uMod2 Alpha Version:

known bugs: I disabled the remove device function inside the gui, because something in the event handling goes terrible wrong.

Changes:
- hashing algorithm is now a CRC64 value
- changed CRC32 algorithm to a faster one
- in save single texture mode, the selected texture can now be displayed
- the way how uMod get the raw data of the texture was changed
This commit is contained in:
code@koerner-de.net
2012-08-04 19:30:29 +00:00
parent 0bc7eebede
commit 071ac3ece5
41 changed files with 1126 additions and 1108 deletions
+8
View File
@@ -134,6 +134,13 @@ private:
*/
int ShowTextureString(bool val); // called from Mainloop()
/**
* Enable/Disable the rendering of the current selected texture in the upper corner during save single texture mode (called from the mainloop).
* @param[in] val
* @return
*/
int ShowSingleTexture(bool val); // called from Mainloop()
/**
* Enable/Disable the hashing with CRC32, which is needed to support tpf mods (called from the mainloop).
* @param[in] val
@@ -249,6 +256,7 @@ private:
bool BoolSaveAllTextures;
bool BoolSaveSingleTexture;
bool BoolShowTextureString;
bool BoolShowSingleTexture;
bool BoolSupportTPF;
wchar_t SavePath[MAX_PATH];