile.vc -text
/OTM_Error.h -text
OTM_GUI/OTM.ico -text
OTM_GUI/OTM.rc -text
OTM_GUI/OTM_AddTexture.cpp -text
OTM_GUI/OTM_AddTexture.h -text
OTM_GUI/OTM_Client.cpp -text
OTM_GUI/OTM_Client.h -text
OTM_GUI/OTM_Event.cpp -text
@@ -41,10 +43,15 @@ OTM_GUI/OTM_Sender.cpp -text
OTM_GUI/OTM_Sender.h -text
OTM_GUI/OTM_Server.cpp -text
OTM_GUI/OTM_Server.h -text
OTM_GUI/OTM_Settings.cpp -text
OTM_GUI/OTM_Settings.h -text
OTM_GUI/bin/Example_OTM_LanguagePack_English.txt -text
OTM_GUI/bin/OTM_LanguagePack_Deutsch.txt -text
OTM_GUI/bin/README_Deutsch.txt -text
OTM_GUI/bin/README_English.txt -text
OTM_GUI/bin/languages/Example_OTM_LanguagePack_English.txt -text
OTM_GUI/bin/languages/OTM_LanguagePackU_Deutsch.txt -text
OTM_GUI/bin/languages/OTM_LanguagePackU_Russian.txt -text
OTM_GUI/config.gcc -text
OTM_GUI/config.vc -text
OTM_GUI/makefile.gcc -text