Improvements:

- Support for Volume and Cube textures.
This commit is contained in:
code@koerner-de.net
2011-11-07 19:39:35 +00:00
parent 202c90d9db
commit 7e1a8a72b4
22 changed files with 2293 additions and 486 deletions
-111
View File
@@ -104,114 +104,3 @@ int OTM_FileHandler::Remove(TextureFileStruct* file)
return (RETURN_OK);
}
OTM_TextureHandler::OTM_TextureHandler(void)
{
Message("OTM_TextureHandler(void): %lu\n", this);
Number = 0;
FieldCounter = 0;
Textures = NULL;
}
OTM_TextureHandler::~OTM_TextureHandler(void)
{
Message("~OTM_TextureHandler(void): %lu\n", this);
if (Textures!=NULL)
{
for (int i=0; i<FieldCounter; i++) if (Textures[i] != NULL) delete [] Textures[i];
delete [] Textures;
}
}
int OTM_TextureHandler::Add(OTM_IDirect3DTexture9* pTexture)
{
Message("OTM_TextureHandler::Add( %lu): %lu\n", pTexture, this);
if (gl_ErrorState & OTM_ERROR_FATAL) return (RETURN_FATAL_ERROR);
if (pTexture->Reference>=0) return (RETURN_TEXTURE_ALLREADY_ADDED);
if (Number/FieldLength==FieldCounter)
{
OTM_IDirect3DTexture9*** temp = NULL;
try {temp = new OTM_IDirect3DTexture9**[FieldCounter+10];}
catch (...)
{
gl_ErrorState |= OTM_ERROR_MEMORY | OTM_ERROR_TEXTURE;
return (RETURN_NO_MEMORY);
}
for (int i=0; i<FieldCounter; i++) temp[i] = Textures[i];
for (int i=FieldCounter; i<FieldCounter+10; i++) temp[i] = NULL;
FieldCounter += 10;
if (Textures!=NULL) delete [] Textures;
Textures = temp;
}
if (Number%FieldLength==0)
{
try {if (Textures[Number/FieldLength]==NULL) Textures[Number/FieldLength] = new OTM_IDirect3DTexture9*[FieldLength];}
catch (...)
{
Textures[Number/FieldLength]=NULL;
gl_ErrorState |= OTM_ERROR_MEMORY | OTM_ERROR_TEXTURE;
return (RETURN_NO_MEMORY);
}
}
Textures[Number/FieldLength][Number%FieldLength] = pTexture;
pTexture->Reference = Number++;
return (RETURN_OK);
}
int OTM_TextureHandler::Remove(OTM_IDirect3DTexture9* pTexture) //will be called, if a texture is completely released
{
Message("OTM_TextureHandler::Remove( %lu): %lu\n", pTexture, this);
if (gl_ErrorState & OTM_ERROR_FATAL) return (RETURN_FATAL_ERROR);
int ref = pTexture->Reference;
if (ref<0) return (RETURN_OK); // returning if no TextureHandlerRef is set
if (ref<(--Number))
{
Textures[ref/FieldLength][ref%FieldLength] = Textures[Number/FieldLength][Number%FieldLength];
Textures[ref/FieldLength][ref%FieldLength]->Reference = ref;
}
return (RETURN_OK);
}