uMod2 Alpha Version:

known bugs: I disabled the remove device function inside the gui, because something in the event handling goes terrible wrong.

Changes:
- hashing algorithm is now a CRC64 value
- changed CRC32 algorithm to a faster one
- in save single texture mode, the selected texture can now be displayed
- the way how uMod get the raw data of the texture was changed
This commit is contained in:
code@koerner-de.net
2012-08-04 19:30:29 +00:00
parent 0bc7eebede
commit 071ac3ece5
41 changed files with 1126 additions and 1108 deletions
-19
View File
@@ -237,26 +237,7 @@ int uMod_TreeViewModel::AddPackages(const wxArrayString &files)
uMod_File file;
wxDataViewItemArray added_items;
wxDataViewItemArray added_single_items;
/*
bool single_file = false;
// detect if there are more than one single file
for (unsigned int i=0; i<files.GetCount(); i++)
{
file.SetFile( files[i]);
if (file.SingleFile()) {single_file = true;
}
*/
/*
if (single_files>1)
{
uMod_ModElement *element = new uMod_ModElement(uMod_ModElement::Group, uMod_ModElement::NONE);
element->Title() = Language->MultipleSingleFiles;
single_file_node = new uMod_TreeViewNode( (uMod_TreeViewNode*)0, element);
element->Release();
}
*/
for (unsigned int i=0; i<files.GetCount(); i++)
{