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Update README.md
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Requirements:
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***gMod***
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- Visual Studio 2022
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Continuation of the uMod project to improve performance and stability. Integrated with [Guild Wars Launcher](https://github.com/gwdevhub/gwlauncher) and [Daybreak](https://github.com/gwdevhub/Daybreak).
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- CMake 3.16+, integrated into the Developer Powershell for VS 2022
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Compile:
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- cmake -B build
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- cmake --open build
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- compile
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*Usage is primarily intended with GW Launcher or Daybreak, but it can be used without.*
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*Usage is primarily intended with GW Launcher or Daybreak, but it can be used without.*
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**Format of the modlist.txt file:**
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**Format of the modlist.txt file:**
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Each line in the modlist.txt is the full path to a mod you want to load (eg. `D:\uMod\Borderless Cartography Made Easy 2015 1.3.tpf`)
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Each line in the modlist.txt is the full path to a mod you want to load (eg. `D:\uMod\Borderless Cartography Made Easy 2015 1.3.tpf`)
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gMod will load all these files on startup
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gMod will load all these files on startup
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**Build from source**
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Requirements:
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- Visual Studio 2022
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- CMake 3.16+, integrated into the Developer Powershell for VS 2022
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Compile:
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- cmake -B build
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- cmake --open build
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- compile
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