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https://github.com/gwdevhub/gMod.git
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changed name of project to "Universal Modding Engine" in short "uMod"
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If you have created a language package and would like to add to the officially download, please send it to me.
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Email address and support can be found at http://code.google.com/p/texmod/
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The file name must match the wildcard uMod_LanguagePack_NAMEOFLANGUAGE.txt
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Format of an entry is divided into 3 parts: 1) Keyword directly followed by a colon, 2) message, and 3) end symbol "|"
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Restriction of the the message: do not use "|" within a message!!
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You can also use utf-16LE encoding, but you have to label the file as uMod_LanguagePackU_NAMEOFLANGUAGE.txt
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comments must start with an "#" and must end with |
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e.g.
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#
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this is a comment
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Keyword:
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Message1 line1
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Message1 line2
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Keyword2:Message2|
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Keyword3:Message3 line1
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Message3 line2|
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There is no need to include all keywords, since English is loaded each time as default and afterwards the entries are replaced.
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English itself is compiled into the uMod_GUI.exe, thus there exists no uMod_LanguagePack_English.txt.
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The following list is an example of how an English package would look like (maybe not all keywords are present).
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MenuHelp:
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Help|
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MenuAbout:
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About|
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MenuAcknowledgement:Acknowledgement|
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MenuStartGame:Start game through uMod|
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MenuStartGameCMD :Start game through uMod (with command line)|
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MenuUseHook:Use global hook|
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MenuAddGame:
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Add game|
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MenuDeleteGame:
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Delete Game|
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MenuLoadTemplate:Load template|
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MenuSaveTemplate:Save template|
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MenuSaveTemplateAs:Save template as ...|
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MenuSetDefaultTemplate:Set template as default|
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MenuLanguage:Change language|
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MenuExit:Exit|
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MainMenuMain:Main|
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MainMenuHelp:
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Help|
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ButtonOpen:
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Open texture|
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ButtonDirectory:
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save directory|
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ButtonUpdate:
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Update|
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ButtonReload:Update (reload)|
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ChooseFile:Choose a file|
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ChooseDir:
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Choose a directory|
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CheckBoxSaveSingleTexture:
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Save single texture|
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TextCtrlTemplate:Template: |
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CheckBoxSaveAllTextures:
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Save all textures|
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TextCtrlSavePath:
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Save path: |
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SelectLanguage:
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Select a language|
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StartGame:Select the game to start.|
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CommandLine:Set command line arguments.|
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ChooseGame:
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Select a game binary.
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DeleteGame:
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Select the games to be deleted.|
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GameAlreadyAdded:
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Game has been already added.|
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ExitGameAnyway:
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Closing Universal Modding Engine while a game is running might lead to a crash of the game.
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Exit anyway?|
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NoComment:
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No comment.|
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Author:
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Author: |
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Error_GameIsHooked:The global hook is active and this game will be injected! Please delete the game from the list or disable the hook.|
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Error_ProcessNotStarted:The game could not be started.|
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Error_RemoveHook:Removing the Hook while a game is running might lead to crash.|
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Error_FileNotSupported:
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This file type is not supported:|
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Error_DLLNotFound:
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Could not load the dll.
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The dll injection won't work.
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This might happen if D3DX9_43.dll is not installed on your system.
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Please install the newest DirectX End-User Runtime Web Installer.|
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Error_FktNotFound:
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Could not load function out of dll.
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The dll injection won't work.|
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Error_AlreadyRunning:An other instance of Universal Modding Engine is already running.|
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Error_Send:
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Could not send to game.|
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Error_KeyTwice:
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You assigned a key twice.|
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Error_NoSavePath:
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You did not set a save path.|
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Error_KeyNotSet:
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At least one key is not set.|
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Error_SaveFile:
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Could not save to file.|
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Error_NoPipe:
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Pipe is not opened.|
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Error_WritePipe:
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Could not write in pipe.|
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Error_FlushPipe:
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Could not flush pipe buffer.|
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Error_Hash:
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Could not find hash, maybe file is not named as *_HASH.dds|
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Error_FileOpen:
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Could not open file.|
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Error_FileRead:
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Could not read file.|
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Error_Memory:
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Could not allocate enough memory|
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Error_Unzip:
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Could not unzip.|
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Error_ZipEntry:
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Could not find zip entry.|
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KeyBack:
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Back|
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KeySave:
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Save|
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KeyNext:
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Next|
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FontColour:
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Font colour (RGB):|
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TextureColour:
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Texture colour (RGB):|
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