mirror of
https://github.com/gwdevhub/gMod.git
synced 2026-07-24 03:56:34 +00:00
BugFix: Now all functions with a IDirect3DSurface9 object passed object check for a uMod_IDirect3DSurface9 object before they call the original function.
other changes: %lu to %p for pointers
This commit is contained in:
@@ -98,7 +98,7 @@ void InitInstance(HINSTANCE hModule)
|
||||
if (HookThisProgram( game, 10*MAX_PATH)) //ask if we need to hook this program
|
||||
{
|
||||
OpenMessage();
|
||||
Message("InitInstance: %lu (%ls)\n", hModule, game);
|
||||
Message("InitInstance: %p (%ls)\n", hModule, game);
|
||||
|
||||
gl_TextureServer = new uMod_TextureServer(game); //create the server which listen on the pipe and prepare the update for the texture clients
|
||||
|
||||
|
||||
Reference in New Issue
Block a user