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1.5.4 (#7)
* toggle use_folders on
* Rename pipelines
* its a strcpy :(
* add miniz, add xorstream, add non-working ziploader
* start integrating libzip (WIP)
* use ExternalProject test (doesnt work maybe?!)
* further work in integrating libzippp [WIP]
can't build libzip yet (neither manually nor in the vs build), as it doesn't find zlib
* LibZip build script
* make libzip build too
todo: specify cmake find_library to check the paths we install to
* prepare everything in cmake
* fix rebuilding of libzip/zlib
* fix stupid double quotes
* libzippp works
* Setup libzippp archive loading
* Remove allocation of new data when adding file to TextureServer
* Enable CI on dev
* Create LICENSE (#5)
* add mbedtls
* fix cmake (forgot to substitute, woops)
* fix %lu warnings for printing addresses
* enable debug messages, some formatting
* remove mbedtls, fix libzip for /MD(d)
* some code changes
* fix cmake logic, str replace min cmake version in libzip-src/CMakeLists.txt to 3.15
* linker errors in release
* c++ify a little
* remove unnecessary duplicate c++23 definition
* Fixes to gMod_XorStream when calculating stream length
* Fix loading tpf contents with password
* Implemented complete parsing
* Cleanup file loading
* Change to NI
* Revert "Change to NI"
This reverts commit 19b511d907.
* update XorStreamReader to read whole file, then xor
* delete a lot of unused code
* loading logic
* rename console window
* 1.5.4
* remove pointless mutex
* wtf is this code
---------
Co-authored-by: Alex Macocian <amacocian@yahoo.com>
This commit is contained in:
@@ -1,6 +1,4 @@
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# This continuous integration pipeline is triggered anytime a user pushes code to the repo.
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# This pipeline builds the Wpf project, runs unit tests, then saves the MSIX build artifact.
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name: uMod CD Pipeline
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name: gMod CD Pipeline
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on:
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push:
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@@ -114,4 +112,3 @@ jobs:
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body_mrkdwn: ${{ env.Changelog }}
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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@@ -1,11 +1,12 @@
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# This continuous integration pipeline is triggered anytime a user pushes code to the repo.
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# This pipeline builds the Wpf project, runs unit tests, then saves the MSIX build artifact.
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name: uMod CI Pipeline
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name: gMod CI Pipeline
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on:
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pull_request:
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branches:
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- master
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push:
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branches:
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- dev
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workflow_dispatch:
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jobs:
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@@ -89,4 +90,3 @@ jobs:
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run: cmake --build build --config Release
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env:
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DXSDK_DIR: ${{ env.DXSDK_DIR }}
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