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uMod2 Alpha Version: known bugs: I disabled the remove device function inside the gui, because something in the event handling goes terrible wrong.
Implemented a some new features.
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+51
-21
@@ -41,7 +41,11 @@ along with Universal Modding Engine. If not, see <http://www.gnu.org/licenses/>
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#define wxUSE_TEXTCTRL 1
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#define wxUSE_CHOICEDLG 1
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#define wxUSE_TOOLTIPS 1
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#define wxUSE_DATAVIEWCTRL 1
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#define wxUSE_COLLPANE 1
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#define wxUSE_COLOURDLG 1
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#endif
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#define wxUSE_SPINCTRL 1
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#define WINVER _WIN32_WINNT_WINXP
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#define _WIN32_WINNT _WIN32_WINNT_WINXP
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@@ -49,22 +53,26 @@ along with Universal Modding Engine. If not, see <http://www.gnu.org/licenses/>
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#define WIN32_LEAN_AND_MEAN
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#include "wx\wx.h"
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#include "wx\notebook.h"
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#include <wx\wx.h>
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#include <wx\notebook.h>
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#include <wx/file.h>
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#include <wx/dir.h>
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#include <wx/tokenzr.h>
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#include <wx/dynlib.h>
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//#include <wx/thread.h>
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//#include "wx/checkbox.h"
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//#include <wx/msgdlg.h>
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//#include <wx/menu.h>
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//#include <wx/button.h>
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//#include <wx/filedlg.h>
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//#include <wx/choice.h>
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//#include <wx/textctrl.h>
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//#include <wx/choicdlg.h>
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#include <wx/dataview.h>
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#include <wx/thread.h>
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#include <wx/checkbox.h>
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#include <wx/msgdlg.h>
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#include <wx/menu.h>
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#include <wx/button.h>
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#include <wx/filedlg.h>
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#include <wx/choice.h>
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#include <wx/textctrl.h>
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#include <wx/choicdlg.h>
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#include <wx/collpane.h>
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#include <wx/colourdata.h>
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#include <wx/colordlg.h>
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#include <wx/spinctrl.h>
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//#include <windows.h>
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#include "../uMod_GlobalDefines.h"
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@@ -77,13 +85,7 @@ class uMod_Frame;
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#define MAX_TEXTURES 1024
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enum
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{
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ID_Button_Open = wxID_HIGHEST,
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ID_Button_Path,
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ID_Button_Update,
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ID_Button_Reload,
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//ID_Button_Save,
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//ID_Menu_Pref,
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ID_Menu_Exit,
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ID_Menu_Exit = wxID_HIGHEST,
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ID_Menu_Lang,
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ID_Menu_Help,
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ID_Menu_About,
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@@ -101,15 +103,42 @@ enum
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ID_Delete_Game,
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ID_Add_Device,
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ID_Delete_Device,
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ID_Button_Texture, //this entry must be the last!!
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ID_OpenPackage,
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ID_RemovePackage,
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ID_RemoveSelectedPackages,
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ID_Update,
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ID_Reload,
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ID_SupportTPF,
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ID_Button_Update,
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ID_CollPane,
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ID_SaveSingleTexture,
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ID_SaveAllTexture,
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ID_ShowSingleTextureString,
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ID_FontColour,
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ID_TextureColour,
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ID_KeyPress,
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ID_UseSizeFilter,
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ID_SpinMin, ID_SpinMax,
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ID_UseFormatFilter,
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ID_SetFormatFilter,
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ID_Button_SavePath,
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ID_DataViewCtrl,
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ID_ContextMenu,
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};
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#define ABORT_SERVER L"uMod_Abort_Server"
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#define uMod_d3d9_Hook_dll L"uMod_d3d9_HI.dll"
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#define uMod_d3d9_DI_dll L"uMod_d3d9_DI.dll"
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#include "uMod_AddTexture.h"
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#include "uMod_Settings.h"
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#include "uMod_ModElement.h"
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#include "uMod_TreeView.h"
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#include "uMod_AddTexture.h"
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#include "uMod_Language.h"
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#include "uMod_Event.h"
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#include "uMod_Client.h"
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@@ -117,6 +146,7 @@ enum
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#include "uMod_File.h"
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#include "uMod_Sender.h"
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#include "uMod_Server.h"
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#include "uMod_MiniPanels.h"
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#include "uMod_GamePage.h"
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#include "uMod_DirectInjection.h"
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#include "uMod_GUI.h"
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