BugFix: checked for NULL pointer when removing a Mod

a lot of improvements and rearrangements in the GUI...
This commit is contained in:
code@koerner-de.net
2011-09-21 20:39:10 +00:00
parent 8fd918f382
commit 0263d78fed
22 changed files with 1385 additions and 576 deletions
+21 -10
View File
@@ -31,6 +31,10 @@ OTM_TextureClient::OTM_TextureClient(OTM_TextureServer* server, IDirect3DDevice9
Server = server;
D3D9Device = device;
BoolSaveAllTextures = false;
BoolSaveSingleTexture = false;
KeyBack = 0;
KeySave = 0;
KeyNext = 0;
SavePath[0]=0;
GameName[0]=0;
if (Server!=NULL)
@@ -46,7 +50,6 @@ OTM_TextureClient::OTM_TextureClient(OTM_TextureServer* server, IDirect3DDevice9
Update = NULL;
NumberOfUpdate = -1;
//Message("end OTM_TextureClient(void): %lu\n", this);
}
@@ -70,8 +73,9 @@ OTM_TextureClient::~OTM_TextureClient(void)
int OTM_TextureClient::AddTexture( OTM_IDirect3DTexture9* pTexture)
{
((OTM_IDirect3DDevice9*)D3D9Device)->SetLastCreatedTexture(NULL); //a loop would arise if a texture would be switched
if (pTexture->FAKE) return (RETURN_OK); // this is a fake texture
Message("AddTexture( %lu): %lu (%lu)\n", pTexture, this, GetCurrentThread());
Message("AddTexture( %lu): %lu (thread: %lu)\n", pTexture, this, GetCurrentThread());
D3DLOCKED_RECT d3dlr;
if (pTexture->LockRect( 0, &d3dlr, NULL, 0)!=D3D_OK)
@@ -226,16 +230,24 @@ int OTM_TextureClient::ReleaseAllFakeTexture(void)
int OTM_TextureClient::SaveAllTextures(bool val)
{
Message("SaveAllTextures( %d): %lu\n", val, this);
Message("OTM_TextureClient::SaveAllTextures( %d): %lu\n", val, this);
BoolSaveAllTextures=val;
return (RETURN_OK);
}
int OTM_TextureClient::SaveSingleTexture(bool val)
{
Message("SaveSingleTexture( %d): %lu\n", val, this);
if (D3D9Device!=NULL) return (((OTM_IDirect3DDevice9*)D3D9Device)->SaveSingleTexture(val));
else return (RETURN_NO_IDirect3DDevice9);
Message("OTM_TextureClient::SaveSingleTexture( %d): %lu\n", val, this);
if (BoolSaveSingleTexture && !val)
{
if (D3D9Device!=NULL)
{
OTM_IDirect3DTexture9* pTexture = ((OTM_IDirect3DDevice9*)D3D9Device)->GetSingleTexture();
if (pTexture!=NULL) UnswitchTextures(pTexture);
}
}
BoolSaveSingleTexture = val;
return (RETURN_OK);
}
@@ -347,8 +359,7 @@ int OTM_TextureClient::MergeUpdate(void)
}
if (!found)
{
//FakeTextures.Remove(FileToMod[i].pTexture);
FileToMod[i].pTexture->Release();
if (FileToMod[i].pTexture!=NULL) FileToMod[i].pTexture->Release();
}
}
@@ -409,7 +420,7 @@ int OTM_TextureClient::UnlockMutex(void)
int OTM_TextureClient::LookUpToMod( OTM_IDirect3DTexture9* pTexture) // should only be called for original textures
{
Message("LookUpToMod( %lu): hash: %lu, %lu\n", pTexture, pTexture->Hash, this);
Message("OTM_TextureClient::LookUpToMod( %lu): hash: %#lX, %lu\n", pTexture, pTexture->Hash, this);
if (pTexture->CrossRef_D3Dtex!=NULL) return (RETURN_OK); // to avoid broken links
MyTypeHash hash = pTexture->Hash;
for (int i=0; i<NumberToMod; i++)
@@ -420,7 +431,7 @@ int OTM_TextureClient::LookUpToMod( OTM_IDirect3DTexture9* pTexture) // should o
if (int ret = LoadTexture( & (FileToMod[i]), &fake_Texture)) return (ret);
if (SwitchTextures( fake_Texture, pTexture))
{
Message("MergeUpdate(): textures not switched %#lX\n", hash);
Message("OTM_TextureClient::LookUpToMod(): textures not switched %#lX\n", hash);
fake_Texture->Release();
}
else