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uMod2 Alpha Version:
known bugs: I disabled the remove device function inside the gui, because something in the event handling goes terrible wrong. Changes: - hashing algorithm is now a CRC64 value - changed CRC32 algorithm to a faster one - in save single texture mode, the selected texture can now be displayed - the way how uMod get the raw data of the texture was changed
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@@ -134,6 +134,13 @@ private:
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*/
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int ShowTextureString(bool val); // called from Mainloop()
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/**
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* Enable/Disable the rendering of the current selected texture in the upper corner during save single texture mode (called from the mainloop).
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* @param[in] val
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* @return
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*/
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int ShowSingleTexture(bool val); // called from Mainloop()
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/**
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* Enable/Disable the hashing with CRC32, which is needed to support tpf mods (called from the mainloop).
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* @param[in] val
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@@ -249,6 +256,7 @@ private:
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bool BoolSaveAllTextures;
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bool BoolSaveSingleTexture;
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bool BoolShowTextureString;
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bool BoolShowSingleTexture;
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bool BoolSupportTPF;
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wchar_t SavePath[MAX_PATH];
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