Separated DirectX content from:

1) dll entry functions
2) Server (inside the dll)
3) Server-Client interface.

uMod now detects if a DirectX device was created and is under "control" of uMod (a counter is shown after the game name). Thus if the injection did not work properly, uMod wont show a DX9 or DX9EX count.
This commit is contained in:
code@koerner-de.net
2012-03-22 20:35:16 +00:00
parent 0c11963a9c
commit 56844968e4
52 changed files with 1329 additions and 1416 deletions
+1
View File
@@ -32,6 +32,7 @@ uMod_Sender::uMod_Sender(PipeStruct &pipe) : Pipe(pipe)
uMod_Sender::~uMod_Sender(void)
{
if (Buffer!=NULL) delete [] Buffer;
if (OldTextures!=NULL) delete [] OldTextures;
}