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https://github.com/gwdevhub/gMod.git
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uMod2 Alpha Version:
known bugs: I disabled the remove device function inside the gui, because something in the event handling goes terrible wrong. Changes: - hashing algorithm is now a CRC64 value - changed CRC32 algorithm to a faster one - in save single texture mode, the selected texture can now be displayed - the way how uMod get the raw data of the texture was changed
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@@ -20,7 +20,7 @@ along with Universal Modding Engine. If not, see <http://www.gnu.org/licenses/>
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#include "uMod_Main.h"
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uMod_Language *Language = NULL;
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uMod_Language *Language = (uMod_Language*)0;
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uMod_Language::uMod_Language(void)
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{
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@@ -217,11 +217,16 @@ int uMod_Language::LoadLanguage(const wxString &name)
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CheckEntry( command, msg, CollapseTextureCapture)
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CheckEntry( command, msg, CheckBoxSaveSingleTexture)
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CheckEntry( command, msg, CheckBoxShowStringSaveSingleTexture)
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CheckEntry( command, msg, CheckBoxShowSingleTexture)
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CheckEntry( command, msg, CheckBoxSaveAllTextures)
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CheckEntry( command, msg, TextCtrlSavePath)
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CheckEntry( command, msg, SelectLanguage)
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CheckEntry( command, msg, StartGame)
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CheckEntry( command, msg, CommandLine)
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CheckEntry( command, msg, ChooseTemplate)
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CheckEntry( command, msg, OpenTemplate)
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CheckEntry( command, msg, SaveTemplate)
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CheckEntry( command, msg, DefaultTemplate)
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CheckEntry( command, msg, AutoSaveTemplate)
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CheckEntry( command, msg, ChooseGame)
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CheckEntry( command, msg, DeleteGame)
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CheckEntry( command, msg, GameAlreadyAdded)
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@@ -250,6 +255,7 @@ int uMod_Language::LoadLanguage(const wxString &name)
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CheckEntry( command, msg, Error_Hash)
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CheckEntry( command, msg, Error_FileOpen)
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CheckEntry( command, msg, Error_FileRead)
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CheckEntry( command, msg, Error_NoTemplates)
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CheckEntry( command, msg, Error_Memory)
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CheckEntry( command, msg, Error_Unzip)
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CheckEntry( command, msg, Error_ZipEntry)
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@@ -278,8 +284,8 @@ int uMod_Language::LoadDefault(void)
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CurrentLanguage="English";
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MenuLanguage = "Change language";
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MenuHelp = "Help";
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MenuAbout = "About";
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MenuHelp = "Help";
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MenuAbout = "About";
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MenuAcknowledgement = "Acknowledgement";
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MenuStartGame = "Start game through uMod";
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@@ -321,14 +327,20 @@ int uMod_Language::LoadDefault(void)
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CollapseTextureCapture = "Capture textures";
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CheckBoxSaveSingleTexture = "Save single texture";
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CheckBoxShowStringSaveSingleTexture = "Show message in the upper left corner";
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CheckBoxShowSingleTexture = "Show texture in the upper left corner";
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CheckBoxSaveAllTextures = "Save all textures";
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TextCtrlSavePath = "Save path:";
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SelectLanguage = "Select a language.";
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StartGame = "Select the game to start.";
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CommandLine = "Set command line arguments.";
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ChooseTemplate = "Chose a template";
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OpenTemplate = "Open template";
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SaveTemplate = "Save template";
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DefaultTemplate = "Set default template";
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AutoSaveTemplate = "auto save";
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ChooseGame = "Select a game binary.";
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DeleteGame = "Select the games to be deleted.";
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GameAlreadyAdded = "Game has been already added.";
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@@ -360,6 +372,7 @@ int uMod_Language::LoadDefault(void)
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Error_Hash = "Could not find hash, maybe file is not named as *_HASH.dds";
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Error_FileOpen = "Could not open file:";
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Error_FileRead = "Could not read file:";
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Error_NoTemplates = "No templates available.";
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Error_Memory = "Could not allocate enough memory.";
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Error_Unzip = "Could not unzip.";
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Error_ZipEntry = "Could not find zip entry.";
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