* change tpfconvert functionality to backup into backup folder

* use vcpkg for more packages

* update readme, bump to 1.7.0.2
This commit is contained in:
DubbleClick
2024-11-11 23:35:43 +07:00
committed by GitHub
parent 485ecd1341
commit 326b7086c9
12 changed files with 46 additions and 208 deletions
+1 -1
View File
@@ -33,7 +33,7 @@ endif()
find_package(dxsdk-d3dx CONFIG REQUIRED)
target_link_libraries(TpfConvert PRIVATE
libzippp
libzippp::libzippp
Microsoft::D3DX9
d3d9
)
+15 -7
View File
@@ -85,7 +85,8 @@ namespace {
int main(int argc, char* argv[])
{
const std::filesystem::path path = argc > 1 ? argv[1] : GetExecutablePath() / "plugins";
const std::filesystem::path path = argc > 1 ? argv[1] : GetExecutablePath();
const auto backup_path = path / "backup";
if (!InitializeDirect3D()) {
return -1;
@@ -95,28 +96,35 @@ int main(int argc, char* argv[])
return 1;
}
if (!std::filesystem::exists(backup_path)) {
std::filesystem::create_directory(backup_path);
}
for (const auto& modfile : std::filesystem::directory_iterator(path)) {
if (modfile.is_regular_file() && (modfile.path().extension() == ".tpf" || modfile.path().extension() == ".zip")) {
const auto mod_path = modfile.path();
if (mod_path.extension() == ".zip" && mod_path.stem().string().ends_with("_")) {
const auto backup_file = backup_path / mod_path.filename();
if (std::filesystem::exists( backup_file)) {
std::print("Skipping previous TpfConvert output: {}\n", mod_path.filename().string());
continue;
}
else {
std::print("Processing: {}\n", mod_path.filename().string());
std::error_code ec;
std::filesystem::rename(mod_path, backup_file, ec);
}
const auto zip_filename = mod_path.parent_path() / (mod_path.stem().string() + "_.zip");
const auto zip_filename = path / (mod_path.stem().string() + ".zip");
if (std::filesystem::exists(zip_filename)) {
std::print("{} was already processed\n", mod_path.filename().string());
continue;
std::filesystem::remove(zip_filename);
}
libzippp::ZipArchive zip_archive(zip_filename.string());
ModfileLoader loader(mod_path);
ModfileLoader loader(backup_file);
std::vector<std::pair<std::string, std::vector<uint8_t>>> data_entries;
const auto entries = loader.GetContents();
libzippp::ZipArchive zip_archive(zip_filename.string());
zip_archive.open(libzippp::ZipArchive::Write);
for (const auto& entry : entries) {