mirror of
https://github.com/gwdevhub/gMod.git
synced 2026-07-24 12:06:45 +00:00
Improvements:
- Added a new way of dll injection. The game is started through OTM, thus OTM inject the dll directly.
This commit is contained in:
+20
-36
@@ -35,42 +35,6 @@ OTM_Language::OTM_Language(const wxString &name)
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LastError.Empty();
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}
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//#define LAST_USED_LANGUAGE_FILE "OTM_LastUsedLanguage.txt"
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/*
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int OTM_Language::LoadCurrentLanguage(void)
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{
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wxFile file;
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if (!file.Access( LAST_USED_LANGUAGE_FILE, wxFile::read)) return -1;
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file.Open( LAST_USED_LANGUAGE_FILE, wxFile::read);
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if (!file.IsOpened()) return -1;
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unsigned len = file.Length();
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char* buffer;
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try {buffer = new char [len+1];}
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catch (...) {return -1;}
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unsigned int result = file.Read( buffer, len);
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file.Close();
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if (result != len) return -1;
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buffer[len]=0;
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wxString lang = buffer;
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delete [] buffer;
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return LoadLanguage( lang, false);
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}
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int OTM_Language::SaveCurrentLanguage(void)
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{
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wxFile file;
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//if (!file.Access( LAST_USED_LANGUAGE_FILE, wxFile::write)) return -1;
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file.Open( LAST_USED_LANGUAGE_FILE, wxFile::write);
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if (!file.IsOpened()) return -1;
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file.Write( CurrentLanguage.char_str(), CurrentLanguage.Len());
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return 0;
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}
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*/
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int OTM_Language::GetLanguages(wxArrayString &lang)
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{
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@@ -222,6 +186,9 @@ int OTM_Language::LoadLanguage(const wxString &name)
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CheckEntry( command, msg, MenuHelp)
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CheckEntry( command, msg, MenuAbout)
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CheckEntry( command, msg, MenuAcknowledgement)
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CheckEntry( command, msg, MenuStartGame)
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CheckEntry( command, msg, MenuStartGameCMD)
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CheckEntry( command, msg, MenuUseHook)
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CheckEntry( command, msg, MenuAddGame)
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CheckEntry( command, msg, MenuDeleteGame)
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CheckEntry( command, msg, MenuLoadTemplate)
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@@ -242,12 +209,17 @@ int OTM_Language::LoadLanguage(const wxString &name)
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CheckEntry( command, msg, CheckBoxSaveAllTextures)
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CheckEntry( command, msg, TextCtrlSavePath)
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CheckEntry( command, msg, SelectLanguage)
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CheckEntry( command, msg, StartGame)
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CheckEntry( command, msg, CommandLine)
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CheckEntry( command, msg, ChooseGame)
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CheckEntry( command, msg, DeleteGame)
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CheckEntry( command, msg, GameAlreadyAdded)
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CheckEntry( command, msg, ExitGameAnyway)
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CheckEntry( command, msg, NoComment)
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CheckEntry( command, msg, Author)
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CheckEntry( command, msg, Error_GameIsHooked)
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CheckEntry( command, msg, Error_ProcessNotStarted)
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CheckEntry( command, msg, Error_RemoveHook)
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CheckEntry( command, msg, Error_FileNotSupported)
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CheckEntry( command, msg, Error_FktNotFound)
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CheckEntry( command, msg, Error_DLLNotFound)
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@@ -288,6 +260,11 @@ int OTM_Language::LoadDefault(void)
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MenuHelp = "Help";
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MenuAbout = "About";
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MenuAcknowledgement = "Acknowledgement";
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MenuStartGame = "Start game through OTM";
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MenuStartGameCMD = "Start game through OTM (with command line)";
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MenuUseHook = "Use global hook";
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MenuAddGame = "Add game";
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MenuDeleteGame = "Delete game";
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MenuLoadTemplate = "Load template";
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@@ -314,6 +291,9 @@ int OTM_Language::LoadDefault(void)
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SelectLanguage = "Select a language.";
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StartGame = "Select the game to start.";
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CommandLine = "Set command line arguments.";
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ChooseGame = "Select a game binary.";
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DeleteGame = "Select the games to be deleted.";
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GameAlreadyAdded = "Game has been already added.";
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@@ -321,6 +301,10 @@ int OTM_Language::LoadDefault(void)
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NoComment = "No comment.";
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Author = "Author: ";
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Error_GameIsHooked = "The global hook is active and this game will be injected! Please delete the game from the list or disable the hook.";
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Error_ProcessNotStarted = "The game could not be started.";
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Error_RemoveHook = "Removing the Hook while a game is running might lead to crash.";
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Error_FileNotSupported = "This file type is not supported:\n";
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Error_DLLNotFound = "Could not load the dll.\nThe dll injection won't work.\nThis might happen if D3DX9_43.dll (32bit) is not installed on your system.\nPlease install the newest DirectX End-User Runtime Web Installer.";
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Error_FktNotFound = "Could not load function out of dll.\nThe dll injection won't work.";
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