mirror of
https://github.com/gwdevhub/gMod.git
synced 2026-07-24 03:56:34 +00:00
Add comments in the source code of the dll.
Changed c-runtime linkage of the GUI to static. The use of Mutex is enabled, for a secure execution of the server thread in the dll. BugFix: - GUI: If texture are removed (which were previously loaded) they are now marked as not loaded. - DLL: Added AddRef/Release counter to ensure a clean up before the device is destroyed. - DLL: The reference to the FileToMod array is now update to the new value (after merging an updated). - DLL: SingleTexture is now unswitched, if it was switched with a texture, which shall be replaced with a texture due to a new update.
This commit is contained in:
@@ -284,12 +284,12 @@ int OTM_Language::LoadDefault(void)
|
||||
{
|
||||
CurrentLanguage="English";
|
||||
|
||||
MenuLanguage = "Change Language";
|
||||
MenuLanguage = "Change language";
|
||||
MenuHelp = "Help";
|
||||
MenuAbout = "About";
|
||||
MenuAcknowledgement = "Acknowledgement";
|
||||
MenuAddGame = "Add game";
|
||||
MenuDeleteGame = "Delete Game";
|
||||
MenuDeleteGame = "Delete game";
|
||||
MenuLoadTemplate = "Load template";
|
||||
MenuSaveTemplate = "Save template";
|
||||
MenuSaveTemplateAs = "Save template as ...";
|
||||
|
||||
Reference in New Issue
Block a user