* read modlist.txt files immediately on launch, textures still loaded on d3d creation
This commit is contained in:
DubbleClick
2024-11-10 23:06:49 +07:00
committed by GitHub
parent 93032262c3
commit 175002a9e4
10 changed files with 55 additions and 46 deletions
+1 -1
View File
@@ -146,7 +146,7 @@ export namespace TextureFunction {
return crc;
}
uint32_t get_crc32(const char* data_ptr, const int length)
uint32_t get_crc32(const char* data_ptr, const unsigned int length)
{
constexpr static auto crc32_poly = 0xEDB88320u;
constexpr static auto ul_crc_in = 0xffffffff;